The GL_ARB_shadow spec says the shadow compare mode should have no
effect when sampling a color texture. As it was, it was up to
drivers to check for that (softpipe, llvmpipe, svga and probably
the rest don't do that). Note: it looks like DX10 allows shadow
compare with some non-depth formats, so this case really should be
handled in the state tracker.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Depending on the depth texture format, we may or may not have to
emit explicit fs code to do the shadow comparison. Before, we
were emitting it more often than needed.
v2: check the actual texture format rather than the screen->depth.z16
field. The screen->depth.z16, x8z24, s8z24 fields may not all be set
to a consistent set of depth formats.
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Call TextureView helper function to set TextureView state
appropriately for the TexStorage calls.
Misc updates from review feedback.
Signed-off-by: Courtney Goeltzenleuchter <courtney@LunarG.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Add helper function to set texture_view state from TexStorage calls.
Include review feedback.
Signed-off-by: Courtney Goeltzenleuchter <courtney@LunarG.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Add Mesa TextureView logic.
Incorporate feedback on ARB_texture_view:
- Add S3TC VIEW_CLASSes to compatibility table
- Use existing _mesa_get_tex_image
- Clean up error strings
- Use bool instead of GLboolean for internal functions
- Split compound level & layer test into individual tests
- eliminate helper macro for VIEW_CLASS table
- do not call driver if ptr null.
Signed-off-by: Courtney Goeltzenleuchter <courtney@LunarG.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Refactor to make next_mipmap_level_size defined in mipmap.c a
_mesa_ helper function that can then be used by texture_view
Signed-off-by: Courtney Goeltzenleuchter <courtney@LunarG.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Add support for ARB_texture_view get parameters:
GL_TEXTURE_VIEW_MIN_LEVEL
GL_TEXTURE_VIEW_NUM_LEVELS
GL_TEXTURE_VIEW_MIN_LAYER
GL_TEXTURE_VIEW_NUM_LAYERS
Incorporate feedback regarding when to allow query of
GL_TEXTURE_IMMUTABLE_LEVELS.
Signed-off-by: Courtney Goeltzenleuchter <courtney@LunarG.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Add state needed by glTextureView to the gl_texture_object.
Signed-off-by: Courtney Goeltzenleuchter <courtney@LunarG.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Stub in glTextureView API call to go with the
glTextureView API xml definition.
Includes dispatch test for glTextureView
Signed-off-by: Courtney Goeltzenleuchter <courtney@LunarG.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
This patch changes the error condition to satisfy below statement
from OpenGL 4.3 core specification:
"An INVALID_OPERATION error is generated if id is the name of a query
object with a target other SAMPLES_PASSED, ANY_SAMPLES_PASSED, or
ANY_SAMPLES_PASSED_CONSERVATIVE, or if id is the name of a query
currently in progress."
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
I'm not sure why this change is necessary. When I've built previous tar files
(such as 9.2.4) with the "make tarballs" target, they include the
bin/test-driver file. But at my first attempt to build the tar files for the
10.0.1 release this file was not being included and the build failed.
(cherry picked from commit d573899b93)
[The cherry pick is because I original applied this on the 10.0 branch while
working on the 10.0.1 release. But if we don't have this on master as well,
this issue will trip us up again the next time we make a new major-release
branch off of master.]
The driverPrivate pointer is opaque to the driver and we can't assume
it's a struct gl_context in dri_util.c. Instead provide a helper function
to set the struct gl_context flags from the incoming DRI context flags.
v2 (idr): Modify the other classic drivers to also use
driContextSetFlags. I ran all the piglit GLX_ARB_create_context tests
with i965 and classic swrast without regressions.
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> [v1]
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Ilia Mirkin <imirkin@alum.mit.edu> [v1 on Gallium nouveau]
Cc: "10.0" <mesa-stable@lists.freedesktop.org>
This patches add MESA_copy_sub_buffer support to the dri sw loader and
then to gallium state tracker, llvmpipe, softpipe and other bits.
It reuses the dri1 driver extension interface, and it updates the swrast
loader interface for a new putimage which can take a stride.
I've tested this with gnome-shell with a cogl hacked to reenable sub copies
for llvmpipe and the one piglit test.
I could probably split this patch up as well.
v2: pass a pipe_box, to reduce the entrypoints, as per Jose's review,
add to p_screen doc comments.
v3: finish off winsys interfaces, add swrast classic support as well.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
swrast: add support for copy_sub_buffer
Required for glClearBuffer, which only clears one colorbuffer attachment.
Example:
If the first colorbuffer is float and the second one is int:
pipe->clear(pipe, PIPE_CLEAR_COLOR0, float_clear_color, ...);
pipe->clear(pipe, PIPE_CLEAR_COLOR1, int_clear_color, ...);
This doesn't need any driver changes yet, because all drivers just use:
if (flags & PIPE_CLEAR_COLOR) ..
The drivers which support GL 3.0 will have to implement it properly though.
This corresponding piglit tests supported this incorrect behavior instead of
pointing at it.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: 10.0 9.2 9.1 <mesa-stable@lists.freedesktop.org>
This adds 2 optimizations for radeonsi:
- handling of DISCARD_RANGE
- mapping an uninitialized buffer range is automatically UNSYNCHRONIZED
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christoph Brill <egore911@gmail.com>
v2: Renamed r600_buffer.c to r600_buffer_common.c. The stupid build system
doesn't allow 2 files of the same name in different directories.
If we assume that all buffers allocated by the DDX are scanout, a new flag
that says "this is not scanout" has to be added to support the non-scanout
buffers and maintain backward compatibility.
This fixes bad rendering on Wayland.
The flag is defined as:
#define RADEON_TILING_R600_NO_SCANOUT RADEON_TILING_SWAP_16BIT
AFAIK, RADEON_TILING_SWAP_16BIT is not used on SI.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>