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iris: remove dead code that cannot get hit anymore
As of recent changes, MESA_SHADER_GEOMETRY is handled by the if ladder. CID: 1643918 Fixes:c33ebf09f5("iris: fix handling of GL_*_VERTEX_CONVENTION") Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Dylan Baker <dylan.c.baker@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33842> (cherry picked from commitd0b8d7d46c)
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2 changed files with 1 additions and 2 deletions
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@ -184,7 +184,7 @@
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"description": "iris: remove dead code that cannot get hit anymore",
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"nominated": true,
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"nomination_type": 2,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": "c33ebf09f5e6638481b28db3ec3bb3f73d1537ea",
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"notes": null
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@ -7531,7 +7531,6 @@ iris_upload_dirty_render_state(struct iris_context *ice,
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MERGE_SCRATCH_ADDR(3DSTATE_DS);
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break;
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}
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case MESA_SHADER_GEOMETRY: MERGE_SCRATCH_ADDR(3DSTATE_GS); break;
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}
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} else {
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iris_batch_emit(batch, shader->derived_data,
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