This optimization doesn't work when the ray query index isn't uniform across
the subgroup, which is something the spec allows. While there are some smart
ways to fix this and still avoid unnecessary spilling, its not worth investing
the time until we find a realtime raytracing workload that actually needs to
use multiple live ray queries for something.
Fixes: 1f1de7eb ("anv,brw: Allow multiple ray queries without spilling to a shadow stack")
Acked-by: Sagar Ghuge <sagar.ghuge@intel.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39445>
This commit change the BVH layout a little so that we can load the BVH
offset as constant rather than reading from memory.
We have to force the instance leaves pointer at the end which gets used
in copy.comp shader.
Totals:
Instrs: 54798 -> 54728 (-0.13%)
Send messages: 3854 -> 3847 (-0.18%)
Cycle count: 1915106 -> 1913954 (-0.06%); split: -0.07%, +0.01%
Non SSA regs after NIR: 18594 -> 18575 (-0.10%)
Totals from 7 (7.37% of 95) affected shaders:
Instrs: 5532 -> 5462 (-1.27%)
Send messages: 367 -> 360 (-1.91%)
Cycle count: 132592 -> 131440 (-0.87%); split: -1.01%, +0.14%
Non SSA regs after NIR: 1989 -> 1970 (-0.96%)
PERCENTAGE DELTAS Shaders Instrs Send messages Cycle count Non SSA regs after NIR
q2rtx-rt-pipeline 95 -0.13% -0.18% -0.06% -0.10%
--------------------------------------------------------------------------------------
All affected 7 -1.27% -1.91% -0.87% -0.96%
--------------------------------------------------------------------------------------
Total 95 -0.13% -0.18% -0.06% -0.10%
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39106>
In software scoreboard (Gfx12+) use information from previous
instructions to trim out-of-order dependencies. For example, in
send g1, g2 ($1)
mov g3, g1 ($1.dst) // Depends on g1 (destination of $1)
mov g4, g2 ($1.src) // Depends on g2 (source of $1)
mov g5, g1 ($1.dst) // Depends on g1 (destination of $1)
only the first `mov` needs to be annotated, because the execution will
stall until that dependency is fulfilled, which in this case means the
`send` is done and `g1` was already written.
Note that while `$x.dst` implies `$x.src`, the reverse is not true, so
if the first `mov` did not exist, both second and third `mov` in the
example would have to keep their annotations.
This patch add resolution of implicit out-of-order dependencies that are
visible inside a block.
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3526>
There's agreement now these are helpful and widely supported. We can
always fallback to a custom vector class later if necessary.
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3526>
So that we can put the coarse_pixel_dispatch value available to NIR
lowering.
LNL internal fossildb changes:
Totals from 40 (0.01% of 490838) affected shaders:
Instrs: 33321 -> 33311 (-0.03%); split: -0.04%, +0.01%
Cycle count: 780136 -> 779936 (-0.03%); split: -0.03%, +0.00%
Max live registers: 5292 -> 5298 (+0.11%)
Non SSA regs after NIR: 26638 -> 26464 (-0.65%)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38996>
Makes a bunch of copy propagation and other passes work much better.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39382>
Not only is it questionable for code quality to not call nir_opt_algebraic_late
after nir_opt_algebraic, it also breaks correctness for late lowerings.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39180>
Allows a shader to have multiple ray queries without spilling them to a shadow
stack. Instead, the driver provides the shader with an array of multiple
RTDispatchGlobals structs to give each query its own dedicated stack.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38778>
Since the move to MEMORY_*_LOGICAL the result value was being ignored, so
change to use that.
Since the conversion to use new registers, some issues were introduced:
- Even with `has_64bit_int` ADD with 64-bit immediate value is not supported;
- `dst_high` was not being filled if there was no overflow;
- Only `dst_low` returned.
Found when writing some new code involving large block loads.
Fixes: b79e85a93f ("brw: always use new registers for load address increments")
Fixes: b55f77161d ("intel/brw: Switch to emitting MEMORY_*_LOGICAL opcodes")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39282>
Each group of 16 lanes inside a SIMD32 shader will load different globals.
In SIMD8/16 shaders, the divergence analysis will turn this load into
nir_load_global_constant_uniform_block_intel.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36181>
If it wasn't for the workaround, it wouldn't be necessary to track the
whether instructions are exec_all or not. The workaround affects
results when mixing a dep and inst with different exec_all.
Add the predicate so that, when the workaround is disabled, none of
the effects of having different exec_all will kick in, all them will
be considered `exec_all = true`.
This patch don't change any behavior, just adds the predicate.
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36659>
nr_params & params array are gone.
brw_ubo_range is not stored on the prog_data structure anymore (Anv
already stored a copy of that with its own additional information)
The backend now only deals with load_push_data_intel. load_uniform &
load_push_constant have to be lowered by the driver.
Pre Gfx12.5 platforms have to provide a subgroup_id_param to specify
where the subgroup_id value is located in the push constants.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38975>
Anv already manages this itself. This allows removing the logic from
the compiler.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38975>
Drivers can do all the lowering to push constants to find the only
value useful in that array (subgroup_id). Then drivers call into
brw_cs_fill_push_const_info() to get the cross/per thread constant
layout computed in the prog_data.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38975>
The current code walks the instructions, and when needed,
it will scan to find the next "end of scope" and sometimes
the next "end of block". It also has a separate patching
logic for HALTs.
The new code collects the necessary scope information up front,
then walks the instruction backwards, making avoiding the need
to scan for the end of scope. It will also walk only the
relevant instructions that were previously collected. It also
replaces the previous HALT-specific patching logic.
With this new change, many cases that were jumping to
intermediate HALTs, will now jump straight to the end of
scope (or the "end of the program" section). E.g. in
```
if
...
(...) HALT
...
(...) HALT
endif
```
both HALTs now will jump to the end of the scope, instead of the
first HALT jumping into the second one.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38914>
Most of instructions follow the basic formats (1, 2 and 3 src), so
consolidate their emission code in generator.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38878>
Move validation, noting that LRP only supports BRW_TYPE_F -- the
previous assert had DF because it also was used by MAD in the past.
With that change, ALU3F can be replaced by ALU3 for LRP.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38878>
When repctrl is used, the swizzle/chansel is ignored. Instead of setting
a swizzle that has all zeros and encode that, don't encode anything.
For context see e7598c5a62 ("intel/compiler: Set swizzle to BRW_SWIZZLE_XXXX
for scalar region").
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38878>
There is no users for that function, is_volatile is only used in
brw_opt_cse.cpp is_expression() but it access the information using brw_send_inst
struct.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39104>
We don't need one bit per bitsize per instruction if only one actually
matters in the end.
First step towards moving NIR in the direction of full float_controls2
only.
Also rename this from fp_fast_math, because that name implied that 0 is
the no fast math mode, while the opposite was the case.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39026>
Decode logic in Gfx12+ has become complex with the new types, so Caio
suggested that we move to the table like other gens.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39007>