radv has a comment in radv_meta_dcc_retile.c:
* BPE is always 4 at the moment and the rest is derived from the tilemode.
radeonsi has in si_retile_dcc:
/* We have only 1 variant per bpp for now, so expect 32 bpp. */
assert(tex->surface.bpe == 4);
This fixes ext_image_dma_buf_import-modifiers for radeonsi.
Cc: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29612>
It's not worth writing a compute shader for copying 3D textures yet.
I have a sophisticated compute shader that will do it properly.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28607>
Yet another iteration on the same YUV surfaces.
The change from 87ecfdfbf0 has 2 odd things:
* it's using MAX2(original value, new value) but the point of updating
surf_slice_size / surf_size is to make it correct relative to the new
value of surf_pitch
* it's multiplying surf_pitch (= number of elements per row) by height (ok)
by surf->bpe (= number of bytes per element) by surf->blk_w (= number of
"horizontal" pixels in an element) so the end unit doesn't make sense.
Fix this by computing a reasonnable value based on unit: the surf_slice_size
is the number of elements per row (surf_pitch) x number of bytes per element
(bpe) x number of rows.
This makes the expected size correct and thus fixes users of eglCreateImageKHR,
like the issue #6131.
I tested a bunch of gst pipelines and ffmpeg scripts on various files I have
and didn't notice any issues (on gfx10.3 and gfx9).
Fixes: 87ecfdfbf0 ("ac/surface: adapt surf_size when modifying surf_pitch")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6131
Acked-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26693>
This is loosely based on PAL. This seems to fix 3D PRT support with
RADV on Polaris10. THIN means the tile is a 2D slice. THICK means the
tile is a 3D box.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26260>
It was reported that it broke Stoney. Something probably uses a suboptimal
pitch, like minigbm.
Fixes: 7d066330e0 - ac/surface: relax custom pitch requirements to any multiple of 256B on gfx10.3+
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25540>
For z surfaces, flags.texture should be based on
RADEON_SURF_TC_COMPATIBLE_HTILE alone. Otherwise, addrlib could pick a
_X/_T swizzle mode for a MSAA depth texture, which is said to be broken:
When _X/_T swizzle mode was used for MSAA depth texture, TC will get zplane
equation from wrong address within memory range a tile covered and use the
garbage data for compressed Z reading which finally leads to corruption.
Fixes: de0885cdb8 ("amd/surface: add RADEON_SURF_NO_TEXTURE flag")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24767>
Fixes recent CTS dEQP-VK.api.image_clearing.*r64* since the Vulkan
specification has been clarified.
Only VK_FORMAT_R64_{UINT,SINT} are supported.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23250>
Update the metadata format. For gfx8- chips nothing change.
For gfx9 chips:
* for textures without a valid modifier a dw is added at index=10
containing the stride
* for textures with a valid modifier the modifier is stored at
index 10 and 11. Then the number of planes is stored at 12.
Then for each plane the offset and the stride are stored.
The goal here is to be able to create textures from dmabuf from
umr - without these changes this is impossible because these
values can't be guessed.
The new layout is compatible with version=1 so old/new UMD can
be used together without issues and isn't used by default.
For radeonsi, it will be possible to use it with a AMD_DEBUG=...
option.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21984>
Use more specific verbs to avoid confusion:
set -> apply
get -> compute
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21984>
We never implemented it, and having broken mipmaps works out better
for applications and CTS. Actually implementing stencil adjust is
going to be a major pain due to stuff like the GENERAL layout.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21869>