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radeonsi: remove si_shader_info::input_semantic[]
it's unused now Acked-by: Pierre-Eric Reviewed-by: Timur Kristóf <timur.kristof@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40556>
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2 changed files with 0 additions and 44 deletions
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@ -211,18 +211,9 @@ static void gather_io_instrinsic(const nir_shader *nir, struct si_shader_info *i
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driver_location = nir_intrinsic_base(intr);
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if (is_input) {
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assert(driver_location + num_slots <= ARRAY_SIZE(info->input_semantic));
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for (unsigned i = 0; i < num_slots; i++) {
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unsigned loc = driver_location + i;
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/* No 2 inputs can use the same driver location. */
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assert((info->input_semantic[loc] == semantic + i ||
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info->input_semantic[loc] == NUM_TOTAL_VARYING_SLOTS) &&
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"nir_recompute_io_bases wasn't called");
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info->input_semantic[loc] = semantic + i;
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if (mask)
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info->num_inputs = MAX2(info->num_inputs, loc + 1);
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}
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@ -580,12 +571,6 @@ void si_nir_gather_info(struct si_screen *sscreen, struct nir_shader *nir,
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}
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}
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/* Initialize all IO slots to an invalid value. We use this to prevent 2 different
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* inputs/outputs from using the same IO slot.
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*/
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for (unsigned i = 0; i < ARRAY_SIZE(info->input_semantic); i++)
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info->input_semantic[i] = NUM_TOTAL_VARYING_SLOTS;
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if (nir->info.stage == MESA_SHADER_FRAGMENT) {
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/* Both flat and non-flat can occur with nir_io_mix_convergent_flat_with_interpolated,
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* but we want to save only the non-flat interp mode in that case.
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@ -677,21 +662,6 @@ void si_nir_gather_info(struct si_screen *sscreen, struct nir_shader *nir,
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BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_SAMPLE_POS) ||
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BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_SAMPLE_MASK_IN) ||
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BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_HELPER_INVOCATION));
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/* Add back color inputs. */
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unsigned num_inputs_with_colors = info->num_inputs;
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for (unsigned i = 0; i < 2; i++) {
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if ((info->colors_read >> (i * 4)) & 0xf) {
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unsigned index = num_inputs_with_colors;
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info->input_semantic[index] = VARYING_SLOT_BFC0 + i;
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num_inputs_with_colors++;
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/* Back-face colors don't increment num_inputs. si_emit_spi_map will use
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* back-face colors conditionally only when they are needed.
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*/
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}
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}
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}
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info->has_divergent_loop = nir_has_divergent_loop(nir);
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@ -736,13 +706,6 @@ void si_nir_gather_info(struct si_screen *sscreen, struct nir_shader *nir,
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nir->info.clip_distance_array_size ||
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nir->info.cull_distance_array_size;
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/* There should be no holes in slots except VS inputs. */
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if (nir->info.stage != MESA_SHADER_VERTEX) {
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for (unsigned i = 0; i < info->num_inputs; i++)
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assert(info->input_semantic[i] != NUM_TOTAL_VARYING_SLOTS &&
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"nir_recompute_io_bases wasn't called");
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}
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if (nir->info.stage == MESA_SHADER_FRAGMENT) {
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u_foreach_bit64_two_masks(semantic, nir->info.inputs_read,
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VARYING_SLOT_VAR0_16BIT, nir->info.inputs_read_16bit) {
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@ -760,11 +723,6 @@ void si_nir_gather_info(struct si_screen *sscreen, struct nir_shader *nir,
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info->color_attr_index[0] = ac_nir_get_io_driver_location(nir, VARYING_SLOT_COL0, true);
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if (nir->info.inputs_read & VARYING_BIT_COL1)
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info->color_attr_index[1] = ac_nir_get_io_driver_location(nir, VARYING_SLOT_COL1, true);
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for (unsigned i = 0; i < info->num_inputs; i++) {
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/* If any FS input is POS (0), the input slot is unused, which should never happen. */
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assert(info->input_semantic[i] != VARYING_SLOT_POS);
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}
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}
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switch (nir->info.stage) {
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@ -93,8 +93,6 @@ struct si_shader_info {
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uint32_t options; /* bitmask of SI_PROFILE_* */
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uint8_t num_inputs;
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uint8_t input_semantic[PIPE_MAX_SHADER_INPUTS];
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uint8_t num_vs_inputs;
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uint8_t num_vbos_in_user_sgprs;
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uint16_t enabled_streamout_buffer_mask;
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