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Danylo Piliaiev 0155c883a3 glsl: Prohibit implicit conversion of mem parameter in atomicOP functions
Per OpenGL Shading Language, section 8.11. "Atomic Memory Functions"
first argument "mem" of all atomicOP functions is inout.
The same is true for ARB_shader_storage_buffer_object and
GL_INTEL_shader_atomic_float_minmax

For implicit conversion of inout parameters it is required for type
to support bi-directional conversion, since there is no such types
in glsl - implicit conversion is effectively prohibited.

Alternatively we could have marked atomic_var parameter of built-in
atomicOP functions as inout, however it opens another can of worms
during NIR lowerings.

Fixes: ea0a1f5beb
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2837
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4887>
(cherry picked from commit c0f623e62f)
2021-07-13 09:58:56 +01:00
.gitlab/issue_templates gitlab: rename RADV bug report template 2021-04-01 10:02:39 +00:00
.gitlab-ci Fix up leftover "state_trackers" references to "frontends" 2021-07-13 09:58:56 +01:00
bin pick-ui & .pick_status.json: rename master_sha to main_sha 2021-05-25 10:09:35 +02:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: add release notes for 21.1.4 2021-06-30 19:02:52 +01:00
doxygen doxygen: Plumb through gallium/ to automated documentation 2016-05-30 17:53:45 +01:00
include intel: Add 2 ADL-S pci-ids 2021-05-18 23:02:26 +02:00
src glsl: Prohibit implicit conversion of mem parameter in atomicOP functions 2021-07-13 09:58:56 +01:00
subprojects d3d12: Use DirectX-Headers wrap for d3d12.h 2020-12-16 16:25:54 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig docs: fixup indentation 2020-01-18 11:39:32 +01:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml ci: Update to latest ci-templates 2021-04-14 13:05:08 +00:00
.mailmap .mailmap: fix email for Daniel Schürmann 2021-03-22 18:56:22 +00:00
.pick_status.json glsl: Prohibit implicit conversion of mem parameter in atomicOP functions 2021-07-13 09:58:56 +01:00
.travis.yml travis: Download XQuartz from GitHub. 2021-06-16 09:06:28 +02:00
Android.common.mk meson, util: Make zlib optional again 2021-03-19 19:33:59 +00:00
Android.mk meson/gallium: Add an option to not use LLVM for gallium draw module 2021-02-25 17:48:16 +00:00
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
meson.build meson: OpenMP is supposed to be optional 2021-04-20 19:42:28 +02:00
meson_options.txt venus: add driver skeleton 2021-04-08 17:15:37 +00:00
README.rst README: update references to internal docs 2020-06-13 10:42:01 +00:00
REVIEWERS Fix up leftover "state_trackers" references to "frontends" 2021-07-13 09:58:56 +01:00
VERSION VERSION: bump to 21.1.4 2021-06-30 19:03:05 +01:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


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-------

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Remember that not everyone is in the same timezone as you, so it might
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To figure out who you're talking to, or which nick to ping for your
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The next best option is to ask your question in an email to the
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Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
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<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.