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docs/GL3: better documentation of GL 3.0
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1 changed files with 7 additions and 5 deletions
12
docs/GL3.txt
12
docs/GL3.txt
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@ -30,14 +30,15 @@ GL 3.0 --- all DONE: i965, nv50, nvc0, r600, radeonsi
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GL_EXT_texture_shared_exponent DONE (swrast)
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Float depth buffers (GL_ARB_depth_buffer_float) DONE ()
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Framebuffer objects (GL_ARB_framebuffer_object) DONE (r300, swrast)
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Half-float DONE (r300, swrast)
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Non-normalized Integer texture/framebuffer formats DONE ()
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1D/2D Texture arrays DONE ()
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GL_ARB_half_float_pixel DONE (r300, swrast)
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GL_ARB_half_float_vertex DONE (r300, swrast)
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GL_EXT_texture_integer DONE ()
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GL_EXT_texture_array DONE ()
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Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (swrast)
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GL_EXT_texture_compression_rgtc DONE (r300, swrast)
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Red and red/green texture formats DONE (r300, swrast)
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GL_ARB_texture_rg DONE (r300, swrast)
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Transform feedback (GL_EXT_transform_feedback) DONE ()
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Vertex array objects (GL_APPLE_vertex_array_object) DONE
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Vertex array objects (GL_ARB_vertex_array_object) DONE (all drivers)
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sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE ()
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glClearBuffer commands DONE
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glGetStringi command DONE
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@ -45,6 +46,7 @@ GL 3.0 --- all DONE: i965, nv50, nvc0, r600, radeonsi
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glVertexAttribI commands DONE
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Depth format cube textures DONE ()
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GLX_ARB_create_context (GLX 1.4 is required) DONE
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Multisample anti-aliasing DONE (r300)
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GL 3.1 --- all DONE: i965, nv50, nvc0, r600, radeonsi
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