This is required as part of ARB_gpu_shader5.
no backend changes are required for this, or if
any are, it's the same ones as for samplers.
v2: use get_indirect_index (Marek)
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This adds the frontend support, however the llvm
backend produces the wrong pattern, however
we can conditionalise enabling ARB_gpu_shader5
on whatever version of llvm we fix this in.
v2: drop unneeded sampler_indirect checks (Marek)
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This is prep work for using it in the interpolation code
later.
Also add storage for the input interpolation mode so we
can pick it up later.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This is prep work for reusing this in the interpolation
code later.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The 420pack extension enables various GLSL rules that need to be applied
to any GLSL 4.20+ shader even if the extension is not explicitly
enabled.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Commit 17f714836 (mesa: rearrange texture error checking order) moved
the width/height/depth == 0 allowance before checking if the image was
there. This was in part due to depth having to be == 1 for 2D images and
width having to be == 1 for 1D images. Instead relax the height/depth
checks to also accept 0 as valid.
With this change,
bin/arb_direct_state_access-get-textures
starts passing again.
Fixes: 17f714836 (mesa: rearrange texture error checking order)
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Brian Paul <brianp@vmware.com>
This allows us to handle cases when texImage->_BaseFormat doesn't match
_mesa_format_get_base_format(texImage->Format). _BaseFormat is what we
care about in this function.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
After recent addition of pbo testing in piglit test getteximage-luminance,
it fails on i965. This patch makes a sub test pass.
This patch adds a clear color operation to meta pbo path, which I think is
better than falling back to software path.
V2: Fix color mask for GL_LUMINANCE_ALPHA
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Replace a call to mesa_base_tex_format() that handles only internal
formats with a call to the new _mesa_unpack_format_to_base_format()
function that handles allowed unpack formats and does not care for
internal formats at all.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
This is an optimization which avoids setting pixel transfer operations
when not required. _mesa_ReadPixels falls back to slower path if
transfer operations are set.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
_mesa_meta_pbo_GetTexSubImage() uses _mesa_meta_BlitFrameBuffer(),
which will do fragment clamping if enabled. But fragment clamping
doesn't affect ReadPixels and GetTexImage.
Without this patch, piglit test arb_color_buffer_float-clear fails,
when forced to use the meta pbo path.
v2: Apply this fix to both glReadPixels and glGetTexImage.
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Meta pbo path for ReadPixels rely on BlitFramebuffer which doesn't support
signed to unsigned integer conversions and vice versa.
Without this patch, piglit test fbo_integer_readpixels_sint_uint fails, when
forced to use the meta pbo path.
v2: Make need_signed_unsigned_int_conversion() a static function. (Iago)
Bump up the comment and the commit message. (Jason)
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Iago Toral <itoral@igalia.com>
Currently used ctx->_ImageTransferState check is not sufficient
because it doesn't include the read color clamping enabled with
GL_CLAMP_READ_COLOR. So, use the helper function
_mesa_get_readpixels_transfer_ops().
Also, transfer operations don't affect glGetTexImage(). So, do
the check only for glReadPixles.
Without this patch, arb_color_buffer_float-readpixels test fails, when
forced to use meta pbo path.
V2: Add a comment and bump up the commit message.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
This utility function is utilized in a later patch.
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
I was mistaken, I thought we already had fixed this in the kernel a
couple of years ago. We had not, and the broken read (the hardware
shifts the register output on 64bit kernels, but not on 32bit kernels) is
now enshrined into the ABI. I also had the buggy architecture reversed,
believing it to be 32bit that had the shifted results. On the basis of
those mistakes, I wrote
commit c8d3ebaffc
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date: Wed Apr 29 13:32:38 2015 +0100
i965: Query whether we have kernel support for the TIMESTAMP register once
Now that we do have an extended register read interface for always
reporting the full 36bit TIMESTAMP (irrespective of whether the hardware
is buggy or not), make use of it and in the process fix my reversed
detection of the buggy reads for unpatched kernels.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Martin Peres <martin.peres@linux.intel.com>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Cc: Michał Winiarski <michal.winiarski@intel.com>
Cc: Daniel Vetter <daniel@ffwll.ch>
Tested-and-acked-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Daniel Vetter <daniel@ffwll.ch>
Commit a6e9cd14c does not take into account than node_{a,b}->next could be NULL
in some circumstances, such as in a shader containing this code:
#define A 1 /* comment */
#define A 1 /* comment */
This patch fixes the segmentation fault for cases like that.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91290
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
There's no need to attempt to avoid overlapping generic i/o with patch
i/o. By the same token, we can't merge patch and non-patch loads/stores.
This fixes at least the
tes-both-input-array-*-index-rd
tessellation variable-indexing tests.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
There's a special AL2P instruction (called AFETCH in nv50 ir) which
computes a "physical" value to be used with indirect addressing with ALD.
Fixes
tcs-input-array-*-index-rd
tcs-output-array-*-index-wr
varying-indexing tessellation tests on Kepler.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
radeon_fbo.c: In function 'radeon_map_renderbuffer_s8z24':
radeon_fbo.c:162:9: warning: variable 'ret' set but not used [-Wunused-but-set-variable]
int ret;
^
radeon_fbo.c: In function 'radeon_map_renderbuffer_z16':
radeon_fbo.c:200:9: warning: variable 'ret' set but not used [-Wunused-but-set-variable]
int ret;
^
radeon_fbo.c: In function 'radeon_map_renderbuffer':
radeon_fbo.c:242:8: warning: variable 'ret' set but not used [-Wunused-but-set-variable]
int ret;
^
radeon_fbo.c: In function 'radeon_unmap_renderbuffer':
radeon_fbo.c:419:14: warning: variable 'ok' set but not used [-Wunused-but-set-variable]
GLboolean ok;
^
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Fix many instances of:
main/shaderapi.c: In function '_mesa_GetSubroutineUniformLocation':
main/shaderapi.c:2176:7: warning: format not a string literal and no format arguments [-Wformat-security]
_mesa_error(ctx, GL_INVALID_OPERATION, api_name);
^
Ideally, many of these error messages should be improved to indicate
which argument is incorrect as we do in other parts of Mesa.
Reviewed-by: Kai Wasserbäch <kai@dev.carbon-project.org>
Tested-by: Kai Wasserbäch <kai@dev.carbon-project.org>
When we're error-checking the target, we also need to check if the
corresponding extension is supported.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
The previous fix added GL_TEXTURE_CUBE_MAP_ARRAY but we also need
to support GL_TEXTURE_CUBE_MAP (via DSA).
So in the end, GL_TEXTURE_3D is the only (legal) target for
glCompressedTex*SubImage3D() which needs additional compression
format checking. GL_TEXTURE_2D_ARRAY, GL_TEXTURE_CUBE_MAP_ARRAY
and GL_TEXTURE_CUBE_MAP are basically 2D images which support all
compressed formats.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Remove the gl at the start, stared at this for a while
yesterday, totally missed it.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91441
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This doesn't provide much value since it's all done. The qbo interaction
is fairly trivial.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
This extension is about setting expectation on GL4.1 implementations
rather than actually enforcing things. So once you support GLSL 410
then you support this in theory.
Signed-off-by: Dave Airlie <airlied@redhat.com>
This just adds some missing pieces to nir/i965,
it is lightly tested on my Haswell.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This moves the width/height/depth == 0 check to the front and avoids
doing any other checking when that is the case.
Also moves the dimensions check after the format/type checks so that we
don't bail out with success on a width/height/depth == 0 request when
the format/type don't match.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91425
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Brian Paul <brianp@vmware.com>
The current message makes it seem like the zoffset is invalid.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Brian Paul <brianp@vmware.com>
Use MSVCRT functions instead. Their semantics are slightly
different but they can be made to work as expected.
Also, use the same code paths for both MSVCRT and MinGW.
https://bugs.freedesktop.org/show_bug.cgi?id=91418
Reviewed-by: Brian Paul <brianp@vmware.com>
Basically, two different target error checks are chained consecutively, and the
second one is executed regardless the result of the first one. This produces an
incorrect error if the first check fails but is overrided by the second.
This patch conditions the execution of the second check to a successful pass of
the first one.
Fixes 1 dEQP test:
* dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage3d
Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>