mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-03 14:18:07 +02:00
brw: plug some holes in brw_wm_prog_data
Remove two unused fields, and move a lonely boolean a bit up to plug the remaining hole. Because I was looking around and it bothered me. Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38116>
This commit is contained in:
parent
b54cb5840c
commit
473119ab91
1 changed files with 5 additions and 8 deletions
|
|
@ -712,8 +712,11 @@ struct brw_wm_prog_data {
|
|||
bool has_side_effects;
|
||||
bool pulls_bary;
|
||||
|
||||
bool contains_flat_varying;
|
||||
bool contains_noperspective_varying;
|
||||
/**
|
||||
* Whether nonperspective interpolation modes are used by the
|
||||
* barycentric_interp_modes or fragment shader through interpolator messages.
|
||||
*/
|
||||
bool uses_nonperspective_interp_modes;
|
||||
|
||||
/** Fragment shader barycentrics
|
||||
*
|
||||
|
|
@ -788,12 +791,6 @@ struct brw_wm_prog_data {
|
|||
*/
|
||||
uint32_t barycentric_interp_modes;
|
||||
|
||||
/**
|
||||
* Whether nonperspective interpolation modes are used by the
|
||||
* barycentric_interp_modes or fragment shader through interpolator messages.
|
||||
*/
|
||||
bool uses_nonperspective_interp_modes;
|
||||
|
||||
/**
|
||||
* Mask of which FS inputs are marked flat by the shader source. This is
|
||||
* needed for setting up 3DSTATE_SF/SBE.
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue