mesa: remove ctx->Driver.Map/UnmapTexture() hooks

No longer used anywhere.
(cherry picked from commit 56d83ac4bf)
This commit is contained in:
Brian Paul 2012-01-16 13:06:03 -07:00 committed by Ian Romanick
parent acfbf24335
commit 5163fed919
3 changed files with 0 additions and 10 deletions

View file

@ -119,8 +119,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->FreeTextureImageBuffer = _swrast_free_texture_image_buffer;
driver->MapTextureImage = _swrast_map_teximage;
driver->UnmapTextureImage = _swrast_unmap_teximage;
driver->MapTexture = NULL;
driver->UnmapTexture = NULL;
driver->DrawTex = _mesa_meta_DrawTex;
/* Vertex/fragment programs */

View file

@ -476,11 +476,6 @@ struct dd_function_table {
struct gl_texture_image *texImage,
GLuint slice);
/** Map texture image data into user space */
void (*MapTexture)( struct gl_context *ctx, struct gl_texture_object *tObj );
/** Unmap texture images from user space */
void (*UnmapTexture)( struct gl_context *ctx, struct gl_texture_object *tObj );
/** For GL_ARB_texture_storage. Allocate memory for whole mipmap stack.
* All the gl_texture_images in the texture object will have their
* dimensions, format, etc. initialized already.

View file

@ -752,9 +752,6 @@ _swrast_CreateContext( struct gl_context *ctx )
swrast->Driver.SpanRenderStart = _swrast_span_render_start;
swrast->Driver.SpanRenderFinish = _swrast_span_render_finish;
ctx->Driver.MapTexture = _swrast_map_texture;
ctx->Driver.UnmapTexture = _swrast_unmap_texture;
for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++)
swrast->TextureSample[i] = NULL;