set depthHasSurface for stencil renderbuffer

This commit is contained in:
Brian Paul 2005-09-02 13:20:20 +00:00
parent 3c450b2917
commit 350a167635

View file

@ -517,6 +517,7 @@ radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv,
screen->depthOffset, screen->depthPitch);
radeonSetSpanFunctions(stencilRb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base);
stencilRb->depthHasSurface = screen->depthHasSurface;
}
_mesa_add_soft_renderbuffers(fb,