Commit graph

15916 commits

Author SHA1 Message Date
Lionel Landwerlin
adf18761f8 anv: rework color_aux operation tracking
The current tracking seems to have hidden issues related to MCS
ambiguate that are currently hidden by the fact that we're inserting
pb-stall+RT-flush on BTI changes which we're going to be remove in the
next commits.

The issues appear to be related to a missing pb-stall+RT-flush between
MCS ambiguate and fast-clear causing failures on the following tests
once BTP+BTI RCC caching is enabled :

  dEQP-VK.pipeline.*.multisample.misc.*multi*
  dEQP-VK.pipeline.*.framebuffer_attachment.diff_attachments_2d_32x32_39x41_ms
  dEQP-VK.pipeline.*.framebuffer_attachment.diff_attachments_2d_32x32_48x48_ms

Here we rework the tracking with a new enum to track 3 classes of
operations.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39982>
2026-03-24 18:17:42 +00:00
Lionel Landwerlin
ab10ee1dd4 anv: document more stalling
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39982>
2026-03-24 18:17:42 +00:00
Lionel Landwerlin
dc79d6b13a anv: merge null surface state packing with previous attachments
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39982>
2026-03-24 18:17:42 +00:00
Lionel Landwerlin
d1eed2239d anv: batch rendering initialization commands
Instead of :

  foreach color attachment
    transition layout
    fast clear
    slow clear

do this :

  foreach color attachment
    transition layout
  foreach color attachment
    fast clear
  foreach color attachment
    slow clear

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39982>
2026-03-24 18:17:42 +00:00
Lionel Landwerlin
268c7f2a44 anv: rename variables in CmdBeginRendering
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39982>
2026-03-24 18:17:42 +00:00
Lionel Landwerlin
bbcb7c7838 anv: move depth/stencil BeginRendering handling prior to color
When rendering only has depth/stencil, we need to look at the
depth/stencil view size to generate a dummy null color attachments. So
do that first, so we don't have to iterate color attachments once more
with the final size.

This change also has the nice impact of removing a BTI change flush
due to the sequence moving from :

  - before blorp BTI-flush
  - color fast-clear
  - after blorp BTI-flush
  - depth fast-clear
  - change RT due to shader outputs (BTI-flush)
  - draw call

to :

  - depth fast-clear
  - before blorp BTI-flush
  - color fast-clear
  - combined after blorp BTI-flush (pending)
  - change RT due to shader outputs (BTI-flush, combined with above)
  - draw call

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39982>
2026-03-24 18:17:42 +00:00
Lionel Landwerlin
7be8af1dad anv: deal with Wa 14024015672 on the blorp path
This is going to bite us a lot more when RCC BTP+BTI is enabled.

In particular this test will hang pretty reliably on LNL :

  dEQP-VK.renderpasses.dynamic_rendering.primary_cmd_buff.suballocation.multisample_resolve.layers_3.r32g32_sfloat.samples_4_baseLayer1

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: f66ff97d58 ("drirc/anv: implement steps to disable RHWO for Wa_14024015672")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39982>
2026-03-24 18:17:42 +00:00
Kenneth Graunke
204af7e09f intel/nir: Replace tg4 with txl/txb/tex when splitting texture residency
Some checks are pending
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textureGather() returns the four taps that would have been filtered
together to produce the value that ordinary texturing operations
would return.  As such, it should access the same data, so we can use
either interchangeably when we're only checking for residency and not
returning the actual data.

This allows us to mask out some unneeded registers.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40590>
2026-03-24 16:06:29 +00:00
Kenneth Graunke
605ef577b3 intel/nir: Generalize lower_tex_compare to split_tex_residency
This splits a single texture-with-residency operation into two halves,
one which returns texture data, and another which queries residency.

We're currently using this only for a shadow sampling workaround,
but the technique is more broadly applicable, if we ever wanted.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40590>
2026-03-24 16:06:29 +00:00
Kenneth Graunke
dc760104ba intel/nir: Set new image intrinsic parameters via builder helpers
A bit less code.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40590>
2026-03-24 16:06:28 +00:00
Kenneth Graunke
9d07e85287 intel/nir: Use txf builder in intel_nir_lower_sparse
Newer helpers make NIR easier to write.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40590>
2026-03-24 16:06:28 +00:00
Tapani Pälli
735ad7cefb anv: add required barrier for Wa_14026570320
Ensure RT is not processing rays while requesting state cache
invalidate by making sure compute is done first.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13830
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40388>
2026-03-24 09:34:29 +00:00
Tapani Pälli
1cce7c79f0 anv: remove barrier special handling for RT_BTI_CHANGE
This has been dead code since commit 4b2b824112.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40388>
2026-03-24 09:34:29 +00:00
Tapani Pälli
c75256b2ab intel/compiler: move validation assert after brw_shader_debug_log
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When validation fails we print instructions to use INTEL_DEBUG=shaders
but that will not help if we assert before dumping shader debug log.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40529>
2026-03-24 04:54:31 +00:00
Yiwei Zhang
8351c6070d vulkan/anv: use vk_device_get_timestamp and drop vk_clock_gettime
vk_clock_gettime hasn't been used by other implementations ever since
venus and kk migrated over to the common implementation. It'd be better
to drop that helper (or move into anv) because it's not OS agnostic as
compare to the more comprehensive vk_device_get_timestamp.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40582>
2026-03-24 04:08:39 +00:00
Ian Romanick
b5e023777c brw: Change the flags written by some CMP
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One frustrating thing about the CMP and CMPN instructions is that they
always write the flags. Sometimes, however, it is desirable to generate
the comparison result without modifying the flags. This would,
theoretically, reduce false dependencies that restrict the scheduler's
ability to rearrange code, create more opportunities for cmod
propagation, save a kitten from a tree, and make a rainbow.

Consider this sequence:

           cmp.ge.f0.0(8)  g103<1>F        g101<8,8,1>F    g39<8,8,1>F
           cmp.nz.f0.0(8)  null<1>D        g81<8,8,1>D     0D
   (+f0.0) if(8)   JIP:  LABEL19         UIP:  LABEL19

It would be advantageous to put the first CMP between the second CMP and
the IF, but this cannot be done since the IF depends on the flags generated
by the second CMP.

This pass enables this rescheduling by changing the first CMP to write
to a different flags register.

           cmp.ge.f1.0(8)  g103<1>F        g101<8,8,1>F    g39<8,8,1>F
           cmp.nz.f0.0(8)  null<1>D        g81<8,8,1>D     0D
   (+f0.0) if(8)   JIP:  LABEL19         UIP:  LABEL19

Sometimes this is also possible by using a different instruction.  For
example, consider

           cmp.l.f0.0(8)   g103<1>D        g101<8,8,1>D    0D

This produces 0xffffffff when g101 negative and zero otherwise. This
instruction, which does not modifiy the flag, also produces these results:

           asr(8)          g103<1>D        g101<8,8,1>D    31D

Gfx9 platforms take a hit on instructions due to the instruction added
at the end of short shaders by brw_workaround_source_arf_before_eot.

shader-db:

Lunar Lake, Meteor Lake, DG2, Tiger Lake, and Ice Lake had similar results. (Lunar Lake shown)
total instructions in shared programs: 17089451 -> 17088766 (<.01%)
instructions in affected programs: 766613 -> 765928 (-0.09%)
helped: 653 / HURT: 0

total cycles in shared programs: 888832986 -> 887873068 (-0.11%)
cycles in affected programs: 549441852 -> 548481934 (-0.17%)
helped: 10474 / HURT: 130

LOST:   9
GAINED: 0

Skylake
total instructions in shared programs: 19037976 -> 19049719 (0.06%)
instructions in affected programs: 3979914 -> 3991657 (0.30%)
helped: 503 / HURT: 12303

total cycles in shared programs: 867918242 -> 866930801 (-0.11%)
cycles in affected programs: 512773919 -> 511786478 (-0.19%)
helped: 13858 / HURT: 66

LOST:   32
GAINED: 0

fossil-db:

Lunar Lake
Totals:
Instrs: 925023504 -> 924950382 (-0.01%); split: -0.01%, +0.00%
Cycle count: 106348432916 -> 106116809009 (-0.22%); split: -0.22%, +0.00%
Spill count: 3423988 -> 3423930 (-0.00%); split: -0.00%, +0.00%
Fill count: 4877087 -> 4876960 (-0.00%); split: -0.01%, +0.00%
Max dispatch width: 49087552 -> 49078448 (-0.02%); split: +0.00%, -0.02%

Totals from 1099332 (54.44% of 2019443) affected shaders:
Instrs: 742670473 -> 742597351 (-0.01%); split: -0.01%, +0.00%
Cycle count: 100455549635 -> 100223925728 (-0.23%); split: -0.23%, +0.00%
Spill count: 3384366 -> 3384308 (-0.00%); split: -0.00%, +0.00%
Fill count: 4837434 -> 4837307 (-0.00%); split: -0.01%, +0.00%
Max dispatch width: 26725152 -> 26716048 (-0.03%); split: +0.00%, -0.03%

Meteor Lake and DG2 had similar results. (Meteor Lake shown)
Totals:
Instrs: 997603774 -> 997529238 (-0.01%); split: -0.01%, +0.00%
Cycle count: 93904012762 -> 93646730006 (-0.27%); split: -0.28%, +0.00%
Spill count: 3710155 -> 3710125 (-0.00%); split: -0.00%, +0.00%
Fill count: 5032908 -> 5032819 (-0.00%); split: -0.01%, +0.00%
Max dispatch width: 37929640 -> 37811560 (-0.31%)

Totals from 1334920 (58.52% of 2281134) affected shaders:
Instrs: 817377787 -> 817303251 (-0.01%); split: -0.01%, +0.00%
Cycle count: 88468851658 -> 88211568902 (-0.29%); split: -0.29%, +0.00%
Spill count: 3663353 -> 3663323 (-0.00%); split: -0.00%, +0.00%
Fill count: 4991629 -> 4991540 (-0.00%); split: -0.01%, +0.00%
Max dispatch width: 20245832 -> 20127752 (-0.58%)

Tiger Lake and Ice Lake had similar results. (Tiger Lake shown)
Totals:
Instrs: 1013433769 -> 1013363273 (-0.01%); split: -0.01%, +0.00%
Cycle count: 85766921182 -> 85509316620 (-0.30%); split: -0.31%, +0.00%
Spill count: 3903923 -> 3903944 (+0.00%); split: -0.00%, +0.00%
Fill count: 6801983 -> 6801948 (-0.00%); split: -0.00%, +0.00%
Max dispatch width: 37896320 -> 37805320 (-0.24%); split: +0.00%, -0.24%

Totals from 1333814 (58.54% of 2278396) affected shaders:
Instrs: 830200531 -> 830130035 (-0.01%); split: -0.01%, +0.00%
Cycle count: 80746184101 -> 80488579539 (-0.32%); split: -0.32%, +0.01%
Spill count: 3855771 -> 3855792 (+0.00%); split: -0.00%, +0.00%
Fill count: 6755513 -> 6755478 (-0.00%); split: -0.00%, +0.00%
Max dispatch width: 20301456 -> 20210456 (-0.45%); split: +0.00%, -0.45%

Skylake
Totals:
Instrs: 519389758 -> 519874108 (+0.09%); split: -0.00%, +0.10%
Cycle count: 57932316132 -> 57789433956 (-0.25%); split: -0.25%, +0.00%
Spill count: 636741 -> 636715 (-0.00%); split: -0.01%, +0.00%
Fill count: 860470 -> 860357 (-0.01%); split: -0.02%, +0.00%
Max dispatch width: 32527800 -> 32481792 (-0.14%); split: +0.00%, -0.14%

Totals from 1080380 (62.25% of 1735462) affected shaders:
Instrs: 411976399 -> 412460749 (+0.12%); split: -0.00%, +0.12%
Cycle count: 54291447615 -> 54148565439 (-0.26%); split: -0.27%, +0.00%
Spill count: 602993 -> 602967 (-0.00%); split: -0.01%, +0.00%
Fill count: 734459 -> 734346 (-0.02%); split: -0.02%, +0.00%
Max dispatch width: 18626096 -> 18580088 (-0.25%); split: +0.00%, -0.25%

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38978>
2026-03-24 01:31:26 +00:00
Ian Romanick
31de96d321 brw/lower_regioning: Allow integer conversions in SEL
The Bspec says that SEL sources and destination can be any mix of *B,
*W, and *D. We should allow those. Specifically, without this change,
this instruction

    sel.sat.l(8) v548:UD, v899:D, 255d

gets unnecessarily split into two instructions.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38978>
2026-03-24 01:31:26 +00:00
Ian Romanick
dff1e8ae28 brw: Handle scalars and swizzles correctly in is_const_zero
v2: Massive simplification based on feedback from Ken.

Fixes: 96cde9cc01 ("intel/fs: Emit better code for bfi(..., 0)")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38978>
2026-03-24 01:31:25 +00:00
Ian Romanick
985ace332b brw/algebraic: Allow mixed types in saturate constant folding
Prevents assertion failures in func.shader-ballot.basic.q0 and other
tests starting with "nir/algebraic: Optimize some b2f of integer
comparison".

Vector immediates, bfloat, and 8-bit floats are still not supported.

v2: Almost complete re-write based on suggestions from Ken.

v3: Don't retype() on a brw_imm_f value.

Fixes: f8e54d02f7 ("intel/compiler: Relax mixed type restriction for saturating immediates")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38978>
2026-03-24 01:31:25 +00:00
José Roberto de Souza
c0f1689e11 anv: Fix invalid resource barrier signal stage
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Simulator is crashing when receiving GPGPU + Pixel as resource barrier signal
stage, what according to spec is invalid.
So here replacing the pixel stage by color, over synchronizing it a bit but
keeping it functional.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/14641
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Suggested-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40516>
2026-03-23 16:30:39 +00:00
José Roberto de Souza
347e82c718 anv: Always have a valid Resource barrier::Wait stage set
Simulator hangs if a resource barrier has wait stage = None, HW seens
to don't care but something bad could be happning internaly.
So here making sure Wait stage is set to TOP when it is None.

Simulator hangs if a resource barrier has wait stage = None.
The HW seems to ignore it, but something bad could be happening internally.
So here I'm making sure the wait stage is set to TOP when it is None.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40516>
2026-03-23 16:30:39 +00:00
Lionel Landwerlin
3a503b4898 anv: limit aux disabling on concurrent images to pre-Xe2
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40141>
2026-03-23 15:13:02 +00:00
Marek Olšák
fa5175023b Final rename of sha1 names to blake3
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:28 +00:00
Marek Olšák
ae9ea27e0d Rename *_sha1 names to *_blake3
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:28 +00:00
Marek Olšák
102d41799b Rename more sha and sha1 names to blake3
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:28 +00:00
Marek Olšák
d4831aaf5f Rename sha1_* and sha_* names to blake3_*
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:28 +00:00
Marek Olšák
0877be34f5 Rename SHA1_* names to BLAKE3_*
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:28 +00:00
Marek Olšák
c0ac992a2a Remove mesa-sha1.h
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:27 +00:00
Marek Olšák
53c64973e8 Inline _mesa_sha1_compute/format, remove the other unused ones
_mesa_sha1_format has a few remaining uses, so it's moved to build_id.c,
which is its last user.

Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:27 +00:00
Marek Olšák
699f9d7066 Inline _mesa_sha1_init/update/final functions
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:27 +00:00
Marek Olšák
a965ada6ee Inline mesa_sha1, SHA1_CTX
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:27 +00:00
Marek Olšák
0da88d237a Inline SHA1_DIGEST_STRING_LENGTH
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:27 +00:00
Marek Olšák
110632f702 Inline SHA1_DIGEST_LENGTH
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:27 +00:00
Nanley Chery
558053ef20 isl: Apply VALIGN_8 fast-clear restriction on Xe3P+
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Bpec 57340 and HSD 22021327133 state that this restriction applies to
Xe3P+.

Ref: https://gitlab.freedesktop.org/mesa/mesa/-/issues/15067
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40471>
2026-03-20 21:25:39 +00:00
Georg Lehmann
ec331cc48a nir: replace lower_ldexp with has_ldexp
I can be bothered to fix all the backends that don't set lower_ldexp,
and only two backends have ldexp anyway.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33900>
2026-03-20 08:15:08 +00:00
Iván Briano
fd556e54f6 brw: do not omit RT writes if dual_src_blend is on
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Dual source blending when one of the sources is not written to leaves
those values undefined, but the other should still be valid.
By omitting unwritten outputs, we ended up not writing anything at all
for the case that OUT1 is written to but OUT0 is undefined.

Fixes new CTS tests: dEQP-VK.pipeline.*.blend.dual_source.undefined_output.first*

Cc: mesa-stable
Signed-off-by: Iván Briano <ivan.briano@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40357>
2026-03-19 23:38:40 +00:00
Iván Briano
2ce8a9e1be anv: fix anv_is_dual_src_blend_equation
Fixes new tests: dEQP-VK.pipeline.*.blend.dual_source.undefined_output.second*

Cc: mesa-stable
Signed-off-by: Iván Briano <ivan.briano@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40357>
2026-03-19 23:38:40 +00:00
Tapani Pälli
8afb28952c intel/dev: update mesa_defs.json from workaround database
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This bring NVL_U workarounds and one update for PTL and WCL.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/15067
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40508>
2026-03-19 20:58:37 +00:00
Tapani Pälli
9384fd42f9 intel/dev: add NVL_U, NVL_P platforms to gen_wa_helpers.py
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40508>
2026-03-19 20:58:37 +00:00
Lionel Landwerlin
5d7cf5e762 anv: don't queue pipe control reasons wihout a trace
When there is no trace pointer, there is usually a another tracepoint
being emitted (see STATE_BASE_ADDRESS,
3DSTATE_BINDING_TABLE_POOL_ALLOC emission).

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40503>
2026-03-19 18:13:46 +00:00
Ian Romanick
e13565acf4 anv: Use u_foreach_bit
Suggested-by: Lionel
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40230>
2026-03-19 17:30:25 +00:00
Ian Romanick
4cbf2ee3f0 anv: Use different logic to isolate lowest flag in anv_foreach_vk_stage
Silences many ubsan errors like:

src/intel/vulkan/anv_shader_compile.c:609:4: runtime error: shift exponent -1 is negative

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40230>
2026-03-19 17:30:25 +00:00
José Roberto de Souza
2b91888e54 anv: Remove asserts() added in resource_barrier_wait_stage()
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In commit 10b5b279a4 ("anv: Fix CmdResetEvent2() with RESOURCE_BARRIER::Wait stage == none")
I haved added assert to catch invalid cases but looks like we have several tests
affected by that problem causing crashes in debug builds.

So here I'm removing those asserts(), will then work on all the fixes and bring
it back.

Acked-by: Ivan Briano <ivan.briano@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40476>
2026-03-18 05:36:38 +00:00
Sagar Ghuge
87f7f0f039 anv/rt: Drop header update using blorp code path
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Updating header using blorp code path involves setting up the render
surface state. Header (CPU) update code path involves
compute_w_to_host_r barrier which involves heavy flushing. Switching to
completely shader based header update avoid all that overhead.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39971>
2026-03-18 03:49:17 +00:00
Sagar Ghuge
37f26e346a anv: Write IR header using shader instead of CS
On integrated platforms, we have issue where L3 cache not being coherent
with CS and it forces us to push data out L3.

To avoid data cache flush, let's write the IR header with BLORP shader.
There is a small shader launch latency but eventually that should not
matter because writing data with CS (MI_STORE) commands is slower than
shader execution when we consider large number of BVH tree getting
built.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39971>
2026-03-18 03:49:17 +00:00
Collabora's Gfx CI Team
178c98655f Uprev ANGLE to 599125448d7ad53b2868a7b5d2e3e8d3bfbc1717
b90b9ee1a4...599125448d

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40061>
2026-03-18 00:19:19 +00:00
Michael Cheng
2eebe7b884 intel/blorp: use dedicated clear ops in clear paths
Select dedicated blorp ops for clear requests instead of reusing generic
depth/color labels.

Signed-off-by: Michael Cheng <michael.cheng@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40414>
2026-03-17 21:10:40 +00:00
Michael Cheng
061ed05c7a intel/blorp: Remove unused blorp_gfx8_hiz_clear_attachments
Signed-off-by: Michael Cheng <michael.cheng@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40414>
2026-03-17 21:10:40 +00:00
Michael Cheng
b901ff322a intel/blorp: add explicit clear op enums for stencil and linear paths
Add dedicated BLORP op enums so clear paths can be represented
precisely.

This is enum-only groundwork; behavior and trace output are wired in
follow-up commits.

Signed-off-by: Michael Cheng <michael.cheng@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40414>
2026-03-17 21:10:40 +00:00
Lionel Landwerlin
173a4c6170 vulkan/runtime: break view mask from renderpass information
The runtime builds a final pipeline state with pointers to structures
coming from the associated pipelines libraries.

So far it has considered that the viewMask was part of a structure
together with the rest of the renderpass information. This information
can be specified in pre-raster, fragment & color-output state groups
and it was assumed would be consistent for all 3. And the runtime
currently takes the pointer to the structure from the last pipeline
library (color output).

Some coming spec/cts will clarify that the viewMask only needs to be
specified for pre-raster & fragment groups, making the value in the
color-output group untrustworthy.

This change creates a new state structure to hold the viewMask on its
own so it is only gather on pre-raster & fragment groups.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> (radv)
Reviewed-by: Aitor Camacho <aitor@lunarg.com> (kosmickrisp)
Reviewed-by: Connor Abbott <cwabbott0@gmail.com> (turnip)
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> (v3dv)
Reviewed-by: Frank Binns <frank.binns@imgtec.com> (powervr)
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com> (panvk)
Royaled-yes-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> (lavapipe)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39940>
2026-03-17 20:13:35 +00:00