Commit graph

48920 commits

Author SHA1 Message Date
Yuanhan Liu
f811d501b6 i965: fix inverted point sprite origin when rendering to FBO
When rendering to FBO, rendering is inverted. At the same time, we would
also make sure the point sprite origin is inverted. Or, we will get an
inverted result correspoinding to rendering to the default winsys FBO.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44613

NOTE: This is a candidate for stable release branches.

v2: add the simliar logic to ivb, too (comments from Ian)
    simplify the logic operation (comments from Brian)

v3: pick a better comment from Eric
    use != for the logic instead of ^ (comments from Ian)

Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit eaf360e5bf)
2012-02-07 10:09:02 -08:00
Eric Anholt
ecd0d46070 i965/fs: Fix rendering corruption in unigine tropics.
We were allocating registers into the MRF hack region, resulting in
sparkly renering in a few of the scenes.  We could do better
allocation by making an MRF class, having MRFs conflict with the
corresponding GRFs, and tracking the live intervals of the "MRF"s and
setting up the conflicts.  But this is way easier for the moment.

NOTE: This is a candidate for the 8.0 branch.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit e910241e97)
2012-02-07 10:07:41 -08:00
Ian Romanick
cf4a7c41f6 intel: Avoid divide by zero for very small linear blits
If size is small (such as 1),

   pitch = ROUND_DOWN_TO(MIN2(size, (1 << 15) - 1), 4);

makes pitch = 0.  Then

   height = size / pitch;

causes a division-by-zero exception.  If pitch is zero, set height to
1 and avoid the division.

This fixes piglit's bin/getteximage-formats test and glean's
bufferObject test.

NOTE: This is a candidate for the 8.0 release branch.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44971
(cherry picked from commit d59466279e)
2012-02-07 10:02:23 -08:00
Ian Romanick
74a5f03066 intel: Remove num_mapped_regions assertion from _intel_batchbuffer_flush
There are cases where a buffer can be mapped while another buffer is
flushed.  This can happen in the CopyPixels meta-op path for piglit's
fbo-mipmap-copypix.  After some discussion with Eric, it seems this
assertion is no longer necessary, and it has always been too strict.

NOTE: This is a candidate for the 8.0 branch.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=43328
Cc: Eric Anholt <eric@anholt.net>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
(cherry picked from commit 65b096aedd)
2012-02-07 10:02:18 -08:00
Ian Romanick
65b500857e intel: FBOs with texture border are unsupported
FBOs differ from textures in a significant way.  With textures, we can
strip the border and get correct rendering except when the application
fetches texels outside [0,1].

With an FBO, the pixel at (0,0) is in the border.  The
ARB_framebuffer_object spec says:

    "If the attached image is a texture image, then the window
    coordinates (x[w], y[w]) correspond to the texel (i, j, k), from
    figure 3.10 as follows:

                           i = (x[w] - b)

                           j = (y[w] - b)

                           k = (layer - b)

    where <b> is the texture image's border width..."

Since the border doesn't exist, we can never render any pixels in the
correct location.  Just mark these FBOs FRAMEBUFFER_UNSUPPORTED.

NOTE: This is a candidate for the 8.0 branch.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=42336
(cherry picked from commit 87b4c9b322)
2012-02-03 11:08:40 -07:00
Carl Worth
c231482725 glcpp: Fix so that trailing punctuation does not prevent macro expansion
The trick here is that flex always chooses the rule that matches the most
text. So with a input text of "two:" which we want to be lexed as an
IDENTIFIER token "two" followed by an OTHER token ":" the previous OTHER
rule would match longer as a single token of "two:" which we don't want.

We prevent this by forcing the OTHER pattern to never match any
characters that appear in other constructs, (no letters, numbers, #,
_, whitespace, nor any punctuation that appear in CPP operators).

Fixes bug #44764:

	GLSL preprocessor doesn't replace defines ending with ":"
	https://bugs.freedesktop.org/show_bug.cgi?id=44764

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>

NOTE: This is a candidate for stable release branches.
(cherry picked from commit 7ab1c7f792)
2012-02-03 11:08:26 -07:00
Ville Syrjala
50a8b9971e gallium/dri: Handle xserver that doesn't send needless DRI2 invalidate events
Ever since xserver commit 531869448d07e00ae241120b59f3aaaa5709d59c,
the server no longer sends invalidate events to clients, unless they
have performed a GetBuffers request since the drawable was last
invalidated.

If the drawable gets invalidated immediately after the GetBuffers
request was processed by the X server, it's possible that Xlib
will process the invalidate event while waiting for the GetBuffers
reply. So the server, thinking the client knows that the buffers
are invalid, is waiting for another GetBuffers request before
sending any more invalidate events. The client, on the other hand,
believes the buffers to be valid, and thus is expecting to receive
another invalidate event before it has to send another GetBuffers
request. The end result is that the client never again sends
a GetBuffers request.

To avoid this problem, take a snapshot of the lastStamp before
doing GetBuffers, and retry if the snapshot and the current
lastStamp no longer match after the GetBuffers reply has been
processed.

Signed-off-by: Ville Syrjälä <syrjala@sci.fi>
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 0fcc518964)
2012-02-03 12:05:36 +00:00
Brian Paul
a4cb2fdb64 gallium/postprocess: move declarations before code
To fix MSVC build.
(cherry picked from commit 8cbe699c0d)
2012-02-02 15:22:17 -07:00
Lauri Kasanen
1c403f4999 gallium/postprocess: Just to be safe, reference all buffers from outside
Even though it should be safe to use them for one frame, better be sure.
Suggested by Michael Dänzer.

NOTE: This is a candidate for the 8.0 stable branch.

Signed-off-by: Lauri Kasanen <cand@gmx.com>
(cherry picked from commit 81938d2137)
2012-02-02 17:09:29 -05:00
Lauri Kasanen
ad83ddc868 gallium/postprocess: Fix depth logic
This prevents a possible lapse of the depth buffer - the situation where
the app and pp have different depth buffers.

NOTE: This is a candidate for the 8.0 stable branch.

Signed-off-by: Lauri Kasanen <cand@gmx.com>
(cherry picked from commit c5976017e3)
2012-02-02 17:09:16 -05:00
Michel Dänzer
ac089040d7 gallium/postprocess: Proper reference counting of pp_jimenezmlaa depth buffer.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=40776

NOTE: This is a candidate for the stable branches.
(cherry picked from commit 7219af5ec1)
2012-02-02 17:08:06 -05:00
Paul Berry
0e08205421 i965/gen6: Fix segfault in transform feedback to DYNAMIC_DRAW buffers.
When storing data in a buffer of type DYNAMIC_DRAW, we don't create a
drm_intel_bo for it; instead we store the data in system memory and
defer allocation of the GPU buffer until it is needed.  Therefore, in
brw_update_sol_surface(), we can't just consult the "buffer" field of
the intel_buffer_object structure; we need to call
intel_bufferobj_buffer() to ensure that the deferred allocation
occurs.

This parallels a similar fix for gen7 (see commit ba6f4c9).

Fixes piglit test EXT_transform_feedback/buffer-usage on gen6.

This is a candidate for the 8.0 release branch.

Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit 6bc08ee569)
2012-02-02 11:39:28 -07:00
Paul Berry
cc27a42b6f i965/vs: Fix bogus assertion in emit_block_move()
i965 processes assignments of whole structures using
vec4_visitor::emit_block_move, a recursive function which visits each
element of a structure or array (to arbitrary nesting depth) and
copies it from the source to the destination.  Then it increments the
source and destination register numbers so that further recursive
invocations will copy the rest of the structure.  In addition, it sets
the swizzle field for the source register to an appropriate value of
swizzle_for_size(...) for the size of each element being copied, so
that later optimization passes won't be fooled into thinking that
unused vector elements are live.

This all works fine.  However, emit_block_move also contains an
assertion to verify, before setting the swizzle field for the source
register, that the source register doesn't already contain a
nontrivial swizzle.  The intention is to make sure that the caller of
emit_block_move hasn't already done some swizzling of the data before
the call, which emit_block_move would then counteract when it
overwrites the swizzle field.  But the assertion is at the lowest
level of nesting of emit_block_move, which means that after the first
element is copied, instead of checking the swizzle field set by the
caller, it checks the swizzle field used when moving the previous
element.  That means that if the structure contains elements of
different vector sizes (which therefore require different swizzles),
the assertion will erroneously fire.

This patch moves the assertion from emit_block_move to the calling
function, vec4_visitor::visit(ir_assignment *).  Since the caller is
non-recursive, the assertion will only happen once, and won't be
fooled by emit_block_move's modification of the swizzle field.

This patch also reverts commit fe006a7 (i965/vs: Fix swizzle related
assertion), which attempted to fix the bug by making the assertion
more lenient, but only worked properly for structures, arrays, and
matrices in which each constituent vector is the same size.

This fixes the problem described in comment 9 of
https://bugs.freedesktop.org/show_bug.cgi?id=40865.  Unfortunately, it
doesn't fix the whole bug, since the test in question is also failing
due to lack of register spilling support in the VS.

Fixes piglit test vs-assign-varied-struct.  No piglit regressions on
Sandy Bridge.

This is a candidate for the 8.0 release branch.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=40865#c9
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit e2274aa739)
2012-02-02 11:37:21 -07:00
Eric Anholt
67937502f5 mesa: Fix display list handling for GL_EXT_framebuffer_multisample.
From the extension spec:

    Added to section 5.4, as part of the discussion of which commands
    are not compiled into display lists:

    "Certain commands, when called while compiling a display list, are
    not compiled into the display list but are executed immediately.
    These are: ..., RenderbufferStorageMultisampleEXT..."

Fixes piglit EXT_framebuffer_multisample/dlist.

Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 3d8c27f882)
2012-02-02 11:28:25 -07:00
Eric Anholt
1a77654e6a mesa: Fix display list handling for EXT_framebuffer_object.
Noticed when handling a similar problem in EXT_framebuffer_multisample.

From the EXT_framebuffer_object spec:

    Added to section 5.4, as part of the discussion of which commands
    are not compiled into display lists:

    "Certain commands, when called while compiling a display list, are
    not compiled into the display list but are executed immediately.
    These are: ..., GenFramebuffersEXT, BindFramebufferEXT,
    DeleteFramebuffersEXT, CheckFramebufferStatusEXT,
    GenRenderbuffersEXT, BindRenderbufferEXT, DeleteRenderbuffersEXT,
    RenderbufferStorageEXT, FramebufferTexture1DEXT,
    FramebufferTexture2DEXT, FramebufferTexture3DEXT,
    FramebufferRenderbufferEXT, GenerateMipmapEXT..."

Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 25dd80555d)
2012-02-02 11:28:17 -07:00
Anuj Phogat
b38640082c mesa: fix maximum allowed proxy texture size condition
width, height parameter in glTexImage2D() includes: texture image
width + 2 * border (if any). So when doing the texture size check
in _mesa_test_proxy_teximage() width and height should not exceed
maximum supported size for target texture type.
i.e. 1 << (ctx->Const.MaxTextureLevels - 1)

Texture border is anyway stripped out before it is given to intel
or gallium drivers.

This patch fixes Intel oglconform test case: max_values
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44970

Note: This is a candidate for mesa 8.0 branch.

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Ian Romanick <idr@freedesktop.org>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
(cherry picked from commit 15986d21eb)
2012-02-02 11:21:20 -07:00
Anuj Phogat
736f1e53e4 mesa: set clamp bit in glGetTexImage for GL_UNSIGNED_NORMALIZED
Color clamping should be enabled in glGetTexImage if texture dataType is
GL_UNSIGNED_NORMALIZED and format is GL_LUMINANCE or GL_LUMINANCE_ALPHA

Fixes 2 Intel oglconform test cases: pxconv-gettex and pxtrans-gettex
https://bugs.freedesktop.org/show_bug.cgi?id=40864

NOTE: This is a candidate for the 8.0 branch

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 5665b5cc31)
2012-02-02 11:21:07 -07:00
Ian Romanick
d45d250ad1 mesa: Fix copy-and-paste error in _mesa_pack_rgba_span_float
GL_RG_INTEGER only has two components, not three.  I'll be surprised
if anyone ever tries to glReadPixels(..., GL_SHORT, GL_RG_INTEGER,
...).  This was found by inspection.

NOTE: This is a candidate for the 8.0 branch.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 2e8f8cb383)
2012-02-02 10:17:49 -07:00
Ian Romanick
4635e26db2 mesa: Fix copy-and-paste bug in do_row_3D
Several of the half-float cases used 4 as the texel size when it
should have been some smaller value.

NOTE: This is a candidate for the 8.0 branch.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=43324
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=43325
(cherry picked from commit 5c341b7df3)
2012-02-02 10:17:49 -07:00
Ian Romanick
65b9c1dee6 mesa: Convert colors if span ChanType and renderbuffer data type don't match
This is a partial revert of f9874fe.  It turns out that the types
don't always match.  Specifically, this can happen when doing
glCopyPixels from a float FBO to a RGBA8 FBO.

NOTE: This is a candidate for the 8.0 branch.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45429
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 660ed923de)
2012-02-02 10:17:49 -07:00
Ian Romanick
c34947dbb1 mesa: Set the gl_array_object::ARBsemantics flag at the right time
With 0963990 the flag was only set when Bind created the object.  In
all cases where ::ARBsemantics could be true, this path never
happened.  Instead, add a _Used flag to track whether a VAO has ever
been bound.  On the first Bind, set the _Used flag, and set the
ARBsemantics flag to the correct value.

NOTE: This is a candidate for release branches.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45423
(cherry picked from commit e06b1c65bc)
2012-02-02 10:17:49 -07:00
Ian Romanick
9da7b58b39 mesa: Add unpack_uint_z_row support for floating-point depth buffers
This is a hack, and it will result in incorrect rendering.  However,
it does eliminate spurious warnings in several piglit CopyPixels tests
that involve floating-point depth buffers.

The real solution is to add a zf field to SWspan to store float Z
values.  When a float depth buffer is involved, swrast should also
populate the zf field.  I'll consider this post-8.0 work.

NOTE: This is a candidate for the 8.0 branch.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit af1477b088)
2012-02-02 10:17:48 -07:00
José Fonseca
5ac4c8cf53 mapi/glapi: Never use a generic no-op entry-point on Windows.
When GLAPIENTRY is __stdcall (ie Windows), the stack is popped by the
callee making the number/type of arguments significant, therefore
using a generic no-op causes stack corruption for many entry-points.

NOTE: This is a candidate for the 8.0 branch.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-02-02 15:43:10 +00:00
Ian Romanick
7f5d3f7ed2 meta: Fallback for glBlitFramebuffer from a multisample surface
NOTE: This is a candidate for the 8.0 branch.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44818
(cherry picked from commit b48d4b64e9)
2012-02-01 09:23:32 -07:00
Eric Anholt
442dc31fa7 intel: Fix accum buffer mapping since the swrast rework.
A pure swrast-allocated buffer gets an irb of NULL, so we segfaulted
in the clear-accum test.  Just look at the swrast renderbuffer pointer
for handling swrast rbs.
(cherry picked from commit 42e9936ce6)

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45428
2012-01-31 09:39:10 -07:00
Brian Paul
3ad7f44926 osmesa: set RefCount = 1 in new_osmesa_renderbuffer()
This was lost during the renderbuffer overhaul work.  Fixes a failed
refcount assertion.
(cherry picked from commit 3fc6e4e025)
2012-01-31 07:51:04 -07:00
Vinson Lee
9f0088e906 osmesa: Fix osmesa_context.DataType type.
Fixes these GCC warnings.
osmesa.c: In function ‘osmesa_renderbuffer_storage’:
osmesa.c:417: warning: comparison is always false due to limited range of data type
osmesa.c:423: warning: comparison is always false due to limited range of data type
osmesa.c:431: warning: comparison is always false due to limited range of data type
osmesa.c:437: warning: comparison is always false due to limited range of data type
osmesa.c:447: warning: comparison is always false due to limited range of data type
osmesa.c:453: warning: comparison is always false due to limited range of data type
osmesa.c:463: warning: comparison is always false due to limited range of data type
osmesa.c:466: warning: comparison is always false due to limited range of data type
osmesa.c:476: warning: comparison is always false due to limited range of data type
osmesa.c:479: warning: comparison is always false due to limited range of data type

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Signed-off-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 136791ebc1)
2012-01-31 07:50:51 -07:00
Brian Paul
f893fde63b vega: memset data array to zero to silence uninitialized var warnings
(cherry picked from commit 6386f80dbd)
2012-01-31 07:04:25 -07:00
Brian Paul
6bb4823f7d softpipe: move var initialization to silence warning
(cherry picked from commit 3e01c3f3ba)
2012-01-31 06:55:25 -07:00
Vinson Lee
ddd2503750 softpipe: Silence unused variable warning on non-LLVM builds.
Fix this GCC warning with non-LLVM builds.
sp_screen.c: In function ‘softpipe_get_shader_param’:
sp_screen.c:141:28: warning: unused variable ‘sp_screen’ [-Wunused-variable]

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 8e543cc098)
2012-01-31 06:55:07 -07:00
Benjamin Franzke
5f60d134e6 st/dri: Support 24bit formats in dri2_allocate_buffer
Prior commit 576161289d,
the parameter format was bpp, thus both 24bit and 32bit formats were
requested with format set to 32. Handle 24bit seperately now.

Fixes RGBX formats in wayland platform for egl_dri2 (EGL_ALPHA_SIZE=0).

Note: This is a candidate for the 8.0 branch.
(cherry picked from commit c72d7df168)
2012-01-30 17:22:44 +01:00
Christian König
caebd7929d st/xvmc: remove xorg-server dependency
Fixing a circular build dependency.

NOTE: This is a candidate for the 8.0 branch.

Signed-off-by: Christian König <deathsimple@vodafone.de>
(cherry picked from commit c2e2b58a58)
2012-01-29 00:06:59 +01:00
Ian Romanick
0dddf4c575 mesa: Bump version number to 8.0-rc2
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2012-01-27 18:02:43 -08:00
Kenneth Graunke
4aa158d09a i965/vs: Use the sampler for VS pull constant loading on Ivybridge.
Substantially increases performance in GLBenchmark PRO:
- 320x240   => 3.28x
- 1920x1080 => 1.47x
- 2560x1440 => 1.27x

The LD message ignores the sampler unit index and SAMPLER_STATE pointer,
instead relying on hard-wired default state.  Thus, there's no need to
worry about running out of sampler units or providing SAMPLER_STATE;
this small patch should be all that's required.

NOTE: This is a candidate for release branches.
      (It requires the preceding commit to compile.)

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit 259b65e2e7)
2012-01-27 18:02:43 -08:00
Kenneth Graunke
38b76cf831 i965: Expose brw_set_sampler_message for use outside brw_eu_emit.c.
brw_SAMPLE is full of complex workarounds for original Broadwater
hardware, and I'd rather avoid all that for my next Ivybridge patch.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit 5f4575d42f)
2012-01-27 18:02:43 -08:00
Paul Berry
73ff415b59 i965: Set pitch of pull constant buffers to 16.
We always access pull constant buffers using the message types "OWord
Block Read" or "OWord Dual Block Read".  According to the Sandy Bridge
PRM, Vol 4 Part 1, pages 214 and 218, when using these messages:

    "the surface pitch is ignored, the surface is treated as a
    1-dimensional surface.  An element size (pitch) of 16 bytes is
    used to determine the size of the buffer for out-of-bounds
    checking if using the surface state model."

Previously we were setting the pitch for pull constant buffers to the
size of the whole constant buffer--this made no sense and would have
led to incorrect behavior if it were not for the fact that the pitch
is ignored.

For clarity, this patch sets the pitch for pull constant buffers to 16
bytes, consistent with the hardware's behavior.

v2: Clarify the meaning of the ignored values by writing them as (16 - 1).

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit fcd5af4a91)
2012-01-27 18:02:42 -08:00
Ian Romanick
58e0c4f872 mesa: Don't resurrect deleted ARB VAOs in glPopClientAttrib
When ARB VAOs are used, glPopClientAttrib does not resurrect a deleted
VAO or VBO.  This difference between the two spec is, unfortunately,
not very well spelled out in the specs.

Fixes oglc vao(advanced.pushPop.deleteVAO) and
vao(advanced.pushPop.deleteVBO) tests.

NOTE: This is a candidate for release branches.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 34c353ce46)
2012-01-27 18:02:42 -08:00
Ian Romanick
eea63b7621 mesa: Rename gl_array_object::VBOonly to ::ARBsemantics
There are more differences between Apple and ARB than just requiring
that all arrays be stored in VBOs.  Additional uses will be added in
following commits.

Also, set the flag at Bind time instead of Gen time.  The ARB_vao spec
specifies that behavior.

NOTE: This is a candidate for release branches.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 0963990153)
2012-01-27 18:02:42 -08:00
Ian Romanick
85a52bf7b5 swrast: Use fixed-function processing instead _TexEnvProgram for DrawPixels
This is a hack to work around drivers such as i965 that:

    - Set _MaintainTexEnvProgram to generate GLSL IR for
      fixed-function fragment processing.
    - Don't call _mesa_ir_link_shader to generate Mesa IR from the
      GLSL IR.
    - May use swrast to handle glDrawPixels.

Since _mesa_ir_link_shader is never called, there is no Mesa IR to
execute.  Instead do regular fixed-function processing.

Even on platforms that don't need this, the software fixed-function
code is much faster than the software shader code.

NOTE: This is a candidate for the 8.0 branch.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44749
(cherry picked from commit 9be3be3c66)
2012-01-27 18:02:42 -08:00
Ian Romanick
05b7f13af1 mesa: Make sure _TexEnvProgram points at the current ff fragment program
At least one place, the _mesa_need_secondary_color function in
state.h, uses this to make decisions.  The next patch in this series
will add another dependency.  Ideally, this field would go away and be
replace by a flag or something.

NOTE: This is a candidate for the 8.0 branch.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit 34db7a8c1e)
2012-01-27 18:02:42 -08:00
Brian Paul
93d5799e8b swrast: fix uninitialized variable warning
(cherry picked from commit ba151a333b)
2012-01-27 18:02:42 -08:00
Brian Paul
4f8b00d8ef swrast: make rowStride variable signed in put_z32_values()
As with commit aed5c8299f
(cherry picked from commit cf386f0a2b)
2012-01-27 18:02:42 -08:00
Brian Paul
b5a5a1c615 intel: use swrast code to map/unmap renderbuffers for swrast rendering
(cherry picked from commit 89bb19adb0)
2012-01-27 18:02:42 -08:00
Brian Paul
4d72e190c0 mesa: update comments, fix whitespace in dd.h
(cherry picked from commit 4baf90353d)
2012-01-27 18:02:42 -08:00
Brian Paul
e442906c87 swrast: remove unused StoreTexel code
No longer needed since we do all rendering to texture with the buffer
mapping and pixel packing functions.
(cherry picked from commit 9403cc3aba)
2012-01-27 18:02:42 -08:00
Brian Paul
12370e050a swrast: use Map/UnmapTextureImage() in framebuffer map/unmap code
When we're actually rendering into a texture, map the texture image
instead of the corresponding renderbuffer.  Before, we just copied
a pointer from the texture image to the renderbuffer.  This change
will make the code usable by hardware drivers.
(cherry picked from commit 1caf698191)
2012-01-27 18:02:41 -08:00
Brian Paul
5163fed919 mesa: remove ctx->Driver.Map/UnmapTexture() hooks
No longer used anywhere.
(cherry picked from commit 56d83ac4bf)
2012-01-27 18:02:41 -08:00
Brian Paul
acfbf24335 nouveau: stop calling ctx->Driver.Map/UnmapTexture()
And remove unused nouveau_texture_map/unmap()
(cherry picked from commit 8b8a54afd9)
2012-01-27 18:02:41 -08:00
Brian Paul
765892865f tnl: remove ctx->Driver.Map/UnmapTexture() calls
ctx->Driver.MapTexture() always points to _swrast_map_texture().
We're already reaching into swrast from t_vb_program.c anyway.
This will let us remove the ctx->Driver.Map/UnmapTexture() functions.
(cherry picked from commit 4bbab2275f)
2012-01-27 18:02:41 -08:00
Brian Paul
9daa974d4d swrast: move some renderbuffer functions to s_renderbuffer.c
(cherry picked from commit bde356a158)
2012-01-27 18:02:41 -08:00