Commit graph

52787 commits

Author SHA1 Message Date
Adam Jackson
c10c3eab4c r200: Fix probable thinko in r200EmitArrays
Effectively this path would always assert.  Move the break statement to
the (probable) intended place.

Note: This is a candidate for the stable branches.

Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
(cherry picked from commit 06f3a1f792)
2013-02-13 18:46:39 +01:00
Jordan Justen
2cde1e592e unpack: support unpacking MESA_FORMAT_ARGB2101010
Note: This is a candidate for the stable branches.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 2ace406b1f)
2013-02-13 18:46:39 +01:00
Brian Paul
96c1678c3a util: add get/put_tile_z() support for PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=58972

Note: This is a candidate for the stable branches.
(cherry picked from commit 073a53fe2f)
2013-02-13 18:46:39 +01:00
Brian Paul
af41a1d491 util: fix addressing bug in pipe_put_tile_z() for PIPE_FORMAT_Z32_FLOAT
The Z32 pixel is 4 bytes so multiply x by 4, not 2.

Note: This is a candidate for the stable branches.
(cherry picked from commit 69c2528b83)
2013-02-13 18:46:39 +01:00
Brian Paul
3a39c3cb67 st/glx: allow GLX_DONT_CARE for glXChooseFBConfig() attribute values
Fixes piglit glx-dont-care-mask test.

Note: This is a candidate for the stable branches.

Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
(cherry picked from commit fe90762414)
2013-02-13 18:46:39 +01:00
Brian Paul
938b156d82 xlib: allow GLX_DONT_CARE for glXChooseFBConfig() attribute values
Fixes piglit glx-dont-care-mask test.

Note: This is a candidate for the stable branches.

Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
(cherry picked from commit 46bad058eb)
2013-02-13 18:46:39 +01:00
Marek Olšák
cd95b67347 r600g: fix int->bool conversion in fence_signalled
NOTE: This is a candidate for the stable branches.
(cherry picked from commit 9f0ddbc9e4)
2013-02-13 18:46:38 +01:00
Brian Paul
439842e434 xlib: handle _mesa_initialize_visual()'s return value
If the call fails, we should return NULL from XMesaCreateVisual().
This was found when Waffle tried to create a visual with depth/stencil
bits = -1.  That's an illegal value for glXChooseFBConfig() and we should
return NULL in that situation.

Note: This is a candidate for the stable branches.
(cherry picked from commit 05cd6cfd5f)
2013-02-13 18:46:38 +01:00
Frank Henigman
3bdb758934 mesa: add bounds checking for uniform array access
No piglit regressions and now passes glsl-uniform-out-of-bounds-2.

validate_uniform_parameters now checks that the array index is
valid.  This means if an index is out of bounds, glGetUniform* now
fails with GL_INVALID_OPERATION, as it should.
_mesa_uniform and _mesa_uniform_matrix also call
validate_uniform_parameters so the bounds checks there became
redundant and were removed.

The test in glGetUniformLocation is modified to check array bounds
so it now returns GL_INVALID_INDEX (-1) if you ask for the location
of a non-existent array element, as it should.

Signed-off-by: Frank Henigman <fjhenigman@google.com>
Reviewed-by: Stéphane Marchesin <marcheu@chromium.org>
(cherry picked from commit 46e3aeb077)
2013-02-13 18:46:38 +01:00
Paul Berry
dcb6a7ccbb mesa: Allow glReadBuffer(GL_NONE) for winsys framebuffers.
Previously, Mesa code assumed that glReadBuffer(GL_NONE) was only
valid for user-created framebuffer objects.  However, the spec is
quite clear that is should also be valid for the default framebuffer.
From section 18.2.1 ("Obtaining Pixels from the Framebuffer") of the
GL 4.3 spec:

    "When READ_FRAMEBUFFER_BINDING is zero, i.e. the default
    framebuffer, src must be one of the values listed in table 17.4,
    including NONE."

Similar language exists in the GLES 3.0 spec, and in desktop GL all
the way back to ARB_framebuffer_object.

Partially fixes GLES3 conformance test "CoverageES30.test".

NOTE: This is a candidate for stable branches.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit cf5632094b)
2013-02-13 18:46:38 +01:00
Brian Paul
e8830f5a40 softpipe: fix unreliable FS variant binding bug
In exec_prepare() we were comparing pointers to see if the fragment
shader variant had changed before calling tgsi_exec_machine_bind_shader().
This didn't work reliably when there was a lot of shader token malloc/
freeing going on because the memory might get reused.
Instead, bind the shader variant during regular state validation.

Fixes http://bugs.freedesktop.org/show_bug.cgi?id=40404
(fixes a couple of piglit's glsl-max-varyings test)

Note: This is a candidate for the stable branches.
(cherry picked from commit 18ef8f83b2)
2013-02-13 18:46:38 +01:00
Brian Paul
e6e58cfa9d softpipe: fix up FS variant unbinding / deletion
The old call to tgsi_exec_machine_bind_shader() in
softpipe_delete_fs_state() was never called since the shader's original
tokens are never passed to the tgsi interpreter (only shader _variant_
tokens are).  Now, unbind the variant's tokens from the tgsi interpreter
when we free the variant.

This doesn't fix any known bugs but it's the right thing to do.

Note: This is a candidate for the stable branches.
(cherry picked from commit fddcc67f5c)
2013-02-13 18:46:38 +01:00
Matt Turner
5f8a8716b6 mesa/uniform_query: Don't write to *params if there is an error
The GL 3.1 and ES 3.0 specs say of glGetActiveUniformsiv:
   "If an error occurs, nothing will be written to params."

So, make a pass through the indices and check that they're valid before
the pass that actually writes to params. Checking pname happens on the
first iteration of the second loop.

Fixes es3conform's getactiveuniformsiv_for_nonexistent_uniform_indices
test.

NOTE: This is a candidate for the 9.0 branch.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 11cea47246)
2013-02-13 18:46:38 +01:00
Stefan Dösinger
460096f5da r200: Initialize swrast before setting limits
Otherwise the driver announces 4096 vertex shader constants and other
way too high limits.

NOTE: This is a candidate for stable release branches.

Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
(cherry picked from commit 654a945f4d)

Conflicts:
	src/mesa/drivers/dri/r200/r200_context.c
2013-02-13 18:46:38 +01:00
Stefan Dösinger
25e34c3526 radeon: Initialize swrast before setting limits
NOTE: This is a candidate for stable release branches.

Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
(cherry picked from commit f6a4e1bc1e)

Conflicts:
	src/mesa/drivers/dri/radeon/radeon_context.c
2013-02-13 18:46:38 +01:00
Stefan Dösinger
794c133dfb meta: Disable GL_FRAGMENT_SHADER_ATI in MESA_META_SHADER
Fixes clears in Wine on r200.

NOTE: This is a candidate for stable release branches.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
(cherry picked from commit d8069b7603)

Port to 9.0: Andreas Boll <andreas.boll.dev@gmail.com>
    s/API_OPENGL_COMPAT/API_OPENGL/
2013-02-13 18:43:36 +01:00
Brian Paul
9ae069dbbd draw: set precalc_flat flag for AA lines too
Fixes flat shading for AA lines.  demos/src/trivial/line-smooth is a
test case which hits this.

Note: This is a candidate for the stable branches.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
(cherry picked from commit d2c7fe5389)
2013-02-13 18:38:42 +01:00
José Fonseca
4a0423e1bd draw: Properly limit vertex buffer fetches on draw arrays.
We need to clamp vertex buffer fetch based on its size, not based on the
user specified max index hint.

This matches draw_pt_fetch_run() above.

NOTE: This is a candidate for the stable branches.

Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 7da3a947c7)
2013-02-13 18:38:42 +01:00
Kenneth Graunke
e582e35227 mesa: Disable GL_NV_primitive_restart extension in core contexts.
The NV formulation of primitive restart is turned on/off with
glEnableClientState/glDisableClientState.  These two functions don't
exist in core contexts, which mean that GL_NV_primitive_restart is
essentially useless...even broken.

However, leaving it on causes oglconform's primitive-restart-nv tests to
run in OpenGL 3.1 contexts, which results in them all failing.  This
patch causes 29 subtests to go from "fail" to "not run".

NOTE: This is a candidate for stable branches.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 32c6db3978)
2013-02-13 18:38:42 +01:00
Brian Paul
37be707f57 st/glx: accept GLX_SAMPLE_BUFFERS/SAMPLES_ARB == 0
Only fail if GLX_SAMPLE_BUFFERS_ARB or GLX_SAMPLES_ARB are non-zero.
We were already doing this in the older swrast/glx code.

This fixes a piglit/waffle problem where we'd always fail to get a
visual/config and report the test as "skip".

Note: This is a candidate for the stable branches.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit c6d74bfaf6)
2013-02-13 18:38:42 +01:00
Anuj Phogat
b086d9ced7 mesa: Fix GL_LUMINANCE handling for textures in glGetTexImage
We need to rebase colors (ex: set G=B=0) when getting GL_LUMINANCE
textures in following cases:
1. If the luminance texture is actually stored as rgba
2. If getting a luminance texture, but returning rgba
3. If getting an rgba texture, but returning luminance

A similar fix was pushed by Brian Paul for uncompressed textures
in commit: f5d0ced.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=47220

Observed no regressions in piglit and ogles2conform due to this fix.
This patch will cause failures in intel oglconform pxconv-gettex,
pxstore-gettex and pxtrans-gettex test cases. The cause of failures
is a bug in test cases. Expected luminance value is calculted
incorrectly in test cases: L = R+G+B.

V2: Set G = 0 when getting a RG texture but returning luminance.

Note: This is a candidate for stable branches.

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Ian Romanick <idr@freedesktop.org>
(cherry picked from commit 9ab896243c)
2013-02-13 18:38:42 +01:00
Matt Turner
ce22054074 mesa: Set transform feedback's default buffer mode to INTERLEAVED_ATTRIBS
Fixes part of es3conform's transform_feedback_init_defaults test.
NOTE: This is a candidate for the stable branch.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 13f9012ad3)
2013-02-13 18:38:42 +01:00
Matt Turner
b7af6550b1 mesa: Return 0 for XFB_VARYING_MAX_LENGTH if no varyings
v2: Perform this count the same way as elsewhere in this file, per
    Brian Paul's review.

Fixes part of es3conform's transform_feedback_init_defaults test.
NOTE: This is a candidate for the stable branches.
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 7c2060f0f0)
2013-02-13 18:38:41 +01:00
José Fonseca
738d1ae3b5 mesa/st: Don't use 4bits for GL_UNSIGNED_BYTE_3_3_2(_REV)
4bits and 3bits quantitization values differ significantly for
values other than 0 and 1.

Fixes piglit draw-pixels for softpipe/llvmpipe.

NOTE: Probably a candidate for stable branches.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
(cherry picked from commit 0cb0c38cce)
2013-02-13 18:38:41 +01:00
Andreas Boll
3479fdef2f configure.ac: Allow OpenGL ES1 and ES2 only with enabled OpenGL
Building OpenGL ES1 and/or ES2 without OpenGL is not supported on mesa
9.0.x

Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
2013-02-10 17:07:26 +01:00
Eric Anholt
ebd4883a0c i965: Actually add support for GL_ANY_SAMPLES_PASSED from GL_ARB_oq2.
v2: Fix mangled sentence in the comment, and make the loop exit early.

Fixes assertion failures in Piglit's spec/ARB_occlusion_query2/render
test as well as the game PlaneShift.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> (v1)
(cherry picked from commit e755c1a36b)
2013-02-01 16:22:42 -08:00
Jerome Glisse
78222e6363 r600g: add cs memory usage accounting and limit it v3 (backport for mesa 9.0)
We are now seing cs that can go over the vram+gtt size to avoid
failing flush early cs that goes over 70% (gtt+vram) usage. 70%
is use to allow some fragmentation.

The idea is to compute a gross estimate of memory requirement of
each draw call. After each draw call, memory will be precisely
accounted. So the uncertainty is only on the current draw call.
In practice this gave very good estimate (+/- 10% of the target
memory limit).

v2: Remove left over from testing version, remove useless NULL
    checking. Improve commit message.
v3: Add comment to code on memory accounting precision

This version is a backport for mesa 9.0

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
2013-01-31 14:36:28 -05:00
Kenneth Graunke
1e8de8437a cherry-ignore: Ignore candidates for the 9.1 branch. 2013-01-30 12:15:39 -08:00
Chad Versace
d9c7fcff8f i965/disasm: Fix horizontal stride of dest registers
The bug: The printed horizontal stride was the numerical value of the
  BRW_HORIZONTAL_$N enum.
The fix: Translate the enum before printing.

Note: This is a candidate for the stable releases.
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
(cherry picked from commit ca7d332253)
2013-01-30 12:15:39 -08:00
Kenneth Graunke
bc7112746d i965/vs: Store texturing results into a vec4 temporary.
The sampler appears to ignore writemasks (even when correcting the
WRITEMASK_XYZW in brw_vec4_emit.cpp to the proper writemask) and just
always writes all four values.

To cope with this, just texture into a temporary, then MOV out into a
register that has the proper number of components.

NOTE: This is a candidate for stable branches.

Fixes es3conform's shadow_execution_vert.test.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <idr@freedesktop.org>
(cherry picked from commit f0dbd9255b)
2013-01-30 12:15:38 -08:00
Kenneth Graunke
29bc8e7d8f i965/vs: Set LOD to 0 for ordinary texture() calls.
Previously it was left undefined, causing us to select a random LOD.

NOTE: This is a candidate for stable branches.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <idr@freedesktop.org>
(cherry picked from commit aeff9a0d98)
2013-01-30 12:15:38 -08:00
Kenneth Graunke
de150e2478 i965/vs: Create a 'lod_type' temporary for ir->lod_info.lod->type.
This is purely a refactor.  However, in a moment, we'll want to set
lod_type to float for ir_tex, where ir->lod_info.lod is NULL.

NOTE: This is a candidate for stable branches (for the next patch).

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <idr@freedesktop.org>
(cherry picked from commit 56ce55d198)
2013-01-30 12:15:38 -08:00
Kenneth Graunke
a3d2e3e061 i965: Add missing _NEW_BUFFERS dirty bit in Gen7 SBE state.
This is needed to compute render_to_fbo.  It even has the comment.

NOTE: This is a candidate for stable branches.

Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit bd87441ac0)
2013-01-30 12:15:38 -08:00
Eric Anholt
0ba14013f6 i965/fs: Don't generate saturates over existing variable values.
Fixes a crash in http://workshop.chromeexperiments.com/stars/ on i965,
and the new piglit test glsl-fs-clamp-5.
We were trying to emit a saturating move into a uniform, which the code
generator appropriately choked on.  This was broken in the change in
32ae8d3b32.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=57166
NOTE: This is a candidate for the 9.0 branch.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit b9b033d8e4)

Conflicts: 9.0 doesn't have the MOV() helper.  Convert to old style.
2013-01-30 12:15:38 -08:00
Kenneth Graunke
a474b455ac cherry-ignore: Ignore i965 guardband bug fixes.
Guardband clipping is disabled in 9.0, so these aren't actually needed
(and don't apply cleanly either).
2013-01-30 12:15:38 -08:00
Eric Anholt
457eab5a9b i965/fs: Fix the gen6-specific if handling for 80ecb8f15b
Fixes oglconform shad-compiler advanced.TestLessThani.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=48629
NOTE: This is a candidate for the 9.0 branch.

Acked-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 0482998ccc)

Conflicts: fs_inst doesn't have a "predicate" field on the 9.0 branch,
so convert it to "predicated = true".  See 54679fcbca.
2013-01-30 12:14:31 -08:00
Kenneth Graunke
871da78263 i965: Add chipset limits for Haswell GT1/GT2.
The maximum number of URB entries come from the 3DSTATE_URB_VS and
3DSTATE_URB_GS state packet documentation; the thread count information
comes from the 3DSTATE_VS and 3DSTATE_PS state packet documentation.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
(cherry picked from commit 9add4e8038)
2013-01-30 09:46:00 -08:00
Kenneth Graunke
d02343e501 i965: Use Haswell's sample_d_c for textureGrad with shadow samplers.
The new hardware actually just supports this now.

Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit 899017fc54)
2013-01-30 09:46:00 -08:00
Kenneth Graunke
e479370164 i965: Lower textureGrad() with samplerCubeShadow.
We weren't lowering textureGrad() with samplerCubeShadow because I
couldn't figure out the LOD calculations.  It turns out they're easy:
you just have to use 1 for the depth.  This causes it to pass
oglconform's four tests.

(cherry picked from commit 613e64060c)

When cherry-picking this to stable, I've reordered this before the
Haswell commit that would have introduced a regression.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Anuj Phogat <anuj.phogat@gmail.com> (original)
Tested-by: Ian Romanick <idr@freedesktop.org> (original)
2013-01-30 09:46:00 -08:00
Kenneth Graunke
42df904f88 i965: Do texture swizzling in hardware on Haswell.
Haswell supports EXT_texture_swizzle and legacy DEPTH_TEXTURE_MODE
swizzling by setting SURFACE_STATE entries.  This means we don't have to
bake the swizzle settings into the shader code by emitting MOV
instructions, and thus don't have to recompile shaders whenever the
swizzles change.

Unfortunately, we can't handle GL_ALPHA this way: unlike all the others,
which store the comparison result in the .r channel (and possibly others
as well), GL_ALPHA puts it in the .a channel.  The GLSL 1.30+ style
functions which return a float always simply return the .r channel,
which would be zero if we handled this as a surface override.  In this
case, fall back to doing it the old way.  DEPTH_TEXTURE_MODE = GL_ALPHA
isn't an interesting performance path anyway.

Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 6d6aef7974)
2013-01-30 09:45:46 -08:00
Kenneth Graunke
3ebfd3f774 i965: Refactor texture swizzle generation into a helper.
It's going to be reused in a second place soon.

Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit b5a042a657)
2013-01-30 09:45:18 -08:00
Kenneth Graunke
b922999a40 i965: Fix primitive restart on Haswell.
Haswell moved the "Cut Index Enable" bit from the INDEX_BUFFER packet to
a new 3DSTATE_VF packet, so we need to emit that.  Also, it requires us
to specify the cut index rather than assuming it's 0xffffffff.

This adds a new Haswell-specific tracked state atom to gen7_atoms.
Normally, we would create a new generation-specific atom list, but since
there's only one difference over Ivybridge so far, I chose to simply
make it return without doing any work on non-Haswell systems.

Fixes five piglit tests:
- general/primitive-restart-DISABLE_VBO
- general/primitive-restart-VBO_COMBINED_VERTEX_AND_INDEX
- general/primitive-restart-VBO_INDEX_ONLY
- general/primitive-restart-VBO_SEPARATE_VERTEX_AND_INDEX
- general/primitive-restart-VBO_VERTEX_ONLY

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
(cherry picked from commit 815d9d405c)
2013-01-30 09:45:04 -08:00
Andreas Boll
0f687f8455 docs: add news item for 9.0.2 release 2013-01-22 21:26:05 +01:00
Andreas Boll
f3374c6dda docs: Add 9.0.2 release md5sums 2013-01-22 21:24:58 +01:00
Andreas Boll
1c1b424408 docs: Add 9.0.2 release notes 2013-01-22 19:14:13 +01:00
Andreas Boll
2b2ab2b3ea mesa: Bump version to 9.0.2 2013-01-22 19:11:23 +01:00
Ander Conselvan de Oliveira
81d40e66ad egl/wayland: Destroy the pending buffer callback with the egl surface
Otherwise, we crash when the callback is executed, since the dri2_surf
pointer may point to invalid data.

Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
2013-01-22 19:11:23 +01:00
Andreas Boll
cd0e19a749 mesa: update .cherry-ignore list 2013-01-20 15:15:48 +01:00
Andreas Boll
88258e0dfe Revert "r600g: try to fix streamout for the cases where BURST_COUNT > 0"
This reverts commit 42f71b4861.

Fixes the following piglit regressions on my rv770

./bin/ext_transform_feedback-output-type float[2] -auto -fbo
./bin/ext_transform_feedback-output-type float[2]-no-subscript -auto -fbo
./bin/ext_transform_feedback-output-type int[2] -auto -fbo
./bin/ext_transform_feedback-output-type int[2]-no-subscript -auto -fbo
./bin/ext_transform_feedback-output-type uint[2] -auto -fbo
./bin/ext_transform_feedback-output-type uint[2]-no-subscript -auto -fbo
2013-01-20 15:08:29 +01:00
Johannes Obermayr
d63e946587 tests: AM_CPPFLAGS must include $(top_srcdir) instead of $(top_builddir).
Reviewed-by: Andreas Boll <andreas.boll.dev@gmail.com>
(cherry picked from commit ebcabb88cf)

Additionally it fixes the missing $(top_srcdir)/include in
src/glsl/tests/Makefile.am

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=59383
2013-01-20 15:08:29 +01:00