Now that lower_noperspective_fs and varying collection are closer
together we can merge nopersp collection in lower_noperspective_fs
without fear of desyncrhonization, making everything also a bit cleaner.
Signed-off-by: Lorenzo Rossi <lorenzo.rossi@collabora.com>
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40924>
Now that we removed a lot of upcoming bugs using time-travel, we can
reorders the passes in postprocess to be more in-line with modern
compilers. We also lift a lot of passes from compile_shader_nir into
postprocess.
Signed-off-by: Lorenzo Rossi <lorenzo.rossi@collabora.com>
Co-authored-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40924>
The shader will be optimized a few passes later in preprocess, this way
we can have the same pipeline as in Gallium
Signed-off-by: Lorenzo Rossi <lorenzo.rossi@collabora.com>
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40924>
This is needed if we want postprocess to decide IDVS and layout later in
the series
Signed-off-by: Lorenzo Rossi <lorenzo.rossi@collabora.com>
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40924>
Before this commit, all scartch memory was allocated in 16-byte chunks
and indirect references where always lowered into if-else trees. This
patch tries to clean this up a little bit, by using a more compact layout
that is still TLS friendly, allowing indirect accesses and only lowering
them for optimizations and using the newer nir_lower_explicit_io.
The patches should improve performance on some shaders, but lifts a lot
of dust off the compiler uncovering some new bugs. They have been kept
at bay by disabling local memory vectorization.
Signed-off-by: Lorenzo Rossi <lorenzo.rossi@collabora.com>
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40924>
Only caused problems when the VS/FS has more TLS than our internal shaders
that doesn't usually happen but will cause bugs when we start to
compress local memory.
Fixes: 005703e5b5 ("panvk: Move TLS preparation logic to cmd_dispatch_prepare_tls")
Signed-off-by: Lorenzo Rossi <lorenzo.rossi@collabora.com>
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40924>
Reorders the preprocess passes to be more in-line with modern compilers.
Signed-off-by: Lorenzo Rossi <lorenzo.rossi@collabora.com>
Co-authored-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40924>
This way the pass does not depend on lower_ssbo anymore
Signed-off-by: Lorenzo Rossi <lorenzo.rossi@collabora.com>
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40924>
Using OpenCL size/alignment requirements we might get some types
with a size bigger than their alignment. This breaks the current TLS
load/stores that expect 16-byte alignment for 16-byte load/stores. This
problem probably hasn't surfaced yet because we reassigned OpenCL scratch
in 16-byte slots, but will break if we compact the layout.
Signed-off-by: Lorenzo Rossi <lorenzo.rossi@collabora.com>
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40924>
A common memory swap operation might be compiled as:
%v1 = LOAD %a1 # L1
%v2 = LOAD %a2 # L2
STORE %v2, %a1 # S1
STORE %v1, %a2 # S2
The current pressure scheduler just records the last load/store
operation for dependencies, thus the dependency chain becomes L2 -> S1
-> S2. The compiler might thus reorder them as L2, S1, L1, S2, i.e
# L1:
%v2 = LOAD %a2 # L2 |
STORE %v2, %a1 # S1 |
%v1 = LOAD %a1 # L1<-
STORE %v1, %a2 # S2
This is incorrect as S1 depends on L1 too. The fix makes all loads also
depend on each other, restricting load reordering. The proper fix that
NAK has is to track all loads and make each store depend on every load,
building a more correct DAG. This doesn't matter as much in panfrost
since all loads are serialized by the scoreboard. We might still want
to implement it for register pressure in the future.
Signed-off-by: Lorenzo Rossi <lorenzo.rossi@collabora.com>
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40924>
We just need to handle it while translating NIR to BIR, the hardware can
do automatic widening to 32-bits.
Signed-off-by: Lorenzo Rossi <lorenzo.rossi@collabora.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41096>
Memory accesses need to be aligned up to the next power of two of the
full access size. Component count and bit-size don't matter to the
hardware, only the total size.
shader-db results are pretty much what you would expect, there are a few
shaders that have increased LS instructions as a result of splitting
accesses to satisfy alignment requirements that were previously ignored.
The one surprising thing is that there are several shaders that have
reduced uniform usage. Looking at some of these individually, what
happened is that splitting UBO loads early allowed the compiler to
eliminate loads from unused ranges of the access.
total instrs in shared programs: 719166 -> 719174 (<.01%)
instrs in affected programs: 2355 -> 2363 (0.34%)
helped: 4
HURT: 6
helped stats (abs) min: 1.0 max: 9.0 x̄: 3.00 x̃: 1
helped stats (rel) min: 0.36% max: 6.52% x̄: 1.99% x̃: 0.54%
HURT stats (abs) min: 1.0 max: 4.0 x̄: 3.33 x̃: 4
HURT stats (rel) min: 0.65% max: 2.13% x̄: 1.38% x̃: 1.48%
95% mean confidence interval for instrs value: -2.14 3.74
95% mean confidence interval for instrs %-change: -1.76% 1.82%
Inconclusive result (value mean confidence interval includes 0).
total cycles in shared programs: 30210.83 -> 30218.81 (0.03%)
cycles in affected programs: 50 -> 57.99 (15.97%)
helped: 2
HURT: 6
helped stats (abs) min: 0.0078129999999999589 max: 0.070312000000000041 x̄: 0.04 x̃: 0
helped stats (rel) min: 1.10% max: 10.23% x̄: 5.66% x̃: 5.66%
HURT stats (abs) min: 0.03125 max: 5.0 x̄: 1.34 x̃: 1
HURT stats (rel) min: 2.38% max: 25.00% x̄: 13.05% x̃: 14.26%
95% mean confidence interval for cycles value: -0.42 2.41
95% mean confidence interval for cycles %-change: -1.74% 18.49%
Inconclusive result (value mean confidence interval includes 0).
total cvt in shared programs: 2385.91 -> 2385.91 (<.01%)
cvt in affected programs: 11.14 -> 11.14 (<.01%)
helped: 5
HURT: 4
helped stats (abs) min: 0.0078119999999999301 max: 0.070312000000000041 x̄: 0.02 x̃: 0
helped stats (rel) min: 0.27% max: 10.23% x̄: 2.61% x̃: 0.82%
HURT stats (abs) min: 0.01562600000000014 max: 0.03125 x̄: 0.03 x̃: 0
HURT stats (rel) min: 1.31% max: 2.75% x̄: 2.21% x̃: 2.40%
95% mean confidence interval for cvt value: -0.02 0.02
95% mean confidence interval for cvt %-change: -3.51% 2.58%
Inconclusive result (value mean confidence interval includes 0).
total ls in shared programs: 25871 -> 25879 (0.03%)
ls in affected programs: 46 -> 54 (17.39%)
helped: 0
HURT: 4
HURT stats (abs) min: 1.0 max: 5.0 x̄: 2.00 x̃: 1
HURT stats (rel) min: 10.00% max: 25.00% x̄: 18.38% x̃: 19.26%
95% mean confidence interval for ls value: -1.18 5.18
95% mean confidence interval for ls %-change: 8.46% 28.30%
Inconclusive result (value mean confidence interval includes 0).
total code size in shared programs: 6302848 -> 6302976 (<.01%)
code size in affected programs: 1536 -> 1664 (8.33%)
helped: 0
HURT: 1
total registers used in shared programs: 117324 -> 117329 (<.01%)
registers used in affected programs: 45 -> 50 (11.11%)
helped: 1
HURT: 2
helped stats (abs) min: 1.0 max: 1.0 x̄: 1.00 x̃: 1
helped stats (rel) min: 6.25% max: 6.25% x̄: 6.25% x̃: 6.25%
HURT stats (abs) min: 2.0 max: 4.0 x̄: 3.00 x̃: 3
HURT stats (rel) min: 12.50% max: 30.77% x̄: 21.63% x̃: 21.63%
total uniforms used in shared programs: 78538 -> 78274 (-0.34%)
uniforms used in affected programs: 2688 -> 2424 (-9.82%)
helped: 104
HURT: 4
helped stats (abs) min: 1.0 max: 18.0 x̄: 2.65 x̃: 2
helped stats (rel) min: 1.96% max: 54.55% x̄: 12.78% x̃: 11.11%
HURT stats (abs) min: 1.0 max: 5.0 x̄: 3.00 x̃: 3
HURT stats (rel) min: 3.70% max: 16.13% x̄: 9.92% x̃: 9.92%
95% mean confidence interval for uniforms used value: -3.01 -1.88
95% mean confidence interval for uniforms used %-change: -14.15% -9.74%
Uniforms used are helped.
Total CPU time (seconds): 73.26 -> 74.48 (1.67%)
Signed-off-by: Olivia Lee <olivia.lee@collabora.com>
Fixes: 2f2738dc90 (pan/bi: Use nir_lower_mem_access_bit_sizes)
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41033>
Instead of only propagating when we have a full word, always attempt to
find a propagation, only considering the bytes actually consumed by the
instruction. This is especially important for v2i8 sources.
Reviewed-by: Lorenzo Rossi <lorenzo.rossi@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41247>
Mali >= v11 has a Conservative Rast Mode field in DCD Flags 0 with
values Disabled and Over Estimate. Wire it to vk_runtime's
rasterization state and expose the extension on PAN_ARCH >= 11, with
caps restricted to overestimate only — HW has no underestimate value
and no overestimation-size granularity.
On v11-v13, degenerate triangles produce a wrong fragment w when
overestimate is enabled, so cull_zero_area is forced on alongside
the mode bit and degenerateTrianglesRasterized is reported as false.
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41189>
The index buffer and index buffer size don't affect whether or not we're
actually doing indexed rendering so we should just emit them whenever
they change. Otherwise, if someone sets an index buffer and then does a
non-indexed draw and then an indexed draw, the first draw will clear the
dirty bits without setting the index buffer registers and the second
draw won't know to re-emit them.
Fixes: 5544d39f44 ("panvk: Add a CSF backend for panvk_queue/cmd_buffer")
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Reviewed-by: Marc Alcala Prieto <marc.alcalaprieto@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40997>
Replace the vk_meta_fill_buffer call with direct panlib precomp
dispatches: a KERNEL(32) uint4 bulk path for 16-byte-aligned fills and a
KERNEL(32) uint32 path otherwise, each with a KERNEL(1) scalar tail for
sub-workgroup remainders.
gpu-ratemeter vk.bufbw on Mali-G610 MC4 shows a 1.15-1.18x median
speedup across alignment classes and roughly 5x on fills <= 512 B,
thanks to the removed pipeline bind / descriptor-set setup that
vk_meta_fill_buffer pays per call.
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41079>
The Vulkan runtime and panvk already handle unused attachments
correctly. Enable the extension and feature flags.
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40920>
Repairing SSA was creating invalid PHI nodes with source swizzles !=
BI_SWIZZLE_H01. PHI sources can't have non-identity swizzles.
In most cases the repair logic only replaces sources, in which case the
swizzle is taken from the old source that is getting replaced. However,
in add_phi_operands there is no old source because the phi is new, and
so the result from resolve_read is assigned directly. This falsely
carries over the destination swizzle to the source.
Since it never makes sense for resolve_read to carry over the swizzle
from the instruction writing the value, we can make it so that
resolve_read always returns the identity swizzle on indices.
resolve_read returns one of:
- An index stored by record_write
- An index created by bi_temp_like
- The result of a recursive resolve_read call
bi_temp_like already correctly sets the swizzle to H01. Setting it in
record_write leads to both base cases returning the desired swizzle.
Fixes: dd94d183 ("pan/bi: Fixup bi_repair_ssa.c for bi")
Reviewed-by: Lorenzo Rossi <lorenzo.rossi@collabora.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40969>
PANVK_DEBUG_HSR_PREPASS and PANVK_DEBUG_NO_EXTENDED_VA_RANGE have the
same value, meaning they both get toggled when one is.
This commit moves PANVK_DEBUG_HSR_PREPASS to the following value.
Fixes: 2d9be41706 ("panvk/v13: Support HSR Prepass")
Reviewed-by: John Anthony <john.anthony@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41106>
The disassembly file had a lot of inconsitencies in indentation, so
align on the standard IndentWidth: 3
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41062>
The current implementation prints FAU entries as 32-bit entries. While
this works, it does not align with the DDK.
Rather than treating FAU as a set of 32-bit entries, treat is as 64-bit
entries that can be split in two words.
This aligns with the DDK and has allows for differentiating 32-bit and
64-bit reads based on whether a word modifier is used.
Finally, add entry values to FAU printing to easily look up specific
reads.
For example:
Vertex FAU @ffd93950:
43000000 43000000
3F800000 43000000
43000000 00000000
C7000000 47000000
00000001 00000000
FMAX.f32 r3, r3^, u6
FMIN.f32 r3, r3^, u7
vs
Vertex FAU @ffd93950:
u0 43000000 43000000
u1 3F800000 43000000
u2 43000000 00000000
u3 C7000000 47000000
u4 00000001 00000000
FMAX.f32 r3, r3^, u3.w0
FMIN.f32 r3, r3^, u3.w1
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41062>
This makes it clear that both registers are read/written, and aligns
with DDK disassembly.
For example:
STORE.i128.istream.slot2.reconverge @r0:r1:r2:r3, r4^, offset:0
vs
STORE.i128.istream.slot2.reconverge @r0:r1:r2:r3, [r4^:r5^], offset:0
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41062>
With SPV_KHR_constant_data, it's allowed to specialize array of
constants.
RustiCL changes are from Karol Herbst <kherbst@redhat.com>.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41046>
The Vulkan spec states that if VK_KHR_shader_clock is supported,
shaderSubgroupClock is a required feature. So let's not enable that
extension unless we can...
Fixes: e9c2c32409 ("panvk: enable VK_KHR_shader_clock")
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Reviewed-by: Ashley Smith <ashley.smith@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40944>
The Vulkan spec states that if VK_ARM_shader_core_builtins is supported,
shaderCoreBuiltins is a required feature. So let's not enable that
extension unless we can...
Fixes: dff1d91c64 ("panvk: Enable VK_ARM_shader_core_builtins")
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40944>
The HW supports larger buffer-sizes on v11 and later, so let's bump
this up.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40999>
The HW supports larger resource-sizes on v11 and later, so let's bump
this up. But since we have a knob to limit the usable VA space, we need
to take that into account here as well.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40999>
While we used to need this, we no longer do, thanks to handling
maxResourceSize. From the Vulkan spec:
> If the size of the resultant image would exceed maxResourceSize,
> then vkCreateImage must fail and return VK_ERROR_OUT_OF_DEVICE_MEMORY.
> This failure may occur even when all image creation parameters satisfy
> their valid usage requirements.
Handling of this was added in 86068ad1ee ("panvk: implement sparse
resources"), so we no longer need to make sure of this when reporting
the limits.
The hardware-fields for these are 16 bits, so let's allow the full range
for all of these.
This is effectively a revert of e25a91d919 ("panvk: Lower
maxImageDimension{2D,3D,Cube} to match the HW caps").
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40999>
In order to be able to properly check for maxResourceSize on Vulkan, we
need to be able to report the size even for resources that overflow that
limit. Otherwise we end up failing to find a usable modifier rather than
properly report the problem to the application. This means we need to move
the check out of the mod-handler.
There's no need to validate the slice-stride. The reason is a little bit
complicated, but we have two possible cases:
1. V10 and before: the image-size and the slice-stride are both limited
to UINT32_MAX. Since the image-size is always at least as large as the
slice-stride, it's enough to check the image-stride.
2. V11 and later: 37 bits is large enough to store any valid
slice-stride. The only way we could blow this one up, would be to
pass out-of-range width or height, which is already either validated
by higher-level logic (gallium) or UB (vulkan). This is important,
because we don't have another mandate to reject large resources on
Vulkan; we can only reject due to maxResourceSize, not an individual
plane.
So let's move this out to the call-site. We don't need to do anything
for PanVK, becuase it already checks for maxResourceSize.
To keep the Gallium and Vulkan driver as similar as reasonably possible,
check against the whole resource even in Gallium, where we could have
gotten away with checking a plane at the time instead.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40999>
We can't expose large texel-buffers if we don't emit the high bits.
Whoopsie!
Fixes: 4db7958edc ("pan/bi: Change texel buffer limits")
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40999>
A few cases of UINT32_MAX were missed, whoops.
Fixes: c2c91e78fd ("pan/layout: Allow bigger size/surface stride on v12+")
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40999>
The extension permits a SPIR-V OpTypeRuntimeArray as the trailing
member of a UBO block.
panvk's compiler path handles this correctly without changes: UBO
access goes through nir_lower_explicit_io with address formats that
carry no compile-time size (bounds are enforced by the hardware UBO
descriptor at runtime), so a runtime array inside a UBO is
indistinguishable from any other dynamically-indexed UBO access.
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40963>
Add the missing layout which do not need implemented anything in
mali gpu.
Fixed: dEQP-VK.image.host_image_copy.properties.properties
unifiedImageLayouts feature is supported, but layout
VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL was not included in
VkPhysicalDeviceHostImageCopyProperties::pCopySrcLayouts.
Fixes: 1cd61ee ("panvk: implement VK_EXT_host_image_copy for linear color images")
Signed-off-by: Ryan Zhang <ryan.zhang@nxp.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40899>
Map X6R10X6G10X6B10X6A10_UNORM to the native R10X6G10X6B10X6A10X6_UNORM
HW format on PAN_ARCH >= 11 where it is supported.
Enable the extension with formatRgba10x6WithoutYCbCrSampler in the
physical device, allowing VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16
to be used as a regular color format without YCbCr sampler conversion.
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40653>
Ideally there should be only sysval lowering in the middle.
Signed-off-by: Lorenzo Rossi <lorenzo.rossi@collabora.com>
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40844>
Ints and floats do not need to match between VS and FS, some crazy
shaders might write an uint from the VS and read a noperspective float
from the FS. There will be new tests in the conformance tests that
check that too shortly.
Is this a performance regression? yes.
Can we fix this easily? No, we'll need dynamic prolog/epilog linking.
Since maybe_noperspective is almost useless after this fix, the whole
logic has been removed
Signed-off-by: Lorenzo Rossi <lorenzo.rossi@collabora.com>
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40844>