Sources decorated with source modifiers, immediates, or particular
stride combinations may not be directly usable as SEND operands. We
have to resolve them to an ordinary VGRF first.
Most opcodes do this as part of broader payload construction, but these
send directly because the messages are very simple.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34040>
The is_send() helper is just a wrapper around inst->is_send_from_grf()
now, so we can combine the two. Trim the name from is_send_from_grf()
to is_send(), as it's shorter, and also matches is_math().
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34040>
We used to have inst->mlen set on various virtual opcodes, but these
days the only instructions that should have inst->mlen set are
SHADER_OPCODE_SEND and SHADER_OPCODE_SEND_GATHER, which are already
covered in inst->is_send_from_grf(). So we don't need to check for mlen
specifically.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34040>
Explicitly list FS_OPCODE_INTERPOLATE_AT_* as allowed, as they were
already allowed by the default case. Interlock, memory fence, and
barrier were disallowed and remain so. Uniform pull constant load
was allowed and remains so. SHADER_OPCODE_SEND and SEND_GATHER get
explicit handling.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34040>
Every case but SHADER_OPCODE_SEND and SHADER_OPCODE_BARRIER will be
lowered to SEND before register allocation happens. And the barrier
send has a null destination, so the restriction doesn't apply.
Note that this hack is for Gfx9 only, so we don't need to worry about
Xe3's SHADER_OPCODE_SEND_GATHER feature.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34040>
We used to have other opcodes as well, but we've since transitioned
entirely to logical send lowering prior to register allocation.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34040>
A number of places emit monolithic sends, where the second payload is
empty. Some places were using a BAD_FILE register, while others were
specifying the hardware ARF null register. Switch to BAD_FILE for
consistency - this is usually what we do for "source isn't present".
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34040>
A bunch of fields are fixed and other depends on what stages are
bound.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36665>
This instruction has a bunch of fixed fields and the rest depends on
the shader stages enabled. With the pipeline object going away, we
can't keep this on the pipeline.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36665>
Using 3DSTATE_SBE_SWIZ for providing the implicit PrimitiveID value
(when not written by the previous stage) seems to be the legacy way of
doing things on Gfx7 and prior.
On Gfx8+ we got this new
3DSTATE_SBE::PrimitiveIDOverrideAttributeSelect to get the HW to write
the value wherever we want.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36665>
The pipeline object going away, we won't have a place to keep this. We
can make the diff/emission efficient enough that it won't matter much.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36665>
The vulkan runtime doesn´t store this parameter in the dynamic state
(since it's not a dynamic state). Just capture it at compile time and
leave on the wm_prog_data.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36665>
Right now we're just printing 0 values
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 8966088cc5 ("anv: store gfx/compute bound shaders on command buffer state")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36663>
16x MSAA isn't supported at all on certain Xe3 variants, and on its way
out on the rest. Most vendors choose not to support it, and many apps
offer more modern multisampling and upscaling techniques these days.
Only 2/4/8x are supported going forward.
Cc: mesa-stable
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36592>
It's not only for GL, change to a generic name.
Use command:
find . -type f -not -path '*/.git/*' -exec sed -i 's/\bgl_shader_stage\b/mesa_shader_stage/g' {} +
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36569>
These are identical, pull them into a helper so we only have one place
to fix bugs.
(Marked fixes because the next two patches depend on the refactor.)
Fixes: ec2e8bc33f ("intel/compiler: Avoid copy propagating large registers into EOT messages")
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36577>
Setting variable names currently always uses ralloc, but the new
nir_variable_* helpers will mostly eliminate ralloc/malloc in a later
commit.
This just updates all places that touch nir_variable names to use the new
helpers.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36538>
In CAVLC mode, slice header doesn't need to be aligned. Instead
encoder needs exact bits written in the slice header in order to
set the offset correctly.
This fixes encoding with entropy_coding_mode_flag false.
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36152>
Signed-off-by: Ritesh Raj Sarraf <ritesh.sarraf@collabora.com>
ci: Downgrade to Linux 6.14 for venus-lavapipe jobs
In Linux 6.16 (and possibly 6.15 as well), the virtio gfx device
initialization seems to have regressed, resulting in device initialization
failure.
```
deqp-runner 0.20.3
+ deqp-runner suite --suite /builds/RickXy/mesa/install/deqp-venus.toml --output /builds/RickXy/mesa/results --skips /builds/RickXy/mesa/install/all-skips.txt /builds/RickXy/mesa/install/venus-skips.txt --flakes /builds/RickXy/mesa/install/venus-flakes.txt --testlog-to-xml /deqp-tools/testlog-to-xml --fraction-start 1 --fraction 60 --jobs 16 --baseline /builds/RickXy/mesa/install/venus-fails.txt
Error: Failed to invoke dEQP for dEQP-VK.info.device:
stdout:
Writing test log into /builds/RickXy/mesa/results/dEQP-VK.info.device
dEQP Core 3299a07b86cf0b15f86d1a441e323e515b15f255 (0x3299a07b) starting..
target implementation = 'Default'
stderr:
MESA-VIRTIO: debug: one of required kernel params (4 or 9) is missing
FATAL ERROR: vk.enumeratePhysicalDevices(instance, &numDevices, nullptr): VK_ERROR_INITIALIZATION_FAILED at vkQueryUtil.cpp:83
```
Signed-off-by: Ritesh Raj Sarraf <ritesh.sarraf@collabora.com>
ci: Drop the test from the fail list
It is reported to pass with Linux 6.16
```
Unexpected results:
07:33:07.167: KHR-GL46.sparse_texture2_tests.UncommittedRegionsAccess_texture_cube_map_r32i,Crash
07:33:07.167: spec@!opengl 1.1@streaming-texture-leak,UnexpectedImprovement(Pass)
```
Signed-off-by: Ritesh Raj Sarraf <ritesh.sarraf@collabora.com>
ci: Update zink-avn-adl flakes list
Signed-off-by: Ritesh Raj Sarraf <ritesh.sarraf@collabora.com>
ci: Add flake to zink-anv-adl skip list
Signed-off-by: Ritesh Raj Sarraf <ritesh.sarraf@collabora.com>
ci: Add api@clgetdeviceinfo to Intel fails list
This api call is failing for Intel as well, like many of the other
types.
Signed-off-by: Ritesh Raj Sarraf <ritesh.sarraf@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36493>