Commit graph

82475 commits

Author SHA1 Message Date
Rob Herring
271eee2464 Android: add missing u_math.h include path for libmesa_isl
Commit 87d062a940 ("i965: Fix shared local memory size for Gen9+.")
added u_math.h include which broke the Android build:

In file included from external/mesa3d/src/intel/isl/isl_storage_image.c:25:
In file included from external/mesa3d/src/mesa/drivers/dri/i965/brw_compiler.h:29:
external/mesa3d/src/mesa/main/macros.h:35:10: fatal error: 'util/u_math.h' file not found
         ^

Add the missing include paths for libmesa_isl.

Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Kenneth Garunke <kenneth@whitecape.org>
Nominated-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 789ed13284)
2016-07-27 14:06:27 +01:00
Matt Turner
fd2312e745 mapi: Massage code to allow clang to compile.
According to https://llvm.org/bugs/show_bug.cgi?id=19778#c3 this code
was violating the spec, resulting in it failing to compile.

Cc: mesa-stable@lists.freedesktop.org
Co-authored-by: Tomasz Paweł Gajc <tpgxyz@gmail.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89599
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 5ec140c17b)

Squashed with commit:

mapi: fix typo in macro name

Fixes: 5ec140c17b ("mapi: Massage code to allow clang to compile.")
Reported-by: Alexandre Demers <alexandre.f.demers@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
(cherry picked from commit 4da9f7e7ce)
2016-07-27 11:07:53 +01:00
Jason Ekstrand
67032af87a nir/inline: Constant-initialize local variables in the callee if needed
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 9d503aea06)
2016-07-21 16:08:59 +01:00
Jason Ekstrand
f9964dd2c6 nir: Add a nir_deref_foreach_leaf helper
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit dc9f2436c3)
2016-07-21 16:06:08 +01:00
Kenneth Graunke
1c9412bb1a anv: Properly call gen75_emit_state_base_address on Haswell.
This should fix MOCS values.  Caught by Coverity.

CID: 1364155

Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit e614062e54)
2016-07-21 16:05:12 +01:00
Kenneth Graunke
726f47e495 genxml: Rename "API Rendering Disable" to "Rendering Disable".
Gen7/7.5 call it "Rendering Disable" while Gen8/9 prefix it with "API".

Pick one for consistency, and so we can share code between generations.

Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 87660579f5)
2016-07-21 16:04:04 +01:00
Kenneth Graunke
1dd0c22ab0 anv: Unify 3DSTATE_CLIP code across generations.
The bulk of this is the same.  There are just a couple fields that only
exist on one generation or another, and we can easily handle those with
an #ifdef.

Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit bfd9942cdc)
2016-07-21 16:03:03 +01:00
Kenneth Graunke
a00081a9e8 anv: Enable early culling on Gen7.
We set the cull mode, but forgot the enable bit.  Gen8 uses this.

Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 44502afd82)
2016-07-21 16:02:06 +01:00
Kenneth Graunke
626f21051b anv: Fix near plane clipping on Gen7/7.5.
The Gen7/7.5 clip code used APIMODE_OGL, while the Gen8+ clip code used
APIMODE_D3D.  The meaning hasn't changed, so one of these must be wrong.

It appears that the hardware documentation is completely wrong.  It
claims that the "API Mode" bit means:

   0h    APIMODE_OGL    NEAR_VP boundary == 0.0 (NDC)
   1h    APIMODE_D3D    NEAR_VP boundary == -1.0 (NDC)

However, DirectX typically uses 0.0 for the near plane, while unextended
OpenGL uses -1.0.  i965's gen6_clip_state.c uses APIMODE_D3D for the
GL_ZERO_TO_ONE case, so I believe the meanings are backwards from what
the documentation says.

Section 23.2 ("Primitive Clipping") of the Vulkan 1.0.21 specification
contains the following equations:

   -w_c <= x_c <= w_c
   -w_c <= y_c <= w_c
      0 <= z_c <= w_c

This means that Vulkan follows D3D semantics.

Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 0d77f08042)
2016-07-21 16:01:05 +01:00
Kenneth Graunke
629a7b32e0 genxml: Add APIMODE_D3D missing enum values and improve consistency.
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 6b67270262)
2016-07-21 15:59:45 +01:00
Kenneth Graunke
749e4cb96b genxml: Add CLIPMODE_* prefix to 3DSTATE_CLIP's "Clip Mode" enum values.
Gen6-7.5 use CLIPMODE_REJECT_ALL, while Gen8+ just used REJECT_ALL.
Being consistent will let me unify code, and I prefer having the prefix.

Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit c31cf532af)
2016-07-21 15:58:37 +01:00
Jason Ekstrand
48e9ecc47f i965/miptree: Set logical_depth0 == 6 for cube maps
This matches what we do for cube maps where logical_depth0 is in number of
face-layers rather than number of cubes.  This does mean that we will
temporarily be setting the surface bounds too loose for cube map textures
but we are already setting them too loose for cube arrays and we will be
fixing that in the next commit anyway.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Chris Forbes <chrisforbes@google.com>
Cc: "12.0 11.2 11.1" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit e19b7f7f1b)
2016-07-21 15:57:39 +01:00
Jason Ekstrand
57c1d0ea07 i965/miptree: Enforce that height == 1 for 1-D array textures
The GL API and mesa internals do this differently than we do.  In GL, there
is no depth parameter for 1-D arrays and height is used.  In the i965
miptree code we do the sane thing and make height == 1 and use depth for
number of slices.  This makes for a mismatch every time we create a 1-D
array texture from GL.  Instead of actually solving this problem, we just
said "1-D is hard, let's make sure it works no matter which way we pass the
parameters" and called it a day.

This commit fixes the one GL -> i965 transition point where we weren't
already handling 1-D array textures to do the right thing and then replaces
the magic fixup code with an assert that you're doing the right thing.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Chris Forbes <chrisforbes@google.com>
Cc: "12.0 11.2 11.1" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit d4d505d0b0)
2016-07-21 14:32:33 +01:00
Stefan Dirsch
fb8b548ac1 Avoid overflow in 'last' variable of FindGLXFunction(...)
This 'last' variable used in FindGLXFunction(...) may become negative,
but has been defined as unsigned int resulting in an overflow,
finally resulting in a segfault when accessing _glXDispatchTableStrings[...].
Fixed this by definining it as signed int. 'first' variable also needs to be
defined as signed int. Otherwise condition for while loop fails due to C
implicitly converting signed to unsigned values before comparison.

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Stefan Dirsch <sndirsch@suse.de>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 27ef7bfd6c)
2016-07-21 14:31:27 +01:00
Tomasz Figa
92799eee93 egl/android: Stop leaking DRI images
Current implementation of the DRI image loader does not free the images
created in get_back_bo() and so leaks memory. Moreover, it creates a new
image every time the DRI driver queries for buffers, even if the backing
native buffer has not changed. leaking memory again.

This patch adds missing call to destroyImage() in droid_enqueue_buffer()
and a check if image is already created to get_back_bo() to fix the
above.

Cc: "11.2 12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Tomasz Figa <tfiga@chromium.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 9e1248d075)
2016-07-21 14:29:40 +01:00
Tomasz Figa
b717b49286 egl/android: Check return value of dri2_get_dri_config()
It might return NULL if specific config variant is unsupported.

Cc: "11.2 12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Tomasz Figa <tfiga@chromium.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 94282b6dd0)
2016-07-21 14:29:40 +01:00
Emil Velikov
bb0c49bf76 i965: store reference to the context within struct brw_fence (v2)
As the spec allows for {server,client}_wait_sync to be called without
currently bound context, while our implementation requires context
pointer.

v2: Add a mutex and acquire it for the duration of
    brw_fence_client_wait() and brw_fence_is_completed() as suggested
    by Chad.

Cc: "11.2 12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Tomasz Figa <tfiga@chromium.org>
(cherry picked from commit 4f48674d51)
2016-07-21 14:29:40 +01:00
Nicolas Boichat
de695014eb egl/dri2: dri2_make_current: Set EGL error if bindContext fails
Without this, if a configuration is, say, available only on GLES2/3, but
not on GLES1, and is rejected by the dri module's bindContext call,
eglMakeCurrent fails with error "EGL_SUCCESS".

In this patch, we set error to EGL_BAD_MATCH, which is what CTS/dEQP
dEQP-EGL.functional.surfaceless_context expect.

Cc: "11.2 12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Nicolas Boichat <drinkcat@chromium.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 9bebef4034)
2016-07-21 14:29:40 +01:00
Tomasz Figa
67e04622d8 egl/android: Remove unused variables
There are some unused variables left after previous clean-ups triggering
compiler warnings. Let's remove them.

Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Tomasz Figa <tfiga@chromium.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit ccda100a5a)
2016-07-21 14:29:40 +01:00
Haixia Shi
fde7fc1ab2 platform_android: prevent deadlock in droid_swap_buffers
To avoid blocking other EGL calls, release the display mutex before
we enqueue buffer to android frameworks and re-acquire the mutex
upon return.

v2: moved lock/unlock inside droid_window_enqueue_buffer().

TEST=verify pinch zoom in Photos app no longer causes hangs

Signed-off-by: Haixia Shi <hshi@chromium.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 1ea233c6f3)
2016-07-21 14:29:40 +01:00
Tomasz Figa
abaf0e9817 gallium/dri: Add shared glapi to LIBADD on Android
An earlier patch fixed the problem for classic drivers, however Gallium
was still left broken. This patch applies the same workaround to
Gallium, when compiled for Android. Following is a quote from the
original patch:

0cbc90c57c mesa: dri: Add shared glapi to LIBADD on Android

/system/vendor/lib/dri/*_dri.so actually depend on libglapi: without
this, loading the so file fails with:
cannot locate symbol "__emutls_v._glapi_tls_Context"

On non-Android (non-bionic) platform, EGL uses the following
workflow, which works fine:
  dlopen("libglapi.so", RTLD_LAZY | RTLD_GLOBAL);
  dlopen("dri/<driver>_dri.so", RTLD_NOW | RTLD_GLOBAL);

However, bionic does not respect the RTLD_GLOBAL flag, and the dri
library cannot find symbols in libglapi.so, so we need to link
to libglapi.so explicitly. Android.mk already does this.

Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Tomasz Figa <tfiga@chromium.org>
Signed-off-by: Nicolas Boichat <drinkcat@chromium.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 70a28afb29)
2016-07-21 14:01:15 +01:00
Emil Velikov
485c6d231e mesa: scons: list builddir before srcdir
Analogous to previous commit.

Note: scons always uses OOT builds, while the in-tree generated files
could be created either manually or by the autoconf build.

Cc: "11.2 12.0" <mesa-stable@lists.freedesktop.org>
Cc: Alexander von Gluck IV <kallisti5@unixzen.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 1c7c0d77ac)
[Emil Velikov: remove not-applicable "Dir('main')" entry]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>

Conflicts:
	src/mesa/SConscript
2016-07-21 13:59:25 +01:00
Emil Velikov
1f3ce210cd mesa: automake: list builddir before srcdir
In the case of building in out-of-tree fashion, while having generated
in-tree sources, the latter [likely stale] files will be used.

Flip the order to prevent that.

Cc: "11.2 12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit eafa82e20e)
2016-07-21 13:53:16 +01:00
Samuel Pitoiset
f123f574fa gm107/ir: make use of ADD32I for all immediates
ADD only allows to emit 19-bits immediates.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 9c63224540)
2016-07-21 13:51:55 +01:00
Samuel Pitoiset
bbb0587c78 gm107/ir: add missing NEG modifier for IADD32I
Like FADD32I, the NEG modifier of src0 is at position 56.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 0904a2ba97)
2016-07-21 13:50:33 +01:00
Andreas Boll
fb4ab871a8 configure.ac: Use ${datarootdir} for --with-vulkan-icddir help string too
The help string wasn't updated in cbc37f7.

Fixes: cbc37f7 ("anv: install the intel_icd.json to ${datarootdir} by
default")

Signed-off-by: Andreas Boll <andreas.boll.dev@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit d66cb7c84f)
2016-07-21 13:49:34 +01:00
Ilia Mirkin
53bb4e0354 nv50,nvc0: srgb rendering is only available for rgba/bgra
Mark both L8_SRGB and L8A8_SRGB as non-renderable (the latter already
didn't have the bind flags). This makes the state tracker pick a
different format when rendering is required, or mark the fb as
incomplete. This fixes:

  bin/getteximage-formats init-by-clear-and-render -auto -fbo
  bin/getteximage-formats init-by-rendering -auto -fbo

which previously ran into srgb-encoding differences.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit ed9dd3bcd9)
2016-07-21 13:48:16 +01:00
Leo Liu
aeb3ca9754 vl/dri3: fix a memory leak from front buffer
Inspired by fix for mem leak of vdpau interop, resource_from_handle
set texture reference count, that need to be decreased and released,
recall there is a similar case for DRI3, that is with VA-API glx
extension, there is temporary TFP(texture from pixmap), we target it
through dma-buf. leak happens when without count down the reference.

Checked and found with mpv vo=opengl case, there only one static TFP,
the leak happens once, but for totem player using gstreamer VA-API glx,
the dynamic TFP for each frame, so leak quite a bit.

This fixes mem leak for mpv and totem.

Signed-off-by: Leo Liu <leo.liu@amd.com>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 134d6e4e4f)
2016-07-21 13:46:55 +01:00
Jason Ekstrand
b1b601fc7c anv: Handle VK_WHOLE_SIZE properly for buffer views
The old calculation, which used view->offset, encorporated buffer->offset
into the size calculation where it doesn't belong.  This meant that, if
buffer->offset > buffer->size, you would always get a negative size.  This
fixes 170 dEQP-VK.renderpass.attachment.* Vulkan CTS tests on Haswell.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 593731ea3c)
[Emil Velikov: s|bpb / 8|bs|g]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>

Conflicts:
	src/intel/vulkan/anv_image.c
2016-07-21 13:46:02 +01:00
Jason Ekstrand
7441632753 anv: Add an align_down_npot_u32 helper
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 827405f072)
2016-07-21 12:31:28 +01:00
Jason Ekstrand
56d6f64206 anv: Enable independentBlend on gen7
We can totally do it, we were just only setting up one BLEND_STATE and, now
that the code is unified with gen8, we should be handling it correctly.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit f124f4a394)
2016-07-21 12:30:32 +01:00
Jason Ekstrand
f194c84b37 anv/pipeline: Unify blend state setup between gen7 and gen8
This fixes all 674 broken dEQP-VK.pipeline.blend Vulkan CTS tests on
Haswell.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit a2e7b2e653)
2016-07-21 12:29:34 +01:00
Jason Ekstrand
cb9a2a4b85 genxml: Make gen6-7 blending look more like gen8
This renames BLEND_STATE to BLEND_STATE_ENTRY and adds an new struct
BLEND_STATE which is just an array of 8 BLEND_STATE_ENTRYs.  This will make
it much easier to write gen-agnostic blend handling code.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit aaa202ebe7)
2016-07-21 12:28:20 +01:00
Brian Paul
9798eb14da mesa: use _mesa_clear_texture_image() in clear_texture_fields()
This avoids a failed assert(img->_BaseFormat != -1) in
init_teximage_fields_ms() because the internalFormat argument is GL_NONE.
This was hit when using glTexStorage() to do a proxy texture test.

Fixes a failure with the updated Piglit tex3d-maxsize test.

Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
(cherry picked from commit e477d92c94)
2016-07-21 12:27:27 +01:00
Nanley Chery
60e41ca10a isl: Fix isl_tiling_is_any_y()
Cc: 12.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 00caba4152)
2016-07-21 12:25:54 +01:00
Nanley Chery
826117a1c4 anv/device: Fix max buffer range limits
Set limits that are consistent with ISL's assertions in
isl_genX(buffer_fill_state_s)() and Anvil's format-DescriptorType
mapping in anv_isl_format_for_descriptor_type().

Fixes the following new crucible tests:
* stress.limits.buffer-update.range.uniform
* stress.limits.buffer-update.range.storage

These tests are in this patch: https://patchwork.freedesktop.org/patch/98726/

Cc: 12.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit a5748cb920)
2016-07-21 12:24:55 +01:00
Nanley Chery
f334b6deaa isl: Fix assert on raw buffer surface state size
See inline PRM reference.

Cc: 12.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 028f6d8317)
2016-07-21 12:23:58 +01:00
Nanley Chery
30c6bff143 anv/descriptor_set: Fix binding partly undefined descriptor sets
Section 13.2.3. of the Vulkan spec requires that implementations be able to
bind sparsely-defined Descriptor Sets without any errors or exceptions.

When binding a descriptor set that contains a dynamic buffer binding/descriptor,
the driver attempts to dereference the descriptor's buffer_view field if it is
non-NULL. It currently segfaults on undefined descriptors as this field is never
zero-initialized. Zero undefined descriptors to avoid segfaulting. This
solution was suggested by Jason Ekstrand.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96850
Cc: 12.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit fd16e64321)
2016-07-21 12:23:00 +01:00
Brian Paul
474b169c1f svga: handle mismatched number of samplers, sampler views
in svga_init_shader_key_common().  Since the CSO module only tracks
sampler views for fragment shaders, the number of samplers and sampler
views can be mismatched for other types of shaders.  This situation
triggered an assertion in Chrome with maps.google.com

This patch adds defensive code to handle that situation.

Fixes VMware bug 1694027
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>

(cherry picked from commit 50a669de4e)
2016-07-21 12:21:57 +01:00
Leo Liu
6deeccf5aa st/omx/enc: check uninitialized list from task release
The uninitialized list should be checked and returned.

Thank Julien for the notification and suggested fix.

Signed-off-by: Leo Liu <leo.liu@amd.com>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit b9d10e79c8)
2016-07-21 12:20:56 +01:00
Jason Ekstrand
bf11931c95 glsl/types: Use _mesa_hash_data for hashing function types
This is way better than the stupid string approach especially since you
could overflow the string.  Again, I thought I had something better at one
point but it obviously got lost.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit b919100d61)
2016-07-21 12:19:38 +01:00
Jason Ekstrand
17e1b016fc glsl/types: Fix function type comparison function
It was returning true if the function types have different lengths rather
than false.  This was new with the SPIR-V to NIR pass and I thought I'd
fixed it a while ago but it may have gotten lost in rebasing somewhere.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 11ac1c4dbb)
2016-07-21 12:18:19 +01:00
Christian König
b0d1395480 st/mesa: fix reference counting bug in st_vdpau
Otherwise we leak the resources created for the DMA-buf descriptors.

Signed-off-by: Christian König <christian.koenig@amd.com>
Cc: 12.0 <mesa-stable@lists.freedesktop.org>
Tested-and-Reviewed by: Leo Liu <leo.liu@amd.com>
Ack-by: Tom St Denis <tom.stdenis@amd.com>

(cherry picked from commit 9ce52baf7f)
2016-07-21 12:17:21 +01:00
Jason Ekstrand
ad09c8142f anv: Add a stub for CmdCopyQueryPoolResults on Ivy Bridge
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit b9e99282a6)
2016-07-21 12:16:14 +01:00
Tim Rowley
2e010ab1cc Revert "gallium: Force blend color to 16-byte alignment"
This reverts commit d8d6091a84.

Heap allocations may be only 8-byte aligned on 32-bit system, and so having
members with 16-byte alignment (such as in the case where pipe_blend_color is
embedded in radeonsi's si_context) is undefined behavior which indeed causes
crashes when compiled with gcc -O3.

Cc: <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96835
Signed-off-by: Tim Rowley <timothy.o.rowley@intel.com>
Acked-by: Chuck Atkins <chuck.atkins@kitware.com>
(cherry picked from commit 29f53d7937)
2016-07-21 12:08:18 +01:00
Jason Ekstrand
0aae486a8b nir/spirv: Don't multiply the push constant block size by 4
I have no idea why we were multiplying by 4 before.  The offsets we get
from SPIR-V are in bytes and so is nir->num_uniforms so there's no need to
do any adjustment whatsoever.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 49476576dd)
2016-07-21 12:07:01 +01:00
Marek Olšák
605063953d radeonsi: add a workaround for a compute VGPR-usage LLVM bug
v2: use abort(), describe which LLVM version is affected

Cc: 12.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit d227dbe272)
2016-07-21 12:05:48 +01:00
Marek Olšák
cbdbf67f1c glsl_to_tgsi: don't use the negate modifier in integer ops after bitcast
This bug is uncovered by glsl/lower_if_to_cond_assign.
I don't know if it can be reproduced in any other way.

Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
(cherry picked from commit ead7736821)
2016-07-21 12:04:46 +01:00
Ilia Mirkin
a2aec66444 mesa: set _NEW_BUFFERS when updating texture bound to current buffers
When a glTexImage call updates the parameters of a currently bound
framebuffer, we might miss out on revalidating whether it is complete.
Make sure to set _NEW_BUFFERS which will trigger the revalidation in
that case.

Also while we're at it, fix the fb parameter passed in to the eventual
RenderTexture call.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94148
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.2 12.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
(cherry picked from commit da7223ebdc)
2016-07-21 12:03:44 +01:00
Ilia Mirkin
1ed8237b1a st/mesa: return appropriate mesa format for ETC texture formats
Even when the backend driver does not support ETC formats, we handle the
decoding into an uncompressed backing texture. However as far as core
mesa is concerned, it's an ETC texture and we should return the relevant
ETC mesa format. This condition can get hit when using glTexStorage to
create the texture object.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: "11.2 12.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 00d4315d37)
2016-07-21 12:02:43 +01:00