vl_rbsp_fillbits may fill less than 32 bits if it removes emulation
prevention bytes, but will fill at least 16 bits. We need to call it
twice when reading more than 16 bits.
This fixes parsing H264 SPS packed header in va frontend when emulation
prevention bytes are at position where 32 bit values are read.
Cc: mesa-stable
Reviewed-by: Leo Liu <leo.liu@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26276>
(cherry picked from commit 73d69ef1e6)
Using the unsized data field is incorrect. The data is located behind
the entire drm_i915_query_perf_config structure.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26285>
(cherry picked from commit f9bab3566b)
For Wayland wsi allocations, v3dv used the wl_drm protocol, which is now
being phased out in favor of dmabuf feedback.
wl_drm is used to figure out the display device (in v3dv assumed to be
vc4) and then to authenticate with the Wayland compositor in order to
allocate scanout-able buffers (in this case, dumb buffers) directly at
the display device.
Recent commit 88c03ddd34 changed the behavior of the wsi code, and
wl_drm is now passing the render device instead, which broke Wayland
wsi.
It turns out that the authentication code is not really needed and since
we would like to remove wl_drm usage and the master device is assumed to
be vc4 anyway, we can just remove some unneeded device-specific wsi code
and get Vulkan Wayland wsi back to work.
Fixes: 88c03ddd34 ("egl/drm: get compatible render-only device fd for kms-only device")
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26200>
(cherry picked from commit 898700ca64)
_eglFindDevice() will fail if it's not provided a render node:
the EGLDevice list only contains one entry per render node, plus
the special software device. Passing a primary node for a
display-only device will not work.
Signed-off-by: Simon Ser <contact@emersion.fr>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10142
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Tested-by: Iago Toral Quiroga <itoral@igalia.com>
Tested-by: Alejandro Piñeiro <apinheiro@igalia.com>
Fixes: 2be404f557 ("egl: error out if we can't find an EGLDevice in _eglFindDevice()")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26205>
(cherry picked from commit 0f978c3441)
dri2_setup_device() will depend on the extensions being set up in
the next commit.
None of the code in-between depends on disp->Device AFAIU.
Signed-off-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Tested-by: Iago Toral Quiroga <itoral@igalia.com>
Tested-by: Alejandro Piñeiro <apinheiro@igalia.com>
Backport-to: 23.3
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26205>
(cherry picked from commit 9b70096f5e)
Extract the logic responsible for populating disp->Device via
_eglFindDevice(). This isn't much for now but will grow in a
following commit.
No functional changes.
Signed-off-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Tested-by: Iago Toral Quiroga <itoral@igalia.com>
Tested-by: Alejandro Piñeiro <apinheiro@igalia.com>
Backport-to: 23.3
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26205>
(cherry picked from commit b4ec0b51ce)
ANV_CMD_DIRTY_PIPELINE also includes reprogramming of
3DSTATE_PUSH_CONSTANT_ALLOC_* instructions.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 50f6903bd9 ("anv: add new low level emission & dirty state tracking")
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26247>
(cherry picked from commit 9689607f10)
We're currently updating the hitT value in the traversal result with
the hitT value from reportIntersection(), but this is not correct.
First the hitT value of reportIntersection() should update the
gl_RayTmaxEXT value (maps to brw_nir_rt_mem_ray_defs::t_far).
Second the hitT determined by traversal should only be updated if the
reportIntersection() hitT value has updated the gl_RayTmaxEXT and that
the new gl_RayTmaxEXT is smaller than the determined hitT value from
traversal.
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Fixes: 303378e1dd ("intel/rt: Add lowering for combined intersection/any-hit shaders")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25146>
(cherry picked from commit 4eb4197d27)
In environments where 3D acceleration is not available, like in a VM,
the behavior before commit 8cd44b8843 ("egl: add automatic zink
fallback loading between hw and sw drivers") was to fallback to swrast.
This was the output of `eglinfo` in that situation:
$ eglinfo
[...]
Wayland platform:
EGL driver name: swrast
OpenGL core profile renderer: llvmpipe (LLVM 17.0.4, 256 bits)
However, after commit 8cd44b8843 ("egl: add automatic zink fallback
loading between hw and sw drivers") Zink support is tested before
falling back to swrast.
Since the system doesn't support 3D acceleration, Zink + software
rendering is used instead of swrast causing issues like the ones
described in #10146.
In this case, `eglinfo` prints:
$ eglinfo
[...]
Wayland platform:
EGL driver name: zink
OpenGL core profile renderer: zink Vulkan 1.3(llvmpipe (LLVM 17.0.4,
256 bits) (MESA_LLVMPIPE))
This patch ensures that Zink + software rendering is used only when the
user opts-in by setting `LIBGL_ALWAYS_SOFTWARE` or `D3D_ALWAYS_SOFTWARE`
and swrast is used otherwise.
After the patch, the output of `eglinfo` is identical to the one before
the regression:
$ eglinfo
[...]
Wayland platform:
EGL driver name: swrast
OpenGL core profile renderer: llvmpipe (LLVM 17.0.4, 256 bits)
Resolves: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10146
Fixes: 8cd44b8843 ("egl: add automatic zink fallback loading between
hw and sw drivers")
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Signed-off-by: José Expósito <jexposit@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26220>
(cherry picked from commit 2a71f06f29)
In order to return correct offsets, strides and possibly other
parameters. This is relevant for formats like NV12 and P010 where
the second plane, when produced by the V4L2 decoder, uses the
same FD like the first one, but with an offset.
Analogous to 7a7e577d.
Also use the new helper to get the number of planes.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10094
Cc: mesa-stable
Reviewed-by: Italo Nicola <italonicola@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26109>
(cherry picked from commit 5f4253e096)
The `sv->image_view` pointer is dereference before checking whether it's
NULL or not.
Check for NULL before dereferencing it to avoid a possible crash.
Fixes: 9de455bc43 ("zink: check for sampler view existence during
zink_rebind_all_images()")
Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: José Expósito <jexposit@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26140>
(cherry picked from commit 83ed419cd0)
When doing ASTC decoding, the image has format VK_FORMAT_ASTC_*, the
internal plane 1 has format VK_FORMAT_R8G8B8A8_UNORM, and the view has
format VK_FORMAT_R8G8B8A8_UINT. It does not need the override for
compressed formats.
Fixes: f97b449e9e ("radv: integrate meta astc compute decoder to radv")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26106>
(cherry picked from commit 2533d0a0e2)
There are rendering issues with FCV on DG2 and Unreal engine 5.1,
patch adds option to disable fcv in drirc.
Cc: mesa-stable
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26169>
(cherry picked from commit 01046cd6ad)
ApiRayTracingSeparateCompiled can only used by trace commands.
Fixes: bfb55d0 ("ac/sqtt,radv/sqtt: Add and use marker for separate RT compilation")
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26158>
(cherry picked from commit b6e09dd521)
The code here handled stores of actual 3-byte values (8-bit, 3-component), but didn't
correctly handle stores of larger 8-bit vectors that were constrained by write mask to
just 3 bytes. In that case, the pad-to-vec4 step was unnecessary and problematic.
Seen in CL CTS test_basic vector_swizzle test group for char3 with CLOn12.
Fixes: c70d94a8 ("nir_lower_mem_access_bit_sizes: Support unaligned stores via a pair of atomics")
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26034>
(cherry picked from commit cd0cff951a)
Patch fxes ESO shadow pass ground corruption on Arc A750. In the colour
pass where the rendering corruption first appears, the depth resource
was used as a "PS - Texture". Immediately afterwards there's a Barrier
where it goes from
VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL =>
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL
immediately following that there's a Clear from vkCmdBeginRendering
which appears to be a HiZ clear. Things work when using AUX_USAGE_HIZ
but AUX_USAGE_HIZ_CCS_WT (XXX: and AUX_USAGE_HIZ_CCS?) doesn't work.
current thinking is this is related to 14015264727 where we had to add
HDC and DC flushes to CCS and MCS fast clears. Maybe HiZ clears with
CCS also have similar problems? The docs don't appear to indicate that
but the docs were also wrong for color clears until recently...
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9277
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9444
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22717>
(cherry picked from commit 648c0c159d)
On Blitter engine, we don't support PIPE_CONTROL, we have to update
memory locations using the MI_FLUSH_DW command.
v2:
- Handle video queue (Lionel)
Fixes: 056b0cb87f ("anv: add video engine support in various places")
Fixes: 5112b42146 ("anv: Handle end of pipe with MI_FLUSH_DW on transfer queue")
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26121>
(cherry picked from commit 8c9a7f7730)
set_foreach_remove assumes no entries have been removed. That assumption
only holds if no errors occur, since pipeline cache objects can get
removed if an error occurs during deserialization.
This fixes
dEQP-VK.api.device_init.create_instance_device_intentional_alloc_fail.basic
crashing on RADV.
Cc: mesa-stable
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26164>
(cherry picked from commit 8ffdad731c)
Fix crashes for piglit alpha-to-coverage tests when
VK_EXT_extended_dynamic_state3 is not supported (like on Venus)
Fixes: 736577871b ("zink: check for cbuf0 writes before setting A2C")
Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Antonino Maniscalco <antonino.maniscalco@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26003>
(cherry picked from commit fe159c85de)