Commit graph

115447 commits

Author SHA1 Message Date
Alan Hourihane
d5cc77e37c Fixes from https://bugs.freedesktop.org/attachment.cgi?id=3077 2005-08-30 19:14:23 +00:00
Brian Paul
156dc55628 fix APP_LIB_DEPS 2005-08-29 22:45:52 +00:00
Ian Romanick
f0d0e50994 Implement GL_ARB_texture_env_combine, GL_EXT_texture_env_combine, and
GL_ARB_texture_env_crossbar for i810.  This passes both demos/texenv and all
of glean's texCombine tests.
2005-08-29 15:43:02 +00:00
Alan Hourihane
d9089ab96e remove drmAddress 2005-08-29 15:23:55 +00:00
Brian Paul
3a165edc9a added note about IEEE vs VAX floating point (bug 4270) 2005-08-29 14:45:30 +00:00
Brian Paul
49fd874f24 fix a few proxy color table bugs (bug 4270) 2005-08-28 17:12:07 +00:00
Brian Paul
082501a74c check the Ready flag when getting GL_QUERY_RESULT_ARB 2005-08-27 14:04:37 +00:00
Brian Paul
23ffc3a85d Rearrange the code related to GL_ARB_occlusion_object to generalize query
objects for future types of queries.
2005-08-27 13:56:08 +00:00
Adam Jackson
ca1ac986a1 /dri/msg 2005-08-26 17:50:39 +00:00
Alan Hourihane
f4166a1fd7 Fix the scripts for the cygwin & mingw changes 2005-08-26 09:37:41 +00:00
Brian Paul
adbf932ec1 added singlebuffer demo 2005-08-25 23:26:51 +00:00
Brian Paul
59d680db22 Demo of how to do (nearly) flicker-free rendering with a single color buffer. 2005-08-25 23:25:25 +00:00
Brian Paul
713635adef fix comment and #if test 2005-08-25 22:09:43 +00:00
Brian Paul
a2c65f4793 don't compile debug code (bug 4242: rand undefined) 2005-08-25 19:43:38 +00:00
Brian Paul
2735b33638 remove stray references to ctx->Depth.OcclusionTest 2005-08-25 19:38:42 +00:00
Ian Romanick
8bc0b3f961 Fix texture format selection. ChooseTextureFormat is supposed to select the
hardware format of the texture, and SetTexImages is supposed to use the
format selected by ChooseTextureFormat.  However, both routines were making
their choices based on the texture's BaseFormat.  This is wrong.
ChooseTextureFormat uses BaseFormat and SetTexImages uses
TexFormat->MesaFormat.

Once SetTexImages was fixed to use the right format values,
ChooseTextureFormat was cleaned up.  It now uses the few available texture
formats supported by the i810 in a smarter way.  This should improve the
quality of LUMINANCE, LUMINANCE_ALPHA, and INTENSITY textures.

I tested this by cycling through all the texture formats in demos/texenv and
tests/yuvsquare.
2005-08-25 19:15:01 +00:00
Alan Hourihane
8de9d92acf update for mingw 2005-08-25 18:08:16 +00:00
Brian Paul
8e247d52e3 Update the glut idle function after a new window is created 2005-08-25 17:46:04 +00:00
Brian Paul
b8a804d24f initial 6.5 changes (reflect demo, remove GL_HP_occlusion_test) 2005-08-25 14:24:49 +00:00
Brian Paul
6e4f594a02 removed GL_HP_occlusion_test extension 2005-08-25 14:23:38 +00:00
Brian Paul
dd1a9f75dc fix segfault in Fake_glXCreatePBuffer(), bug 4235 2005-08-25 14:07:06 +00:00
Brian Paul
7e6553c1aa s/GLX_RGBA_BIT/GLX_RGBA_TYPE/ (bug 4237) 2005-08-25 13:18:53 +00:00
Eric Anholt
61d386a93f Attempt to fix the issue reported by Alan Grimes with DRM_RADEON_TEXTURE
erroring out when it shouldn't.  The errno could be changed by usleep() between
the ioctl call and the loop check, if a signal was received.  This could cause
an EAGAIN return from the DRM_RADEON_TEXTURE ioctl to not loop again.
Instead of checking errno, check thevalue of ret itself, since it is a saved
(and sign-flipped) copy of errno from the ioctl call.
2005-08-25 03:38:07 +00:00
Brian Paul
d545d916a8 make tiles a little smaller so they're all visible 2005-08-25 03:09:12 +00:00
Brian Paul
9e385282fc also check for texture border in sample_linear_2d() 2005-08-25 03:05:10 +00:00
Brian Paul
5d7c486d90 Added multi-window support. Press 'n' to create new window, 'k' to kill
a window.  Good for exercising multi-window rendering.
2005-08-24 21:32:02 +00:00
Alan Hourihane
c58cea0085 Fix Windows build problems.
GCC's visibility attribute is for ELF systems, so undef INTERNAL
GCC's fastcall attribute interferes with __stdcall so undef FASTCALL
2005-08-24 09:08:06 +00:00
Brian Paul
334f2d8077 GLw demo doesn't belong here 2005-08-23 14:50:02 +00:00
Brian Paul
17756df903 removed lines that caused some files to be included in tarballs multiple times 2005-08-23 13:40:30 +00:00
Brian Paul
edf0d14bd4 simplify, clean-up texel addressing macros 2005-08-23 03:50:12 +00:00
Brian Paul
249160fdfa update version to 6.5.0 2005-08-23 00:45:54 +00:00
Brian Paul
dfb6c56ed8 added GL_X_RENDERABLE to glXChooseFBConfig (bug 4181) 2005-08-22 14:28:19 +00:00
Brian Paul
dcf14aa3a7 bump version to 6.5 2005-08-22 14:27:33 +00:00
Brian Paul
1e71d6af48 added .S DRI files to tarball (Donnie Berkholz), bumped version to 6.5 2005-08-22 14:27:13 +00:00
Dave Airlie
298af7a609 fix up libdrm for egl 2005-08-21 03:17:52 +00:00
Brian Paul
ae27ef2219 fix typo 2005-08-19 23:44:35 +00:00
Brian Paul
f350e22716 md5 sums for 6.3.2 2005-08-19 23:42:29 +00:00
Brian Paul
eacd347fce update MESA_DEBUG with FP info 2005-08-19 23:34:10 +00:00
Adam Jackson
8fcd1e0287 Convert libGL and DRI drivers to require libdrm.
libdrm can be had from:

http://people.freedesktop.org/~ajax/libdrm/
2005-08-19 20:20:03 +00:00
Ian Romanick
2ae5645115 Fix a realloc problem with indirect vertex arrays. The actual head pointer
wasn't tracked and used for the realloc, so it tended to explode.
2005-08-19 18:53:26 +00:00
Brian Paul
b7c727e500 updates for 6.3.2 release, plus other assorted clean-ups 2005-08-19 16:57:50 +00:00
Alan Hourihane
d912f6cfe3 Commit missing piece from Egbert's 32/64 bit patches 2005-08-19 16:07:33 +00:00
Ian Romanick
f7eb54a12f Enable ARB_texture_compression. The code has been in place for a long time,
but, for whatever reason, the extension wasn't enabled.

Add some comments to i810ChooseTextureFormat.  There's some strangeness with
i810 texture formats.
2005-08-19 00:48:25 +00:00
Ian Romanick
e0029b33ef Add support for NV_blend_square. This was tested with
progs/tests/blendsquare.
2005-08-18 22:27:37 +00:00
Ian Romanick
ab5be2c5f7 Make sure extension entry point offsets are properly initialized. This is
primarilly needed to support functions that are internally implemented using
extension entry points (e.g., glBlendFunc uses glBlendFuncSeparate).
2005-08-18 22:16:46 +00:00
Ian Romanick
61ac29e7c6 Don't try to update hardware texture fields if there is no hardware texture.
This can happen when all the texture enables for a texture unit are disabled.

This fixes bugzilla #3195.
2005-08-18 20:01:01 +00:00
Ian Romanick
b462855c24 Add simple regression test for bugzilla #3195. 2005-08-18 19:52:44 +00:00
Ian Romanick
e918bac8cd Make the i810 driver use driGetRendererString like all the other drivers.
The GL_RENDERER string now accurately contains the chip name.  This was only
tested on a "plain" i810 (PCI ID 8086:7121).
2005-08-18 19:51:11 +00:00
Brian Paul
aa2a357bae Replace mult/div operators with bitwise operators in texel fetch routines
for better performance. (Roland Scheidegger)
2005-08-18 14:33:26 +00:00
Brian Paul
05fe2871e3 Bump version to 6.3.2 2005-08-16 23:13:25 +00:00