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intel: fix leaking memory on shader creation
ralloc_adopt takes care of all the shader's children, but shader itsel ends up orphaned and never gets free'd. Fixes:ef5bce9253("intel: Drop the last uses of a mem_ctx in nir_builder_init_simple_shader().") Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4951 Signed-off-by: Yevhenii Kolesnikov <yevhenii.kolesnikov@globallogic.com> Reviewed-by: Emma Anholt <emma@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11651> (cherry picked from commit974c58b317)
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f1c531aa65
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3 changed files with 3 additions and 3 deletions
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@ -4882,7 +4882,7 @@
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"description": "intel: fix leaking memory on shader creation",
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"nominated": true,
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"nomination_type": 1,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": "ef5bce9253e2221ef8df0764447cb02c02fa2a16"
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},
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@ -30,7 +30,7 @@ blorp_nir_init_shader(nir_builder *b,
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const char *name)
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{
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*b = nir_builder_init_simple_shader(stage, NULL, "%s", name ? name : "");
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ralloc_adopt(mem_ctx, b->shader);
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ralloc_steal(mem_ctx, b->shader);
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if (stage == MESA_SHADER_FRAGMENT)
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b->shader->info.fs.origin_upper_left = true;
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}
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@ -1504,7 +1504,7 @@ brw_nir_create_passthrough_tcs(void *mem_ctx, const struct brw_compiler *compile
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{
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nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_TESS_CTRL,
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options, "passthrough TCS");
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ralloc_adopt(mem_ctx, b.shader);
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ralloc_steal(mem_ctx, b.shader);
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nir_shader *nir = b.shader;
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nir_variable *var;
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nir_ssa_def *load;
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