This is unused at the moment but the backend incorrectly assumes
immediate handles are for the binding table (therefore not bindless).
Some new CTS tests are using an immediate bindless handle which is
broken.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38359>
This is done by grep ALIGN( to align(
docs,*.xml,blake3 is excluded
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38365>
We add a bunch of new helpers to avoid the need to touch >parent_instr,
including the full set of:
* nir_def_is_*
* nir_def_as_*_or_null
* nir_def_as_* [assumes the right instr type]
* nir_src_is_*
* nir_src_as_*
* nir_scalar_is_*
* nir_scalar_as_*
Plus nir_def_instr() where there's no more suitable helper.
Also an existing helper is renamed to unify all the names, while we're
churning the tree:
* nir_src_as_alu_instr -> nir_src_as_alu
..and then we port the tree to use the helpers as much as possible, using
nir_def_instr() where that does not work.
Acked-by: Marek Olšák <maraeo@gmail.com>
---
To eliminate nir_def::parent_instr we need to churn the tree anyway, so I'm
taking this opportunity to clean up a lot of NIR patterns.
Co-authored-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38313>
Xe2 uses byte offsets rather than OWord offsets. We've been storing the
per-slot offsets in bytes on Xe2 for a while, but kept the global offset
immediate in OWords for some reason, choosing to lower it during logical
send lowering.
This patch makes both offsets (global immediate, per-slot) in the same
units, so they could be added together if necessary without scaling.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38343>
Much clearer, especially since we're dealing with at least four
different kinds of intrinsics. These helpers were introduced years ago,
but probably didn't exist when we first wrote this code.
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38343>
I noticed that our backend was completely ignoring writemasks, despite
them appearing on many of the intrinsics we're implementing.
Rhys Perry pointed out that nir_lower_mem_access_bitsizes is removing
all non-trivial writemasking today, so ssbo/global/shared/scratch/etc.
stores should only ever see all components enabled. Which means what
we're doing is legitimate, if non-obvious. Add an assert to make it
obvious.
Thanks a lot to Rhys for helping me rediscover what made this work.
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38343>
Release builds are noisy about flush_type and scope being used
uninitialized, even though they are always set.
Initialize them to the final else values to make GCC happy.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38357>
Some shaders, especially RTPSO shaders that have parts of the PSO
inlined, can become absolutely huge. Using a sparse bitset avoids
quadratic complexity in memory consumption for the liveness information.
This reduces peak memory usage in worst-case tests (hammering
compilation of many huge RTPSOs on 32 threads concurrently) by ~60%,
from 43GB to 18GB.
CPU time (seconds) differences for a workload with mostly small shaders:
Difference at 95.0% confidence
-5.27 +/- 1.08963
-0.88811% +/- 0.183626%
(Student's t, pooled s = 0.629735)
Peak resident set usage for the mostly-small workload:
Difference at 95.0% confidence
30809 +/- 13394.3
1.59276% +/- 0.69246%
(Student's t, pooled s = 7741.09)
CPU time for the heavy workload did not show any difference.
Co-authored-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37908>
Some new CTS tests have geometry shader looking like this :
void main()
{
gl_Position = gl_in[0].gl_Position;
EmitVertex();
EndPrimitive();
// <-- some storage buffer write
}
The generate shader has :
- a message to write the position
- a message to write to the storage buffer
- a final message to end the thread
This generates an empty EOT URB messages which is apparently not legal
(simulation complains, HW hangs) :
send(8) nullUD g126UD nullUD 0x04088007 0x00000000
urb MsgDesc: offset 0 SIMD8 write masked mlen 2 ex_mlen 0 rlen 0 { align1 1Q A@1 EOT };
Instead emit a write with actual data and the mask set at 0 to discard
the effect :
mov(8) g127<1>UD 0x00000000UD { align1 WE_all 1Q };
mov(8) g125<1>UD 0x00000000UD { align1 1Q };
send(8) nullUD g126UD g125UD 0x04088007 0x00000040
urb MsgDesc: offset 0 SIMD8 write masked mlen 2 ex_mlen 1 rlen 0 { align1 1Q A@1 EOT };
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38243>
No shader-db changes on any Intel platform.
fossil-db:
Skylake
Intel(R) HD Graphics 530 (SKL GT2)
Totals:
Cycle count: 57669758527 -> 57669757913 (-0.00%); split: -0.00%, +0.00%
Totals from 10 (0.00% of 1736875) affected shaders:
Cycle count: 274949 -> 274335 (-0.22%); split: -0.36%, +0.14%
This change is likely due to subtle differences of different registers
being allocated.
In addition, fossils/google-meet-clvk/BgBlur.1f58fdf742c27594.1.foz and
fossils/google-meet-clvk/Relight.1f58fdf742c27594.1.foz stopped failing
EU validation on Gfx9 platforms.
Closes: #14171
Fixes: e7b7d572b3 ("intel/fs/ra: Re-arrange interference setup")
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38122>
In Gfx9+ the destination should be set to ARF null in all those cases, the
use of IP was a requirement of old versions only. The already zeroed
bits will encode ARF null, so no need to set.
Skipping the helper avoids setting unwanted bits (like hstride), which
in Gfx12+ are MBZ.
This patch adjust the expectations of the asm tests to remove the dst
type and dst stride fields -- will expect them all zeroed.
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36454>
This is better than using the generic helper since will not set unwanted
bits (e.g. hstride) and it is already handling their case for Gfx12+
anyway.
There's an extra helper now for the case where src1 is not used. In
Gfx9-11 it needs to be set to ARF but with a matching type of src0.
Assembler was updated to follow the same approach.
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36454>
Even though some platforms support int64 they don't support indirect
movs with 64-bit values. Effectively this is only supported for non-LP
Gfx9.
This fixes various tests in dEQP-VK.spirv_assembly.instruction.compute.untyped_pointers.*.push_constant.*64*
on BMG.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38125>
Use same approach as the other code checking for this vstride. Argument
could be made we want to reuse the same enum value for both the encoded
and decoded version, but for now follow the existing practice.
This will cause
dEQP-VK.spirv_assembly.instruction.compute.untyped_pointers.vulkan_memory_model.type_punning.load.push_constant.int64_to_uint64
and similar tests to fail validation on BMG. Later patch will fix that.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38125>
Remove two unused fields, and move a lonely boolean a bit up to plug the
remaining hole.
Because I was looking around and it bothered me.
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38116>
Most of the time, we can infer the type to append in
util_dynarray_append using __typeof__, which is standardized in C23 and
support in Jesse's MSMSVCV. This patch drops the type argument most of
the time, making util_dynarray a little more ergonomic to use.
This is done in four steps.
First, rename util_dynarray_append -> util_dynarray_append_typed
bash -c "find . -type f -exec sed -i -e 's/util_dynarray_append(/util_dynarray_append_typed(/g' \{} \;"
Then, add a new append that infers the type. This is much more ergonomic
for what you want most of the time.
Next, use type-inferred append as much as possible, via Coccinelle
patch (plus manual fixup):
@@
expression dynarray, element;
type type;
@@
-util_dynarray_append_typed(dynarray, type, element);
+util_dynarray_append(dynarray, element);
Finally, hand fixup cases that Coccinelle missed or incorrectly
translated, of which there were several because we can't used the
untyped append with a literal (since the sizeof won't do what you want).
All four steps are squashed to produce a single patch changing every
util_dynarray_append call site in tree to either drop a type parameter
(if possible) or insert a _typed suffix (if we can't infer). As such,
the final patch is best reviewed by hand even though it was
tool-assisted.
No Long Linguine Meals were involved in the making of this patch.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38038>
Instead of doing selectively and with different supporting passes, just
run the complete set (special algebraic before and cleanup optimizations
after) at the end of brw_postprocess_nir_opts().
No changes to fossil-db on ICL, TGL, ACM and BMG.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35844>
Coverity notices that `nir_get_io_index_src_number` could return -1, and
that we use it to index an array. It cannot understand that -1 only
happens for unhandled enum values, but all of these are handled. Add an
assert to help it out.
CID: 1667234
Fixes: 37a9c5411f ("brw: serialize messages on Gfx12.x if required")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38007>
Coverity notices that if `util_last_bit()` returns 0, and we subtract 1,
then the unsigned will overflow before being converted. We could cast to
eliminate that error, but the entire optimization function would do
nothing if tex->required_params == 0 (the way that we would get here),
so let's just not do work if we know we don't need to *and* avoid this
overflow.
CID: 1667241
Fixes: efcba73b49 ("brw: switch to new sampler payload description scheme")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38009>
brw_prog_tcs_data::instances can be divided by vertices per threads on
earlier generations.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: a91e0e0d61 ("brw: add support for separate tessellation shader compilation")
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38036>
Apparently various tessellation parameters come specified from
TESS_EVAL stage in GLSL while they come from the TESS_CTRL stage in
HLSL.
We switch to store the tesselation params more like shader_info with 0
values for unspecified fields. That let's us merge it with a simple OR
with values from from tcs/tes and the resulting merge can be used for
state programming.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: a91e0e0d61 ("brw: add support for separate tessellation shader compilation")
Fixes: 50fd669294 ("anv: prep work for separate tessellation shaders")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37979>
lowering bitsize before lowering idiv is silly, since then it forces us
down the software int32 division path instead of the much faster
int8/int16 lowered path. Relevant CTS tests:
dEQP-VK.spirv_assembly.type.scalar.i16.div_comp,
dEQP-VK.spirv_assembly.type.scalar.i8.rem_comp,
Go from:
SIMD8 shader: 46 instructions. 1 loops. 4716 cycles. 0:0 spills:fills
SIMD8 shader: 1008 instructions. 0 loops. 3600 cycles. 0:0 spills:fills, 8 sends
to:
SIMD8 shader: 17 instructions. 1 loops. 2556 cycles. 0:0 spills:fills
SIMD8 shader: 464 instructions. 0 loops. 1394 cycles. 0:0 spills:fills, 8 sends
No stats change on fossil-db (which has very little int8/int16 and even
less integer division, apparently).
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37966>