radeonsi: remove unused variable in si_pipe_shader_ps

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
This commit is contained in:
Marek Olšák 2013-12-04 12:28:29 +01:00
parent 8ee7370c9b
commit e9fc552837

View file

@ -126,7 +126,7 @@ static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *s
{
struct r600_context *rctx = (struct r600_context *)ctx;
struct si_pm4_state *pm4;
unsigned i, exports_ps, num_cout, spi_ps_in_control, db_shader_control;
unsigned i, exports_ps, spi_ps_in_control, db_shader_control;
unsigned num_sgprs, num_user_sgprs;
unsigned spi_baryc_cntl = 0, spi_ps_input_ena, spi_shader_z_format;
uint64_t va;
@ -169,17 +169,10 @@ static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *s
db_shader_control |= S_02880C_KILL_ENABLE(1);
exports_ps = 0;
num_cout = 0;
for (i = 0; i < shader->shader.noutput; i++) {
if (shader->shader.output[i].name == TGSI_SEMANTIC_POSITION ||
shader->shader.output[i].name == TGSI_SEMANTIC_STENCIL)
exports_ps |= 1;
else if (shader->shader.output[i].name == TGSI_SEMANTIC_COLOR) {
if (shader->shader.fs_write_all)
num_cout = shader->shader.nr_cbufs;
else
num_cout++;
}
}
if (!exports_ps) {
/* always at least export 1 component per pixel */