On my Arc A380 (DG2), this more than doubles the performance of Jeff
Bolz's cooperative matrix benchmark. With llama.cpp modified to use
cooperative matrix on DG2, performance is improved by 37%.
Closes: #15311
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Matt Corallo <git@bluematt.me>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41172>
The next commit will cause some very specific phis to not be lowered to
scalar, and that's the reason the callback is used instead of
nir_lower_all_phis_to_scalar.
It's worth noting that the comment in nir_lower_phis_to_scalar.c
specifically calls out Deus Ex as the reason some phis should not be
lowered. At least on current BRW, zero shaders from Deus Ex trace were
affected for spills or fills on any Intel platform.
shader-db:
All Intel platforms had similar results. (Lunar Lake shown)
total instructions in shared programs: 17050005 -> 17051449 (<.01%)
instructions in affected programs: 41032 -> 42476 (3.52%)
helped: 29 / HURT: 159
total cycles in shared programs: 876411976 -> 876433702 (<.01%)
cycles in affected programs: 1455550 -> 1477276 (1.49%)
helped: 40 / HURT: 150
fossil-db:
All Intel platforms had similar results. (Lunar Lake shown)
Totals:
Instrs: 916599633 -> 916694854 (+0.01%); split: -0.00%, +0.01%
CodeSize: 14705971792 -> 14708302384 (+0.02%); split: -0.00%, +0.02%
Send messages: 40870114 -> 40870113 (-0.00%)
Cycle count: 102360965889 -> 102364169753 (+0.00%); split: -0.00%, +0.01%
Spill count: 3460669 -> 3460240 (-0.01%)
Fill count: 4988325 -> 4987891 (-0.01%)
Max live registers: 192914542 -> 192918153 (+0.00%); split: -0.00%, +0.00%
Max dispatch width: 48848112 -> 48848128 (+0.00%)
Non SSA regs after NIR: 141633613 -> 141671589 (+0.03%); split: -0.00%, +0.03%
Totals from 5713 (0.28% of 2010434) affected shaders:
Instrs: 5215921 -> 5311142 (+1.83%); split: -0.09%, +1.91%
CodeSize: 88940784 -> 91271376 (+2.62%); split: -0.20%, +2.82%
Send messages: 284751 -> 284750 (-0.00%)
Cycle count: 275671864 -> 278875728 (+1.16%); split: -0.74%, +1.90%
Spill count: 857 -> 428 (-50.06%)
Fill count: 845 -> 411 (-51.36%)
Max live registers: 667776 -> 671387 (+0.54%); split: -0.86%, +1.40%
Max dispatch width: 160416 -> 160432 (+0.01%)
Non SSA regs after NIR: 1127904 -> 1165880 (+3.37%); split: -0.10%, +3.47%
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Matt Corallo <git@bluematt.me>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41172>
There are less than 2^16 lanes within a threadgroup, so it is safe to do
all math at 16-bit. This allows us to use 16-bit integer division which is
much faster than 32-bit integer division (in terms of the lowerings).
In a "hello world" kernel with variable wg size, simd32 goes 72 inst -> 57
inst on jay and 82 -> 67 inst on brw.
OTOH it's a loss for non-variable wg size, so do it only there to avoid
unwelcome stats regresions on Vulkan.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41084>
These are a mix of fields whose last used was removed or fields that were
never used, possibly because they remained in a patch while the rest of the
code changed before landing.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41139>
BTD unit will keep accumulating the threads and then eventually dispatch
those active threads once it reaches the counter.
I guess dispatching too fast will not have full occupancy at the BTD
unit, instead we just pick the half of max value for counter.
This patch also add drirc option to dispatch_timeout_counter and tweak
values internally with respect to HW limits. Default value we have right
now is 512 clocks, we can for sure tune it per app.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40733>
Since field is split in between multiple fields, we have to manually
write the values and refer to Bspec 43851 for exact values.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40733>
The new tool has much better image diffing presentation (thanks to
Danilo's work on turnip's private trace CI), better performance, flake
checking within a single run, parallelized downloads along with replays,
system monitoring for replay debug (OOMs especially), and DXVK support
(I've added a few traces, but not most of the collection because I didn't
want to block on stabilizing this job with everything).
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41115>
On Xe, we have this bit reversed. It's called Thread preemption Disable.
On Xe2+ (Bspec 56590), it's called Thread preemption with option
enabled/disabled.
AFAIK, we don't support mid-thread preemption. This patch set values
properly according to bspec.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41120>
This can be used to workaround problem cases with application
controlled subgroup size.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40813>
../src/intel/vulkan/genX_init_state.c: In function ‘gfx9_CreateSampler’:
../src/intel/vulkan/genX_init_state.c:1507:40: warning: ‘border_color_offset’ may be used uninitialized [-Wmaybe-uninitialized]
1507 | sampler_state.BorderColorPointer = border_color_offset;
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41116>
Format is set to ISL_FORMAT_UNSUPPORTED at anv_get_format_plane at src/intel/vulkan_hasvk/anv_formats.c,
because Ivy Bridge does not support enough 24 and 48-bits formats.
Problem solved by checking format after the call.
Signed-off-by: GKraats <vd.kraats@hccnet.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40237>
This helper might be used as by another instruction emission,
which itself might have set the saturate bit in the default
state. This might result in the SYNC being created already
with saturate bit set.
Since SYNC doesn't have saturate, clear that field
instead of sometimes having it set.
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41005>
With SPV_KHR_constant_data, it's allowed to specialize array of
constants.
RustiCL changes are from Karol Herbst <kherbst@redhat.com>.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41046>
This patch enables dynamic stack ID control on Xe3+.
Programmed values are the recommended settings from the Bspec.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41066>
For DG2 (Bspec 47937) has the same programming note as of Xe2+,
"When this bit is set in the header, Trace Ray Message behaves like a
Ray Query. This message requires a write-back message indicating
RayQuery for all valid Rays (SIMD lanes) have completed."
So this patch is just passing a write back destination register when we
have ray query message.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41039>
The polynomial used for asin_expr() was suboptimal (and its source was
not documented).
A better approximation is found in the _Handbook_of_Mathematical_Functions_
by Abramowitz and Stegun, which is used in Nvidia's Cg toolkit. However,
while this approximation gives a good absolute error bound, its relative
error exceeds the 4096 ulp allowed by the Vulkan spec. Taking a page
from the spirv implementation of asin(), we implement a piecewise
approximation where a Taylor series is used for small values of |x|.
This patch also harmonizes the GLSL and Vulkan implementations by moving
the implementation to common code (nir_builder).
Running tests on asin() with a grid of 64000 samples between 0.0 and +1.0,
the original asin() at 32 bits has:
```
glsl spirv
RMSE: 1.756451e-04 1.609091e-04
worst abs error: 3.904104e-04 at 0.937001 3.904104e-04 at 0.937001
worst ulp error: 11800 at 6.2499e-05 3826 at 0.841331
```
whereas the new implementation has for both:
```
RMSE: 2.528056e-05
worst abs error: 4.962087e-05 at 0.451149
worst ulp error: 2379 at 0.215106
```
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Mel Henning <mhenning@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40862>
This will make this function more generic allowing us to use it for
COMPUTE_WALKER_2.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41035>
CBV resources are supposed to be 256B aligned
(D3D12_CONSTANT_BUFFER_DATA_PLACEMENT_ALIGNMENT).
vkd3d-proton will puts CBV addresses in the push constant data and do
global loads on them. Unfortunately those loads don't have a 256B
alignment value on them. So when looking at what we can promote to HW
push buffers, we can't consider them.
This change introduces a detection pass for CBV resources (according
to vkd3d-proton devs those are 64KiB in size) and realign the loads to
be 256B aligned.
This is only enabled on DX emulation.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39451>
StackSizePerRay is the RTDispatchGlobals::AsyncStackSize and
DisableRTGlobalsKnownValues is to interpret how many Max BVH levels we
need to use. It's not relevant to Vulkan, since we have just 2 fixed BVH
levels.
Fixes: cb423ee6 ("anv: Fix Wa_14021821874, Wa_14018813551, Wa_14026600921")
Fixes: c1a44e8d ("anv: force StackIDControl value for Wa_14021821874")
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41012>
this lets us lower away 8<-->2 copies/swaps in a faster, more straightforward
way by (ab)using accumulators. I think as an edge case this plays nicely enough
with my plans to profit from accs for normal fma-heavy code.
SIMD16:
Totals:
Instrs: 2761525 -> 2758108 (-0.12%)
CodeSize: 44222384 -> 44167168 (-0.12%)
Totals from 33 (1.25% of 2647) affected shaders:
Instrs: 422130 -> 418713 (-0.81%)
CodeSize: 6713680 -> 6658464 (-0.82%)
SIMD32:
Totals:
Instrs: 4911601 -> 4691895 (-4.47%)
CodeSize: 79553984 -> 76010880 (-4.45%)
Totals from 947 (35.78% of 2647) affected shaders:
Instrs: 4143501 -> 3923795 (-5.30%)
CodeSize: 67174592 -> 63631488 (-5.27%)
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41064>
SEL.f32 flushes denorms but SEL.u32 does not. That means changing the type of
the SEL is only justified if we know we're used as a float. This fixes
miscompilation in cases like:
ieq(1, bcsel(a, fneg(b), c))
Previously we'd be too greedy and form
(a) SEL.f32 t, -b, c
cmp.u32 t, 1
But that would inadvertently flush c which is an integer here. So just set the
type based on what we're used as. Some regressions due to is_only_used_as_float
not seeing through phis (..could probably be fixed?).
Totals:
Instrs: 2760796 -> 2761525 (+0.03%); split: -0.06%, +0.08%
CodeSize: 44244128 -> 44222384 (-0.05%); split: -0.13%, +0.08%
Totals from 945 (35.70% of 2647) affected shaders:
Instrs: 1968645 -> 1969374 (+0.04%); split: -0.08%, +0.11%
CodeSize: 31721968 -> 31700224 (-0.07%); split: -0.17%, +0.11%
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41064>