Commit graph

138595 commits

Author SHA1 Message Date
Dave Airlie
853dfae1ca softpipe/aniso: move DDQ calculation to after scaling.
I've read the papers on EWA filters and it seems like the calculate
DDQ = 2 * A after the scaling of A happens. This seems to make
things less blurry and more like real aniso.

Fixes: 2135aba8 ("softpipe: Constify variables")
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11917>
(cherry picked from commit 57dcfb4e55)
2021-07-22 23:05:39 +01:00
Timothy Arceri
5fa851637b glsl: replace some C++ code with C
This replaces some new/delete uses with malloc/free.

This is more consistent with most of the other glsl IR code but
more importantly it allows the game "Battle Block Theater" to
start working on some mesa drivers. The game overrides new and
ends up throwing an assert and crashing when it sees this
function calling new [0].

Note: The game still crashes with radeonsi due to similar conflicts
with LLVM.

CC: mesa-stable

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11907>
(cherry picked from commit 749251391d)
2021-07-22 23:05:39 +01:00
Mike Blumenkrantz
e18bb3a98c util/foz: stop crashing on destroy if prepare hasn't been called
Fixes: eca6bb9540 ("util/fossilize_db: add basic fossilize db util to read/write shader caches")

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11931>
(cherry picked from commit 2850db0a9e)
2021-07-22 23:05:39 +01:00
Marek Olšák
9a70a630e1 radeonsi: don't expose no-attachment MSAA 16x on all 1 RB chips due to issues
Cc: mesa-stable@lists.freedesktop.org

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11900>
(cherry picked from commit 86ff5b7ddb)
2021-07-22 23:05:39 +01:00
Jason Ekstrand
d7b77678b3 anv: Handle errors properly in anv_i915_query
DRM_IOCTL_I915_QUERY is a multi-query.  The most egregious errors are
returned via the usual ioctl error mechanism but there are also
per-query errors that are indicated by item.length < 0.  We need to
handle those as well.  While we're at it, scrape errno so we can return
a proper integer error.

Fixes: c0d07c838a "anv: Support i915 query (DRM_IOCTL_I915_QUERY)..."
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11770>
(cherry picked from commit b664481ba9)
2021-07-22 23:05:39 +01:00
Jason Ekstrand
4445f783af iris: Re-emit MEDIA_VFE_STATE for variable group size shaders
It implicitly contains the number of threads via the CURBE allocation
size field.

Fixes: 33c61eb2f1 "iris: Implement ARB_compute_variable_group_size"
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10640>
(cherry picked from commit e56d5db341)
2021-07-22 23:05:39 +01:00
Samuel Pitoiset
2afdee0cdb radv: only init the TC-compat ZRANGE metadata for the depth aspect
With separate depth/stencil layouts, if the depth aspect is first
initialized and then cleared, the ZRANGE_PRECISION metadata might
be different than 0. Initializing it again for the stencil aspect
will overwrite the value.

Fixes rendering glitches with Scarlet Nexus on GFX8-9.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5052
Cc: 21.1 21.2 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11883>
(cherry picked from commit 1ea156f44c)
2021-07-22 23:05:39 +01:00
Vasily Khoruzhick
53d04c4f8b lima: handle fp16 vertex formats
12128fb135 marked fp16 vertex formats supported, but they aren't actually handled
by lima_pipe_format_to_attrib_type(). Fix it by handling it there.
FP16 seems to be the only missing index which is 0x3.

Fixes: 12128fb135 ("lima: add natively supported vertex buffer formats")

Cc: 21.1 mesa-stable
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11872>
(cherry picked from commit 4a3269dff6)
2021-07-22 23:05:39 +01:00
Joshua Ashton
dc26c3f690 lavapipe: Use common Vulkan format helpers
Drops the vk_format_to_pipe (and it's outdated table) for vk_format_to_pipe_format, aswell as the duplicated vk_format_aspects function.

The old format table was missing USCALED and other values, causing incorrect rendering in many games.

Fixes rendering in Portal 1, Hat in Time, Half-Life 2 and pretty much every other D3D9 title with DXVK.

Fixes: b38879f8c5 ("vallium: initial import of the vulkan frontend")

Signed-off-by: Joshua Ashton <joshua@froggi.es>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11863>
(cherry picked from commit 1744372714)
2021-07-22 23:05:08 +01:00
Eric Engestrom
d870091d8e .pick_status.json: Update to 1d6c790f9f 2021-07-22 21:53:03 +01:00
Rob Clark
6f7aa6f8c8 freedreno/ir3: Don't force RTNE if rounding mode is undefined
Forcing round-to-nearest-even results in loss of opportunities for
conversion folding, causing a regression in gfxbench gl_alu2.

Fixes: de195671bd ("ir3: nir_op_f2f16 should round to even")
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10773>
(cherry picked from commit 6c530ebf40)
2021-07-22 21:47:01 +01:00
Erik Faye-Lund
fd630afd32 vulkan: allocate host-visible memory for swapchain images
The Vulkan 1.2 specification, section 11.2.12 ("Host Access to Device
Memory Objects") say the following:

> memory must have been created with a memory type that reports
> VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT

Since there's no guarantee that there's any memory that is *both*
device-local *and* host-visible, let's just use the latter requirement.

Fixes: 8af568e4ae ("vulkan: implement wsi_win32 backend")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11848>
(cherry picked from commit e3542b35a8)
2021-07-14 22:42:22 +01:00
Erik Faye-Lund
211ffe02a2 vulkan: do not map zero-sized region of memory
The Vulkan 1.2 specification, section 11.2.12 ("Host Access to Device
Memory Objects") say the following:

> If size is not equal to VK_WHOLE_SIZE, size must be greater than 0

So, mapping a zero-sized range is illegal. Let's instead map the
reported size of the image, which we already know.

Fixes: 8af568e4ae ("vulkan: implement wsi_win32 backend")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11848>
(cherry picked from commit d0c7a2106b)
2021-07-14 22:42:21 +01:00
Pierre-Eric Pelloux-Prayer
e1edeff0ae mesa: clear shader_info::is_lowered in prog_to_nir
This needs to be resetted each time prog_to_nir is called because it
turns st_nir_assign_vs_in_locations into a no-op when set.

Fixes: 81d106d6ec ("radeonsi: lower IO intrinsics - complete rewrite of input/output scanning")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5001
Reviewed-by: Isaac Bosompem <mrisaacb@google.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11636>
(cherry picked from commit bcf8c7910d)
2021-07-14 22:41:25 +01:00
Erik Faye-Lund
b3a83ad2e6 zink: remove duplicate format-mapping on little-endian
Doing *both* of thse ends up rewriting the previous mapping. Since this
doesn't seem to have lead to issues, it seems like the new mapping works
just as well.

Fixes: a22a1c0324 ("zink: Fix VK_FORMAT_A8B8G8R8_SRGB_PACK32 mapping on big-endian")
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11417>
(cherry picked from commit 4efbeafa44)
2021-07-14 22:41:23 +01:00
Eric Engestrom
7f51c78487 .pick_status.json: Update to 376fb4f55f 2021-07-14 22:41:05 +01:00
Eric Engestrom
f5205b5ac8 .pick_status.json: Mark a9c9a9938d as backported 2021-07-14 22:36:38 +01:00
Eric Engestrom
997a5e6227 VERSION: bump for 21.1.5 2021-07-14 21:02:34 +01:00
Eric Engestrom
4a4f07d6a1 docs: add release notes for 21.1.5 2021-07-14 20:50:17 +01:00
Rob Clark
dc82f7b075 freedreno/a6xx: Fix framebuffer_barrier crash
This is emitting cmdstream, it should take the submit lock to (a) ensure
we actually have a batch, and (b) prevent it from being flushed from
under it.  This was overlooked in the conversion.

Fixes: 02298ed1fc ("freedreno: Add submit lock")
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11658>
(cherry picked from commit 525be27326)
2021-07-14 20:42:31 +01:00
Rob Clark
c49609352c freedreno: Consolidate needs_flush and clearing last_fence
Add a helper to both set batch->needs_flush and clear ctx->last_fence so
that the two related bits of state do not get out of sync.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10599>
(cherry picked from commit a9c9a9938d)
2021-07-14 18:45:35 +00:00
Vinson Lee
ce7f58e333 st/xa: Mark default xa_get_pipe_format case unreachable.
Fix defect reported by Coverity Scan.

Uninitialized scalar variable (UNINIT)
uninit_use: Using uninitialized value fdesc. Field fdesc.format is uninitialized.

Fixes: 9f2f5b3d7f ("st/xa: Initial import of the xa state-tracker and the xa-vmwgfx target.")
Suggested-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9035>
(cherry picked from commit a8628fb32e)
2021-07-13 09:58:58 +01:00
Thomas H.P. Andersen
f8cbd4d301 broadcom/compiler: fix add vs. mul
Spotted by a compile warning

Fixes: 7f61ff7b4d ("broadcom/compiler: Merge instructions more efficiently")

Reviewed-by: Iago Torral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11764>
(cherry picked from commit cf05a7e66f)
2021-07-13 09:58:57 +01:00
Marek Olšák
2c5ef8cfd3 radeonsi,radv: fix a late alloc deadlock with <= 6 CUs per SA
We should always prevent 1 CU from executing VS and GS waves
to prevent a deadlock.

Fixes: c377f45c18 "radeonsi/gfx10: rewrite late alloc computation"

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11754>
(cherry picked from commit 66f254b4e6)
2021-07-13 09:58:57 +01:00
Marek Olšák
3230edbc0e ac/surface/tests: fix the ARM build
Fixes: 8771d45a "ac/surface/tests: fix a random segfault in the modifier test"
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4655

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11754>
(cherry picked from commit c4644bf3e6)
2021-07-13 09:58:57 +01:00
Connor Abbott
43ade99dcc ir3: Fix infinite loop in scheduler when splitting
When we go to split e.g. a p0.x producer, the only other instructions
ready to schedule are often only p0.x producers. It could happen that
they all have a lower priority than the split instruction. Then we would
immediately schedule the split instruction again, then again try to
schedule one of the other producers, be blocked, and split it, around
and around again, leading to an infinite loop. The following commit
triggered this with
dEQP-GLES3.functional.shaders.discard.dynamic_loop_always on a3xx.

Fixes: d2f4d33 ("freedreno/ir3: new pre-RA scheduler")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6752>
(cherry picked from commit bb3212dd4d)
2021-07-13 09:58:57 +01:00
Samuel Pitoiset
442df9d8f4 aco: fix shared_atomic_comp_swap if the second source isn't a VGPR
Only VGPRs are valid with DS instructions.

Cc: 21.1 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11777>
(cherry picked from commit 74a221bcfd)
2021-07-13 09:58:57 +01:00
Qiang Yu
36a10bcf10 st/mesa: fix size miss match for some check
While we shrink some variable from "GLuint" to "ubyte",
need to update the check from "x != ~0U" to "x != 0xff" too.

This fixes the crash for SPECviewperf 13 benchmark medical
case.

Fixes: d947e3e2c8 "st/mesa: decrease the size of st_vertex_program"
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11757>
(cherry picked from commit cf66ccf3f0)
2021-07-13 09:58:57 +01:00
Heinrich Fink
c870f84dc0 softpipe: add missing sentinel to debug option array
Add DEBUG_NAMED_VALUE_END to finalize debug option array (see
lp_screen.c). Otherwise debug_get_flags_option might attempt to read
debug_named_value::name at an offset and SIGSEGV.

Signed-off-by: Heinrich Fink <hfink@snap.com>
Fixes: 991def0edc ("softpipe: Convert to comma-separated SOFTPIPE_DEBUG for debug options.")
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11742>
(cherry picked from commit a2c92da9a1)
2021-07-13 09:58:57 +01:00
Timothy Arceri
ac826fea42 util/radeonsi: add radeonsi workaround for Nuclear Throne
Without radeonsi_sync_compile the game crashes at startup. The
game engine uses a custom global new operator which doesn't
play well with multithreading.

Fixes: f1cc13727c ("radeonsi: enable workarounds for YoYo engine based games")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5023

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11701>
(cherry picked from commit 80a377ad81)
2021-07-13 09:58:57 +01:00
Jason Ekstrand
b61449f334 iris: Don't leak the surface if uncompressed re-interp fails
Fixes: a032a9665f "iris: Enable PIPE_CAP_SURFACE_REINTERPRET_BLOCKS"
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11647>
(cherry picked from commit 98faa09bb5)
2021-07-13 09:58:57 +01:00
Bas Nieuwenhuizen
f7e63ad13e ac/surface: Handle non-retiled displayable DCC correctly for modifiers.
There is some hardware with num_render_backends == 1, but the number
of render backends in GB_ADDR_CFG > 1. Turns out this can be turned
off by making them rb unaligned which is valid with only 1 render
backend.

Fixes: 0833dd7d12 ("amd/common: Add support for modifiers.")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10575>
(cherry picked from commit e2e9dd44f4)
2021-07-13 09:58:56 +01:00
Danylo Piliaiev
0155c883a3 glsl: Prohibit implicit conversion of mem parameter in atomicOP functions
Per OpenGL Shading Language, section 8.11. "Atomic Memory Functions"
first argument "mem" of all atomicOP functions is inout.
The same is true for ARB_shader_storage_buffer_object and
GL_INTEL_shader_atomic_float_minmax

For implicit conversion of inout parameters it is required for type
to support bi-directional conversion, since there is no such types
in glsl - implicit conversion is effectively prohibited.

Alternatively we could have marked atomic_var parameter of built-in
atomicOP functions as inout, however it opens another can of worms
during NIR lowerings.

Fixes: ea0a1f5beb
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2837
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4887>
(cherry picked from commit c0f623e62f)
2021-07-13 09:58:56 +01:00
Dave Airlie
38b9255022 draw: fix tessellation output vertex size calculation
This ensures space for the extra outputs is calculated in the
tes vertex outputs.

dEQP-VK.pipeline.misc.primitive_id_from_tess

Fixes: dacf8f5f5c ("draw: hook up final bits of tessellation")
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11000>
(cherry picked from commit 45d9e8bb99)
2021-07-13 09:58:56 +01:00
Thomas H.P. Andersen
e41eb8950b nir/ifind_msb_rev: fix input check
ifind_msb_rev was introduced in a5747f8ab3.

ifind_msb_rev guards against src0 being both 0 or -1 at the same time.
That is always true. This patch changes it to check for those values
individually.

Spotted from a compile warning.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>

Fixes: a5747f8ab3 (\"nir: add opcodes for *find_msb_rev and lowering\")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11630>
(cherry picked from commit ffea622604)
2021-07-13 09:58:56 +01:00
Michel Dänzer
965fb52f47 Fix up leftover "state_trackers" references to "frontends"
Fixes: d6287a94b6 "gallium: rename 'state tracker' to 'frontend'"
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11676>
(cherry picked from commit 61a2cfc302)
2021-07-13 09:58:56 +01:00
Alyssa Rosenzweig
1b3211780f nir: Fix constant folding for irhadd/urhadd
This should be a subtract, not an add. The comment's proof is correct,
but the (wrong) expression we actually use isn't what it's in the
comment! Correct the discrepancy.

The lowering in nir_opt_algebraic was correctly typed.

Fixes: 272e927d0e ("nir/spirv: initial handling of OpenCL.std extension opcodes")
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11671>
(cherry picked from commit 3da23a9c7e)
2021-07-13 09:58:56 +01:00
Yevhenii Kolesnikov
ec910d2e24 intel: fix leaking memory on shader creation
ralloc_adopt takes care of all the shader's children, but shader itsel ends up
orphaned and never gets free'd.

Fixes: ef5bce9253 ("intel: Drop the last uses of a mem_ctx in nir_builder_init_simple_shader().")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4951

Signed-off-by: Yevhenii Kolesnikov <yevhenii.kolesnikov@globallogic.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11651>
(cherry picked from commit 974c58b317)
2021-07-13 09:58:56 +01:00
Timothy Arceri
f1c531aa65 glsl: force_glsl_version to shaders with no defined version
If a shader has no defined version force_glsl_version was
previous ignored and the shader would default to 110. This updates
the code so that those shaders are forced to a new level also.

We reused the existing code to make sure a sensible value is set
for the version.

Cc: mesa-stable

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11602>
(cherry picked from commit e607205af0)
2021-07-13 09:58:56 +01:00
Michel Dänzer
b61c8d620a osmesa: Replace default case FALLTHROUGH annotation by following return
Avoids warning about the annotation with GCC 10:

../src/gallium/frontends/osmesa/osmesa.c: In function ‘osmesa_choose_format’:
../src/util/compiler.h:84:21: warning: attribute ‘fallthrough’ not preceding a case label or default label
   84 | #define FALLTHROUGH __attribute__((fallthrough))
      |                     ^~~~~~~~~~~~~
../src/gallium/frontends/osmesa/osmesa.c:316:7: note: in expansion of macro ‘FALLTHROUGH’
  316 |       FALLTHROUGH;
      |       ^~~~~~~~~~~

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10220>
(cherry picked from commit bf480cc9c2)
2021-07-13 09:58:56 +01:00
Michel Dänzer
4432c2c1c3 Convert most remaining free-form fall-through comments to FALLTHROUGH
One exception is src/amd/addrlib/, for which -Wimplicit-fallthrough is
explicitly disabled.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10220>
(cherry picked from commit 2928c21eb7)
2021-07-13 00:30:11 +01:00
Eric Engestrom
143bd1fd32 .pick_status.json: Mark e5d158881b as denominated 2021-07-13 00:30:11 +01:00
Samuel Pitoiset
5007e7fcf0 radv: disable DCC for DOOM 2016 and Wolfenstein II
Both games perform two image layout transitions with the same image
in the same pipeline barrier with UNDEFINED and this re-initializes
DCC to the uncompressed state. No ideal solution sadly. Note that
both games declare all images as CONCURRENT.

This fixes rendering issues on GFX10+ because DCC for stores is
supported and this implicitly enables DCC for concurrent.

Fixes: da166f648f ("radv: enable DCC for concurrent images on GFX10")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4927
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4607
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11656>
2021-07-13 00:30:10 +01:00
Eric Engestrom
007f8a8a58 .pick_status.json: Update to c704bb630d 2021-07-13 00:30:10 +01:00
Eric Engestrom
fa850012b1 zink: mark a bunch of zink-piglit-quick_gl tests as flakes
They were marked as always failing, but sometimes they pass, and that's
just annoying so let's just mark them as flakes instead.
2021-07-12 23:33:19 +01:00
Thomas H.P. Andersen
24e2a9a426 nir: return progress from nir_lower_packing
Compiling with clang warns about an unused variable in
nir_lower_packing.

Tracking progress was added to nir_lower_packing in
adb157ddfd but the function
will ignore the progress from impl calls and always return
false.

This patch changes it to return the progress. It fixes the
warning and should enable validation calls in NIR_PASS when
progress is made.

Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Fixes: adb157ddfd "nir: Return progress from nir_lower_64bit_pack()"
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11615>
(cherry picked from commit ed530ac6c2)
2021-06-30 21:12:03 +01:00
Pierre-Eric Pelloux-Prayer
7739c338a4 radeonsi/driconf: add workaround for SpaceEngine
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4483
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11625>
(cherry picked from commit a92dcc4966)
2021-06-30 21:12:03 +01:00
Pierre-Eric Pelloux-Prayer
b2b925114f ac/surface: don't print stencil info if tex has no stencil
color/zs are stored in a union so testing for zs.stencil_offset
isn't the correct way to test for stencil.

Fixes: 988f148db3 ("ac/surface: overlap color and Z/S fields using a union in gfx9_surf_layout")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11625>
(cherry picked from commit c564841fae)
2021-06-30 21:12:03 +01:00
Pierre-Eric Pelloux-Prayer
9b872e794f radeonsi/gfx7: always sync pfp/me
Workaround for https://gitlab.freedesktop.org/mesa/mesa/-/issues/4764

Fixes: c5326164 ("radeonsi: add SI_CONTEXT_PFP_SYNC_ME to skip syncing PFP for image operations")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11625>
(cherry picked from commit 822f377736)
2021-06-30 21:12:03 +01:00
Pierre-Eric Pelloux-Prayer
bea0897878 radeonsi: fix fb_too_small condition
fb->num_layers can be 0 so use util_num_layers(tex) instead.

Fixes: f7c58559f5 ("radeonsi: refine fast clears for small buffers, always use them for large HTILE")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4764
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11625>
(cherry picked from commit b72c7c6c56)
2021-06-30 21:12:03 +01:00