Commit graph

114862 commits

Author SHA1 Message Date
Dylan Baker
c1f1a1056f nir: correct use of identity check in python
Python has the identity operator `is`, and the equality operator `==`.
Using `is` with strings sometimes works in CPython due to optimizations
(they have some kind of cache), but it may not always work.

Fixes: 96c4b135e3
       ("nir/algebraic: Don't put quotes around floating point literals")
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit 717606f9f3)
2019-11-05 08:46:48 -08:00
Jon Turney
13768f3714 Fix timespec_from_nsec test for 32-bit time_t
Since struct timespec's tv_sec member is of type time_t, adjust the
expected value to allow for the truncation which will occur with 32-bit
time_t.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
(cherry picked from commit dd1dba80b9)
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2043
2019-11-04 08:17:58 -08:00
Lionel Landwerlin
aab604398d mesa: check draw buffer completeness on glClearBufferfi/glClearBufferiv
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 88d665830f)
2019-11-04 08:05:19 -08:00
Dylan Baker
5fbc187720 cherry-ignore: update for 19.2.3 cycle 2019-11-04 08:05:19 -08:00
Jason Ekstrand
aaba438f80 anv/tests: Zero-initialize instances
Some of the tests were actually relying on some of those uninitialized
bits to be non-zero.  In particular, a couple want use_softpin = true.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 9076e9f375)
2019-11-04 08:02:36 -08:00
Jason Ekstrand
3de8c6e8fb anv: Fix a potential BO handle leak
Fixes: 731c4adcf9 "anv/allocator: Add support for non-userptr"
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit bb257e1852)
2019-11-04 08:02:36 -08:00
Pierre-Eric Pelloux-Prayer
6d96ee8507 mesa: enable msaa in clear_with_quad if needed
If the DrawBuffer sample count is > 1 and msaa is enabled we must also
enable msaa when clearing it.

Fixes: ea5b7de138 ("radeonsi: make gl_SampleMaskIn = 0x1 when MSAA is disabled")
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1991

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Witold Baryluk <witold.baryluk@gmail.com>
(cherry picked from commit 8a723282e3)
2019-11-04 08:02:36 -08:00
Bas Nieuwenhuizen
4575aa2a30 anv: Remove _mesa_locale_init/fini calls.
The resulting locale is not used for Vulkan, and it is not reference
counted, giving issues when multiple instances are created.

CC: 19.2 19.3 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 3e86d553a4)
2019-11-04 08:02:36 -08:00
Bas Nieuwenhuizen
ff9237e8ea turnip: Remove _mesa_locale_init/fini calls.
The resulting locale is not used for Vulkan, and it is not reference
counted, giving issues when multiple instances are created.

CC: 19.2 19.3 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 72f858fc07)
2019-11-04 08:02:36 -08:00
Bas Nieuwenhuizen
a839a023c5 radv: Remove _mesa_locale_init/fini calls.
The resulting locale is not used for Vulkan, and it is not reference
counted, giving issues when multiple instances are created.

CC: 19.2 19.3 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 344ba56b0f)
2019-11-04 08:02:36 -08:00
Bas Nieuwenhuizen
63ff2a51d3 radv: Fix timeout handling in syncobj wait.
libdrm returns -errno instead of directly the ioctl ret of -1.

Fixes: 1c3cda7d27 "radv: Add syncobj signal/reset/wait to winsys."
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit ec770085c2)
2019-11-04 08:02:36 -08:00
Ilia Mirkin
43234ba02a nv50/ir: mark STORE destination inputs as used
Observed an issue when looking at the code generatedy by the
image-vertex-attrib-input-output piglit test. Even though the test
itself worked fine (due to TIC 0 being used for the image), this needs
to be fixed.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 1b9d1e13d8)
2019-11-04 08:02:35 -08:00
Jonathan Marek
49e105048b etnaviv: fix depth bias
Fixes remaining failures in these deqp tests (tested on GC3000/GC7000L):
dEQP-GLES2.functional.polygon_offset.*

Fixes: 6c3c05dc ("etnaviv: fix polygon offset")

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
(cherry picked from commit 7b524e1acb)
2019-10-31 08:43:30 -07:00
Sagar Ghuge
db4f7eae8b intel/blorp: Assign correct view while clearing depth stencil
We never saw any failures regarding this typo but it's good to assign
correct stencil view while constructing blorp_params.

Fixes: 0cabf93b80 "intel/blorp: Add an entrypoint for clearing depth and stencil"

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
(cherry picked from commit ce208be2d8)
2019-10-30 10:55:34 -07:00
Caio Marcelo de Oliveira Filho
5290062a3f anv: Fix output of INTEL_DEBUG=bat for chained batches
The anv_batch_bo contents are linked one to another, and when printing
we have to start with the first of those.  Since in `u_vector` new
elements are added to the head, to get the first element we need the
vector's tail.

Fixes: 32ffd90002 ("anv: add support for INTEL_DEBUG=bat")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit e2155158e9)
2019-10-29 08:16:07 -07:00
Nanley Chery
7affc43e81 iris: Disallow incomplete resource creation
If a modifier specifies an aux, it must be created.

Fixes: 75a3947af4 ("iris/resource: Fall back to no aux if creation fails")
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit d298740a1c)
2019-10-29 08:16:03 -07:00
Nanley Chery
8cb1070ea3 iris: Don't leak the resource for unsupported modifier
Make sure the res struct is free'd before returning.

Fixes: 2dce0e94a3 ("iris: Initial commit of a new 'iris' driver for Intel Gen8+ GPUs.")
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit f2fc5dece9)
2019-10-29 08:15:58 -07:00
Nanley Chery
88ca3cf11d iris: Clear ::has_hiz when disabling aux
Fixes: 2cddc953cd ("iris: some initial HiZ bits")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 6cd9731d96)
2019-10-29 08:15:52 -07:00
Nanley Chery
73a9f31b57 intel/blorp: Disable depth testing for slow depth clears
We'll start doing slow depth clears more often on HIZ_CCS buffers in a
future commit. Reduce the performance impact by making them use less
bandwidth.

From the Depth Test section of the BSpec:

   This function is enabled by the Depth Test Enable state variable. If
   enabled, the pixel's ("source") depth value is first computed. After
   computation the pixel's depth value is clamped to the range defined
   by Minimum Depth and Maximum Depth in the selected CC_VIEWPORT state.
   Then the current ("destination") depth buffer value for this pixel is
   read.

and from the Depth Buffer Updates section of the BSpec:

   If depth testing is disabled or the depth test passed, the incoming
   pixel's depth value is written to the Depth Buffer.

Taken together, it's clear that depth testing isn't necessary to perform
a depth buffer clear. Mark Janes and I analyzed this patch with
frameretrace and a depthrange piglit test. I disabled HiZ to ensure we'd
get slow depth clears. We've observed the bandwidth consumption by the
depth buffer access to be cut ~50% on BDW and SKL during depth clears.
On a more graphically intensive workload, the Shadowmapping Sascha
benchmark, I took the average of 3 runs on a BDW with a display
resolution of about 1920x1200 (minus some desktop environment
decorations). I measured a 22.61% FPS improvement when HiZ is disabled.

v2. The BSpec doesn't mandate this behavior, update comment accordingly.
    (Ken)

Fixes: bc4bb5a7e3 ("intel/blorp: Emit more complete DEPTH_STENCIL state")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit d5fb9cccdc)
2019-10-29 08:15:45 -07:00
Nanley Chery
d8847c2f28 anv: Properly allocate aux-tracking space for CCS_E
add_aux_state_tracking_buffer() actually checks the aux usage when
determining how many dwords to allocate for state tracking. Move the
function call to the point after the CCS_E aux usage is assigned.

Fixes: de3be61801 ("anv/cmd_buffer: Rework aux tracking")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit d0fcc2dd50)
2019-10-29 08:15:40 -07:00
Danylo Piliaiev
aa51bd5aa1 glsl: Initialize all fields of ir_variable in constructor
Better be safe, even if we could technically avoid this for
some fields.

Cc: <mesa-stable@lists.freedesktop.org>
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1999
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Tested-by: Witold Baryluk <witold.baryluk@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 8818e0df74)
2019-10-28 08:32:19 -07:00
Tapani Pälli
5378782434 i965: setup sized internalformat for MESA_FORMAT_R10G10B10A2_UNORM
Commit d2b60e433e introduced restrictions (as per GLES spec) on the
internal format. We need to setup a sized format for the texture image
so framebuffers created with that are considered complete.

This change fixes following Android CTS test in AHardwareBufferNativeTests
category:

   SingleLayer_ColorTest_GpuColorOutputAndSampledImage_R10G10B10A2_UNORM

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Fixes: d2b60e433e ("mesa/main: R10G10B10_(A2) formats are not color renderable in ES")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 412badd059)
2019-10-28 08:32:12 -07:00
Dylan Baker
2936df10df bin/gen_release_notes.py: Add a warning if new features are introduced in a point release
Fixes: 86079447da
       ("scripts: Add a gen_release_notes.py script")
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
(cherry picked from commit 8a4541aae2)
2019-10-28 08:32:06 -07:00
Dylan Baker
1d86a89733 bin/gen_release_notes.py: html escape all external data
All of these (bug titles, patch titles, features, and people's names)
can contain characters that are not valid html. Just escape everything
for safety.

Fixes: 86079447da
       ("scripts: Add a gen_release_notes.py script")
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
(cherry picked from commit b153785370)
2019-10-28 08:31:58 -07:00
Dylan Baker
05605ad196 bin/post_release.py: Add .html to hrefs
oops.

Fixes: 3226b12a09
       ("release: Add an update_release_calendar.py script")
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
(cherry picked from commit 7e4b87f987)
2019-10-28 08:31:53 -07:00
Dylan Baker
a884f9d5e9 bin/post_version.py: white space fixes
Fixes: 3226b12a09
       ("release: Add an update_release_calendar.py script")
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
(cherry picked from commit 5eef803625)
2019-10-28 08:31:46 -07:00
Dylan Baker
e9a1f47123 bin/post_version.py: Pass version as an argument
I made a bad assumption; I assumed this would be run in the release
branch. But we don't do that, we run in the master branch. As a result
we need to pass the version as an argument.

Fixes: 3226b12a09
       ("release: Add an update_release_calendar.py script")
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
(cherry picked from commit abf9e7ac7b)
2019-10-28 08:31:41 -07:00
Dylan Baker
fa47f0f5cd bin/gen_release_notes.py: Return "None" if there are no new features
Which is very likely .Z > 0 releases.

Fixes: 86079447da
       ("scripts: Add a gen_release_notes.py script")
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
(cherry picked from commit c6d41e7f0b)
2019-10-28 08:31:35 -07:00
Dylan Baker
701457466c bin/gen_release_notes.py: strip '#' from gitlab bugs
If they use the `Fixes: #1` form.

Fixes: 86079447da
       ("scripts: Add a gen_release_notes.py script")
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
(cherry picked from commit df3d4ad82d)
2019-10-28 08:31:30 -07:00
Dylan Baker
58a37997a3 bin/gen_release_notes.py: fix conditional of bugfix
Previously this would result in the .0 warning be generated for .z > 0
and the .z == 0 would get the other message.

Fixes: 86079447da
       ("scripts: Add a gen_release_notes.py script")
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
(cherry picked from commit 69f540c017)
2019-10-28 08:31:24 -07:00
Illia Iorin
cab0e230ec Revert "mesa/main: Fix multisample texture initialize"
This reverts commit a113a42e73.

Per https://github.com/KhronosGroup/OpenGL-API/issues/45 it
was a wrong way to fix the issue.

Signed-off-by: Illia Iorin <illia.iorin@globallogic.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 71d4ece366)
2019-10-28 08:31:19 -07:00
Jon Turney
87db4b9376 rbug: Fix use of alloca() without #include "c99_alloca.h"
[12/60] Compiling C object 'src/gallium/auxiliary/eb820e8@@gallium@sta/rbug_rbug_texture.c.o'.
FAILED: src/gallium/auxiliary/eb820e8@@gallium@sta/rbug_rbug_texture.c.o
[...]
../src/gallium/auxiliary/rbug/rbug_texture.c: In function 'rbug_send_texture_info_reply':
../src/gallium/auxiliary/rbug/rbug_texture.c:302:21: error: implicit declaration of function 'alloca'; did you mean 'malloc'? [-Werror=implicit-function-declaration]
  uint32_t *height = alloca(sizeof(uint32_t) * height_len);
                     ^~~~~~
                     malloc
../src/gallium/auxiliary/rbug/rbug_texture.c:302:21: warning: initialization makes pointer from integer without a cast [-Wint-conversion]
../src/gallium/auxiliary/rbug/rbug_texture.c:303:20: warning: initialization makes pointer from integer without a cast [-Wint-conversion]
  uint32_t *depth = alloca(sizeof(uint32_t) * height_len);
                    ^~~~~~
cc1: some warnings being treated as errors

Include c99_alloca.h to portably make the alloca() prototype available.

See also: 498d9d0f, adfb9c5c, fc8139b1

Fixes: 6174cba7 ("rbug: fix transmitted texture sizes")
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
(cherry picked from commit 2649609ac5)
2019-10-25 09:06:25 -07:00
Thomas Hellstrom
5f6f349bcf winsys/svga: Limit the maximum DMA hardware buffer size
The kernel total GMR/DMA size is limited, but it's definitely possible for the
kernel to allow a larger buffer allocation to succeed, but command
submission using that buffer as a GMR would fail typically causing an
application crash.

So have the winsys limit the size of GMR/DMA buffers. The pipe driver will
then resort to allocating smaller buffers and perform the DMA transfer in
multiple bands, also allowing for the pre-flush mechanism to kick in.

This avoids the related application crashes.

Fixes: e7843273fa ("winsys/svga: Update to vmwgfx kernel module 2.1")
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
(cherry picked from commit 91146c0796)
2019-10-25 09:06:25 -07:00
Thomas Hellstrom
dacfad708f svga: Fix banded DMA upload unmap
Even with banded DMA uploads, st->hwbuf is always non-NULL, but when we've
allocated a software buffer to hold the full upload, unmapping of the
hardware buffer has already been done before
svga_texture_transfer_unmap_dma(), and the code was performing an unmap of
an already mapped buffer.

Fix this by testing for software buffer not present.

Fixes: a9c4a861d5 ("svga: refactor svga_texture_transfer_map/unmap functions")
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
(cherry picked from commit 00db976905)
2019-10-25 09:06:25 -07:00
Marek Olšák
340849f311 util/u_queue: skip util_queue_finish if num_threads is 0
This fixes a deadlock in pthread_barrier_destroy.

Cc: 19.1 19.2 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit c2efd2cbfb)
2019-10-25 09:06:25 -07:00
Samuel Pitoiset
e2b416e8ae radv: fix vkUpdateDescriptorSets with inline uniform blocks
descriptorCount is the number of bytes into the descriptor, so
it shouldn't be used as an index. srcArrayElement/dstArrayElement
specify the starting byte offset within the binding to copy from/to.

This fixes new CTS tests:
dEQP-VK.binding_model.descriptor_copy.*.inline_uniform_block_*
dEQP-VK.binding_model.descriptor_copy.*.mix_3
dEQP-VK.binding_model.descriptor_copy.*.mix_array1

Fixes: 8d2654a419 ("radv: Support VK_EXT_inline_uniform_block.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 7562a2cbe3)
2019-10-25 09:06:25 -07:00
Samuel Pitoiset
a352e1d2f7 radv/gfx10: fix 3D images
GFX10 does act like GFX9 actually.

This fixes
dEQP-VK.glsl.texture_functions.query.texturesize.*sampler3d_*.

Cc: 19.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 9c92a21fe5)
2019-10-25 09:06:25 -07:00
Samuel Pitoiset
e8d4a75d9a radv: do not emit rbplus if attachments are undefined
Fixes some crashes with dEQP-VK.geometry.layered.*.secondary_cmd_buffer
on Raven and other chips that allow rbplus.

This just prevents a crash and rbplus probaby needs more work.

Cc: 19.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 956d825ed8)
2019-10-25 09:06:25 -07:00
Samuel Pitoiset
2bd9eb83b4 radv: do not create meta pipelines with 16 samples
The driver only supports up to 8 samples, so it's useless to
create more pipelines than needed.

This fixes a conditional jump reported by Valgrind on GFX10:

==194282== Conditional jump or move depends on uninitialised value(s)
==194282==    at 0xDBF925A: radv_gfx10_compute_bin_size (radv_pipeline.c:3242)
==194282==    by 0xDBF95A6: radv_pipeline_generate_binning_state (radv_pipeline.c:3334)
==194282==    by 0xDBFC1A0: radv_pipeline_generate_pm4 (radv_pipeline.c:4440)
==194282==    by 0xDBFD15E: radv_pipeline_init (radv_pipeline.c:4764)
==194282==    by 0xDBFD23E: radv_graphics_pipeline_create (radv_pipeline.c:4788)
==194282==    by 0xDBB95A3: create_pipeline (radv_meta_clear.c:114)
==194282==    by 0xDBB9AC5: create_color_pipeline (radv_meta_clear.c:297)
==194282==    by 0xDBBCF05: radv_device_init_meta_clear_state (radv_meta_clear.c:1277)
==194282==    by 0xDB9ACD9: radv_device_init_meta (radv_meta.c:363)
==194282==    by 0xDB7FE3A: radv_CreateDevice (radv_device.c:2080

This is caused by an out of bound access of 'fmask_array' (ie. index
is 4 as for 16 samples).

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit f4ab58c1a0)
2019-10-25 09:06:25 -07:00
Lionel Landwerlin
f0cad4c038 anv: fix unwind of vkCreateDevice fail
We're skipping the context destruction in some cases which is the
grand scheme of thing is not that important because closing device->fd
will destroy the associated context as well.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reported-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
Fixes: b30e01aef5 ("anv: fix memory leak on device destroy")
(cherry picked from commit 0dfa643feb)
2019-10-25 09:06:25 -07:00
Dylan Baker
c5f5ce1e37 Bump version for 19.2.2 release 2019-10-23 09:06:39 -07:00
Dylan Baker
db2797251d docs: Add release notes for 19.2.2 2019-10-23 09:06:39 -07:00
Samuel Pitoiset
56f0434232 radv: fix updating bound fast ds clear values with different aspects
On GFX9, the driver is able to do an optimized fast depth/stencil
clear with only one aspect (ie. clear the stencil part of a
depth/stencil image). When this happens, the driver should only
update the clear values of the given aspect.

Note that it's currently only supported on GFX9 but I have some
local patches that extend this optimized path for other gens.

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1967
Cc: 19.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit a13320370e)
2019-10-22 08:51:44 -07:00
Bas Nieuwenhuizen
ad56aaef4f radv: Fix single stage constant flush with merged shaders.
e.g. a VERTEX only flush with tess on Vega should look at the TCS
to see which bits are needed.

CC: <mesa-stable@lists.freedesktop.org>
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1953
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit fd21ee8b52)
Conflicts resolved by Dylan Baker

Conflicts:
	src/amd/vulkan/radv_cmd_buffer.c
2019-10-22 08:51:15 -07:00
Lepton Wu
35b900310b egl/android: Remove our own reference to buffers.
We currently doesn't maintain it correctly and the buffer gets leaked if
surface is destroyed before calling swapping buffers.

From Android frameworks/native/libs/nativewindow/include/system/window.h:

  The window holds a reference to the buffer between dequeueBuffer and
  either queueBuffer or cancelBuffer, so clients only need their own
  reference if they might use the buffer after queueing or canceling it.

v2: Remove our own reference.

Fixes: 0212db3504 ("egl/android: Cancel any outstanding ANativeBuffer in surface destructor")

Reviewed-by: Chia-I Wu <olvaffe@gmail.com> (v1)
Reviewed-By: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Lepton Wu <lepton@chromium.org>
(cherry picked from commit f4ba31ff50)
2019-10-21 08:59:25 -07:00
Lionel Landwerlin
cb0215a6fb anv: fix memory leak on device destroy
v2: handle vma destruction if vkCreateDevice fails (Jordan)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Gitlab: https://gitlab.freedesktop.org/mesa/mesa/issues/1959
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
(cherry picked from commit b30e01aef5)
2019-10-21 08:59:18 -07:00
Lionel Landwerlin
425fbe2902 anv: fix vkUpdateDescriptorSets with inline uniform blocks
With inline uniform blocks descriptor, the meaning of descriptorCount
is a number of bytes to copy into the descriptor. Don't try to use
that size as an index into the descriptor table.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 43f40dc7cb ("anv: Implement VK_EXT_inline_uniform_block")
Gitlab: https://gitlab.freedesktop.org/mesa/mesa/issues/1195
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 3f8f52b241)
2019-10-21 08:59:11 -07:00
Lucas Stach
62f9ba1bf2 rbug: unwrap index buffer resource
All resources passed to the drivers below rbug need to be unwrapped before
being passed down. We missed to do this for the index buffer resource when
this was made part of the draw_info structure.

Fixes: 330d0607ed (gallium: remove pipe_index_buffer and set_index_buffer)
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
(cherry picked from commit a75eb888e0)
2019-10-18 09:56:11 -07:00
Lucas Stach
306e82acb6 rbug: fix transmitted texture sizes
The rbug wire format defines the texture size parameters to be uint32_t sized
and uses memcpy to move the function parameters to the message structure.
This caused totally wrong transmitted texture sizes since the height and depth
paramterds have been changed to uint16_t in the gallium API. Fix this by doing
an explicit conversion to the correct representation before packing into the
wire message.

Fixes: e6428092f5 (gallium: decrease the size of pipe_resource - 64 -> 48 bytes)
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
(cherry picked from commit 6174cba748)
2019-10-18 09:56:07 -07:00
Ian Romanick
ef906b4636 intel/vec4: Don't try both sources as immediates for DPH
DPH isn't actually commutative, so this doesn't work.  If the immediate
in src0 would be a VF candidate, we could do better. *shrug*

No shader-db changes on any Intel platform.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Fixes: b04beaf41d ("intel/vec4: Try both sources as candidates for being immediates")
(cherry picked from commit 92252219d3)
2019-10-18 09:56:03 -07:00