Commit graph

219 commits

Author SHA1 Message Date
Caio Oliveira
9dfff2cb14 brw: Allow generating destination with stride 2 in 3-src instructions
Will be useful for testing BFloat16 in later patches.  No change
expected to the compiler itself.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33664>
2025-03-25 05:23:37 +00:00
Matt Turner
0a63d629fe intel/compiler: Use unreachable instead of assert(!"...")
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34014>
2025-03-13 20:11:10 +00:00
Kenneth Graunke
88309a9818 brw: Rename shared function enums for clarity
Our name for this enum was brw_message_target, but it's better known as
shared function ID or SFID.  Call it brw_sfid to make it easier to find.

Now that brw only supports Gfx9+, we don't particularly care whether
SFIDs were introduced on Gfx4, Gfx6, or Gfx7.5.  Also, the LSC SFIDs
were confusingly tagged "GFX12" but aren't available on Gfx12.0; they
were introduced with Alchemist/Meteorlake.

GFX6_SFID_DATAPORT_SAMPLER_CACHE in particular was confusing.  It sounds
like the SFID to use for the sampler on Gfx6+, however it has nothing to
do with the sampler at all.  BRW_SFID_SAMPLER remains the sampler SFID.
On Haswell, we ran out of messages on the main data cache data port, and
so they introduced two additional ones, for more messages.  The modern
Tigerlake PRMs simply call these DP_DC0, DP_DC1, and DP_DC2.  I think
the "sampler" name came from some idea about reorganizing messages that
never materialized (instead, the LSC came as a much larger cleanup).

Recently we've adopted the term "HDC" for the legacy data cluster, as
opposed to "LSC" for the modern Load/Store Cache.  To make clear which
SFIDs target the legacy HDC dataports, we use BRW_SFID_HDC0/1/2.

We were also citing the G45, Sandybridge, and Ivybridge PRMs for a
compiler that supports none of those platforms.  Cite modern docs.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33650>
2025-02-27 08:49:24 +00:00
Kenneth Graunke
ae60338142 brw: Lower MEMORY_FENCE and INTERLOCK in lower_logical_sends
We teach lower_logical_sends to lower these to SHADER_OPCODE_SEND
and drop all the corresponding generator and eu_emit code.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33297>
2025-02-08 01:07:22 +00:00
Kenneth Graunke
b9de19f917 brw: Eliminate the BTI source from MEMORY_FENCE/INTERLOCK opcodes
Memory fences do not refer to an element of a binding table.  Rather,
the reason we had "BTI" in these opcodes was to distinguish what in
modern terms are called UGM (untyped memory data cache) vs. SLM
(cross-thread shared local memory) fences.

Icelake and older platforms used the "data cache" SFID for both
purposes, distinguishing them by having a special binding table
index, 254, meaning "this is actually SLM access".  This is where
the notion that fences had BTIs came in.  (In fact, prior to Icelake,
separate SLM fences were not a thing, so BTI wasn't used there either.)

To avoid confusion about BTI being involved, we choose a simpler lie: we
have Icelake SLM fences target GFX12_SFID_SLM (like modern platforms
would), even though it didn't really exist back then.  Later lowering
code sets it back to the correct Data Cache SFID with magic SLM binding
table index.  This eliminates BTI everywhere and an unnecessary source.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33297>
2025-02-08 01:07:22 +00:00
Kenneth Graunke
43d0ac9eb4 brw: Change destination of memory fences to UD type
For some reason, we were using UW type for the destination of memory
fences at the generator level, while in the IR we selected UD.

There are some comments in the documentation for the message about it
writing the notification register to the destination, which is 32-bit.
Prior to Xe2, bits 31:16 were Reserved/MBZ.  But on Xe2, all 32 bits
are populated with actual data.

I don't know whether this will fix anything in practice, but it seems
like a better plan to use UD.  Often we used UW types to avoid having
the destination region of sends span too many registers, but we're in
SIMD1 here, so it shouldn't matter.

Acked-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33297>
2025-02-08 01:07:22 +00:00
Caio Oliveira
2fca22347c intel/brw: Plumb through generator whether SEND is gather variant
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <None>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32410>
2025-01-30 04:43:58 +00:00
Francisco Jerez
ca1636d457 intel/brw/xe3: Define XE3_MAX_GRF.
Gfx30 supports up to 256 (512b) GRFs which requires a max GRF define
of 512 in REG_SIZE units.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Matt Turner
ab037b5daf brw: Pass brw_codegen to next_offset
In the next commit we will use this to assert that we are not reading
past the end of `p->store`.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33101>
2025-01-21 22:58:55 +00:00
Lionel Landwerlin
8ac7802ac8 brw: move final send lowering up into the IR
Because we do emit the final send message form in code generation, a
lot of emissions look like this :

  add(8)  vgrf0,    u0, 0x100
  mov(1)   a0.1, vgrf0          # emitted by the generator
  send(8)   ...,  a0.1

By moving address register manipulation in the IR, we can get this
down to :

  add(1)  a0.1,   u0, 0x100
  send(8)  ..., a0.1

This reduce register pressure around some send messages by 1 vgrf.

All lost shaders in the below results are fragment SIMD32, due to the
throughput estimator. If turned off, we loose no SIMD32 shaders with
this change.

DG2 results:

  Assassin's Creed Valhalla:
  Totals from 2044 (96.87% of 2110) affected shaders:
  Instrs: 852879 -> 832044 (-2.44%); split: -2.45%, +0.00%
  Subgroup size: 23832 -> 23824 (-0.03%)
  Cycle count: 53345742 -> 52144277 (-2.25%); split: -5.08%, +2.82%
  Spill count: 729 -> 554 (-24.01%); split: -28.40%, +4.39%
  Fill count: 2005 -> 1256 (-37.36%)
  Scratch Memory Size: 25600 -> 19456 (-24.00%); split: -32.00%, +8.00%
  Max live registers: 116765 -> 115058 (-1.46%)
  Max dispatch width: 19152 -> 18872 (-1.46%); split: +0.21%, -1.67%

  Cyberpunk 2077:
  Totals from 1181 (93.43% of 1264) affected shaders:
  Instrs: 667192 -> 663615 (-0.54%); split: -0.55%, +0.01%
  Subgroup size: 13016 -> 13032 (+0.12%)
  Cycle count: 17383539 -> 17986073 (+3.47%); split: -0.93%, +4.39%
  Spill count: 12 -> 8 (-33.33%)
  Fill count: 9 -> 6 (-33.33%)

  Dota2:
  Totals from 173 (11.59% of 1493) affected shaders:
  Cycle count: 274403 -> 280817 (+2.34%); split: -0.01%, +2.34%
  Max live registers: 5787 -> 5779 (-0.14%)
  Max dispatch width: 1344 -> 1152 (-14.29%)

  Hitman3:
  Totals from 5072 (95.39% of 5317) affected shaders:
  Instrs: 2879952 -> 2841804 (-1.32%); split: -1.32%, +0.00%
  Cycle count: 153208505 -> 165860401 (+8.26%); split: -2.22%, +10.48%
  Spill count: 3942 -> 3200 (-18.82%)
  Fill count: 10158 -> 8846 (-12.92%)
  Scratch Memory Size: 257024 -> 223232 (-13.15%)
  Max live registers: 328467 -> 324631 (-1.17%)
  Max dispatch width: 43928 -> 42768 (-2.64%); split: +0.09%, -2.73%

  Fortnite:
  Totals from 360 (4.82% of 7472) affected shaders:
  Instrs: 778068 -> 777925 (-0.02%)
  Subgroup size: 3128 -> 3136 (+0.26%)
  Cycle count: 38684183 -> 38734579 (+0.13%); split: -0.06%, +0.19%
  Max live registers: 50689 -> 50658 (-0.06%)

  Hogwarts Legacy:
  Totals from 1376 (84.00% of 1638) affected shaders:
  Instrs: 758810 -> 749727 (-1.20%); split: -1.23%, +0.03%
  Cycle count: 27778983 -> 28805469 (+3.70%); split: -1.42%, +5.12%
  Spill count: 2475 -> 2299 (-7.11%); split: -7.47%, +0.36%
  Fill count: 2677 -> 2445 (-8.67%); split: -9.90%, +1.23%
  Scratch Memory Size: 99328 -> 89088 (-10.31%)
  Max live registers: 84969 -> 84671 (-0.35%); split: -0.58%, +0.23%
  Max dispatch width: 11848 -> 11920 (+0.61%)

  Metro Exodus:
  Totals from 92 (0.21% of 43072) affected shaders:
  Instrs: 262995 -> 262968 (-0.01%)
  Cycle count: 13818007 -> 13851266 (+0.24%); split: -0.01%, +0.25%
  Max live registers: 11152 -> 11140 (-0.11%)

  Red Dead Redemption 2 :
  Totals from 451 (7.71% of 5847) affected shaders:
  Instrs: 754178 -> 753811 (-0.05%); split: -0.05%, +0.00%
  Cycle count: 3484078523 -> 3484111965 (+0.00%); split: -0.00%, +0.00%
  Max live registers: 42294 -> 42185 (-0.26%)

  Spiderman Remastered:
  Totals from 6820 (98.02% of 6958) affected shaders:
  Instrs: 6921500 -> 6747933 (-2.51%); split: -4.16%, +1.65%
  Cycle count: 234400692460 -> 236846720707 (+1.04%); split: -0.20%, +1.25%
  Spill count: 72971 -> 72622 (-0.48%); split: -8.08%, +7.61%
  Fill count: 212921 -> 198483 (-6.78%); split: -12.37%, +5.58%
  Scratch Memory Size: 3491840 -> 3410944 (-2.32%); split: -12.05%, +9.74%
  Max live registers: 493149 -> 487458 (-1.15%)
  Max dispatch width: 56936 -> 56856 (-0.14%); split: +0.06%, -0.20%

  Strange Brigade:
  Totals from 3769 (91.21% of 4132) affected shaders:
  Instrs: 1354476 -> 1321474 (-2.44%)
  Cycle count: 25351530 -> 25339190 (-0.05%); split: -1.64%, +1.59%
  Max live registers: 199057 -> 193656 (-2.71%)
  Max dispatch width: 30272 -> 30240 (-0.11%)

  Witcher 3:
  Totals from 25 (2.40% of 1041) affected shaders:
  Instrs: 24621 -> 24606 (-0.06%)
  Cycle count: 2218793 -> 2217503 (-0.06%); split: -0.11%, +0.05%
  Max live registers: 1963 -> 1955 (-0.41%)

LNL results:

  Assassin's Creed Valhalla:
  Totals from 1928 (98.02% of 1967) affected shaders:
  Instrs: 856107 -> 835756 (-2.38%); split: -2.48%, +0.11%
  Subgroup size: 41264 -> 41280 (+0.04%)
  Cycle count: 64606590 -> 62371700 (-3.46%); split: -5.57%, +2.11%
  Spill count: 915 -> 669 (-26.89%); split: -32.79%, +5.90%
  Fill count: 2414 -> 1617 (-33.02%); split: -36.62%, +3.60%
  Scratch Memory Size: 62464 -> 44032 (-29.51%); split: -36.07%, +6.56%
  Max live registers: 205483 -> 202192 (-1.60%)

  Cyberpunk 2077:
  Totals from 1177 (96.40% of 1221) affected shaders:
  Instrs: 682237 -> 678931 (-0.48%); split: -0.51%, +0.03%
  Subgroup size: 24912 -> 24944 (+0.13%)
  Cycle count: 24355928 -> 25089292 (+3.01%); split: -0.80%, +3.81%
  Spill count: 8 -> 3 (-62.50%)
  Fill count: 6 -> 3 (-50.00%)
  Max live registers: 126922 -> 125472 (-1.14%)

  Dota2:
  Totals from 428 (32.47% of 1318) affected shaders:
  Instrs: 89355 -> 89740 (+0.43%)
  Cycle count: 1152412 -> 1152706 (+0.03%); split: -0.52%, +0.55%
  Max live registers: 32863 -> 32847 (-0.05%)

  Fortnite:
  Totals from 5354 (81.72% of 6552) affected shaders:
  Instrs: 4135059 -> 4239015 (+2.51%); split: -0.01%, +2.53%
  Cycle count: 132557506 -> 132427302 (-0.10%); split: -0.75%, +0.65%
  Spill count: 7144 -> 7234 (+1.26%); split: -0.46%, +1.72%
  Fill count: 12086 -> 12403 (+2.62%); split: -0.73%, +3.35%
  Scratch Memory Size: 600064 -> 604160 (+0.68%); split: -1.02%, +1.71%

  Hitman3:
  Totals from 4912 (97.09% of 5059) affected shaders:
  Instrs: 2952124 -> 2916824 (-1.20%); split: -1.20%, +0.00%
  Cycle count: 179985656 -> 189175250 (+5.11%); split: -2.44%, +7.55%
  Spill count: 3739 -> 3136 (-16.13%)
  Fill count: 10657 -> 9564 (-10.26%)
  Scratch Memory Size: 373760 -> 318464 (-14.79%)
  Max live registers: 597566 -> 589460 (-1.36%)

  Hogwarts Legacy:
  Totals from 1471 (96.33% of 1527) affected shaders:
  Instrs: 748749 -> 766214 (+2.33%); split: -0.71%, +3.05%
  Cycle count: 33301528 -> 34426308 (+3.38%); split: -1.30%, +4.68%
  Spill count: 3278 -> 3070 (-6.35%); split: -8.30%, +1.95%
  Fill count: 4553 -> 4097 (-10.02%); split: -10.85%, +0.83%
  Scratch Memory Size: 251904 -> 217088 (-13.82%)
  Max live registers: 168911 -> 168106 (-0.48%); split: -0.59%, +0.12%

  Metro Exodus:
  Totals from 18356 (49.81% of 36854) affected shaders:
  Instrs: 7559386 -> 7621591 (+0.82%); split: -0.01%, +0.83%
  Cycle count: 195240612 -> 196455186 (+0.62%); split: -1.22%, +1.84%
  Spill count: 595 -> 546 (-8.24%)
  Fill count: 1604 -> 1408 (-12.22%)
  Max live registers: 2086937 -> 2086933 (-0.00%)

  Red Dead Redemption 2:
  Totals from 4171 (79.31% of 5259) affected shaders:
  Instrs: 2619392 -> 2719587 (+3.83%); split: -0.00%, +3.83%
  Subgroup size: 86416 -> 86432 (+0.02%)
  Cycle count: 8542836160 -> 8531976886 (-0.13%); split: -0.65%, +0.53%
  Fill count: 12949 -> 12970 (+0.16%); split: -0.43%, +0.59%
  Scratch Memory Size: 401408 -> 385024 (-4.08%)

  Spiderman Remastered:
  Totals from 6639 (98.94% of 6710) affected shaders:
  Instrs: 6877980 -> 6800592 (-1.13%); split: -3.11%, +1.98%
  Cycle count: 282183352210 -> 282100051824 (-0.03%); split: -0.62%, +0.59%
  Spill count: 63147 -> 64218 (+1.70%); split: -7.12%, +8.82%
  Fill count: 184931 -> 175591 (-5.05%); split: -10.81%, +5.76%
  Scratch Memory Size: 5318656 -> 5970944 (+12.26%); split: -5.91%, +18.17%
  Max live registers: 918240 -> 906604 (-1.27%)

  Strange Brigade:
  Totals from 3675 (92.24% of 3984) affected shaders:
  Instrs: 1462231 -> 1429345 (-2.25%); split: -2.25%, +0.00%
  Cycle count: 37404050 -> 37345292 (-0.16%); split: -1.25%, +1.09%
  Max live registers: 361849 -> 351265 (-2.92%)

  Witcher 3:
  Totals from 13 (46.43% of 28) affected shaders:
  Instrs: 593 -> 660 (+11.30%)
  Cycle count: 28302 -> 28714 (+1.46%)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28199>
2025-01-11 08:41:42 +00:00
Lionel Landwerlin
9b73a73a6e brw: use phys_nr() more in generation
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28199>
2025-01-11 08:41:42 +00:00
Lionel Landwerlin
b110b06447 brw: introduce a new register type for the address register
We want to reuse the brw::nr field as a virtual address register
identifer. So we can't use brw::file=ARF brw::nr=ADDRESS.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28199>
2025-01-11 08:41:42 +00:00
Caio Oliveira
e1aebf8a0c intel/brw: Remove 'fs' prefix from passes and related functions
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32813>
2025-01-02 18:11:05 +00:00
Caio Oliveira
228aba779f intel/brw: Rename brw_inst_* helpers to brw_eu_inst_*
Acked-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32643>
2024-12-30 17:16:15 +00:00
Caio Oliveira
3031b22a8a intel/brw: Rename brw_inst_bits/set_bits to brw_eu_inst_bits/set_bits
Acked-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32643>
2024-12-30 17:16:15 +00:00
Caio Oliveira
3c3f4a1235 intel/brw: Rename brw_inst to brw_eu_inst
Free the old name for the BRW IR instruction.

Acked-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32643>
2024-12-30 17:16:15 +00:00
Ian Romanick
59f66b4150 brw/emit: Allow scalar sources to HF math instructions on Xe2
v2: Add a comment explaining the context of the workaround. Suggested by
Ken.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29884>
2024-12-24 18:09:58 -08:00
Ian Romanick
b4d472cd67 brw/emit: Fix BROADCAST when value is uniform and index is immediate
Fixes: c74511f5dc ("i965: Introduce the BROADCAST pseudo-opcode.")
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Tried-to-help-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32668>
2024-12-17 21:57:26 +00:00
Caio Oliveira
f8c7348468 intel/brw: Add assembly support for ARF scalar register
And the SEND gather variant that uses a scalar register as its only
source.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32236>
2024-12-13 02:18:15 +00:00
Caio Oliveira
7acd84da51 intel/brw: Consider if SEND is gather variant when setting ex_desc
SEND instructions of gather variant will use the upcoming ARF scalar
register.  They use only Src0 and reuse the bits of Src1.Length (part of
ex_desc).  Src1.Length is (implicitly) defined as 0.

Adapt the helper functions to take the new variant into account when
manipulating ex_desc.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32236>
2024-12-13 02:18:15 +00:00
Ian Romanick
c52ce6157f brw/emit: Fix typo in recently added ADD3 assertion
The current assertion fails as soon as a MAD with src0 and src2 being
immediate is detected.

The assertion was supposted to catch, "If it's ADD3, only one of src0
and src2 can be immediate." The detect this, the opcode test should have
been !=.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Fixes: c1c09e3c4a ("brw/emit: Add correct 3-source instruction assertions for each platform")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32436>
2024-12-13 01:24:26 +00:00
Ian Romanick
c1c09e3c4a brw/emit: Add correct 3-source instruction assertions for each platform
Specifically, allow two immediate sources for BFE on Gfx12+. I stumbled
on this while trying some stuff with !31852.

v2: Don't be lazy. Add proper assertions for all the things on all the
platforms. Based on a suggestion by Ken.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Fixes: 7bed11fbde ("intel/brw: Allow immediates in the BFE instruction on Gfx12+")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31858>
2024-11-08 16:48:57 +00:00
Kenneth Graunke
d949d47f09 brw/emit: Fix align16 3src subregister encodings for HF types
Prior to Cherryview, align16 3src instruction sources had to have their
subregister number be DWord-aligned.  Cherryview added a discontiguous
bit in the encoding to represent bit 1 of the subregister number.  This
allows us to use packed HF sources.

Update the ISA encoding helpers to properly handle bit 1.  While we're
at it, make them take a full subregister number and adjust accordingly,
rather than making the callers divide or multiply by some alignment.

Note that the destination subregister must still be DWord aligned, so
HF destinations must be strided.

Thanks to Ian Romanick for discovering that we were botching this.

BSpec: 12054, 12081

v2 (idr): Fix ordering of high and low bit parameters to brw_inst_bits.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Tested-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31834>
2024-10-25 20:31:44 +00:00
Lionel Landwerlin
e97b968aeb brw: add a comment what Gfx12.5 URB fences
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30849>
2024-08-27 13:38:14 +00:00
Caio Oliveira
31dfb04fd3 intel/brw: Remove long register file names
The long names were originally meant to map to the HW encoding but
nowadays the actual encoding values depend on gfx version, whether
instruction is 3src, etc.

Suggested by Ken.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30704>
2024-08-25 22:08:14 +00:00
Caio Oliveira
e7179232c9 intel/brw: Move encoding of Gfx11 3-src inside the inst helpers
Create specific helper for register file encoding and handle it there.
Use ad-hoc structs to let the macro take optional named arguments.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30704>
2024-08-25 22:08:14 +00:00
Kenneth Graunke
89f9a6e10b intel/brw: Pass opcode to brw_swsb_encode/decode
We're going to need to handle encoding/decoding differently for DPAS vs.
SEND/SENDC vs. other instructions.  Pass the opcode so we can figure out
the encodings for each type of instruction.

Backport-to: 24.2
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30705>
2024-08-20 19:09:37 +00:00
Francisco Jerez
c1feccdd90 intel/fs/gfx20+: Fix surface state address on extended descriptors for NIR scratch intrinsics.
The r0.5 thread payload register contains Surface State Offset bits
[27:6] as bits [31:10], so we need to shift the register right by 4 in
order to get the surface state offset expected in ExBSO mode, which is
the only extended descriptor encoding supported by the UGM shared
function for SS addressing on Xe2+.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29543>
2024-06-21 01:49:43 +00:00
Caio Oliveira
f982d2bb79 intel/brw: Fix typo in DPAS emission code
The enums were mixed up.  Code was working because they were being
used only for their numerical values.

Fixes: e666872c75 ("intel/compiler: Initial bits for DPAS instruction")
Acked-by: Iván Briano <ivan.briano@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29762>
2024-06-18 18:25:21 +00:00
Francisco Jerez
8f798cc911 intel/brw/xe2+: Fix indirect extended descriptor setup for scratch space.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28283>
2024-05-15 17:16:51 +00:00
Rohan Garg
7668de019b intel/eu/xe2+: Fix src1 length bits of SEND instruction with UGM target.
Rework:
 * Francisco Jerez: Specify the src1 length value in the correct
   units. Don't break earlier platforms.

Signed-off-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28283>
2024-05-15 17:16:51 +00:00
Lionel Landwerlin
ecbec25e84 intel/nir: add reloc delta to load_reloc_const_intel intrinsic
We'll use the delta for an upcoming internal printf mechanism, where
the PARAM_IDX will be the base printf reloc identifier and the BASE
will be the string id.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25814>
2024-05-15 13:13:38 +00:00
Kenneth Graunke
545bb8fb6f intel/brw: Replace type_sz and brw_reg_type_to_size with brw_type_size_*
Both of these helpers do the same thing.  We now have brw_type_size_bits
and brw_type_size_bytes and can use whichever makes sense in that place.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28847>
2024-04-25 11:41:48 +00:00
Kenneth Graunke
c22f44ff07 intel/brw: Replace brw_reg_type_from_bit_size by brw_type_with_size
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28847>
2024-04-25 11:41:48 +00:00
Kenneth Graunke
007d891239 intel/brw: Use newer brw_type_is_* shorter names
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28847>
2024-04-25 11:41:48 +00:00
Kenneth Graunke
873fcdff38 intel/brw: Stop using long BRW_REGISTER_TYPE enum names
s/BRW_REGISTER_TYPE/BRW_TYPE/g

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28847>
2024-04-25 11:41:48 +00:00
Kenneth Graunke
c45e235df5 intel/brw: Drop NF type support
Icelake removed the PLN instruction for interpolating fragment shader
inputs, instead adding a special "Native Float" (NF) data type which
was a 66-bit floating point data type that could only be used with the
accumulator.  On Tigerlake, they dropped NF support in favor of just
doing the interpolation with MAD instructions.

We stopped using NF years ago (commit 9ea90aae1e),
instead just using the fs_visitor::lower_linterp() pass to emit MADs.

Since this existed only for a short time, and had very limited utility,
we drop it from the compiler.  One downside is that we can no longer
disassemble Icelake shaders containing NF types properly, but I doubt
anyone really minds.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28847>
2024-04-25 11:41:48 +00:00
Kenneth Graunke
12b0e03bd2 intel/brw: Use SHADER_OPCODE_SEND for coherent framebuffer reads
We already have a logical opcode and lower to what is basically a send
instruction.  We just weren't using SHADER_OPCODE_SEND, instead having
extra redundant infrastructure for no real gain.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28705>
2024-04-16 02:14:49 +00:00
Kenneth Graunke
f29a56a4ac intel/brw: Delete if_depth_in_loop
This was only used prior to Sandybridge.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28705>
2024-04-16 02:14:49 +00:00
Kenneth Graunke
bd6a430c94 intel/brw: Drop gfx7 scratch message setup code
Nothing uses this.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28705>
2024-04-16 02:14:49 +00:00
Kenneth Graunke
9e0d0190ea intel/brw: Drop align16 support in brw_broadcast()
align16 support is only used on Gen9 for 3-source instructions, quad
swizzling, and dPdy calculations.  We don't need it for broadcast.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28458>
2024-04-02 00:00:59 +00:00
Kenneth Graunke
a520c976a5 intel/brw: Drop dead CHV checks.
This compiler no longer supports Cherryview.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28458>
2024-04-02 00:00:59 +00:00
Kenneth Graunke
1d9e2b761a intel/brw: Update comments for indirect MOV splitting
brw_broadcast and generate_mov_indirect both had similar comments, both
with typos ("insead").  One still referred to IVB bugs, while the other
dropped that during the compiler split.  The one that dropped the
comment mentioned "both of these" issues, while citing only one issue;
there was in fact a third issue (no-Q/UQ) that wasn't mentioned in
either comment.  One also had some bad grammar in the comments.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28458>
2024-04-02 00:00:59 +00:00
Ian Romanick
5e9c01dfe4 intel/brw/xe2+: Use phys_nr and phys_subnr in DPAS encoding
Suggested-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28404>
2024-03-29 21:12:32 +00:00
Ian Romanick
66dc6e07f5 intel/brw: Fix handling of accumulator register numbers
Folks, there's more than one accumulator. In general, when the
register file is ARF, the upper 4 bits of the register number specify
which ARF, and the lower 4 bits specify which one of that ARF. This
can be further partitioned by the subregister number.

This is already mostly handled correctly for flags register, but lots
of places wanted to check the register number for equality with
BRW_ARF_ACCUMULATOR. If acc1 is ever specified, that won't work.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28281>
2024-03-21 15:12:54 -07:00
Lionel Landwerlin
b7719a9ed8 intel/fs: remove some unused send helpers
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28152>
2024-03-13 14:37:48 +00:00
Caio Oliveira
803a1a5ada intel/brw: Remove automatic_exec_sizes
As Ken describes: "This was only used by legacy SF/Clip/FFGS programs."

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27691>
2024-02-28 05:45:39 +00:00
Caio Oliveira
8f3c52c1da intel/brw: Remove MRF type
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27691>
2024-02-28 05:45:39 +00:00
Caio Oliveira
5c93a0e125 intel/brw: Remove Gfx8- remaining opcodes
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27691>
2024-02-28 05:45:39 +00:00
Caio Oliveira
ccece38623 intel/brw: Remove Gfx8- specific EU inst helpers
The "generic" macros will be handled in a separate patch.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27691>
2024-02-28 05:45:38 +00:00