Commit graph

41394 commits

Author SHA1 Message Date
Eric Anholt
f13e45d45d i965/fs: Add a helper function for detecting math opcodes.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>

(cherry picked from commit 382c2d99da)
2011-02-28 16:40:57 -08:00
Kenneth Graunke
4fef0bc115 i965: Fix shaders that write to gl_PointSize on Sandybridge.
gl_PointSize (VERT_RESULT_PSIZ) doesn't take up a message register,
as it's part of the header.  Without this fix, writing to gl_PointSize
would cause the SF to read and use the wrong attributes, leading to all
kinds of random looking failure.

Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit 3e91070ea8)
2011-02-28 16:32:15 -08:00
Kenneth Graunke
8bf3a4f05e i965/fs: Apply source modifier workarounds to POW as well.
Single-operand math already had these workarounds, but POW (the only two
operand function) did not.  It needs them too - otherwise we can hit
assertion failures in brw_eu_emit.c when code is actually generated.

NOTE: This is a candidate for the 7.10 branch.

Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit 72cd7e87d3)
2011-02-28 16:32:04 -08:00
Ian Romanick
aa180f2786 docs: update 7.10.1 release notes with Ian's recent cherry picks 2011-02-28 15:58:05 -08:00
Ian Romanick
52a274a4c0 linker: Fix off-by-one error implicit array sizing
Arrays are zero based.  If the highest element accessed is 6, the
array needs to have 7 elements.

Fixes piglit test glsl-fs-implicit-array-size-03 and bugzilla #34198.

NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit 25b36e8ff8)
2011-02-28 15:16:56 -08:00
nobled
d7d55ab841 glx: Put null check before use
'dpy' was being checked for null *after* it was already used once.

Also add a null check for psc, and drop gc's redundant initialization.
(cherry picked from commit b5dc40710d)
2011-02-28 15:16:56 -08:00
Ian Romanick
bba05bc699 glsl: Regenerate compiler and glcpp files from cherry picks 2011-02-28 15:16:55 -08:00
Ian Romanick
bcdb23ef8a glsl: Finish out the reduce/reduce error fixes
Track variables, functions, and types during parsing.  Use this
information in the lexer to return the currect "type" for identifiers.

Change the handling of structure constructors.  They will now show up
in the AST as constructors (instead of plain function calls).

Fixes piglit tests constructor-18.vert, constructor-19.vert, and
constructor-20.vert.  Also fixes bugzilla #29926.

NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit 8842158944)
2011-02-28 14:58:19 -08:00
Keith Packard
5db7ee0fde glsl: Eliminate reduce/reduce conflicts in glsl grammar
This requires lexical disambiguation between variable and type
identifiers (as most C compilers do).

Signed-off-by: Keith Packard <keithp@keithp.com>

NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit f4b812e1a6)
2011-02-28 14:58:11 -08:00
Chad Versace
614eff1fc6 glsl: Reinstate constant-folding for division by zero
Fixes regression: https://bugs.freedesktop.org/show_bug.cgi?id=34160

Commit e7c1f058d1 disabled constant-folding
when division-by-zero occured. This was a mistake, because the spec does
allow division by zero. (From section 5.9 of the GLSL 1.20 spec: Dividing
by zero does not cause an exception but does result in an unspecified
value.)

For floating-point division, the original pre-e7c1f05 behavior is
reinstated.

For integer division, constant-fold 1/0 to 0.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>

(cherry picked from commit 62c8c77333)
2011-02-28 14:52:09 -08:00
Chad Versace
89576ea75b glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30
From section 5.9 of the GLSL 1.20 spec:
   The operator modulus (%) is reserved for future use.

From section 5.8 of the GLSL 1.20 spec:
   The assignments modulus into (%=), left shift by (<<=), right shift by
   (>>=), inclusive or into ( |=), and exclusive or into ( ^=). These
   operators are reserved for future use.

The GLSL ES 1.00 spec and GLSL 1.10 spec have similiar language.

Fixes bug:
https://bugs.freedesktop.org//show_bug.cgi?id=33916

Fixes Piglit tests:
spec/glsl-1.00/compiler/arithmetic-operators/modulus-00.frag
spec/glsl-1.00/compiler/assignment-operators/modulus-assign-00.frag
spec/glsl-1.10/compiler/arithmetic-operators/modulus-00.frag
spec/glsl-1.10/compiler/assignment-operators/modulus-assign-00.frag
spec/glsl-1.20/compiler/arithmetic-operators/modulus-00.frag
spec/glsl-1.20/compiler/assignment-operators/modulus-assign-00.frag
(cherry picked from commit 82f994f386)
2011-02-28 14:48:02 -08:00
Chad Versace
0ca5a1593d glcpp: Raise error when modulus is zero
For example, this now raises an error:
   #define XXX 1 / 0

Fixes bug: https://bugs.freedesktop.org//show_bug.cgi?id=33507
Fixes Piglit test: spec/glsl-1.10/preprocessor/modulus-by-zero.vert

NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit fd1252ab67)
2011-02-28 14:47:37 -08:00
Ian Romanick
ec162447a5 mesa: Initial size for secondary color array is 3
See table 6.7 on page 347 of the OpenGL 3.0 specification.
(cherry picked from commit 09e15ac76a)
2011-02-28 14:47:01 -08:00
Eric Anholt
8b91cf406a i965: Fix a bug in i965 compute-to-MRF.
Fixes piglit glsl-fs-texture2d-branching.  I couldn't come up with a
testcase that didn't involve dead code, but it's still worthwhile to
fix I think.
(cherry picked from commit 8ce425f3e3)
2011-02-28 14:46:02 -08:00
Kenneth Graunke
ab58b21634 glsl: Fix use of uninitialized values in _mesa_glsl_parse_state ctor.
This has probably existed since e5e34ab18e or so.

NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit dfdb9fda82)
2011-02-28 14:33:56 -08:00
Ian Romanick
d92cc2f45f glsl: Reject shader versions not supported by the implementation
Previously we'd happily compile GLSL 1.30 shaders on any driver.  We'd
also happily compile GLSL 1.10 and 1.20 shaders in an ES2 context.
This has been a long standing FINISHME in the compiler.

NOTE: This is a candidate for the 7.9 and 7.10 branches
(cherry picked from commit 14880a510a)
2011-02-28 14:33:33 -08:00
Ian Romanick
a527411469 glsl: Ensure that all GLSL versions are supported in the stand-alone compiler
NOTE: This is a candidate for the 7.9 and 7.10 branches
(cherry picked from commit e5e34ab18e)
2011-02-28 14:33:19 -08:00
Ian Romanick
f9e01af6c3 intel: Fix typeos from 3d028024 and 790ff232
...and remove egg from face.
(cherry picked from commit 2fb0aebd4a)
2011-02-28 13:55:36 -08:00
Ian Romanick
0a92301c80 i915: Set correct values for range/precision of fragment shader types
(cherry picked from commit 790ff232e2)
2011-02-28 13:55:36 -08:00
Ian Romanick
3274681f80 i965: Set correct values for range/precision of fragment shader types
(cherry picked from commit 3d028024e5)
2011-02-28 13:55:36 -08:00
Ian Romanick
96917f1f0c mesa: Connect glGetShaderPrecisionFormat into the dispatch table
(cherry picked from commit dde3270c19)
2011-02-28 13:55:36 -08:00
Brian Paul
1d35ffc541 mesa: implement glGetShaderPrecisionFormat()
Drivers should override the default range/precision info as needed.
No drivers do this yet.
(cherry picked from commit 3ee60a3558)
2011-02-28 13:55:35 -08:00
Chia-I Wu
15e6d05650 mesa: Add glDepthRangef and glClearDepthf to APIspec.xml.
Core mesa has gained support for GL_ARB_ES2_compatibility.  Make GLES
generated dispatch table use them.
(cherry picked from commit a4a5a9a5ce)
2011-02-28 13:55:35 -08:00
Eric Anholt
d3c1fb7775 mesa: Add getter for GL_SHADER_COMPILER with ARB_ES2_compatibility.
Fixes piglit arb_es2_compatibility-shadercompiler
(cherry picked from commit 4620de7eea)
2011-02-28 13:55:35 -08:00
Eric Anholt
6428ca32c0 mesa: Add getters for ARB_ES2_compatibility MAX_*_VECTORS.
Fixes piglit arb_es2_compatibility-maxvectors.
(cherry picked from commit 8395f206a8)
2011-02-28 13:55:35 -08:00
Eric Anholt
281d3fe3c0 mesa: Add support for glDepthRangef and glClearDepthf.
These are ARB_ES2_compatibility float variants of the core double
entrypoints.  Fixes arb_es2_compatibility-depthrangef.
(cherry picked from commit e12c4faf7e)
2011-02-28 13:55:35 -08:00
Eric Anholt
88f24e2598 mesa: Add actual support for glReleaseShaderCompiler from ES2.
Fixes no-op dispatch warning in piglit
arb_es2_compatibility-releaseshadercompiler.c.
(cherry picked from commit 7b987578a9)
2011-02-28 13:55:35 -08:00
Eric Anholt
7992b59087 mesa: Add extension enable bit for GL_ARB_ES2_compatibility.
(cherry picked from commit 9c6954fc9d)
2011-02-28 13:55:34 -08:00
Ian Romanick
ac06d610fb glapi: Regenerate for GL_ARB_ES2_compatibility.
This is not a cherry pick, but it matches 841ad6bf.
2011-02-28 13:55:34 -08:00
Eric Anholt
9d1b17059d glapi: Add entrypoints and enums for GL_ARB_ES2_compatibility.
(cherry picked from commit 8560cb939b)
2011-02-28 13:24:08 -08:00
Chad Versace
525c5458f5 i915: Disable extension OES_standard_derivatives
OES_standard_derivatives must be manually disabled for i915 because Mesa
enables it by default.
(cherry picked from commit 7b9dc40b0d)
2011-02-25 17:24:34 -08:00
Chad Versace
3a4ab56f32 mesa: Change OES_standard_derivatives to be stand-alone extension
Add a bit in struct gl_extensions for OES_standard_derivatives, and enable
the bit by default. Advertise the extension only if the bit is enabled.

Previously, OES_standard_derivatives was advertised in GLES2 contexts
if ARB_framebuffer_object was enabled.
(cherry picked from commit 78838b2d1b)
2011-02-25 17:24:34 -08:00
Vinson Lee
654ee9f282 mesa: Move loop variable declarations outside for loop in extensions.c.
Fixes MSVC build.
(cherry picked from commit 31b1051663)
2011-02-25 17:24:34 -08:00
Vinson Lee
f012e8832b mesa: Move declaration before code in extensions.c.
Fixes SCons build.
(cherry picked from commit 356e2e962f)
2011-02-25 17:24:34 -08:00
Chad Versace
1328fbdefb mesa: Change OES_point_sprite to depend on ARB_point_sprite
The extension string in GLES1 contexts always advertised
GL_OES_point_sprite. Now advertisement depends on ARB_point_sprite being
enabled.

Reviewed-by: Ian Romanick <idr@freedesktop.org>
(cherry picked from commit a7b5664c05)
2011-02-25 17:24:34 -08:00
Chad Versace
d9d1b8dab0 mesa: Change dependencies of some OES extension strings
Change all OES extension strings that depend on ARB_framebuffer_object to
instead depend on EXT_framebuffer_object.

Reviewed-by: Ian Romanick <idr@freedesktop.org>
(cherry picked from commit 039150169e)
2011-02-25 17:24:34 -08:00
Chad Versace
21e44e947a mesa: Add/remove extensions in extension string
Add GL_OES_stencil8 to ES2.

Remove the following:
   GL_OES_compressed_paletted_texture : ES1
   GL_OES_depth32                     : ES1, ES2
   GL_OES_stencil1                    : ES1, ES2
   GL_OES_stencil4                    : ES1, ES2
Mesa advertised these extensions, but did not actually support them.

Reviewed-by: Ian Romanick <idr@freedesktop.org>
(cherry picked from commit 19418e921a)
2011-02-25 17:24:34 -08:00
Chad Versace
2d1b154f73 mesa: Refactor handling of extension strings
Place GL, GLES1, and GLES2 extensions in a unified extension table. This
allows one to enable, disable, and query the status of GLES1 and GLES2
extensions by name.

When tested on Intel Ironlake, this patch did not alter the extension
string [as given by glGetString(GL_EXTENSIONS)] for any API.

Reviewed-by: Ian Romanick <idr@freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 9b260c377f)
2011-02-25 17:24:34 -08:00
Dave Airlie
76366ee06b radeon: avoid segfault on 3D textures.
This is a candidate for 7.9 and 7.10
2011-02-22 15:27:02 -05:00
Dave Airlie
d3d2be2de1 radeon: calculate complete texture state inside TFP function
(really not sure why I'm doing this).

This is a candidate for 7.9 and 7.10 branches.
2011-02-22 15:26:44 -05:00
Dave Airlie
8402caf752 radeon/r200: fix fbo-clearmipmap + gen-teximage
sw clears were being used and not getting the correct offsets in the span
code.

also not emitting correct offsets for CB draws to texture levels.

(I've no idea why I'm playing with r100).

This is a candidate for 7.9 and 7.10
2011-02-22 15:26:24 -05:00
Paulo Zanoni
f0fa040d94 dri_util: fail driCreateNewScreen if InitScreen is NULL
Without this, X doesn't start with UMS on r300g.

NOTE: This is a candidate for the 7.9 and 7.10 branches.

Signed-off-by: Paulo Zanoni <pzanoni@mandriva.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
2011-02-22 15:20:20 -05:00
Fredrik Höglund
b847da213e st/mesa: fix a regression from cae2bb76
stObj->pt is null when a TFP texture is passed to st_finalize_texture,
and with the changes introduced in the above commit this resulted in a
new texture being created and the existing image being copied into it.

NOTE: This is a candidate for the 7.10 branch.

Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
2011-02-22 15:19:54 -05:00
Marek Olšák
e7d1b5489e st/dri: Track drawable context bindings
Needs to track this ourself since because we get into a race condition with
the dri_util.c code on make current when rendering to the front buffer.

This is what happens:
Old context is rendering to the front buffer.

App calls MakeCurrent with a new context. dri_util.c sets
drawable->driContextPriv to the new context and then calls the driver make
current. st/dri make current flushes the old context, which calls back into
st/dri via the flush frontbuffer hook. st/dri calls dri loader flush
frontbuffer, which calls invalidate buffer on the drawable into st/dri.

This is where things gets wrong. st/dri grabs the context from the dri
drawable (which now points to the new context) and calls invalidate
framebuffer to the new context which has not yet set the new drawable as its
framebuffers since we have not called make current yet, it asserts.
(cherry picked from commit 94ccc31ba4)

Conflicts:

	src/gallium/state_trackers/dri/common/dri_context.c
2011-02-20 17:03:43 +01:00
Brian Paul
6c7adb0822 docs: add link to 7.10.1 release notes 2011-02-21 18:05:56 -07:00
Brian Paul
917c44aa52 docs: update 7.9.2 release notes with Brian's cherry-picks 2011-02-21 18:05:39 -07:00
Brian Paul
49a190bb0e st/mesa: need to translate clear color according to surface's base format
When clearing a GL_LUMINANCE_ALPHA buffer, for example, we need to convert
the clear color (R,G,B,A) to (R,R,R,A).  We were doing this for texture border
colors but not renderbuffers.  Move the translation function to st_format.c
and share it.

This fixes the piglit fbo-clear-formats test.

NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit e2d108ec82)
2011-02-21 17:48:47 -07:00
Brian Paul
71eee987d9 st/mesa: fix the default case in st_format_datatype()
Part of the fix for piglit fbo-clear-formats

NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit c966c6980c)
2011-02-21 17:38:59 -07:00
Brian Paul
0ed0670fa9 st/mesa: set renderbuffer _BaseFormat in a few places
NOTE: This is a candidate for the 7.9 and 7.10 branches
(cherry picked from commit 633c9fcf78)
2011-02-21 17:38:35 -07:00
Brian Paul
f3f0e30e8e st/mesa: fix incorrect glCopyPixels position on fallback path
If we hit the pipe_get/put_tile() path for setting up the glCopyPixels
texture we were passing the wrong x/y position to pipe_get_tile().
The x/y position was already accounted for in the pipe_get_transfer()
call so we were effectively reading from 2*readX, 2*readY.

NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit d1becefb05)

Conflicts:

	src/mesa/state_tracker/st_cb_drawpixels.c
2011-02-21 17:37:07 -07:00