drirc: Set limit_trig_input_range option for Valheim

Fixes ocean rendering in Valheim.

Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10174
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26295>
(cherry picked from commit aba00ff391)
This commit is contained in:
Tapani Pälli 2023-11-20 20:42:31 +02:00 committed by Eric Engestrom
parent 4e9ef47839
commit 0f94431922
2 changed files with 4 additions and 1 deletions

View file

@ -394,7 +394,7 @@
"description": "drirc: Set limit_trig_input_range option for Valheim",
"nominated": true,
"nomination_type": 0,
"resolution": 0,
"resolution": 1,
"main_sha": null,
"because_sha": null,
"notes": null

View file

@ -1131,6 +1131,9 @@ TODO: document the other workarounds.
<application name="NieR:Automata" executable="NieRAutomata.exe">
<option name="limit_trig_input_range" value="true" />
</application>
<application name="Valheim" executable="valheim.x86_64">
<option name="limit_trig_input_range" value="true" />
</application>
<application name="Cyberpunk 2077" executable="Cyberpunk2077.exe">
<option name="force_vk_vendor" value="-1" />
</application>