mesa: s/uint/GLuint/ to fix MSVC error

This commit is contained in:
Brian Paul 2013-12-13 12:51:10 -07:00
parent 375f660e27
commit e735dfd35b

View file

@ -169,7 +169,7 @@ static const struct internal_format_class_info s3tc_compatible_internal_formats[
static GLenum
lookup_view_class(struct gl_context *ctx, GLenum internalformat)
{
uint i;
GLuint i;
for (i = 0; i < ARRAY_SIZE(compatible_internal_formats); i++) {
if (compatible_internal_formats[i].internal_format == internalformat)