Commit graph

115447 commits

Author SHA1 Message Date
Brian Paul
2b81c8999f SetBuffer, renderbuffer changes 2005-09-03 16:54:20 +00:00
Brian Paul
6e57725061 use new InitStencil/DepthPointer functions 2005-09-03 16:49:35 +00:00
Brian Paul
b0715811e8 remove dead code 2005-09-03 16:48:48 +00:00
Brian Paul
f6540c6252 remove SetBuffer 2005-09-03 16:47:30 +00:00
Brian Paul
687918b794 SetBuffer, renderbuffer changes 2005-09-03 16:43:02 +00:00
Brian Paul
e6925b51e1 added flippedData field for page flipping, code to flip stereo color buffers 2005-09-03 16:42:19 +00:00
Brian Paul
c6262cd8c5 added SetStencil/DepthPointer functions 2005-09-03 16:41:30 +00:00
Brian Paul
3ba814ae07 remove SetBuffer(). Misc renderbuffer changes. 2005-09-03 16:40:44 +00:00
Brian Paul
7fa6c1afb9 silence misc warnings 2005-09-03 16:39:57 +00:00
Dave Airlie
624ad14a58 Check for ATI_fragment_shader enabled 2005-09-02 23:52:05 +00:00
Brian Paul
712e5042de fix some strict aliasing problems related to choosing framebuffer configs (Matthias Hopf) 2005-09-02 17:07:00 +00:00
Brian Paul
93cfdfe1ef GL_EXT_timer_query 2005-09-02 14:02:44 +00:00
Brian Paul
14520eb25e comments 2005-09-02 13:55:50 +00:00
Brian Paul
c799e9ec24 added GL_EXT_timer_query token 2005-09-02 13:43:26 +00:00
Brian Paul
4fb995084e Prototype implementation of new GL_EXT_timer_query extension (not finalized yet).
Extends the query mechanism to query elapsed time while rendering.
2005-09-02 13:42:49 +00:00
Brian Paul
8cdf372946 replace -1 with PROGRAM_UNDEFINED when initializing instructions 2005-09-02 13:40:09 +00:00
Brian Paul
350a167635 set depthHasSurface for stencil renderbuffer 2005-09-02 13:20:20 +00:00
Roland Scheidegger
3c450b2917 ATI_fragment_shader fixes: fix bug in passTexCoord (caused by recent changes). Fix sampling from wrong texture unit. Apply swizzling before texture sampling, and hopefully get non-projected coordinates from swrast. (still does not work at all with sw doom3, way too dark just the same as with the doom3 arb2 path) 2005-09-02 12:05:38 +00:00
Brian Paul
a02febb8cc change scratch pointer from _int32_t to u_int32_t to silence warning. Is this field actually used for anything? 2005-09-02 03:39:31 +00:00
Brian Paul
a517cc1ef6 remove unneeded assertion in stencil/depth LOCAL_DEPTH_VARS code 2005-09-02 03:36:41 +00:00
Brian Paul
b343f06a09 set depthHasSurface field for stencil renderbuffer 2005-09-02 03:28:08 +00:00
Roland Scheidegger
f519a770d0 add error checking to the GL_ATI_FRAGMENT_SHADER entrypoints. Fix bug with scope of ati fragment shader constants. Fix issues with specifying color/alpha instructions not pair-wise. Change internal representation of the shader (to better fit how the extension works, should make driver implementations simpler, and saves some memory). (still doesn't work correctly with doom3 and swrast, but not worse than before) 2005-09-02 01:11:53 +00:00
Brian Paul
b252e0f47f added an assertion to help debug broken stencil readback 2005-09-01 20:14:50 +00:00
Brian Paul
238de2db12 added driFlipRenderbuffers() 2005-09-01 20:11:32 +00:00
Brian Paul
da84f0b642 fix page flipping breakage 2005-09-01 20:10:17 +00:00
Brian Paul
98e92d261b fix typo 2005-09-01 14:04:45 +00:00
Brian Paul
4d11d45d84 some missing renderbuffer changes (Roland) 2005-09-01 14:04:32 +00:00
Brian Paul
fcbfeb5d28 Finish up some of the gl_renderbuffer work.
Use driRenderbuffer's offset, pitch fields in the span routines.
Remove the SetBuffer driver function.
Consolidate the code for setting CTX_RB3D_COLOROFFSET and CTX_RB3D_COLORPITCH
state in new radeonUpdateDrawBuffer() function.
Old code is surrounded by #if 000 / #endif, temporarily.
2005-09-01 04:03:44 +00:00
Brian Paul
982e8e4d5c Finish up some of the gl_renderbuffer work.
Use driRenderbuffer's offset, pitch fields in the span routines.
Remove the SetBuffer driver function.
Consolidate the code for setting CTX_RB3D_COLOROFFSET and CTX_RB3D_COLORPITCH
state in new radeonUpdateDrawBuffer() function.
2005-09-01 03:54:34 +00:00
Brian Paul
8e5479c7f8 s/__inline/INLINE/ 2005-09-01 03:50:54 +00:00
Brian Paul
f1d269060b use char* instead of GLubyte* in i915_program_error() to silence warnings 2005-09-01 03:32:48 +00:00
Brian Paul
f069e74dd8 use proper datatypes to silence a bunch of warnings 2005-09-01 03:19:45 +00:00
Brian Paul
5545245fe7 added a few more fields to help with DRI drivers 2005-09-01 03:07:29 +00:00
Brian Paul
db84ec2c6d remove fxDDSetBuffer() 2005-09-01 03:06:28 +00:00
Brian Paul
af39910f94 remove set_buffer() 2005-09-01 03:05:39 +00:00
Brian Paul
c958a9798a remove old set_buffer routine and misc code 2005-09-01 03:04:41 +00:00
Brian Paul
26bb5239c8 remove the old set_buffer() routine 2005-09-01 02:56:47 +00:00
Brian Paul
527835977a Just additional comments. 2005-08-31 21:38:53 +00:00
Roland Scheidegger
36603539cc enable GL_ARB_texture_env_crossbar on r200, separate the enable bits for texture sampling and texture environment, optimize away texture sampling for units if the result is not used, always emit the env instructions in-order and try to eliminate GL_REPLACE env instructions. 2005-08-31 19:11:09 +00:00
Brian Paul
d5783737f1 use 'f' key to toggle front/back buffer rendering 2005-08-31 16:42:59 +00:00
Brian Paul
2c8524b4fb remove dead code, update comments 2005-08-31 16:04:17 +00:00
Alan Hourihane
cbafed8716 reverse a bogus patch 2005-08-31 15:11:21 +00:00
Dave Airlie
3d4d6d29e2 complete fix for miniglx startup issue since driver version checks 2005-08-31 01:24:01 +00:00
Brian Paul
275a563bea remove redundant ctx->Driver fallback assignments that were already done in _mesa_init_driver_functions() 2005-08-31 00:39:32 +00:00
Brian Paul
f830f640b6 fix a cast/assignment warning 2005-08-31 00:00:17 +00:00
Brian Paul
513a553d4a silence fprintf and casting warnings 2005-08-30 23:57:04 +00:00
Brian Paul
16fb04ccb5 added some parenthesis to silence warnings 2005-08-30 23:50:23 +00:00
Alan Hourihane
f98b9853e1 drmUnmap correct size 2005-08-30 20:37:30 +00:00
Alan Hourihane
b41c025420 move via_dri.h to server 2005-08-30 19:46:08 +00:00
Alan Hourihane
9165d46fdb define Bool for solo builds 2005-08-30 19:22:46 +00:00