egl/android: Remove our own reference to buffers.

We currently doesn't maintain it correctly and the buffer gets leaked if
surface is destroyed before calling swapping buffers.

From Android frameworks/native/libs/nativewindow/include/system/window.h:

  The window holds a reference to the buffer between dequeueBuffer and
  either queueBuffer or cancelBuffer, so clients only need their own
  reference if they might use the buffer after queueing or canceling it.

v2: Remove our own reference.

Fixes: 0212db3504 ("egl/android: Cancel any outstanding ANativeBuffer in surface destructor")

Reviewed-by: Chia-I Wu <olvaffe@gmail.com> (v1)
Reviewed-By: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Lepton Wu <lepton@chromium.org>
(cherry picked from commit f4ba31ff50)
This commit is contained in:
Lepton Wu 2019-09-17 13:49:17 -07:00 committed by Dylan Baker
parent cb0215a6fb
commit 35b900310b

View file

@ -231,8 +231,6 @@ droid_window_dequeue_buffer(struct dri2_egl_surface *dri2_surf)
close(fence_fd);
}
dri2_surf->buffer->common.incRef(&dri2_surf->buffer->common);
/* Record all the buffers created by ANativeWindow and update back buffer
* for updating buffer's age in swap_buffers.
*/
@ -289,7 +287,6 @@ droid_window_enqueue_buffer(_EGLDisplay *disp, struct dri2_egl_surface *dri2_sur
dri2_surf->window->queueBuffer(dri2_surf->window, dri2_surf->buffer,
fence_fd);
dri2_surf->buffer->common.decRef(&dri2_surf->buffer->common);
dri2_surf->buffer = NULL;
dri2_surf->back = NULL;
@ -312,6 +309,7 @@ droid_window_cancel_buffer(struct dri2_egl_surface *dri2_surf)
dri2_surf->out_fence_fd = -1;
ret = dri2_surf->window->cancelBuffer(dri2_surf->window,
dri2_surf->buffer, fence_fd);
dri2_surf->buffer = NULL;
if (ret < 0) {
_eglLog(_EGL_WARNING, "ANativeWindow::cancelBuffer failed");
dri2_surf->base.Lost = EGL_TRUE;