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mesa: set clamp bit in glGetTexImage for GL_UNSIGNED_NORMALIZED
Color clamping should be enabled in glGetTexImage if texture dataType is GL_UNSIGNED_NORMALIZED and format is GL_LUMINANCE or GL_LUMINANCE_ALPHA Fixes 2 Intel oglconform test cases: pxconv-gettex and pxtrans-gettex https://bugs.freedesktop.org/show_bug.cgi?id=40864 NOTE: This is a candidate for the 8.0 branch Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com> Reviewed-by: Brian Paul <brianp@vmware.com>
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@ -462,6 +462,15 @@ get_tex_rgba(struct gl_context *ctx, GLuint dimensions,
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transferOps |= IMAGE_CLAMP_BIT;
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}
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}
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/* This applies to RGB, RGBA textures. if the format is either LUMINANCE
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* or LUMINANCE ALPHA, luminance (L) is computed as L=R+G+B .we need to
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* clamp the sum to [0,1].
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*/
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else if ((format == GL_LUMINANCE ||
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format == GL_LUMINANCE_ALPHA) &&
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dataType == GL_UNSIGNED_NORMALIZED) {
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transferOps |= IMAGE_CLAMP_BIT;
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}
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if (_mesa_is_format_compressed(texImage->TexFormat)) {
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get_tex_rgba_compressed(ctx, dimensions, format, type,
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