all: rename gl_shader_stage_name to mesa_shader_stage_name

Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36569>
This commit is contained in:
Qiang Yu 2025-08-05 17:06:02 +08:00
parent e0397b1ee0
commit c135ed1eb9
22 changed files with 25 additions and 25 deletions

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@ -2333,7 +2333,7 @@ vir_get_stage_name(struct v3d_compile *c)
else if (c->gs_key && c->gs_key->is_coord)
return "MESA_SHADER_GEOMETRY_BIN";
else
return gl_shader_stage_name(c->s->info.stage);
return mesa_shader_stage_name(c->s->info.stage);
}
static inline uint32_t

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@ -444,7 +444,7 @@ broadcom_shader_stage_name(enum broadcom_shader_stage stage)
case BROADCOM_SHADER_GEOMETRY_BIN:
return "MESA_SHADER_GEOMETRY_BIN";
default:
return gl_shader_stage_name(broadcom_shader_stage_to_gl(stage));
return mesa_shader_stage_name(broadcom_shader_stage_to_gl(stage));
}
}

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@ -2637,7 +2637,7 @@ print_nz_bool(FILE *fp, const char *label, bool value)
static void
print_shader_info(const struct shader_info *info, FILE *fp)
{
fprintf(fp, "shader: %s\n", gl_shader_stage_name(info->stage));
fprintf(fp, "shader: %s\n", mesa_shader_stage_name(info->stage));
if (memcmp(info->source_blake3, &(blake3_hash){ 0 }, sizeof(info->source_blake3))) {
fprintf(fp, "source_blake3: {");
@ -2662,9 +2662,9 @@ print_shader_info(const struct shader_info *info, FILE *fp)
}
if (info->prev_stage != MESA_SHADER_NONE)
fprintf(fp, "prev_stage: %s\n", gl_shader_stage_name(info->prev_stage));
fprintf(fp, "prev_stage: %s\n", mesa_shader_stage_name(info->prev_stage));
if (info->next_stage != MESA_SHADER_NONE)
fprintf(fp, "next_stage: %s\n", gl_shader_stage_name(info->next_stage));
fprintf(fp, "next_stage: %s\n", mesa_shader_stage_name(info->next_stage));
print_nz_unsigned(fp, "num_textures", info->num_textures);
print_nz_unsigned(fp, "num_ubos", info->num_ubos);

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@ -34,7 +34,7 @@
#define NAME(val) ((((val) < ARRAY_SIZE(names)) && names[(val)]) ? names[(val)] : "UNKNOWN")
const char *
gl_shader_stage_name(mesa_shader_stage stage)
mesa_shader_stage_name(mesa_shader_stage stage)
{
static const char *names[] = {
ENUM(MESA_SHADER_VERTEX),

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@ -142,7 +142,7 @@ mesa_shader_stage_can_set_fragment_shading_rate(mesa_shader_stage stage)
typedef short gl_state_index16; /* see enum gl_state_index */
const char *gl_shader_stage_name(mesa_shader_stage stage);
const char *mesa_shader_stage_name(mesa_shader_stage stage);
/**
* Translate a mesa_shader_stage to a short shader stage name for debug

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@ -48,7 +48,7 @@ extern "C" {
static inline const char *
tr_util_mesa_shader_stage_name(mesa_shader_stage stage)
{
return gl_shader_stage_name(stage);
return mesa_shader_stage_name(stage);
}

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@ -951,7 +951,7 @@ crocus_setup_binding_table(const struct intel_device_info *devinfo,
bt->size_bytes = next * 4;
if (INTEL_DEBUG(DEBUG_BT)) {
crocus_print_binding_table(stderr, gl_shader_stage_name(info->stage), bt);
crocus_print_binding_table(stderr, mesa_shader_stage_name(info->stage), bt);
}
/* Apply the binding table indices. The backend compiler is not expected

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@ -1519,7 +1519,7 @@ iris_setup_binding_table(const struct intel_device_info *devinfo,
bt->size_bytes = next * 4;
if (INTEL_DEBUG(DEBUG_BT)) {
iris_print_binding_table(stderr, gl_shader_stage_name(info->stage), bt);
iris_print_binding_table(stderr, mesa_shader_stage_name(info->stage), bt);
}
/* Apply the binding table indices. The backend compiler is not expected

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@ -425,7 +425,7 @@ static void gpir_print_shader_db(struct nir_shader *nir, gpir_compiler *comp,
char *shaderdb;
ASSERTED int ret = asprintf(&shaderdb,
"%s shader: %d inst, %d loops, %d:%d spills:fills\n",
gl_shader_stage_name(info->stage),
mesa_shader_stage_name(info->stage),
comp->num_instr,
comp->num_loops,
comp->num_spills,

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@ -964,7 +964,7 @@ static void ppir_print_shader_db(struct nir_shader *nir, ppir_compiler *comp,
char *shaderdb;
ASSERTED int ret = asprintf(&shaderdb,
"%s shader: %d inst, %d loops, %d:%d spills:fills\n",
gl_shader_stage_name(info->stage),
mesa_shader_stage_name(info->stage),
comp->cur_instr_index,
comp->num_loops,
comp->num_spills,

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@ -225,7 +225,7 @@ panfrost_shader_compile(struct panfrost_screen *screen, const nir_shader *ir,
screen->vtbl.compile_shader(s, &inputs, &out->binary, &out->info);
pan_stats_util_debug(dbg, gl_shader_stage_name(s->info.stage),
pan_stats_util_debug(dbg, mesa_shader_stage_name(s->info.stage),
&out->info.stats);
if (s->info.stage == MESA_SHADER_VERTEX && out->info.vs.idvs) {

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@ -3393,7 +3393,7 @@ static void si_init_shader_selector_async(void *job, void *gdata, int thread_ind
mesa_loge("can't compile a main shader part (type: %s).\n"
"This is probably a driver bug, please report "
"it to https://gitlab.freedesktop.org/mesa/mesa/-/issues.",
gl_shader_stage_name(shader->selector->stage));
mesa_shader_stage_name(shader->selector->stage));
FREE(shader);
return;
}

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@ -422,7 +422,7 @@ v3d_uncompiled_shader_create(struct pipe_context *pctx,
if (V3D_DBG(NIR) || v3d_debug_flag_for_shader_stage(s->info.stage)) {
fprintf(stderr, "%s prog %d NIR:\n",
gl_shader_stage_name(s->info.stage),
mesa_shader_stage_name(s->info.stage),
so->program_id);
nir_print_shader(s, stderr);
fprintf(stderr, "\n");

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@ -2538,7 +2538,7 @@ vc4_shader_state_create(struct pipe_context *pctx,
if (VC4_DBG(NIR)) {
fprintf(stderr, "%s prog %d NIR:\n",
gl_shader_stage_name(s->info.stage),
mesa_shader_stage_name(s->info.stage),
so->program_id);
nir_print_shader(s, stderr);
fprintf(stderr, "\n");

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@ -1059,7 +1059,7 @@ static void _pco_print_shader_info(pco_print_state *state, pco_shader *shader)
{
if (shader->name)
pco_printfi(state, "name: \"%s\"\n", shader->name);
pco_printfi(state, "stage: %s\n", gl_shader_stage_name(shader->stage));
pco_printfi(state, "stage: %s\n", mesa_shader_stage_name(shader->stage));
pco_printfi(state, "internal: %s\n", true_false_str(shader->is_internal));
/* TODO: more info/stats, e.g. temps/other regs used, etc.? */
}

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@ -138,7 +138,7 @@ brw_compile_bs(const struct brw_compiler *compiler,
"%s %s shader %s",
shader->info.label ?
shader->info.label : "unnamed",
gl_shader_stage_name(shader->info.stage),
mesa_shader_stage_name(shader->info.stage),
shader->info.name);
g.enable_debug(name);
}
@ -157,7 +157,7 @@ brw_compile_bs(const struct brw_compiler *compiler,
"%s %s resume(%u) shader %s",
shader->info.label ?
shader->info.label : "unnamed",
gl_shader_stage_name(shader->info.stage),
mesa_shader_stage_name(shader->info.stage),
i, shader->info.name);
g.enable_debug(name);
}

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@ -409,7 +409,7 @@ brw_print_vue_map(FILE *fp, const struct intel_vue_map *vue_map,
}
} else {
fprintf(fp, "%s VUE map (%d slots, %s)\n",
gl_shader_stage_name(stage), vue_map->num_slots, layout_name);
mesa_shader_stage_name(stage), vue_map->num_slots, layout_name);
for (int i = 0; i < vue_map->num_slots; i++) {
fprintf(fp, " [%02d] %s\n", i,
varying_name(vue_map->slot_to_varying[i], stage));

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@ -370,7 +370,7 @@ anv_nir_compute_push_layout(nir_shader *nir,
}
#if 0
fprintf(stderr, "stage=%s push ranges:\n", gl_shader_stage_name(nir->info.stage));
fprintf(stderr, "stage=%s push ranges:\n", mesa_shader_stage_name(nir->info.stage));
for (unsigned i = 0; i < ARRAY_SIZE(map->push_ranges); i++)
fprintf(stderr, " range%i: %03u-%03u set=%u index=%u\n", i,
map->push_ranges[i].start,

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@ -92,7 +92,7 @@ anv_shader_stage_to_nir(struct anv_device *device,
/* src_hash is unknown at the point */
if (!intel_shader_dump_filter) {
fprintf(stderr, "NIR (from SPIR-V) for %s shader:\n",
gl_shader_stage_name(stage));
mesa_shader_stage_name(stage));
nir_print_shader(nir, stderr);
}
}

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@ -141,7 +141,7 @@ anv_shader_bin_create(struct anv_device *device,
shader->stage = stage;
if(INTEL_DEBUG(DEBUG_SHOW_SHADER_STAGE))
fprintf(stderr, "Stage: %s\n", gl_shader_stage_name(shader->stage));
fprintf(stderr, "Stage: %s\n", mesa_shader_stage_name(shader->stage));
shader->kernel =
anv_state_pool_alloc(&device->instruction_state_pool, kernel_size, 64);

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@ -85,7 +85,7 @@ anv_shader_stage_to_nir(struct anv_device *device,
if (INTEL_DEBUG(intel_debug_flag_for_shader_stage(stage))) {
fprintf(stderr, "NIR (from SPIR-V) for %s shader:\n",
gl_shader_stage_name(stage));
mesa_shader_stage_name(stage));
nir_print_shader(nir, stderr);
}

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@ -5015,7 +5015,7 @@ bi_shader_stage_name(bi_context *ctx)
else if (ctx->inputs->is_blend)
return "MESA_SHADER_BLEND";
else
return gl_shader_stage_name(ctx->stage);
return mesa_shader_stage_name(ctx->stage);
}
static void