We should be returning if no GS is needed and no GS shader is bound.
This fix various segfaults introduced by the original fix.
Signed-off-by: Mary Guillemard <mary@mary.zone>
Fixes: e10f29399f ("hk: fix passthrough GS key invalidation")
Reviewed-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Janne Grunau <j@jannau.net>
(cherry picked from commit 6d040df750)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
With perfetto that string is processed later leading to
use-after-free.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
(cherry picked from commit 413e169f45)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
Blorp emits 3DSTATE_BINDING_TABLE_POINTER_* instructions in 3D mode.
At the moment we're saved by the push constants reemitting the btp but
we'll drop that in the next commit.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
(cherry picked from commit 533c748b34)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
Cache flushes should be skipped on SDMA. In practice,
radv_emit_cache_flush() should only be called on GFX/ACE.
SDMA NOP packets are emitted in barriers directly.
This fixes recent VKCTS coverage
dEQP-VK.api.command_buffers.secondary_on_transfer_queue.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit c4d5090d69)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
This should definitely be an OR operation if MRT0 and MRT1 don't write
the same channels. This also requires to set the writemask manually
because when it's 0 (in case a dual-source output is missing), the
intrinsic computes the mask itself with the number of components.
No fossils-db changes on NAVI33.
Fixes: 45d8cd037a ("ac/nir: rewrite ac_nir_lower_ps epilog to fix dual src blending with mono PS")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/14878
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 2eb9420061)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
On the Rogue architecture add support for using a fragment passthrough
shader when there is no fragment shader present in a graphics
pipeline but the sample mask is required.
fix:
dEQP-VK.pipeline.monolithic.empty_fs.masked_samples
Backport-to: 26.0
Signed-off-by: Nick Hamilton <nick.hamilton@imgtec.com>
Co-authored-by: Simon Perretta <simon.perretta@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
(cherry picked from commit 14508b4c9a)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
Configure the EOT setup for SPM EOT programs so that the generated
programs load the tile buffer into the output buffer before doing
the emit
Partial fix for:
dEQP-VK.renderpass.*.attachment_allocation.input_output.71
Backport-to: 26.0
Signed-off-by: Nick Hamilton <nick.hamilton@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
(cherry picked from commit d1f2ad17dd)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
In subpasses preserve attachments are not used by the subpass but
their contents must be preserved throughout the subpass.
Add a list for the preserve attachments info specified by a subpass
and when determining a subpass attachments total uses check the
preserve attachments list and add it uses to the total.
Partial fix for:
dEQP-VK.renderpass.*.attachment_allocation.input_output.71
Backport-to: 26.0
Signed-off-by: Nick Hamilton <nick.hamilton@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
(cherry picked from commit 0e01b9ef2d)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
The struct will also be used for preserve attachments in the next
commit.
Backport-to: 26.0
Signed-off-by: Nick Hamilton <nick.hamilton@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
(cherry picked from commit e18670347a)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
When calculating the dwords per pixel the output registers should
always be taken into account in addition to the number of tile buffers.
Fixes incorrect scratch buffer space calculation when both output
registers and tile buffers are emitted by a render.
Partial fix for:
dEQP-VK.renderpass.*.attachment_allocation.input_output.71
Fixes: 3457f8083a ("pvr: Acquire scratch buffer on framebuffer creation.")
Signed-off-by: Nick Hamilton <nick.hamilton@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
(cherry picked from commit df445dc9b9)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
The subpass merging optimisation check for when subpasses are using
tile buffers was in the incorrect location.
The current check is in a function called from two places but only
the first of these should have been doing the optimisation check.
This was incorrectly affecting the number of renders that subpass
merging could avoid.
Partial fix for:
dEQP-VK.renderpass.*.attachment_allocation.input_output.71
Fixes: 10b6a0d567 ("pvr: Add support for generating render pass hw setup data.")
Signed-off-by: Nick Hamilton <nick.hamilton@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
(cherry picked from commit 0640ac7e3b)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
Empirically, TCS outputs have to be aligned to 64 bytes,
otherwise stale data may be read in rare cases. The exact
reason is not clear, but tests and proprietary driver behavior
strongly point at the need for 64 byte alignment.
Fixes tesselation issues in at least "Conan Exiles" but likely in many
more cases.
CC: mesa-stable
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
(cherry picked from commit 47251b2e2d)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
The Vulkan spec says about VkFormatFeatureFlagBits:
If a format does not incorporate chroma downsampling (it is
not a “422” or “420” format) but the implementation supports
sampler Y′CBCR conversion for this format, the implementation
must set VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT.
Fixes: af062126ae
Signed-off-by: Benjamin Otte <otte@redhat.com>
(cherry picked from commit 0b6dd167ac)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
This is possible since VK_KHR_maintenance10.
This fixes new VKCTS coverage in
dEQP-VK.pipeline.*.multisample.m10_resolve.*.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit ab6147e8ef)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
We already had this for LOAD_OP_DONT_CARE but we also need it for
LOAD_OP_NONE.
Cc: mesa-stable
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
(cherry picked from commit 44ff0c4707)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
The old code was all out of order and made no sense. There's a reason
it made no sense. It was wrong. Cleaning this up fixes a solid 1/3 of
the remaining Bifrost CTS fails in CI.
Cc: mesa-stable
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
(cherry picked from commit 962d1f33e1)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
cc: mesa-stable
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
(cherry picked from commit 3bb7d929f4)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
The Vulkan spec says that aspects are ignored for Z/S attachments so we
shouldn't consider that as a factor when deciding whether or not to
create other aspect descriptors. This will be irrelevant in a couple of
commits but we need it for the backport anyway.
Cc: mesa-stable
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
(cherry picked from commit 19ad26a8de)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
Fixes: 6fc1030e4f ("nir: Add some new panfrost fragment shader intrinsics")
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
(cherry picked from commit 88ad8bc75d)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
The util code doesn't actually fill things with zeros so the high bits
are undefined. If we really want things replicated, we need to mask off
just the bits we care about.
Cc: mesa-stable
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
(cherry picked from commit 4d8551552e)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
As the comment says, we want to limit our pressure based on underlying HW
reg file size, not max it out to HW reg file size. This caused us to not
spill when we should when the HW reg size was bigger than the ISA reg file
size, leading to OOB writes in RA when it tried to allocate to the limit
pressure we spilled to.
Fixes segfaults in llama.cpp's test-backend-ops.
Fixes: e6e34883a9 ("ir3: Add wavesize control")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/14846
(cherry picked from commit 0c6da326f8)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
Since the stride is always 32 dwords, we need to treat the workgroup
size as multiples of that value. Using MAX2() only works for cases where
the workgroup size is less than 32, which was hit by some CTS with 1x1
workgroups.
Cc: mesa-stable
(cherry picked from commit b08f9f192c)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
While reworking image resolves completely in RADV, I found a very weird
bug where the only fix was to emit caches immediately after
decompressing the source resolve image (after FMASK_DECOMPRESS).
I have been struggling this for few hours and figured that it was
something related to context rolls (ie. as long the context was rolled
out, emitting the flushes immediately was required).
It turns out this was a known hardware bug on GFX6 that was implemented
in PAL. Though PAL only applies on GFX6 but GFX7-8 are also affected
based on my testing. Note that RadeonSI flushes CB_META too.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 837078b8d5)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
The new compression scheme introduced in Xe2 also applies to Xe3, so
we're liable for the same bugs.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 2418c91537 ("anv/drirc: disable Xe2 CCS drm modifiers for GTK engine")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
(cherry picked from commit 4ac47f8dde)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
Might happen with radv_emulate_rt=true.
Fixes the_great_circle/a6079328b8df7712 with polaris10.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Fixes: e006f68b11 ("aco/isel: Don't add scratch offset as gfx8- soffset if no offsets exist")
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
(cherry picked from commit 75722da909)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
If either source of the CMP is modified before an appropriate ADD is
found, the ADD and the CMP will not have the same result.
No shader-db changes on any ELK platform. I suspect the problematic
cases only occur after scheduling has rearranged instructions. This is
likely the reason BRW didn't experience this problem until 09450faf.
Fixes: 020b0055e7 ("i965/fs: Propagate conditional modifiers from compares to adds")
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit da1fd9786b)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
This is a backport of BRW e26270249b.
shader-db:
All Intel platforms had similar results. (Broadwell shown)
total instructions in shared programs: 18623918 -> 18624594 (<.01%)
instructions in affected programs: 125179 -> 125855 (0.54%)
helped: 0 / HURT: 139
total cycles in shared programs: 957073100 -> 957072484 (<.01%)
cycles in affected programs: 16534168 -> 16533552 (<.01%)
helped: 42 / HURT: 68
Fixes: 020b0055e7 ("i965/fs: Propagate conditional modifiers from compares to adds")
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit bdbfe8de4d)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
If either source of the CMP is modified before an appropriate ADD is
found, the ADD and the CMP will not have the same result.
shader-db:
Lunar Lake
total instructions in shared programs: 17098815 -> 17098818 (<.01%)
instructions in affected programs: 1187 -> 1190 (0.25%)
helped: 0 / HURT: 3
total cycles in shared programs: 876858960 -> 876858968 (<.01%)
cycles in affected programs: 6878 -> 6886 (0.12%)
helped: 0 / HURT: 1
Meteor Lake, DG2, Tiger Lake, Ice Lake, and Skylake had similar results. (Meteor Lake shown)
total instructions in shared programs: 20034973 -> 20034984 (<.01%)
instructions in affected programs: 4599 -> 4610 (0.24%)
helped: 0 / HURT: 11
total cycles in shared programs: 881033088 -> 881033108 (<.01%)
cycles in affected programs: 57872 -> 57892 (0.03%)
helped: 0 / HURT: 5
fossil-db:
All Intel platforms had similar results. (Lunar Lake shown)
Totals:
Instrs: 918873064 -> 918873269 (+0.00%)
CodeSize: 14747338416 -> 14747339360 (+0.00%); split: -0.00%, +0.00%
Cycle count: 104141836677 -> 104141840371 (+0.00%); split: -0.00%, +0.00%
Totals from 205 (0.01% of 2011421) affected shaders:
Instrs: 290415 -> 290620 (+0.07%)
CodeSize: 4280704 -> 4281648 (+0.02%); split: -0.01%, +0.03%
Cycle count: 18166526 -> 18170220 (+0.02%); split: -0.00%, +0.02%
Closes: #14874
Fixes: 020b0055e7 ("i965/fs: Propagate conditional modifiers from compares to adds")
Reviewed-by: Matt Turner <mattst88@gmail.com>
Tested-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
(cherry picked from commit d1614cd6db)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
When creating frame buffers the alloc callbacks are used in the host
allocations, those same alloc callbacks need to be used when freeing
those allocations but are missing in some places causing the CTS to
report memory leaks in certain test cases.
Fixes: 146364ab9f ("pvr: add support for VK_KHR_dynamic_rendering")
fix:
dEQP-VK.api.object_management.alloc_callback_fail.framebuffer
dEQP-VK.api.object_management.single_alloc_callbacks.framebuffer
Signed-off-by: Nick Hamilton <nick.hamilton@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
(cherry picked from commit 05ef9f01a7)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
Bundles all graphics pipeline creation information required by Metal into
the vertex shader so we can later rebuild the pipeline. This allows us to
correctly create pipelines from caches that were loaded from files.
Signed-off-by: Aitor Camacho <aitor@lunarg.com>
(cherry picked from commit cdbf7242f3)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
When deserializing the compute shader from a blob, we need to recreate the
pipeline because the blob may have been loaded from file and therefore the
reference to the Metal resource will be invalid.
Signed-off-by: Aitor Camacho <aitor@lunarg.com>
(cherry picked from commit 75f6f46c0f)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
The condition to release Metal pipelines incorrectly checks which shader
stage we are destroying leading to leads when graphics pipelines had to
be released.
Signed-off-by: Aitor Camacho <aitor@lunarg.com>
(cherry picked from commit 622ebba476)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
The NIR_PASS macro only overwrites this when the pass actually makes
progress. If the pass doesn't make progress, the variable stays
uninitialized.
Clang correctly spots this and warns about it.
Cc: mesa-stable
(cherry picked from commit 47e4a68a83)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
The hardware only provides 13 bits for encoding the stack base (in
dwords). That translates to the stack base being required to be below
8192 dwords, or 32kB. It's possible to exceed this - LDS is 64kB after
all. Add an explicit check to make sure we don't end up with offsets
that overflow the hw's address fields. This fixes Metro Exodus Enhanced
Edition, which was using ray queries in a 1024-thread sized workgroup,
resulting in exactly 64kB of LDS being required for the stack.
This check isn't required for RT pipelines as we always use 32 or 64
wide workgroups with no other LDS used, so it's impossible to reach this
stack base limit.
Cc: mesa-stable
(cherry picked from commit 59a397793e)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
Just seeing that a passthrough GS was already bound is not sufficient to
know that it is a *matching* passthrough GS. If the application binds a
new VS that requires a different passthrough GS key than the previous
VS, then we need to bind a different passthrough GS.
Fixes: 5bc8284816 ("hk: add Vulkan driver for Apple GPUs")
Signed-off-by: Olivia Lee <olivia.lee@collabora.com>
Reviewed-by: Mary Guillemard <mary@mary.zone>
(cherry picked from commit e10f29399f)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>