This change fixes a regression introduced with 8b5d41cacb.
Indeed, lookup_resid was not updated.
This change was tested on palm and cayman. Here are the tests fixed:
khr-gl4[3-5]/shader_image_size/advanced-nonms-cs-float: fail pass
khr-gl4[3-5]/shader_image_size/advanced-nonms-cs-int: fail pass
khr-gl4[3-5]/shader_image_size/advanced-nonms-cs-uint: fail pass
khr-gl4[3-5]/shader_image_size/advanced-nonms-fs-float: fail pass
khr-gl4[3-5]/shader_image_size/advanced-nonms-fs-int: fail pass
khr-gl4[3-5]/shader_image_size/advanced-nonms-fs-uint: fail pass
khr-gl4[3-5]/shader_image_size/basic-nonms-cs-float: fail pass
khr-gl4[3-5]/shader_image_size/basic-nonms-cs-int: fail pass
khr-gl4[3-5]/shader_image_size/basic-nonms-cs-uint: fail pass
khr-gl4[3-5]/shader_image_size/basic-nonms-fs-float: fail pass
khr-gl4[3-5]/shader_image_size/basic-nonms-fs-int: fail pass
khr-gl4[3-5]/shader_image_size/basic-nonms-fs-uint: fail pass
Fixes: 8b5d41cacb ("r600/sfn: Use range_base for atomics and images")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33352>
(cherry picked from commit fd874bdd0c)
RUN_COMPUTE_INDIRECT has been found to cause intermittent hangs, so
this change replaces it with RUN_COMPUTE and a set TASK_AXIS_X.
While this task axis might be suboptimal, the performance cost is
somewhat offset by RUN_COMPUTE not being an emulated command.
Fixes: 2ffc05d8d2 ("panvk: Add support for CmdDispatchIndirect")
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33841>
(cherry picked from commit fe31e7843d)
RUN_COMPUTE_INDIRECT has been found to cause intermittent hangs, so
this change replaces it with RUN_COMPUTE and a set TASK_AXIS_X.
While this task axis might be suboptimal, the performance cost is
somewhat offset by RUN_COMPUTE not being an emulated command.
Fixes: 447075eeee ("panfrost: Add support for the CSF job frontend")
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33841>
(cherry picked from commit 6bf9ad2610)
As of recent changes, MESA_SHADER_GEOMETRY is handled by the if ladder.
CID: 1643918
Fixes: c33ebf09f5 ("iris: fix handling of GL_*_VERTEX_CONVENTION")
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Dylan Baker <dylan.c.baker@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33842>
(cherry picked from commit d0b8d7d46c)
This change fixes the indirect draw 8-bits path which does
a conversion to 16-bits. This change is implemented to process
the parameters the same way as the other indirect draw paths.
This change was tested on palm and cayman. Here are the tests fixed:
deqp-gles31/functional/draw_indirect/draw_elements_indirect/indices/index_byte: fail pass
deqp-gles31/functional/draw_indirect/random/35: fail pass
deqp-gles31/functional/draw_indirect/random/45: fail pass
khr-gl40/draw_indirect/basic-indicesdatatype-unsigned_byte: fail pass
khr-gl41/draw_indirect/basic-indicesdatatype-unsigned_byte: fail pass
khr-gl42/draw_indirect/basic-indicesdatatype-unsigned_byte: fail pass
khr-gl43/draw_indirect/basic-indicesdatatype-unsigned_byte: fail pass
khr-gl44/draw_indirect/basic-indicesdatatype-unsigned_byte: fail pass
khr-gl45/draw_indirect/basic-indicesdatatype-unsigned_byte: fail pass
Fixes: d80701df8a ("r600g: Implement GL_ARB_draw_indirect for EG/CM")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Acked-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32802>
(cherry picked from commit 9aea08e1db)
Wayland EGL has a driver invariant which requires that any `wl_surface`
(or wp_linux_drm_syncobj_surface_v1) calls happen inside the client's
call to eglSwapBuffers(). Submitting surface messages after
eglSwapBuffers() returns causes serialization issues with the Wayland
surface protocol and can lead to the compositor booting the app.
Fixes: 8ade5588e3 ("zink: add kopper api")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12736
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33859>
(cherry picked from commit b92117d9bb)
Calculation was wrongly walking uncompacted instructions, even if we had
some compacted in the middle, generating invalid size. Since we are
here just drop the instruction count, since in practice the caller will
have to walk the instruction stream anyway.
Fixes: 6267585778 ("intel/brw: Also return the size of the assembled shader")
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33532>
(cherry picked from commit dd1ca1588d)
After nir_lower_io we need to gather the info about 64 bit usage
to be up-to-date when deciding whether the remaining 64 bit IO ops
be lowered.
Before 89dad5618d ("gallium: add PIPE_CAP_CALL_FINALIZE_NIR_IN_LINKER")
the info was eventually updated to include the use of 64 bit values
also if only some IO was using this so that SFN was handling the code
correctly. As it seems with above patch this is not always the case
anymore, and we have to take care of it.
Fixes: 89dad5618d ("gallium: add PIPE_CAP_CALL_FINALIZE_NIR_IN_LINKER")
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32774>
(cherry picked from commit 6da19eafd5)
This is a constraint that apply on Valhall and later, instructions
should not use FAU special page 3 or WARP_ID if running
on the message unit.
Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Fixes: fd1906afea ("pan/va: Add FAU validation")
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33843>
(cherry picked from commit ef0c7382c7)
For instance, this issue is triggered with "piglit/bin/cl-custom-buffer-flags":
Segmentation fault
Fixes: 81889f4d5c ("r600: ensure that the last vertex is always processed on evergreen")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33351>
(cherry picked from commit ee1cb894d6)
This avoids reading past the buffer’s end in the client afterward, because the
drmFormatModifierCount hasn’t been changed from what the client passed, if it
wasn’t zero at first.
GTK triggers that bug by setting it to the length of the static array (see this
bug[0] though), but other Vulkan programs might have the same issue if they
don’t first query the count before allocating the array.
This has been tested on a Radxa ROCK 5B board running a Mali-G610 GPU.
[0] https://gitlab.gnome.org/GNOME/gtk/-/merge_requests/8222
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Fixes: 252ddaf51b ("panvk: fix VkDrmFormatModifierPropertiesListEXT query")
Fixes: https://gitlab.freedesktop.org/mstoeckl/waypipe/-/issues/127
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33657>
(cherry picked from commit b4a82110ce)
this is a nice idea, but there are apps/games that do not respect
hardware capabilities and yolo-bind fixed size buffers
fixes Ballionaire (2667120) launch on non-desktop drivers
cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33819>
(cherry picked from commit b04eaa8589)
We would set the `src` flag on the interval of reloaded sources.
However, the interval might be merged with its parent when inserted and
the parent wouldn't have this flag set. This caused the parent interval
to potentially be reused to reload later sources. Fix this by setting
the `src` flag on the top-level interval after insertion.
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Fixes: fa22b0901a ("ir3/ra: Add specialized shared register RA/spilling")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33810>
(cherry picked from commit 2d540b8074)
Fixes: 692b5fa9f2 ("anv: Add shader to copy acceleration structures")
This commit fixes the future test "sparse_binding_structures" for
"header_bottom_address" for ray tracing pipeline.
Even on 48-bit ray tracing (Xe1/2), the software-defined part
instance_leaf_part1.bvh_ptr has to be in canonical form for copy.comp
to deference a bvh, which means we have to preserve the upper 16bits.
This is especially relevant in cases where the acceleration structure buffer
is located high, such as sparse buffer.
Signed-off-by: Kevin Chuang <kaiwenjon23@gmail.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33745>
(cherry picked from commit 87ff7b061f)
Fixes: 2fe57947e3 ("anv: Implement encode shader to fit in ANV BVH")
This commit resolves the failures in the future tests
"sparse_binding_structures" for rayquery. Sparse buffers' heaps are
located high, and since it's in canonical form, the higher 16bits are
all set to 1. However, the existing encoder did not expect any non-zero
values at the higher 16bits. As a result, the instance flags got
corrupted, causing most triangle tests to fail.
Thanks for Paulo providing insights about sparse buffer properties.
Co-developed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Kevin Chuang <kaiwenjon23@gmail.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33745>
(cherry picked from commit b9a980ea73)
This instruction does not support swizzles. This information is not used
for anything, but will be if we use the instruction tables for
bi_lower_swizzle.
Signed-off-by: Benjamin Lee <benjamin.lee@collabora.com>
Fixes: 316486dd9f ("pan/va: Add initial ISA.xml for Valhall")
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Rebecca Mckeever <rebecca.mckeever@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33637>
(cherry picked from commit 2a70665df7)
The original implementation of this returned false when the src was
replicated, and true when it was not.
Signed-off-by: Benjamin Lee <benjamin.lee@collabora.com>
Fixes: 21bdee7bcc ("pan/bi: Switch to lower_bool_to_bitsize")
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Rebecca Mckeever <rebecca.mckeever@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33637>
(cherry picked from commit 810351ad03)
On vulkan, truncating to S/U16 before converting is not valid, because
out-of-range conversions are specified to be correctly rounded. IEEE 754
requires that out-of-range values round to ±inf with RTNE and ±F16_MAX
with RTZ.
On gl, truncating is valid for U16->F16, because out-of-range int->float
conversions are undefined behavior. For S16->F16, it is not valid
because S16_MAX < F16_MAX, so some in-range values will be truncated as
well.
Instead, just handle S/U16->F16 as S/U16->F32->F16.
Fixes dEQP-VK.spirv_assembly.instruction.compute.convertstof.int32_to_float16_*
when shaderFloat16 is enabled in panvk.
Signed-off-by: Benjamin Lee <benjamin.lee@collabora.com>
Fixes: be74b84e6f ("pan/bi: Fill in some more conversions")
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Rebecca Mckeever <rebecca.mckeever@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33637>
(cherry picked from commit a33cd3def2)
If we insert
<code>
s_branch 1
s_branch Target
at the end of some block, and later hide an additional chained branch
after the existing one, then we have to update the 's_branch 1' to
also jump over the newly added branch.
Fixes: cab5639a09 ('aco/assembler: chain branches instead of emitting long jumps')
Closes: #12673
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33762>
(cherry picked from commit 6659db285a)
This is part of the hashing key :
==25753== Uninitialised byte(s) found during client check request
==25753== at 0x93D29AE: blob_write_bytes (blob.c:164)
==25753== by 0x93A62C6: vk_pipeline_precomp_shader_serialize (vk_pipeline.c:722)
==25753== by 0x93AC55E: vk_pipeline_cache_add_object (vk_pipeline_cache.c:433)
==25753== by 0x93A691B: vk_pipeline_precompile_shader (vk_pipeline.c:875)
==25753== by 0x93A8FB9: vk_create_graphics_pipeline (vk_pipeline.c:1715)
==25753== by 0x93A9799: vk_common_CreateGraphicsPipelines (vk_pipeline.c:1860)
==25753== Address 0xf1adf82 is 82 bytes inside a block of size 152 alloc'd
==25753== at 0x64FA858: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==25753== by 0x99AAC38: vk_default_alloc (vk_alloc.c:26)
==25753== by 0x93A403B: vk_alloc (vk_alloc.h:48)
==25753== by 0x93A406B: vk_zalloc (vk_alloc.h:56)
==25753== by 0x93A60A0: vk_pipeline_precomp_shader_create (vk_pipeline.c:680)
==25753== by 0x93A689D: vk_pipeline_precompile_shader (vk_pipeline.c:866)
==25753== by 0x93A8FB9: vk_create_graphics_pipeline (vk_pipeline.c:1715)
==25753== by 0x93A9799: vk_common_CreateGraphicsPipelines (vk_pipeline.c:1860)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 9308e8d90d ("vulkan: Add generic graphics and compute VkPipeline implementations")
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33792>
(cherry picked from commit 4dba1ad93f)
It turns out that we need to add a NOP not only in between two
consecutive WHILE instructions, but also after every control flow
instruction that immediately precedes a WHILE.
v2: Rebase after the renames.
Fixes: 5ca883505e ("brw: add a NOP in between WHILE instructions on LNL")
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33021>
(cherry picked from commit fd10764cff)
The rest of the NIR_PASS_V usage in panfrost was dropped in
34beb93635, but this one was added in an
MR that was merged after.
Signed-off-by: Benjamin Lee <benjamin.lee@collabora.com>
Fixes: 081438ad39 ("panfrost: add nir pass to lower noperspective varyings")
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33728>
(cherry picked from commit 3b5d5c072a)
By actually setting the state packets according to the program data.
Also ensure that we correctly flag that the program may be dirty when
the geometry shader state changes
Fixes piglit tests: `spec@!opengl 3.2@gl-3.2-adj-prims * pv-first`
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Backport-to: 25.0
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33658>
(cherry picked from commit c33ebf09f5)
We never write the traversal shader address out to shader group handles,
so this is not necessary. On the flipside, it can cause conflicts if the
traversal shader is allocated in a range occupied by a replayed shader.
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33711>
(cherry picked from commit 14b902c825)
Instead, only indicate that exec should be zero and do
so in the successive helper block. This allows to insert
the parallelcopies from logical phis directly before the
branch in break and continue blocks.
Totals from 56 (0.07% of 79377) affected shaders: (Navi31)
Latency: 2472367 -> 2472422 (+0.00%); split: -0.00%, +0.00%
InvThroughput: 253053 -> 253055 (+0.00%); split: -0.00%, +0.00%
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33527>
(cherry picked from commit 7f7c1d463a)
There is a spec issue about this to clarify this behavior, but the current
wording can be interpreted that the platform always lists all extensions
supported by all drivers.
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33667>
(cherry picked from commit 0fd70ee9de)