If ac_drm_device_initialize returns -EACCES for the fd passed in.
A render node file description can't have DRM master status, which means
AMDGPU_CTX_PRIORITY_HIGH can't work without CAP_SYS_NICE (which
generally only the root user has).
Fixes: 8f30e90fc1 ("winsys/amdgpu: Prefer render node FD for ac_drm_device_initialize")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40974>
When we unsychronized map a BO, we tell Valgrind that the content is not
initialized yet.
But we forgot to mark it as defined when the map finishes, which leads to
several conditional jump or move depends on uninitialised value(s)
warnings when using Valgrind.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Acked-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40964>
We need to know the immediate count even after lowering, to compute the
overall const size. Previously we were using the capacity field, but
that's unreliable and won't be available once we switch to a real
dynamic array container instead of (poorly) reinventing one.
Fixes: 86f3c0c4c2 ("ir3: simplify constlen calculation")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40961>
Add ST_INVALIDATE_* flags for all states that meta-operations
(bitmap, clear, drawpixels, etc.) modify behind the state tracker's
back. This enables meta-ops to use st_context_invalidate_state()
instead of CSO save/restore for state re-derivation.
The atoms already know how to re-derive Gallium state from GL context,
so marking states dirty via st_context_invalidate_state() is
sufficient - st_validate_state() will call the atoms before the next
draw.
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40592>
Ideally there should be only sysval lowering in the middle.
Signed-off-by: Lorenzo Rossi <lorenzo.rossi@collabora.com>
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40844>
src/gallium/drivers/zink/zink_instance.c:34:9: warning: variable 'have_moltenvk_layer' set but not used [-Wunused-but-set-variable]
Fixes: 2b4fcf0a06 ("zink: generate instance creation code with a python script")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40910>
We need to use these registers on another file and I don't want to add
another copy of their definition to our code base.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40937>
This was useful to validate native context fence code, but
now it has less value and triggers when drm-shim is used.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40656>
Update the gallium driver's use of gpu_id to support 64 bit gpu_ids.
Reviewed-by: Marc Alcala Prieto <marc.alcalaprieto@arm.com>
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40921>
Some code in gallium was making assumptions of how the gpu_id is laid
out, which will not work for 64 bit gpu_ids.
Expose pan_prod_id and pan_rev from the model to collect this logic in a
single place.
Reviewed-by: Marc Alcala Prieto <marc.alcalaprieto@arm.com>
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40921>
Replace the inline tile_alloc/TSDA sizing in alloc_tile_state() with a
call to the new v3d_tile_alloc_sizes() helper. This switches from 64B
to 128B initial tile alloc blocks (avoiding overflow for simple draws)
and from a flat 512KB headroom to a draw-proportional formula.
Set tile_allocation_initial_block_size and tile_allocation_block_size
in all TILE_BINNING_MODE_CFG emissions and update the
TILE_LIST_INITIAL_BLOCK_SIZE packet to match.
Reviewed-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40554>
When round_to_nearest_even is enabled with NEAREST filtering, texture
coordinates near texel boundaries (e.g. 0.9999999404) can be incorrectly
rounded up to the next texel instead of being floor()'d.
According to OpenCL spec section 8.2, for CLK_FILTER_NEAREST:
i = address_mode((int)floor(u))
Backport-to: *
Signed-off-by: Eric Guo <eric.guo@nxp.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40912>
Allocate to hold 256 wait fences. Since there is only one queue per
per ip per process, the idea is that there won't be app or windowing system
that would have large number of job dependencies / wait fences.
If there is an app that has wait fences greater than 256, there won't
be corruption issues since kernel will wait for the extra fences.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40698>
AMD APUs are hitting this case where they have very small discrete VRAM,
but a lot of staging memory, which can be used additionally.
Fixes: 7487ac2046 ("rusticl/device: support query_memory_info to retrieve available memory")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30123>