anv: Move VMA heaps init and finish of vma heaps to anv_va.c

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41035>
This commit is contained in:
José Roberto de Souza 2025-06-30 13:25:50 -07:00 committed by Marge Bot
parent 32f3d6486c
commit a4c22baeb4

View file

@ -401,6 +401,55 @@ anv_device_finish_descriptors_view(struct anv_device *device)
device->descriptor_view_state);
}
static VkResult
anv_device_init_vma_heaps(struct anv_device *device)
{
if (pthread_mutex_init(&device->vma_mutex, NULL) != 0)
return vk_error(device, VK_ERROR_INITIALIZATION_FAILED);
/* keep the page with address zero out of the allocator */
util_vma_heap_init(&device->vma_lo,
device->physical->va.low_heap.addr,
device->physical->va.low_heap.size);
util_vma_heap_init(&device->vma_hi,
device->physical->va.high_heap.addr,
device->physical->va.high_heap.size);
if (device->physical->indirect_descriptors) {
util_vma_heap_init(&device->vma_desc,
device->physical->va.indirect_descriptor_pool.addr,
device->physical->va.indirect_descriptor_pool.size);
} else {
util_vma_heap_init(&device->vma_desc,
device->physical->va.bindless_surface_state_pool.addr,
device->physical->va.bindless_surface_state_pool.size);
}
/* Always initialized because the the memory types point to this and they
* are on the physical device.
*/
util_vma_heap_init(&device->vma_dynamic_visible,
device->physical->va.dynamic_visible_pool.addr,
device->physical->va.dynamic_visible_pool.size);
util_vma_heap_init(&device->vma_trtt,
device->physical->va.trtt.addr,
device->physical->va.trtt.size);
return VK_SUCCESS;
}
static void
anv_device_finish_vma_heaps(struct anv_device *device)
{
util_vma_heap_finish(&device->vma_trtt);
util_vma_heap_finish(&device->vma_dynamic_visible);
util_vma_heap_finish(&device->vma_desc);
util_vma_heap_finish(&device->vma_hi);
util_vma_heap_finish(&device->vma_lo);
pthread_mutex_destroy(&device->vma_mutex);
}
VkResult anv_CreateDevice(
VkPhysicalDevice physicalDevice,
const VkDeviceCreateInfo* pCreateInfo,
@ -559,39 +608,9 @@ VkResult anv_CreateDevice(
goto fail_context_id;
}
if (pthread_mutex_init(&device->vma_mutex, NULL) != 0) {
result = vk_error(device, VK_ERROR_INITIALIZATION_FAILED);
result = anv_device_init_vma_heaps(device);
if (result != VK_SUCCESS)
goto fail_queues_alloc;
}
/* keep the page with address zero out of the allocator */
util_vma_heap_init(&device->vma_lo,
device->physical->va.low_heap.addr,
device->physical->va.low_heap.size);
util_vma_heap_init(&device->vma_hi,
device->physical->va.high_heap.addr,
device->physical->va.high_heap.size);
if (device->physical->indirect_descriptors) {
util_vma_heap_init(&device->vma_desc,
device->physical->va.indirect_descriptor_pool.addr,
device->physical->va.indirect_descriptor_pool.size);
} else {
util_vma_heap_init(&device->vma_desc,
device->physical->va.bindless_surface_state_pool.addr,
device->physical->va.bindless_surface_state_pool.size);
}
/* Always initialized because the the memory types point to this and they
* are on the physical device.
*/
util_vma_heap_init(&device->vma_dynamic_visible,
device->physical->va.dynamic_visible_pool.addr,
device->physical->va.dynamic_visible_pool.size);
util_vma_heap_init(&device->vma_trtt,
device->physical->va.trtt.addr,
device->physical->va.trtt.size);
list_inithead(&device->memory_objects);
list_inithead(&device->image_private_objects);
@ -1218,12 +1237,7 @@ VkResult anv_CreateDevice(
fail_mutex:
pthread_mutex_destroy(&device->mutex);
fail_vmas:
util_vma_heap_finish(&device->vma_trtt);
util_vma_heap_finish(&device->vma_dynamic_visible);
util_vma_heap_finish(&device->vma_desc);
util_vma_heap_finish(&device->vma_hi);
util_vma_heap_finish(&device->vma_lo);
pthread_mutex_destroy(&device->vma_mutex);
anv_device_finish_vma_heaps(device);
fail_queues_alloc:
vk_free(&device->vk.alloc, device->queues);
fail_context_id:
@ -1372,12 +1386,7 @@ void anv_DestroyDevice(
anv_slab_bo_deinit(device);
anv_bo_cache_finish(&device->bo_cache);
util_vma_heap_finish(&device->vma_trtt);
util_vma_heap_finish(&device->vma_dynamic_visible);
util_vma_heap_finish(&device->vma_desc);
util_vma_heap_finish(&device->vma_hi);
util_vma_heap_finish(&device->vma_lo);
pthread_mutex_destroy(&device->vma_mutex);
anv_device_finish_vma_heaps(device);
pthread_mutex_destroy(&device->mutex);