Commit graph

8454 commits

Author SHA1 Message Date
Konstantin Seurer
1d747653d4 radv: Add an IB annotation layer
The layer annotates the command buffers with api
entrypoint names.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27549>
2024-03-19 16:08:14 +00:00
Konstantin Seurer
8f0ee3a92b radv: Add support for IB annotations
Wires up ac_parse_ib annotation support.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27549>
2024-03-19 16:08:14 +00:00
Konstantin Seurer
0f436e0fe1 ac/parse_ib: Replace the parameter list with ac_ib_parser
It's more code but it should be more readable. This also makes adding
optional arguments easier.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27549>
2024-03-19 16:08:13 +00:00
Konstantin Seurer
2e4d365104 ac: Annotate context rolls
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27549>
2024-03-19 16:08:13 +00:00
Timur Kristóf
8f3cc3cb29 radv: Use mapped driver locations for determining I/O strides.
This will allow us to more accurately determine the
input and output strides, because the I/O locations mapped
by RADV don't match the locations in NIR.
As a result, ESO will use less LDS.

It also fixes the per-patch output stride of tess control
shaders, because previously we omitted tess factors from them.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28021>
2024-03-19 15:01:19 +00:00
Timur Kristóf
2f1f55cf32 radv: Extract input and output stride info to new functions.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28021>
2024-03-19 15:01:19 +00:00
Samuel Pitoiset
4d4b1820ca radv: add radv_force_pstate_peak_gfx11_dgpu and enable it for Helldivers 2
This seems to definitely improve stability issues (random GPU hangs)
with Helldivers 2 on RDNA3 dGPUs. RDNA3 APUs and other generations
shouldn't be affected.

This is a workaround.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10584
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28260>
2024-03-19 09:06:43 +00:00
Samuel Pitoiset
9b089ca943 radv: fix occlusion queries with MSAA and no attachments
The number of samples should be the rasterization samples and not the
framebuffer samples.

Fixes recent dEQP-VK.query_pool.occlusion_query.no_attachments_*.

Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28198>
2024-03-19 07:19:07 +00:00
David Rosca
4b7b185711 radv/video: Set maxActiveReferencePictures to 16 for H264/5
H265 supports 16 reference frames too.

Fixes validation errors when decoding H265 stream with more than 8 reference
frames.

Cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27541>
2024-03-18 10:04:52 +00:00
Samuel Pitoiset
67fd490fe5 radv: add a GPU hang workaround for legacy tess+GS for GFX10.3
Ported from RadeonSI ea94cb95e4
("radeonsi/gfx10.3: add a GPU hang workaround for legacy tess+GS")

Fixes: a23802bcb9 ("ac,radeonsi: start adding support for gfx10.3")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28165>
2024-03-15 16:38:14 +00:00
Samuel Pitoiset
96e9c3fe77 radv: program SAMPLE_MASK_TRACKER_WATERMARK optimally for GFX11 APUs
Ported from RadeonSI 6ce3a95852
("radeonsi/gfx11: program SAMPLE_MASK_TRACKER_WATERMARK optimally for APUs")

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28165>
2024-03-15 16:38:14 +00:00
Samuel Pitoiset
d81809618f radv: fix programming of PA_SC_BINNER_CNTL_1.MAX_ALLOC_COUNT on GFX11
Ported from RadeonSI 7d3a414662
("radeonsi/gfx11: fix programming of PA_SC_BINNER_CNTL_1.MAX_ALLOC_COUNT")

Fixes: 25a66477d0 ("radeonsi/gfx11: register changes")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28165>
2024-03-15 16:38:14 +00:00
Samuel Pitoiset
8203284c03 radv: disable binning correctly on GFX11.5
Ported from RadeonSI 20445f296b
("radeonsi: disable binning correctly on gfx11.5").

Fixes: b44a886b84 ("amd/common: add registers for gfx11.5")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28165>
2024-03-15 16:38:14 +00:00
Samuel Pitoiset
6146a1651a radv: emit VGT_GS_OUT_PRIM_TYPE as part of the dynamic primitive topology
With pipelines, the topology class is known at creation time but with
ESO this needs to be re-emitted when the topology change and not only
when graphics shaders are emitted.

This fixes spec@nv_primitive_restart@primitive-restart-* with Zink
when shader object is enabled.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28179>
2024-03-15 09:26:33 +00:00
Samuel Pitoiset
ccf894f29c radv: fix RADV_PERFTEST=dmashaders with ESO
Update the shader upload sequence when individual shaders are bound
to fix that.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28154>
2024-03-15 08:10:59 +00:00
Samuel Pitoiset
dd0b4f05ad radv: add helpers to bind the GS copy shader and the RT prolog
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28154>
2024-03-15 08:10:59 +00:00
Friedrich Vock
cc61409ea6 radv: Only enable SEs that the device reports
Matches PAL behavior.

Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28195>
2024-03-15 07:31:34 +00:00
Rhys Perry
df7024bcdd radv,aco: allow VS prologs to increase VGPR usage
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27920>
2024-03-14 15:30:12 +00:00
Samuel Pitoiset
1a20942f6a radv: fix wave32 support with ESO
For example when RADV_PERFTEST=gewave32 is used, the vgt shader key
was incorrect.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28151>
2024-03-14 14:56:45 +00:00
Samuel Pitoiset
e1c73db01c radv: rework generating vgt_shader_key for pipelines
This new helper will also be used for ESO.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28151>
2024-03-14 14:56:45 +00:00
Samuel Pitoiset
c6485f560d radv: determine radv_vgt_shader_key::has_ngg_xxx with the last VGT shader
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28151>
2024-03-14 14:56:44 +00:00
Samuel Pitoiset
9ccbd459c6 radv: fix determining if PrimId is used for merged shaders compiled separately
For ESO when TES and GS are compiled separately,
BREAK_WAVE_AT_EOI/IA_SWITCH_ON_EOI must be enabled if the GS uses
PrimID.

This fixes
tests/spec/arb_tessellation_shader/execution/gs-primitiveid-instanced.shader_test
on RDNA2 when shader object is enabled with Zink.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28149>
2024-03-14 14:34:19 +00:00
Lynne
ee476f3eda radv/av1: limit profile and bit depth to supported values
Same as with other codecs.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28143>
2024-03-13 02:20:59 +00:00
Alyssa Rosenzweig
a6123a80da nir/opt_shrink_vectors: shrink some intrinsics from start
If the backend supports it, intrinsics with a component() are straightforward to
shrink from the start. Notably helps vectorized I/O.

v2: add an option for this and enable only on grown up backends, because some
backends ignore the component() parameter.

RADV GFX11:
Totals from 921 (1.16% of 79439) affected shaders:
Instrs: 616558 -> 615529 (-0.17%); split: -0.30%, +0.14%
CodeSize: 3099864 -> 3095632 (-0.14%); split: -0.25%, +0.11%
Latency: 2177075 -> 2160966 (-0.74%); split: -0.79%, +0.05%
InvThroughput: 299997 -> 298664 (-0.44%); split: -0.47%, +0.02%
VClause: 16343 -> 16395 (+0.32%); split: -0.01%, +0.32%
SClause: 10715 -> 10714 (-0.01%)
Copies: 24736 -> 24701 (-0.14%); split: -0.37%, +0.23%
PreVGPRs: 30179 -> 30173 (-0.02%)
VALU: 353472 -> 353439 (-0.01%); split: -0.03%, +0.02%
SALU: 40323 -> 40322 (-0.00%)
VMEM: 25353 -> 25352 (-0.00%)

AGX:

total instructions in shared programs: 2038217 -> 2038049 (<.01%)
instructions in affected programs: 10249 -> 10081 (-1.64%)

total alu in shared programs: 1593094 -> 1592939 (<.01%)
alu in affected programs: 7145 -> 6990 (-2.17%)

total fscib in shared programs: 1589254 -> 1589102 (<.01%)
fscib in affected programs: 7217 -> 7065 (-2.11%)

total bytes in shared programs: 13975666 -> 13974722 (<.01%)
bytes in affected programs: 65942 -> 64998 (-1.43%)

total regs in shared programs: 592758 -> 591187 (-0.27%)
regs in affected programs: 6936 -> 5365 (-22.65%)

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev> (v1)
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28004>
2024-03-12 18:17:17 +00:00
Rhys Perry
a977a51a21 radv: stop using 5/8 component SSBO stores
These apparently work, but I'm not sure they were supposed to.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28108>
2024-03-12 17:23:29 +00:00
Rhys Perry
cc7e3efc7c radv: don't advertise DGC with LLVM
The meta shaders for this feature don't compile with LLVM because of 5/8
component SSBO stores. I'm not sure this was ever expected to work.

This seemed to break vkd3d-proton.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28108>
2024-03-12 17:23:29 +00:00
Friedrich Vock
4c35828933 radv,driconf: Remove active accel struct workaround
Now unused and enabled by default.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28077>
2024-03-11 17:08:09 +00:00
Friedrich Vock
217072d25f radv/rt: Force active leaves for every updateable accel struct
We can't rely on games getting updates right. To avoid adding
workarounds for tons of games, be more robust by default.

Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28077>
2024-03-11 17:08:09 +00:00
Samuel Pitoiset
898f28f790 radv: allow RADV_PERFTEST=shader_object on all GFX9 GPUs
Renoir used to hangs in CI but it's fixed now.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28069>
2024-03-11 09:45:58 +00:00
Samuel Pitoiset
c7202751ad radv: fix emitting default blend state for PS without epilogs and ESO
When a fragment shader doesn't have any written color outputs it
doesn't need a PS epilog because it's unnecessary. Though, with ESO
the driver still needs to emit the default blend state like graphics
pipelines.

This fixes a bunch of flakes with ESO and Zink.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28008>
2024-03-11 08:51:47 +00:00
Samuel Pitoiset
7ebff681db radv: re-emit RB+ state with PS epilogs only when the col format changes
RB+ was re-emitted every time a new PS epilog was requested even if
the non-compacted color format was equal.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28008>
2024-03-11 08:51:47 +00:00
Samuel Pitoiset
c1307184d2 radv: stop using the custom blend mode for PS epilogs
Internal operations that set the custom blend mode are monolithic
pipelines only, and the value should always be zero.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28008>
2024-03-11 08:51:47 +00:00
Yiwei Zhang
c9d3cc2615 vulkan: refactor the runtime header gen order dependency
Summary:
- ensure headers used outside runtime are included in dependency source
- drop redundant idep_vulkan_common_entrypoints_h
- drop redundant icd side tricks for the order of header gen

Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28066>
2024-03-08 21:42:07 +00:00
Yiwei Zhang
872c9fabeb vulkan: remove unused wsi_common_entrypoints include and dep
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28066>
2024-03-08 21:42:07 +00:00
Samuel Pitoiset
3f8ff988fa radv: add a helper to emit PS/TCS epilogs
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28042>
2024-03-08 07:28:47 +00:00
Samuel Pitoiset
0ed6aba85a radv,aco: stop duplicating PS/TCS epilog fields
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28042>
2024-03-08 07:28:47 +00:00
Samuel Pitoiset
974d1395a2 radv: allow RADV_PERFTEST=shader_object on GFX10/GFX10.3
VK_EXT_shader_object is now supported on all GPUs! It's still not
enabled by default because it needs more testing and more fixing (Renoir
still hangs for some reasons and Zink/RADV on Polaris10 still has
flakes).

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27880>
2024-03-08 07:09:40 +00:00
Samuel Pitoiset
86e4c56dbb radv: implement has_vgt_flush_ngg_legacy_bug for ESO
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27880>
2024-03-08 07:09:39 +00:00
Samuel Pitoiset
62e6132284 radv: disable NGG in more situations with ESO on GFX10/GFX10.3
NGG streamout isn't supported on GFX10/GFX10.3, so NGG GS must be
disabled when pre-rasterization stages are compiled separately because
it's not possible to know that when compiling VS/TES only.

Also GFX10/GFX10.3 needs to disable NGG when extreme geometry are used
with tessellation and we can't know the previous stage if the GS is
compiled separately.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27880>
2024-03-08 07:09:39 +00:00
Konstantin Seurer
12c71ef847 radv/rt: Fix raygen_imported condition
This can cause GPU hangs if the imported raygen shader is the first
shader of the library.

Fixes: 0f87d40 ("radv/rt: Skip compiling a traversal shader")
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27137>
2024-03-07 20:07:07 +00:00
Konstantin Seurer
0e8f2eca9e radv/rt: Inline constant information about ray flags
Totals from 4 (1.06% of 379) affected shaders:
Instrs: 2868 -> 2588 (-9.76%)
CodeSize: 15184 -> 13544 (-10.80%)
Latency: 69280 -> 86922 (+25.46%)
InvThroughput: 11546 -> 14486 (+25.46%)
Copies: 680 -> 592 (-12.94%)
Branches: 148 -> 128 (-13.51%)
PreSGPRs: 216 -> 172 (-20.37%)

Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27137>
2024-03-07 20:07:07 +00:00
Konstantin Seurer
b4735a944a radv/rt: Inline constant trace_ray srcs into the traversal shader
Totals from 4 (1.06% of 379) affected shaders:
Instrs: 2864 -> 2868 (+0.14%)
CodeSize: 15232 -> 15184 (-0.32%)
Latency: 69074 -> 69280 (+0.30%)
InvThroughput: 11512 -> 11546 (+0.30%)
VClause: 124 -> 116 (-6.45%)
Copies: 676 -> 680 (+0.59%)
PreVGPRs: 316 -> 312 (-1.27%)

Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27137>
2024-03-07 20:07:07 +00:00
Konstantin Seurer
843d19a995 radv/rt: Avoid passing unused data to the next stage
We can gather the args used by all other stages and use that to optimize
the traversal shader.

Totals from 4 (1.06% of 379) affected shaders:
Instrs: 2912 -> 2864 (-1.65%)
CodeSize: 15424 -> 15232 (-1.24%)
Latency: 69342 -> 69074 (-0.39%)
InvThroughput: 11558 -> 11512 (-0.40%)
Copies: 712 -> 676 (-5.06%)
Branches: 152 -> 148 (-2.63%)
PreVGPRs: 324 -> 316 (-2.47%)

Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27137>
2024-03-07 20:07:07 +00:00
Konstantin Seurer
348d13f06e radv/rt: Fixup constant args
They are fixed up automatically right now, which will change in the next
patch.

Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27137>
2024-03-07 20:07:07 +00:00
Konstantin Seurer
0597906ada radv/rt: Add radv_ray_tracing_stage_info
Useful for gathering more information about used args and traces.

Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27137>
2024-03-07 20:07:07 +00:00
Konstantin Seurer
a44765606c radv/rt: Implement RADV_DEBUG=shaderstats
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27137>
2024-03-07 20:07:07 +00:00
Konstantin Seurer
f3fe1f2f18 vulkan: Implement DebugMarkerSetObjectNameEXT
DebugMarkerSetObjectNameEXT is just a less powerful version of
SetDebugUtilsObjectNameEXT. Fixes the objectType cast warning as well.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27975>
2024-03-07 19:28:53 +00:00
Timur Kristóf
a6f270c160 radv: Lower mesh shader draw ID to zero when they have a task shader.
This prevents potential app bugs causing GPU hangs and other issues.
Note that the draw ID is undefined in mesh shaders when also
using a task shader.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27879>
2024-03-07 17:07:24 +00:00
Friedrich Vock
7792ee1c15 radv/rt: Fix frontface culling with emulated RT
We need to preserve the divisor's sign for front/backface detection to
work correctly.

Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28034>
2024-03-07 10:34:52 +00:00
Samuel Pitoiset
4a2a261a79 radv: stop passing radv_cmd_buffer to draw functions with task shaders
In order to remove the ambiguity because for task shaders the driver
needs to emit to both the GFX CS and the ACE CS but all states come
from the main cmdbuf (ie. GFX) from the application point of view.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27819>
2024-03-06 08:24:39 +00:00