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44583 commits

Author SHA1 Message Date
Kenneth Graunke
2826e3a000 glsl: Correctly handle function matching when there are multiple inexact matches
This is a squash cherry pick commit of:

    glsl: Find the "closest" signature when there are multiple matches.

    Previously, ir_function::matching_signature had a fatal bug: if a
    function had more than one non-exact match, it would simply return NULL.

    This occured, for example, when looking for max(uvec3, uvec3):
    - max(vec3, vec3)   -> score 1 (found first)
    - max(ivec3, ivec3) -> score 1 (found second...used to return NULL here)
    - max(uvec3, uvec3) -> score 0 (exact match...the right answer)

    This did not occur for max(ivec3, ivec3) since the second match found
    was an exact match.

    The new behavior is to return a match with the lowest score.  If there
    is an exact match, that will be returned.  Otherwise, a match with the
    least number of implicit conversions is chosen.

    Fixes piglit tests max-uvec3.vert and glsl-inexact-overloads.shader_test.

    NOTE: This is a candidate for the 7.10 and 7.11 branches.

    Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
    Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
    Reviewed-by: Eric Anholt <eric@anholt.net>
    (cherry picked from commit 60eb63a855)

    glsl: Suppress warning from matching_signature change.

    gcc isn't smart enough to see that we only look at matched_score after
    we've initialized it (because match != NULL happens at the same time)
    (cherry picked from commit b043409adf)

    glsl: Reject ambiguous function calls (multiple inexact matches).

    According to the GLSL 1.20 specification, "it is a semantic error if
    there are multiple ways to apply [implicit] conversions [...] such that
    the call can be made to match multiple signatures."

    Fixes a regression caused by 60eb63a855,
    which implemented the wrong policy of finding a "closest" match.
    However, this is not a revert, since the original code failed to
    continue looking for an exact match once it found two inexact matches.

    It's OK to have multiple inexact matches if there's also an exact match.

    NOTE: This is a candidate for the 7.10 and 7.11 branches.

    Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=38971
    Reviewed-by: Eric Anholt <eric@anholt.net>
    Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
    (cherry picked from commit 7304909d65)
2011-07-19 16:39:56 -07:00
Paul Berry
f80ae99cbd glsl: Ensure that sampler declarations are always uniform or "in" parameters.
This brings us into compliance with page 17 (page 22 of the PDF) of
the GLSL 1.20 spec:

    "[Sampler types] can only be declared as function parameters or
    uniform variables (see Section 4.3.5 "Uniform"). ... [Samplers]
    cannot be used as out or inout function parameters."

The spec isn't explicit about whether this rule applies to
structs/arrays containing shaders, but the intent seems to be to
ensure that it can always be determined at compile time which sampler
is being used in each texture lookup.  So to avoid creating a
loophole, the rule needs to apply to structs/arrays containing shaders
as well.

Fixes piglit tests spec/glsl-1.10/compiler/samplers/*.frag, and fixes
bug 38987.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=38987
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit f07221056e)
2011-07-19 16:39:56 -07:00
Paul Berry
ae11fb02dd glsl: Move type_contains_sampler() into glsl_type for later reuse.
The new location, as a member function of glsl_type, is more
consistent with queries like is_sampler(), is_boolean(), is_float(),
etc.  Placing the function inside glsl_type also makes it available to
any code that uses glsl_types.
(cherry picked from commit ddc1c96390)
2011-07-19 16:39:56 -07:00
Ian Romanick
a90b88f354 linker: Only over-ride built-ins when a prototype has been seen
The GLSL spec says:

    "If a built-in function is redeclared in a shader (i.e., a
    prototype is visible) before a call to it, then the linker will
    only attempt to resolve that call within the set of shaders that
    are linked with it."

This patch enforces this behavior.  When a function call is processed
a flag is set in the ir_call to indicate whether the previously seen
prototype is the built-in or not.  At link time a call will only bind
to an instance of a function that matches the "want built-in" setting
in the ir_call.

This has the odd side effect that first call to abs() in the shader
below will call the built-in and the second will not:

float foo(float x) { return abs(x); }
float abs(float x) { return -x; }
float bar(float x) { return abs(x); }

This seems insane, but it matches what the spec says.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=31744
(cherry picked from commit 66f4ac988d)
2011-07-19 16:39:56 -07:00
Ian Romanick
0e699cc0e8 configure.ac: Make --{without,with}-gallium-drivers work as expected
This version is mostly Dan's post to the mesa-dev mailing list on
6/22/2011.

NOTE: This is a candidate for the 7.10 and 7.11 branches.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Dan Nicholson <dbn.lists@gmail.com>
(cherry picked from commit db311b45be)
2011-07-19 16:39:56 -07:00
Kenneth Graunke
e6e7c456de i965/gen7: Add support for gl_PointCoord.
This is exactly analogous to Eric's Gen6 change in commit
6861a70177.  His explanation:

"This is just like PointSprite overrides, but it's always on for that
 attribute."

Fixes glsl-fs-pointcoord and gtf/point_sprites.

Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>

(cherry-picked from commit 186e37c754)
2011-07-19 16:39:56 -07:00
Kenneth Graunke
31f4ab790f i965/gen7: Fix point sprite texture coordinate overrides.
This is exactly analogous to Eric's Gen6 change in commit
f304bb8a5d.  His explanation:

"We were assuming that the input attribute n to the FS was
 FRAG_ATTRIB_TEXn, which happened to be true often enough for our
 testcases."

Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>

(cherry-picked from commit 147d010295)
2011-07-19 16:39:56 -07:00
Kenneth Graunke
9f978104d8 i965/gen7: Refactor SF setup a bit to handle overrides in one place.
This is exactly analogous to Eric's Gen6 change in commit
e7280b16d6.

Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>

(cherry-picked from commit 5edb3ddf41)
2011-07-19 16:39:55 -07:00
Kenneth Graunke
9d78935100 i965/gen7: Remove gratuitous dirty flags from WM and PS state.
Commit b46dc45cee claimed that
NEW_POLYGONSTIPPLE is gratuitous, but somehow just changed comments
and whitespace instead of actually removing the flag.

While we're at it, 3DSTATE_PS doesn't appear to need NEW_LINE or
NEW_POLYGON either (those are in 3DSTATE_WM).  Also, 3DSTATE_WM
doesn't appear to need BRW_NEW_NR_WM_SURFACES or BRW_NEW_CURBE_OFFSETS
either (those are in 3DSTATE_PS).

Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>

(cherry-picked from commit 57b57f6d1c)
2011-07-19 16:39:55 -07:00
Henri Verbeet
d469ebaa0a glx: Avoid calling __glXInitialize() in driReleaseDrawables().
This fixes a regression introduced by commit
a26121f375 (fd.o bug #39219).

Since the __glXInitialize() call should be unnecessary anyway, this is
probably a nicer fix for the original problem too.

NOTE: This is a candidate for the 7.10 and 7.11 branches.

Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Tested-by: padfoot@exemail.com.au
(cherry picked from commit 0f20e2e18f)
2011-07-19 23:29:16 +02:00
Chad Versace
f5fa4606ea intel: Fix stencil buffer to be W tiled
Until now, the stencil buffer was allocated as a Y tiled buffer, because
in several locations the PRM states that it is. However, it is actually
W tiled. From the PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section
4.5.2.1 W-Major Format:
    W-Major Tile Format is used for separate stencil.

The GTT is incapable of W fencing, so we allocate the stencil buffer with
I915_TILING_NONE and decode the tile's layout in software.

This fix touches the following portions of code:
    - In intel_allocate_renderbuffer_storage(), allocate the stencil
      buffer with I915_TILING_NONE.
    - In intel_verify_dri2_has_hiz(), verify that the stencil buffer is
      not tiled.
    - In the stencil buffer's span functions, the tile's layout must be
      decoded in software.

This commit mutually depends on the xf86-video-intel commit
    dri: Do not tile stencil buffer
    Author: Chad Versace <chad@chad-versace.us>
    Date:   Mon Jul 18 00:38:00 2011 -0700

On Gen6 with separate stencil enabled, fixes the following Piglit tests:
    bugs/fdo23670-drawpix_stencil
    general/stencil-drawpixels
    spec/EXT_framebuffer_object/fbo-stencil-GL_STENCIL_INDEX16-copypixels
    spec/EXT_framebuffer_object/fbo-stencil-GL_STENCIL_INDEX16-drawpixels
    spec/EXT_framebuffer_object/fbo-stencil-GL_STENCIL_INDEX16-readpixels
    spec/EXT_framebuffer_object/fbo-stencil-GL_STENCIL_INDEX1-copypixels
    spec/EXT_framebuffer_object/fbo-stencil-GL_STENCIL_INDEX1-drawpixels
    spec/EXT_framebuffer_object/fbo-stencil-GL_STENCIL_INDEX1-readpixels
    spec/EXT_framebuffer_object/fbo-stencil-GL_STENCIL_INDEX4-copypixels
    spec/EXT_framebuffer_object/fbo-stencil-GL_STENCIL_INDEX4-drawpixels
    spec/EXT_framebuffer_object/fbo-stencil-GL_STENCIL_INDEX4-readpixels
    spec/EXT_framebuffer_object/fbo-stencil-GL_STENCIL_INDEX8-copypixels
    spec/EXT_framebuffer_object/fbo-stencil-GL_STENCIL_INDEX8-drawpixels
    spec/EXT_framebuffer_object/fbo-stencil-GL_STENCIL_INDEX8-readpixels
    spec/EXT_packed_depth_stencil/fbo-stencil-GL_DEPTH24_STENCIL8-copypixels
    spec/EXT_packed_depth_stencil/fbo-stencil-GL_DEPTH24_STENCIL8-readpixels
    spec/EXT_packed_depth_stencil/readpixels-24_8

Note: This is a candidate for the 7.11 branch.

Signed-off-by: Chad Versace <chad@chad-versace.us>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit f7dbcba280)
2011-07-19 13:15:00 -07:00
Vadim Girlin
89ed95ad3d r600g: fix corner case checks for the queries 2011-07-18 09:00:42 -04:00
Christoph Bumiller
3b605cb0d6 nv50,nvc0: add correct storage type for Z32_FLOAT 2011-07-18 13:48:19 +02:00
Christoph Bumiller
9bfb79923f nv50,nvc0: don't advertise unaligned texture format support
Because we don't support them.
For instance, R32G32B32 is not R32G32B32X32 as was assumed.

Add support for R8G8B8X8_UNORM instead of R8G8B8_UNORM surfaces.
2011-07-18 13:45:52 +02:00
Vadim Girlin
7d8a04643f r600g: fix queries and predication
Use all zpass data for predication instead of the last block only.
Use query buffer as a ring instead of reusing the same area
for each new BeginQuery. All query buffer offsets are in bytes
to simplify offsets math.
2011-07-15 15:43:48 -04:00
Alex Deucher
3065bae508 r600c/g: add new NI pci ids
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2011-07-15 10:56:31 -04:00
Chia-I Wu
443ff6024d targets/egl-static: fix a linking error
rbug is always linked in and it needs libpthread.
(cherry picked from commit 5fe5d236c2)
2011-07-14 11:56:39 +08:00
Eric Anholt
a20a950829 i915: Add support for gl_FragData[0] for output color.
We advertised ARB_draw_buffers, but either fell back to software when
using this output, or assertion failed.  Fixes glsl-fs-fragdata-1, and
failures in some webgl conformance tests.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=39024
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=34906
(cherry picked from commit 556a47a262)
2011-07-13 13:14:09 -07:00
Eric Anholt
9279c1e556 i915: Fix NPOT compressed textures on 915.
We were failing at rounding, misplacing the non-baselevels.  Fixes:
3DFX_texture_compression_FXT1/fbo-generate-mipmaps
ARB_texture_compression/fbo-generate-mipmaps
EXT_texture_compression_s3tc/fbo-generate-mipmaps

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit f2fd0d6304)
2011-07-13 13:14:09 -07:00
Eric Anholt
b8f722a82e i915: Fix map/unmap mismatches from leaving INTEL_FALLBACK during TNL.
The first rendering after context create didn't know of the color
buffer yet, triggering a sw fallback.  The intel_prepare_render() from
intelSpanRenderStart then found the buffer and turned off fallbacks,
but intelSpanRenderFinish was never called and things were left
mapped.  By checking buffers before making the call on whether to do
the fallback pipeline or not, we avoid the fallback change inside of
the rendering pipeline.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=31561
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 6e6b388604)
2011-07-13 13:14:09 -07:00
Eric Anholt
9304645a07 i965: Fix fp-dst-aliasing-[12].vpfp.
There's no pretty way to avoid the overwriting of the src operands, so
just use a temporary destination and rely on the MOV optimization.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 46a7639174)
2011-07-13 13:14:09 -07:00
Eric Anholt
c3b3719096 i965: Fix fp-lit-src-equals-dst.
We were stomping over the source for the body of the LIT instruction
when doing the MOV of 1.0 to the uninteresting channels.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit e3ea5bc08e)
2011-07-13 13:14:09 -07:00
Eric Anholt
55a75856fb intel: Remove gratuitous context checks in intel_delete_renderbuffer().
Even if we don't have a current context, if we're freeing the rb we
should free its region (and BO).  The renderbuffer unreference checks
appear to be just cargo-cult from the region unreference code.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=30217
Reviewed-by: Chad Versace <chad@chad-versace.us>
(cherry picked from commit 007c2d6cd2)
2011-07-13 13:14:09 -07:00
Eric Anholt
e3e99be131 intel: Allow intel_region_reference() with *dst != NULL.
This should help us avoid leaking regions in region reference code by
making the API more predictable.

Reviewed-by: Chad Versace <chad@chad-versace.us>
(cherry picked from commit 036b74a7f8)
(cherry picked from commit d8f65c07e9)
2011-07-13 13:12:55 -07:00
Eric Anholt
5a7d1c9710 glsl: Fix make clean for dricore.
(cherry picked from commit abbbd14dd4)
2011-07-13 13:08:23 -07:00
Eric Anholt
6ac5554298 i965: Reissue PIPELINE_POINTERS and BINDING_TABLE_POINTERS on SBA change.
This was a requirement we didn't run into until we started using
STATE_BASE_ADDRESS for instruction data.
(cherry picked from commit a09c5c2e30)
2011-07-13 13:08:23 -07:00
Eric Anholt
9eace71048 i965/gen6: Fix scissors using invalid STATE_BASE_ADDRESS.
The scissor state was incorrectly in a .prepare function instead of
.emit, so the packet would end up in the batch before the
STATE_BASE_ADDRESS.  It appears that this doesn't actually hurt, as
the scissor address gets dereferenced according to the current SBA at
draw time.
(cherry picked from commit cd7bfd5d44)
2011-07-13 13:08:23 -07:00
Stéphane Marchesin
8d9202c162 i915g: don't try to check if a NULL buffer is busy. 2011-07-13 12:08:10 -07:00
Alex Deucher
ef9f16f632 r600g: emit SQ_LDS_RESOURCE_MGMT
Need to be initialized to a reasonable value as
compute code may change it.

Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=39119

NOTE: This is a candidate for the 7.11 branch.

Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2011-07-12 12:04:57 -04:00
Brian Paul
d739434af8 glx: add a few missing glXChooseFBConfig() attributes
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=38842

NOTE: This is a candidate for the 7.11 branch.
(cherry picked from commit d60880db35)
2011-07-12 09:46:50 -06:00
Brian Paul
72f2bd2a41 glext.h: update to version 71
(cherry picked from commit bb0d5cae00)
2011-07-12 09:46:42 -06:00
Benjamin Franzke
b0549fab5c configure: Require libudev for drm & wayland egl platforms
NOTE: This is a candidate for the 7.11 branch.
(cherry picked from commit 7ed1826e2e)
2011-07-12 09:58:11 +02:00
Benjamin Franzke
ac88916978 configure: Fix typo in gbm check for egl drm platform
NOTE: This is a candidate for the 7.11 branch.
(cherry picked from commit 9b8cd49930)
2011-07-12 09:58:11 +02:00
Benjamin Franzke
336b2c7fbd configure: Enable st/gbm if st/egl has drm platform
NOTE: This is a candidate for the 7.11 branch.
(cherry picked from commit b18b2994ef)
2011-07-12 09:58:11 +02:00
Benjamin Franzke
a8907c6005 egl_dri2: Fix compilation if udev devel files are not installed
NOTE: This is a candidate for the 7.11 branch.
(cherry picked from commit b2d6375e6a)
2011-07-12 09:58:11 +02:00
Benjamin Franzke
89af428aea egl: Fix Terminate with shared gbm screens
NOTE: This is a candidate for the 7.11 branch.
(cherry picked from commit 992680c8b4)
2011-07-12 09:58:11 +02:00
Marek Olšák
8a77029f4c swrast: fix depth/stencil blits when there's no colorbuffer
NOTE: This is a candidate for the 7.10 and 7.11 branches.
(cherry picked from commit d1214cca08)
2011-07-11 23:03:34 +02:00
Marek Olšák
928bf189ff mesa: return early if mask is cleared to zero in BlitFramebuffer
From ARB_framebuffer_object:
    If a buffer is specified in <mask> and does not exist in both the
    read and draw framebuffers, the corresponding bit is silently
    ignored.
(cherry picked from commit 83478e5d59)
2011-07-11 23:03:25 +02:00
Vadim Girlin
a9e34ada26 r600g: LIT: clamp negative src.y to 0
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=39083

Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2011-07-10 13:30:20 -04:00
Eric Anholt
804995807d i965/gen4: Fix GPU hangs since the program streaming change.
This was tricky.  We were doing a use-before-initialize of
grf_reg_count, but the value usually got overwritten anyway -- when we
didn't have to do a relocation (typical), or on gen5 when we didn't
have relocations at all.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=38771
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit d03fdc4cde)
2011-07-09 07:52:35 -07:00
Ian Romanick
b033f050fd mesa: Fix the parsers build rule so that 'make tarballs' can work
You'd think that with all the commit messages about adding stuff to
tarballs or fixing 'make tarballs' that someone would have noticed
that it was completely broken for 4 months (3158cc7).
2011-07-08 18:47:21 -07:00
Ian Romanick
c66982f7dc mesa: Bump version to 7.11-rc1 2011-07-08 18:26:39 -07:00
Ian Romanick
530c68d616 glsl: Fix depth unbalancing problem in if-statement flattening
Previously, if max_depth were 1, the following code would see the
first if-statement (correctly) not get flattened, but the second
if-statement would (incorrectly) get flattened:

void main()
{
    if (a)
        gl_Position = vec4(0);

    if (b)
        gl_Position = vec4(1);
}

This is because the visit_leave(ir_if*) method would not decrement the
depth before returning on the first if-statement.

NOTE: This is a candidate for the 7.10 and 7.11 branches.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit d2c6cef18a)
2011-07-08 16:02:20 -07:00
Vadim Girlin
576f489dad r600g: introduce r600_bc_src_toggle_neg helper and fix SUB & LRP
SUB & LRP instructions should toggle NEG bit instead of setting it,
otherwise e.g. "SUB a,b,-1" is translated as "ADD a,b,-1"

Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
2011-07-08 17:23:54 -04:00
Vadim Girlin
270de51f1d r600g: introduce r600_bc_src_set_abs helper and fix LOG
LOG instruction should use absolute values of source operand.

Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
2011-07-08 17:23:34 -04:00
Vadim Girlin
57fe695a17 r600g: RSQ: clear NEG for operand
Need to clear NEG bit because it applies after ABS, e.g. "RSQ ..., -1"
uses -|1| as operand.

Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
2011-07-08 17:23:21 -04:00
Vadim Girlin
189303fb30 r600g: LIT: swap MUL_LIT operands to fix 0^0
For 0^0 case result of "LOG_CLAMPED ...,0" is -MAX_FLOAT, and then result of
"MUL_LIT ...,0,-MAX_FLOAT,..." is -MAX_FLOAT instead of 0 because of special
src1 checks for -MAX_FLOAT. So swap src0/1:
"MUL_LIT ...,-MAX_FLOAT,0,..." to get expected 0, then result of
"EXP_IEEE ...,0" is 1 as expected for LIT.

Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
2011-07-08 17:23:07 -04:00
Brian Paul
c4da12e74f glsl: use casts to silence warning
(cherry picked from commit 7eb7d67d50)
2011-07-08 08:03:56 -06:00
Brian Paul
8428b48673 gallivm: Fix build with llvm-3.0
LLVM 3.0svn changes pretty rapidly. The change in
Target->createMCInstPrinter() signature which inspired commits
40ae214067 and
92e29dc5b0 has been reverted.

Signed-off-by: Gustaw Smolarczyk <wielkiegie@gmail.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit fc98444bd5)

Conflicts:

	src/gallium/auxiliary/gallivm/lp_bld_debug.cpp
2011-07-08 08:03:40 -06:00
Marek Olšák
b0a4f34ea8 st/mesa: handle float formats in st_format_datatype
NOTE: This is a candidate for the 7.11 branch.

Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 7de28e80dc)
2011-07-08 13:24:50 +02:00