Commit graph

7026 commits

Author SHA1 Message Date
Tim Van Patten
1e04e7ee74 anv: Enable Vulkan 1.4 for SDK 37+
Enable Vulkan 1.4 for SDK 37+ to satisfy the VRA17 (Vulkan Requirement
for Android 17).

Signed-off-by: Tim Van Patten <timvp@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40593>
2026-03-24 21:15:45 +00:00
Sagar Ghuge
af2d51eafa anv: enable BTP+BTI RCC keying for some workloads
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
We can drop RT flush and PS Scoreboard stall if state cache perf fix
disabled is set to 1. If bit is set RCC uses the sum of Binding Table
Pointer and Binding Table Index as tag in state cache instead of just
Binding Table Index.

On DX12 this is a performance win on all workloads we've tested.

On DX11 there are a bunch of performance of regression. We think this
is due to the fact that to avoid trashing the RCC, we need to remove
all but render targets from the binding table, meaning all shader
resource accesses have to go through the bindless HW heap. This leads
to additional register usage due to the need to push the base offset
of descriptor sets. Improvement in the compiler would likely mitigate
this.

This change introduce a DRIRC key we only turn on for DX12.

Also platforms prior to DG2/LSC have a really small bindless heap that
leads to additional register usage, so this optimization is completely
disable there.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10872
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10873
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/14075
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39982>
2026-03-24 18:17:42 +00:00
Lionel Landwerlin
adf18761f8 anv: rework color_aux operation tracking
The current tracking seems to have hidden issues related to MCS
ambiguate that are currently hidden by the fact that we're inserting
pb-stall+RT-flush on BTI changes which we're going to be remove in the
next commits.

The issues appear to be related to a missing pb-stall+RT-flush between
MCS ambiguate and fast-clear causing failures on the following tests
once BTP+BTI RCC caching is enabled :

  dEQP-VK.pipeline.*.multisample.misc.*multi*
  dEQP-VK.pipeline.*.framebuffer_attachment.diff_attachments_2d_32x32_39x41_ms
  dEQP-VK.pipeline.*.framebuffer_attachment.diff_attachments_2d_32x32_48x48_ms

Here we rework the tracking with a new enum to track 3 classes of
operations.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39982>
2026-03-24 18:17:42 +00:00
Lionel Landwerlin
ab10ee1dd4 anv: document more stalling
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39982>
2026-03-24 18:17:42 +00:00
Lionel Landwerlin
dc79d6b13a anv: merge null surface state packing with previous attachments
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39982>
2026-03-24 18:17:42 +00:00
Lionel Landwerlin
d1eed2239d anv: batch rendering initialization commands
Instead of :

  foreach color attachment
    transition layout
    fast clear
    slow clear

do this :

  foreach color attachment
    transition layout
  foreach color attachment
    fast clear
  foreach color attachment
    slow clear

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39982>
2026-03-24 18:17:42 +00:00
Lionel Landwerlin
268c7f2a44 anv: rename variables in CmdBeginRendering
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39982>
2026-03-24 18:17:42 +00:00
Lionel Landwerlin
bbcb7c7838 anv: move depth/stencil BeginRendering handling prior to color
When rendering only has depth/stencil, we need to look at the
depth/stencil view size to generate a dummy null color attachments. So
do that first, so we don't have to iterate color attachments once more
with the final size.

This change also has the nice impact of removing a BTI change flush
due to the sequence moving from :

  - before blorp BTI-flush
  - color fast-clear
  - after blorp BTI-flush
  - depth fast-clear
  - change RT due to shader outputs (BTI-flush)
  - draw call

to :

  - depth fast-clear
  - before blorp BTI-flush
  - color fast-clear
  - combined after blorp BTI-flush (pending)
  - change RT due to shader outputs (BTI-flush, combined with above)
  - draw call

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39982>
2026-03-24 18:17:42 +00:00
Lionel Landwerlin
7be8af1dad anv: deal with Wa 14024015672 on the blorp path
This is going to bite us a lot more when RCC BTP+BTI is enabled.

In particular this test will hang pretty reliably on LNL :

  dEQP-VK.renderpasses.dynamic_rendering.primary_cmd_buff.suballocation.multisample_resolve.layers_3.r32g32_sfloat.samples_4_baseLayer1

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: f66ff97d58 ("drirc/anv: implement steps to disable RHWO for Wa_14024015672")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39982>
2026-03-24 18:17:42 +00:00
Tapani Pälli
735ad7cefb anv: add required barrier for Wa_14026570320
Ensure RT is not processing rays while requesting state cache
invalidate by making sure compute is done first.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13830
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40388>
2026-03-24 09:34:29 +00:00
Tapani Pälli
1cce7c79f0 anv: remove barrier special handling for RT_BTI_CHANGE
This has been dead code since commit 4b2b824112.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40388>
2026-03-24 09:34:29 +00:00
Yiwei Zhang
8351c6070d vulkan/anv: use vk_device_get_timestamp and drop vk_clock_gettime
vk_clock_gettime hasn't been used by other implementations ever since
venus and kk migrated over to the common implementation. It'd be better
to drop that helper (or move into anv) because it's not OS agnostic as
compare to the more comprehensive vk_device_get_timestamp.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40582>
2026-03-24 04:08:39 +00:00
José Roberto de Souza
c0f1689e11 anv: Fix invalid resource barrier signal stage
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Simulator is crashing when receiving GPGPU + Pixel as resource barrier signal
stage, what according to spec is invalid.
So here replacing the pixel stage by color, over synchronizing it a bit but
keeping it functional.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/14641
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Suggested-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40516>
2026-03-23 16:30:39 +00:00
José Roberto de Souza
347e82c718 anv: Always have a valid Resource barrier::Wait stage set
Simulator hangs if a resource barrier has wait stage = None, HW seens
to don't care but something bad could be happning internaly.
So here making sure Wait stage is set to TOP when it is None.

Simulator hangs if a resource barrier has wait stage = None.
The HW seems to ignore it, but something bad could be happening internally.
So here I'm making sure the wait stage is set to TOP when it is None.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40516>
2026-03-23 16:30:39 +00:00
Lionel Landwerlin
3a503b4898 anv: limit aux disabling on concurrent images to pre-Xe2
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40141>
2026-03-23 15:13:02 +00:00
Marek Olšák
ae9ea27e0d Rename *_sha1 names to *_blake3
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:28 +00:00
Marek Olšák
102d41799b Rename more sha and sha1 names to blake3
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:28 +00:00
Marek Olšák
d4831aaf5f Rename sha1_* and sha_* names to blake3_*
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:28 +00:00
Marek Olšák
c0ac992a2a Remove mesa-sha1.h
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:27 +00:00
Marek Olšák
53c64973e8 Inline _mesa_sha1_compute/format, remove the other unused ones
_mesa_sha1_format has a few remaining uses, so it's moved to build_id.c,
which is its last user.

Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:27 +00:00
Marek Olšák
699f9d7066 Inline _mesa_sha1_init/update/final functions
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:27 +00:00
Marek Olšák
a965ada6ee Inline mesa_sha1, SHA1_CTX
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:27 +00:00
Marek Olšák
0da88d237a Inline SHA1_DIGEST_STRING_LENGTH
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:27 +00:00
Marek Olšák
110632f702 Inline SHA1_DIGEST_LENGTH
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:27 +00:00
Iván Briano
2ce8a9e1be anv: fix anv_is_dual_src_blend_equation
Fixes new tests: dEQP-VK.pipeline.*.blend.dual_source.undefined_output.second*

Cc: mesa-stable
Signed-off-by: Iván Briano <ivan.briano@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40357>
2026-03-19 23:38:40 +00:00
Lionel Landwerlin
5d7cf5e762 anv: don't queue pipe control reasons wihout a trace
When there is no trace pointer, there is usually a another tracepoint
being emitted (see STATE_BASE_ADDRESS,
3DSTATE_BINDING_TABLE_POOL_ALLOC emission).

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40503>
2026-03-19 18:13:46 +00:00
Ian Romanick
e13565acf4 anv: Use u_foreach_bit
Suggested-by: Lionel
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40230>
2026-03-19 17:30:25 +00:00
Ian Romanick
4cbf2ee3f0 anv: Use different logic to isolate lowest flag in anv_foreach_vk_stage
Silences many ubsan errors like:

src/intel/vulkan/anv_shader_compile.c:609:4: runtime error: shift exponent -1 is negative

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40230>
2026-03-19 17:30:25 +00:00
José Roberto de Souza
2b91888e54 anv: Remove asserts() added in resource_barrier_wait_stage()
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
In commit 10b5b279a4 ("anv: Fix CmdResetEvent2() with RESOURCE_BARRIER::Wait stage == none")
I haved added assert to catch invalid cases but looks like we have several tests
affected by that problem causing crashes in debug builds.

So here I'm removing those asserts(), will then work on all the fixes and bring
it back.

Acked-by: Ivan Briano <ivan.briano@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40476>
2026-03-18 05:36:38 +00:00
Sagar Ghuge
87f7f0f039 anv/rt: Drop header update using blorp code path
Some checks are pending
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macOS-CI / macOS-CI (xlib) (push) Waiting to run
Updating header using blorp code path involves setting up the render
surface state. Header (CPU) update code path involves
compute_w_to_host_r barrier which involves heavy flushing. Switching to
completely shader based header update avoid all that overhead.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39971>
2026-03-18 03:49:17 +00:00
Sagar Ghuge
37f26e346a anv: Write IR header using shader instead of CS
On integrated platforms, we have issue where L3 cache not being coherent
with CS and it forces us to push data out L3.

To avoid data cache flush, let's write the IR header with BLORP shader.
There is a small shader launch latency but eventually that should not
matter because writing data with CS (MI_STORE) commands is slower than
shader execution when we consider large number of BVH tree getting
built.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39971>
2026-03-18 03:49:17 +00:00
Michael Cheng
b901ff322a intel/blorp: add explicit clear op enums for stencil and linear paths
Add dedicated BLORP op enums so clear paths can be represented
precisely.

This is enum-only groundwork; behavior and trace output are wired in
follow-up commits.

Signed-off-by: Michael Cheng <michael.cheng@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40414>
2026-03-17 21:10:40 +00:00
Lionel Landwerlin
173a4c6170 vulkan/runtime: break view mask from renderpass information
The runtime builds a final pipeline state with pointers to structures
coming from the associated pipelines libraries.

So far it has considered that the viewMask was part of a structure
together with the rest of the renderpass information. This information
can be specified in pre-raster, fragment & color-output state groups
and it was assumed would be consistent for all 3. And the runtime
currently takes the pointer to the structure from the last pipeline
library (color output).

Some coming spec/cts will clarify that the viewMask only needs to be
specified for pre-raster & fragment groups, making the value in the
color-output group untrustworthy.

This change creates a new state structure to hold the viewMask on its
own so it is only gather on pre-raster & fragment groups.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> (radv)
Reviewed-by: Aitor Camacho <aitor@lunarg.com> (kosmickrisp)
Reviewed-by: Connor Abbott <cwabbott0@gmail.com> (turnip)
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> (v3dv)
Reviewed-by: Frank Binns <frank.binns@imgtec.com> (powervr)
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com> (panvk)
Royaled-yes-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> (lavapipe)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39940>
2026-03-17 20:13:35 +00:00
José Roberto de Souza
10b5b279a4 anv: Fix CmdResetEvent2() with RESOURCE_BARRIER::Wait stage == none
CmdResetEvent2() was calling anv_add_pending_pipe_bits() with no dst_stages
stages causing RESOURCE_BARRIER::Wait stage == none, what causes a GPU hang in
NVL-P simulator.

So here setting dst_stages to VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT and adding
an assert in resource_barrier_wait_stage() to catch hw_stage == 0.

This fixes crucible func.event.cmd_buffer.q0 in simulator.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40445>
2026-03-17 16:42:55 +00:00
Lionel Landwerlin
516f854dbb anv: enable compression control on Android VP17
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Noticed-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40367>
2026-03-16 15:36:15 +00:00
Tapani Pälli
c8ee998b13 anv: dirty descriptors in set_dirty_for_bind_map if sha changed
Always dirty descriptors independent of surface_count or sampler_count
if surface_sha or sampler_sha changed.

Fixes: 4fa1eddb ("anv: optimize binding table flushing")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/15086
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40433>
2026-03-16 14:25:40 +00:00
Lionel Landwerlin
88f395ad57 anv: reduce optimalBufferCopy(Offset|RowPitch)Alignment
Those values trace back to 2015, pre Vulkan 1.0 release. I have no
idea why it was set to this, except maybe the HALIGN_128 of
RENDER_SURFACE_STATE.

Anyway, discussing this with Nanley, we don't think 128bytes is more
optimal than 64bytes. Nanley suggested the lowest value could be
16bytes for the fixed functions inside the GPU (sampler, dataport),
but a cacheline probably makes more sense for the memory interface.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40363>
2026-03-13 16:11:32 +00:00
Caio Oliveira
848888d828 anv: Add vkGetPhysicalDeviceCooperativeMatrixFlexibleDimensionsPropertiesNV
Per spec: "If the cooperativeMatrixFlexibleDimensions feature is not
supported, the implementation must advertise zero properties."

Fixes: 3debca7dc6 ("anv: Enable cooperativeMatrixPerElementOperations")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/15035
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40350>
2026-03-12 17:56:32 +00:00
Tapani Pälli
a9ea5825b6 anv: update btp address after CmdExecuteCommands
We need to update state.btp address with the last executed secondary
command buffer btp address so that optimization will work correctly.

Fixes: 8a5ac96a67 ("anv: predicate BTP emissions")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/15041
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40361>
2026-03-12 11:17:45 +00:00
Paulo Zanoni
b97a1e6870 anv: avoid VK_STRUCTURE_TYPE_BIND_MEMORY_STATUS warnings
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
When running "./deqp-vk -n dEQP-VK.memory.binding.maintenance6*", we
get tons of:

    MESA-INTEL: debug: anv_bind_image_memory: ignored VkStructureType
    VK_STRUCTURE_TYPE_BIND_MEMORY_STATUS(1000545002)

The function does not ignore VK_STRUCTURE_TYPE_BIND_MEMORY_STATUS: it
looks for it before the main pNext loop. The pNext loop we have there
calls vk_debug_ignored_stype(), which complains about the fact that
we, allegedly, ignore VK_STRUCTURE_TYPE_BIND_MEMORY_STATUS. Move the
code where we find bind_status to the loop so it doesn't complain
anymore.

Reviewed-by: Iván Briano <ivan.briano@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40351>
2026-03-11 23:14:57 +00:00
Lionel Landwerlin
e20f5a0a7a anv: use companion RCS for hiz ops on compute queue
Fixes new CTS tests.

Similar to a previous change : 5bf3546cc6 ("anv: Use companion cmd
buffer for CCS and MCS image barriers")

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40332>
2026-03-11 21:34:42 +00:00
Nanley Chery
7fffd67803 anv: Add WaSamplerCacheFlushBetweenRedescribedSurfaceReads
With upcoming blorp_copy() changes, this avoids the following failures
with zink on gfx9:
* dEQP-GLES3.functional.texture.specification.basic_teximage3d.r8_2d_array
* dEQP-GLES3.functional.texture.specification.basic_teximage3d.r8_snorm_2d_array
* dEQP-GLES3.functional.texture.specification.basic_teximage3d.r8i_2d_array
* dEQP-GLES3.functional.texture.specification.basic_teximage3d.r8ui_2d_array

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39974>
2026-03-11 00:36:18 +00:00
Nanley Chery
465c186fc5 anv: Prepare for format width changes in blorp_copy()
blorp_copy() will soon gain the ability to increase the format bpb.
Prepare anv by replicating the clear color pixel on gfx12.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39974>
2026-03-11 00:36:18 +00:00
Nanley Chery
27d515772e intel/isl: Replace mc_format with aux_format
We're going to be changing the surface format of images but need to
maintain a consistent render compression format to properly
encode/decode. Generalize and use the field that was previously specific
to ISL_AUX_USAGE_MC.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39974>
2026-03-11 00:36:15 +00:00
Sagar Ghuge
cb423ee636 anv: Fix Wa_14021821874, Wa_14018813551, Wa_14026600921
WA states that we need to allocate maximum number of stackIDs per DSS
from RT_DISPATCH_GLOBALS to 2048.

We can still throttle/control the CFE_STATE::StackID to be in range
specified by the field.

This does impact performance having CFE_STATE::stackIDs capped to 2K
by default. More the outstanding ray queries, larger the working set and
have more impact on cache hit rate.

This affect performance on Xe2+ onwards:
* Boundary Benchmark:            36.2%
* Solar Bay extreme:             9.8%
* Hitman world of assassination: 3.9%

Fixes: c1a44e8d43 ("anv: force StackIDControl value for Wa_14021821874")
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40310>
2026-03-10 22:41:54 +00:00
Lionel Landwerlin
df06d117c5 anv: fix internal compute shader constant data pull
Forgot to update this path that must now use the new intrinsic.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/15012
Fixes: 9f2215b480 ("anv/brw: remove push constant load emulation from the backend compiler")
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40308>
2026-03-10 18:24:04 +00:00
Iván Briano
5d22f307d5 anv: don't try to fast clear D/S with multiview
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
If multiview is enabled on the render pass, baseLayer and layerCount
will be 0 and 1 respectively and throw us off.
We can still fast clear if view_mask == 1, but anything else hits the
BLORP_BATCH_NO_EMIT_DEPTH_STENCIL restriction.

Fixes: e488773b29 ("anv: Fast clear depth/stencil surface in vkCmdClearAttachments")

Signed-off-by: Iván Briano <ivan.briano@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40229>
2026-03-09 22:49:05 +00:00
Sagar Ghuge
f7e3085e6a anv: Improve bvh_no_build option
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
We can't guarantee that skipping the BVH build would let the BVH memory
all zero. So explicitly set it to zero when running things with
BVH_NO_BUILD option.

This will help us to narrow down isuse if it's in BVH encoding or
application shader. Leaving uninitialized blob of memory would hit
intermittent hangs and would lead us to nowhere.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40276>
2026-03-09 20:31:27 +00:00
Lionel Landwerlin
de29b88668 anv: fix pulling constant data in compute/mesh/task shaders
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Missing the accounting for the base offset.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/15029
Fixes: 9f2215b480 ("anv/brw: remove push constant load emulation from the backend compiler")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40301>
2026-03-09 16:25:43 +00:00
Lionel Landwerlin
e70bb86e1c anv: only go into buffer relocs after we've looked at all batches
With the slab, anv_device_lookup_bo() will have anv_bo::map = NULL
while the seen_bbos will not and we want a host pointer for decoding.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40294>
2026-03-09 15:50:51 +00:00