mesa: fix maximum allowed proxy texture size condition

width, height parameter in glTexImage2D() includes: texture image
width + 2 * border (if any). So when doing the texture size check
in _mesa_test_proxy_teximage() width and height should not exceed
maximum supported size for target texture type.
i.e. 1 << (ctx->Const.MaxTextureLevels - 1)

Texture border is anyway stripped out before it is given to intel
or gallium drivers.

This patch fixes Intel oglconform test case: max_values
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44970

Note: This is a candidate for mesa 8.0 branch.

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Ian Romanick <idr@freedesktop.org>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
(cherry picked from commit 15986d21eb)
This commit is contained in:
Anuj Phogat 2012-01-25 19:05:45 -08:00 committed by Ian Romanick
parent 736f1e53e4
commit b38640082c

View file

@ -1173,7 +1173,7 @@ _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
switch (target) {
case GL_PROXY_TEXTURE_1D:
maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
if (width < 2 * border || width > 2 + maxSize)
if (width < 2 * border || width > maxSize)
return GL_FALSE;
if (level >= ctx->Const.MaxTextureLevels)
return GL_FALSE;
@ -1185,9 +1185,9 @@ _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
case GL_PROXY_TEXTURE_2D:
maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
if (width < 2 * border || width > 2 + maxSize)
if (width < 2 * border || width > maxSize)
return GL_FALSE;
if (height < 2 * border || height > 2 + maxSize)
if (height < 2 * border || height > maxSize)
return GL_FALSE;
if (level >= ctx->Const.MaxTextureLevels)
return GL_FALSE;
@ -1201,11 +1201,11 @@ _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
case GL_PROXY_TEXTURE_3D:
maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1);
if (width < 2 * border || width > 2 + maxSize)
if (width < 2 * border || width > maxSize)
return GL_FALSE;
if (height < 2 * border || height > 2 + maxSize)
if (height < 2 * border || height > maxSize)
return GL_FALSE;
if (depth < 2 * border || depth > 2 + maxSize)
if (depth < 2 * border || depth > maxSize)
return GL_FALSE;
if (level >= ctx->Const.Max3DTextureLevels)
return GL_FALSE;
@ -1231,9 +1231,9 @@ _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
maxSize = 1 << (ctx->Const.MaxCubeTextureLevels - 1);
if (width < 2 * border || width > 2 + maxSize)
if (width < 2 * border || width > maxSize)
return GL_FALSE;
if (height < 2 * border || height > 2 + maxSize)
if (height < 2 * border || height > maxSize)
return GL_FALSE;
if (level >= ctx->Const.MaxCubeTextureLevels)
return GL_FALSE;
@ -1247,7 +1247,7 @@ _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
if (width < 2 * border || width > 2 + maxSize)
if (width < 2 * border || width > maxSize)
return GL_FALSE;
if (height < 1 || height > ctx->Const.MaxArrayTextureLayers)
return GL_FALSE;
@ -1261,9 +1261,9 @@ _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
if (width < 2 * border || width > 2 + maxSize)
if (width < 2 * border || width > maxSize)
return GL_FALSE;
if (height < 2 * border || height > 2 + maxSize)
if (height < 2 * border || height > maxSize)
return GL_FALSE;
if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers)
return GL_FALSE;