mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-25 17:20:10 +01:00
glapi: Regenerate for GL_ARB_ES2_compatibility.
This commit is contained in:
parent
8560cb939b
commit
841ad6bfad
12 changed files with 6326 additions and 6024 deletions
|
|
@ -41,19 +41,19 @@
|
|||
|
||||
#define __GLX_PAD(n) (((n) + 3) & ~3)
|
||||
|
||||
# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
|
||||
# define FASTCALL __attribute__((fastcall))
|
||||
# else
|
||||
# define FASTCALL
|
||||
# endif
|
||||
# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
|
||||
# define NOINLINE __attribute__((noinline))
|
||||
# else
|
||||
# define NOINLINE
|
||||
# endif
|
||||
#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
|
||||
#define FASTCALL __attribute__((fastcall))
|
||||
#else
|
||||
#define FASTCALL
|
||||
#endif
|
||||
#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
|
||||
#define NOINLINE __attribute__((noinline))
|
||||
#else
|
||||
#define NOINLINE
|
||||
#endif
|
||||
|
||||
#ifndef __GNUC__
|
||||
# define __builtin_expect(x, y) x
|
||||
#define __builtin_expect(x, y) x
|
||||
#endif
|
||||
|
||||
/* If the size and opcode values are known at compile-time, this will, on
|
||||
|
|
@ -10657,5 +10657,5 @@ __indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment,
|
|||
}
|
||||
|
||||
|
||||
# undef FASTCALL
|
||||
# undef NOINLINE
|
||||
#undef FASTCALL
|
||||
#undef NOINLINE
|
||||
|
|
|
|||
|
|
@ -29,35 +29,35 @@
|
|||
#include <GL/gl.h>
|
||||
#include "indirect_size.h"
|
||||
|
||||
# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
|
||||
# define PURE __attribute__((pure))
|
||||
# else
|
||||
# define PURE
|
||||
# endif
|
||||
#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
|
||||
#define PURE __attribute__((pure))
|
||||
#else
|
||||
#define PURE
|
||||
#endif
|
||||
|
||||
# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
|
||||
# define FASTCALL __attribute__((fastcall))
|
||||
# else
|
||||
# define FASTCALL
|
||||
# endif
|
||||
#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
|
||||
#define FASTCALL __attribute__((fastcall))
|
||||
#else
|
||||
#define FASTCALL
|
||||
#endif
|
||||
|
||||
# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__)
|
||||
# define INTERNAL __attribute__((visibility("internal")))
|
||||
# else
|
||||
# define INTERNAL
|
||||
# endif
|
||||
#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__)
|
||||
#define INTERNAL __attribute__((visibility("internal")))
|
||||
#else
|
||||
#define INTERNAL
|
||||
#endif
|
||||
|
||||
|
||||
#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(GLX_USE_APPLEGL)
|
||||
# undef HAVE_ALIAS
|
||||
#undef HAVE_ALIAS
|
||||
#endif
|
||||
#ifdef HAVE_ALIAS
|
||||
# define ALIAS2(from,to) \
|
||||
#define ALIAS2(from,to) \
|
||||
INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \
|
||||
__attribute__ ((alias( # to )));
|
||||
# define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size )
|
||||
#define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size )
|
||||
#else
|
||||
# define ALIAS(from,to) \
|
||||
#define ALIAS(from,to) \
|
||||
INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \
|
||||
{ return __gl ## to ## _size( e ); }
|
||||
#endif
|
||||
|
|
@ -383,6 +383,6 @@ ALIAS(Fogiv, Fogfv)
|
|||
ALIAS(ColorTableParameteriv, ColorTableParameterfv)
|
||||
ALIAS(ConvolutionParameteriv, ConvolutionParameterfv)
|
||||
ALIAS(PointParameterivNV, PointParameterfvEXT)
|
||||
# undef PURE
|
||||
# undef FASTCALL
|
||||
# undef INTERNAL
|
||||
#undef PURE
|
||||
#undef FASTCALL
|
||||
#undef INTERNAL
|
||||
|
|
|
|||
|
|
@ -26,7 +26,7 @@
|
|||
*/
|
||||
|
||||
#if !defined( _INDIRECT_SIZE_H_ )
|
||||
# define _INDIRECT_SIZE_H_
|
||||
#define _INDIRECT_SIZE_H_
|
||||
|
||||
/**
|
||||
* \file
|
||||
|
|
@ -36,23 +36,23 @@
|
|||
* \author Ian Romanick <idr@us.ibm.com>
|
||||
*/
|
||||
|
||||
# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
|
||||
# define PURE __attribute__((pure))
|
||||
# else
|
||||
# define PURE
|
||||
# endif
|
||||
#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
|
||||
#define PURE __attribute__((pure))
|
||||
#else
|
||||
#define PURE
|
||||
#endif
|
||||
|
||||
# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
|
||||
# define FASTCALL __attribute__((fastcall))
|
||||
# else
|
||||
# define FASTCALL
|
||||
# endif
|
||||
#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
|
||||
#define FASTCALL __attribute__((fastcall))
|
||||
#else
|
||||
#define FASTCALL
|
||||
#endif
|
||||
|
||||
# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__)
|
||||
# define INTERNAL __attribute__((visibility("internal")))
|
||||
# else
|
||||
# define INTERNAL
|
||||
# endif
|
||||
#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__)
|
||||
#define INTERNAL __attribute__((visibility("internal")))
|
||||
#else
|
||||
#define INTERNAL
|
||||
#endif
|
||||
|
||||
extern INTERNAL PURE FASTCALL GLint __glCallLists_size(GLenum);
|
||||
extern INTERNAL PURE FASTCALL GLint __glFogfv_size(GLenum);
|
||||
|
|
@ -81,8 +81,8 @@ extern INTERNAL PURE FASTCALL GLint __glConvolutionParameteriv_size(GLenum);
|
|||
extern INTERNAL PURE FASTCALL GLint __glPointParameterfvEXT_size(GLenum);
|
||||
extern INTERNAL PURE FASTCALL GLint __glPointParameterivNV_size(GLenum);
|
||||
|
||||
# undef PURE
|
||||
# undef FASTCALL
|
||||
# undef INTERNAL
|
||||
#undef PURE
|
||||
#undef FASTCALL
|
||||
#undef INTERNAL
|
||||
|
||||
#endif /* !defined( _INDIRECT_SIZE_H_ ) */
|
||||
|
|
|
|||
|
|
@ -795,110 +795,105 @@ gl_dispatch_functions_start:
|
|||
GL_STUB(glIsTransformFeedback, 597)
|
||||
GL_STUB(glPauseTransformFeedback, 598)
|
||||
GL_STUB(glResumeTransformFeedback, 599)
|
||||
GL_STUB(glPolygonOffsetEXT, 600)
|
||||
GL_STUB(gl_dispatch_stub_601, 601)
|
||||
HIDDEN(gl_dispatch_stub_601)
|
||||
GL_STUB(gl_dispatch_stub_602, 602)
|
||||
HIDDEN(gl_dispatch_stub_602)
|
||||
GL_STUB(gl_dispatch_stub_603, 603)
|
||||
HIDDEN(gl_dispatch_stub_603)
|
||||
GL_STUB(gl_dispatch_stub_604, 604)
|
||||
HIDDEN(gl_dispatch_stub_604)
|
||||
GL_STUB(gl_dispatch_stub_605, 605)
|
||||
HIDDEN(gl_dispatch_stub_605)
|
||||
GL_STUB(glClearDepthf, 600)
|
||||
GL_STUB(glDepthRangef, 601)
|
||||
GL_STUB(glGetShaderPrecisionFormat, 602)
|
||||
GL_STUB(glReleaseShaderCompiler, 603)
|
||||
GL_STUB(glShaderBinary, 604)
|
||||
GL_STUB(glPolygonOffsetEXT, 605)
|
||||
GL_STUB(gl_dispatch_stub_606, 606)
|
||||
HIDDEN(gl_dispatch_stub_606)
|
||||
GL_STUB(gl_dispatch_stub_607, 607)
|
||||
HIDDEN(gl_dispatch_stub_607)
|
||||
GL_STUB(gl_dispatch_stub_608, 608)
|
||||
HIDDEN(gl_dispatch_stub_608)
|
||||
GL_STUB(glColorPointerEXT, 609)
|
||||
GL_STUB(glEdgeFlagPointerEXT, 610)
|
||||
GL_STUB(glIndexPointerEXT, 611)
|
||||
GL_STUB(glNormalPointerEXT, 612)
|
||||
GL_STUB(glTexCoordPointerEXT, 613)
|
||||
GL_STUB(glVertexPointerEXT, 614)
|
||||
GL_STUB(glPointParameterfEXT, 615)
|
||||
GL_STUB(glPointParameterfvEXT, 616)
|
||||
GL_STUB(glLockArraysEXT, 617)
|
||||
GL_STUB(glUnlockArraysEXT, 618)
|
||||
GL_STUB(glSecondaryColor3bEXT, 619)
|
||||
GL_STUB(glSecondaryColor3bvEXT, 620)
|
||||
GL_STUB(glSecondaryColor3dEXT, 621)
|
||||
GL_STUB(glSecondaryColor3dvEXT, 622)
|
||||
GL_STUB(glSecondaryColor3fEXT, 623)
|
||||
GL_STUB(glSecondaryColor3fvEXT, 624)
|
||||
GL_STUB(glSecondaryColor3iEXT, 625)
|
||||
GL_STUB(glSecondaryColor3ivEXT, 626)
|
||||
GL_STUB(glSecondaryColor3sEXT, 627)
|
||||
GL_STUB(glSecondaryColor3svEXT, 628)
|
||||
GL_STUB(glSecondaryColor3ubEXT, 629)
|
||||
GL_STUB(glSecondaryColor3ubvEXT, 630)
|
||||
GL_STUB(glSecondaryColor3uiEXT, 631)
|
||||
GL_STUB(glSecondaryColor3uivEXT, 632)
|
||||
GL_STUB(glSecondaryColor3usEXT, 633)
|
||||
GL_STUB(glSecondaryColor3usvEXT, 634)
|
||||
GL_STUB(glSecondaryColorPointerEXT, 635)
|
||||
GL_STUB(glMultiDrawArraysEXT, 636)
|
||||
GL_STUB(glMultiDrawElementsEXT, 637)
|
||||
GL_STUB(glFogCoordPointerEXT, 638)
|
||||
GL_STUB(glFogCoorddEXT, 639)
|
||||
GL_STUB(glFogCoorddvEXT, 640)
|
||||
GL_STUB(glFogCoordfEXT, 641)
|
||||
GL_STUB(glFogCoordfvEXT, 642)
|
||||
GL_STUB(gl_dispatch_stub_643, 643)
|
||||
HIDDEN(gl_dispatch_stub_643)
|
||||
GL_STUB(glBlendFuncSeparateEXT, 644)
|
||||
GL_STUB(glFlushVertexArrayRangeNV, 645)
|
||||
GL_STUB(glVertexArrayRangeNV, 646)
|
||||
GL_STUB(glCombinerInputNV, 647)
|
||||
GL_STUB(glCombinerOutputNV, 648)
|
||||
GL_STUB(glCombinerParameterfNV, 649)
|
||||
GL_STUB(glCombinerParameterfvNV, 650)
|
||||
GL_STUB(glCombinerParameteriNV, 651)
|
||||
GL_STUB(glCombinerParameterivNV, 652)
|
||||
GL_STUB(glFinalCombinerInputNV, 653)
|
||||
GL_STUB(glGetCombinerInputParameterfvNV, 654)
|
||||
GL_STUB(glGetCombinerInputParameterivNV, 655)
|
||||
GL_STUB(glGetCombinerOutputParameterfvNV, 656)
|
||||
GL_STUB(glGetCombinerOutputParameterivNV, 657)
|
||||
GL_STUB(glGetFinalCombinerInputParameterfvNV, 658)
|
||||
GL_STUB(glGetFinalCombinerInputParameterivNV, 659)
|
||||
GL_STUB(glResizeBuffersMESA, 660)
|
||||
GL_STUB(glWindowPos2dMESA, 661)
|
||||
GL_STUB(glWindowPos2dvMESA, 662)
|
||||
GL_STUB(glWindowPos2fMESA, 663)
|
||||
GL_STUB(glWindowPos2fvMESA, 664)
|
||||
GL_STUB(glWindowPos2iMESA, 665)
|
||||
GL_STUB(glWindowPos2ivMESA, 666)
|
||||
GL_STUB(glWindowPos2sMESA, 667)
|
||||
GL_STUB(glWindowPos2svMESA, 668)
|
||||
GL_STUB(glWindowPos3dMESA, 669)
|
||||
GL_STUB(glWindowPos3dvMESA, 670)
|
||||
GL_STUB(glWindowPos3fMESA, 671)
|
||||
GL_STUB(glWindowPos3fvMESA, 672)
|
||||
GL_STUB(glWindowPos3iMESA, 673)
|
||||
GL_STUB(glWindowPos3ivMESA, 674)
|
||||
GL_STUB(glWindowPos3sMESA, 675)
|
||||
GL_STUB(glWindowPos3svMESA, 676)
|
||||
GL_STUB(glWindowPos4dMESA, 677)
|
||||
GL_STUB(glWindowPos4dvMESA, 678)
|
||||
GL_STUB(glWindowPos4fMESA, 679)
|
||||
GL_STUB(glWindowPos4fvMESA, 680)
|
||||
GL_STUB(glWindowPos4iMESA, 681)
|
||||
GL_STUB(glWindowPos4ivMESA, 682)
|
||||
GL_STUB(glWindowPos4sMESA, 683)
|
||||
GL_STUB(glWindowPos4svMESA, 684)
|
||||
GL_STUB(gl_dispatch_stub_685, 685)
|
||||
HIDDEN(gl_dispatch_stub_685)
|
||||
GL_STUB(gl_dispatch_stub_686, 686)
|
||||
HIDDEN(gl_dispatch_stub_686)
|
||||
GL_STUB(gl_dispatch_stub_687, 687)
|
||||
HIDDEN(gl_dispatch_stub_687)
|
||||
GL_STUB(gl_dispatch_stub_688, 688)
|
||||
HIDDEN(gl_dispatch_stub_688)
|
||||
GL_STUB(gl_dispatch_stub_689, 689)
|
||||
HIDDEN(gl_dispatch_stub_689)
|
||||
GL_STUB(gl_dispatch_stub_609, 609)
|
||||
HIDDEN(gl_dispatch_stub_609)
|
||||
GL_STUB(gl_dispatch_stub_610, 610)
|
||||
HIDDEN(gl_dispatch_stub_610)
|
||||
GL_STUB(gl_dispatch_stub_611, 611)
|
||||
HIDDEN(gl_dispatch_stub_611)
|
||||
GL_STUB(gl_dispatch_stub_612, 612)
|
||||
HIDDEN(gl_dispatch_stub_612)
|
||||
GL_STUB(gl_dispatch_stub_613, 613)
|
||||
HIDDEN(gl_dispatch_stub_613)
|
||||
GL_STUB(glColorPointerEXT, 614)
|
||||
GL_STUB(glEdgeFlagPointerEXT, 615)
|
||||
GL_STUB(glIndexPointerEXT, 616)
|
||||
GL_STUB(glNormalPointerEXT, 617)
|
||||
GL_STUB(glTexCoordPointerEXT, 618)
|
||||
GL_STUB(glVertexPointerEXT, 619)
|
||||
GL_STUB(glPointParameterfEXT, 620)
|
||||
GL_STUB(glPointParameterfvEXT, 621)
|
||||
GL_STUB(glLockArraysEXT, 622)
|
||||
GL_STUB(glUnlockArraysEXT, 623)
|
||||
GL_STUB(glSecondaryColor3bEXT, 624)
|
||||
GL_STUB(glSecondaryColor3bvEXT, 625)
|
||||
GL_STUB(glSecondaryColor3dEXT, 626)
|
||||
GL_STUB(glSecondaryColor3dvEXT, 627)
|
||||
GL_STUB(glSecondaryColor3fEXT, 628)
|
||||
GL_STUB(glSecondaryColor3fvEXT, 629)
|
||||
GL_STUB(glSecondaryColor3iEXT, 630)
|
||||
GL_STUB(glSecondaryColor3ivEXT, 631)
|
||||
GL_STUB(glSecondaryColor3sEXT, 632)
|
||||
GL_STUB(glSecondaryColor3svEXT, 633)
|
||||
GL_STUB(glSecondaryColor3ubEXT, 634)
|
||||
GL_STUB(glSecondaryColor3ubvEXT, 635)
|
||||
GL_STUB(glSecondaryColor3uiEXT, 636)
|
||||
GL_STUB(glSecondaryColor3uivEXT, 637)
|
||||
GL_STUB(glSecondaryColor3usEXT, 638)
|
||||
GL_STUB(glSecondaryColor3usvEXT, 639)
|
||||
GL_STUB(glSecondaryColorPointerEXT, 640)
|
||||
GL_STUB(glMultiDrawArraysEXT, 641)
|
||||
GL_STUB(glMultiDrawElementsEXT, 642)
|
||||
GL_STUB(glFogCoordPointerEXT, 643)
|
||||
GL_STUB(glFogCoorddEXT, 644)
|
||||
GL_STUB(glFogCoorddvEXT, 645)
|
||||
GL_STUB(glFogCoordfEXT, 646)
|
||||
GL_STUB(glFogCoordfvEXT, 647)
|
||||
GL_STUB(gl_dispatch_stub_648, 648)
|
||||
HIDDEN(gl_dispatch_stub_648)
|
||||
GL_STUB(glBlendFuncSeparateEXT, 649)
|
||||
GL_STUB(glFlushVertexArrayRangeNV, 650)
|
||||
GL_STUB(glVertexArrayRangeNV, 651)
|
||||
GL_STUB(glCombinerInputNV, 652)
|
||||
GL_STUB(glCombinerOutputNV, 653)
|
||||
GL_STUB(glCombinerParameterfNV, 654)
|
||||
GL_STUB(glCombinerParameterfvNV, 655)
|
||||
GL_STUB(glCombinerParameteriNV, 656)
|
||||
GL_STUB(glCombinerParameterivNV, 657)
|
||||
GL_STUB(glFinalCombinerInputNV, 658)
|
||||
GL_STUB(glGetCombinerInputParameterfvNV, 659)
|
||||
GL_STUB(glGetCombinerInputParameterivNV, 660)
|
||||
GL_STUB(glGetCombinerOutputParameterfvNV, 661)
|
||||
GL_STUB(glGetCombinerOutputParameterivNV, 662)
|
||||
GL_STUB(glGetFinalCombinerInputParameterfvNV, 663)
|
||||
GL_STUB(glGetFinalCombinerInputParameterivNV, 664)
|
||||
GL_STUB(glResizeBuffersMESA, 665)
|
||||
GL_STUB(glWindowPos2dMESA, 666)
|
||||
GL_STUB(glWindowPos2dvMESA, 667)
|
||||
GL_STUB(glWindowPos2fMESA, 668)
|
||||
GL_STUB(glWindowPos2fvMESA, 669)
|
||||
GL_STUB(glWindowPos2iMESA, 670)
|
||||
GL_STUB(glWindowPos2ivMESA, 671)
|
||||
GL_STUB(glWindowPos2sMESA, 672)
|
||||
GL_STUB(glWindowPos2svMESA, 673)
|
||||
GL_STUB(glWindowPos3dMESA, 674)
|
||||
GL_STUB(glWindowPos3dvMESA, 675)
|
||||
GL_STUB(glWindowPos3fMESA, 676)
|
||||
GL_STUB(glWindowPos3fvMESA, 677)
|
||||
GL_STUB(glWindowPos3iMESA, 678)
|
||||
GL_STUB(glWindowPos3ivMESA, 679)
|
||||
GL_STUB(glWindowPos3sMESA, 680)
|
||||
GL_STUB(glWindowPos3svMESA, 681)
|
||||
GL_STUB(glWindowPos4dMESA, 682)
|
||||
GL_STUB(glWindowPos4dvMESA, 683)
|
||||
GL_STUB(glWindowPos4fMESA, 684)
|
||||
GL_STUB(glWindowPos4fvMESA, 685)
|
||||
GL_STUB(glWindowPos4iMESA, 686)
|
||||
GL_STUB(glWindowPos4ivMESA, 687)
|
||||
GL_STUB(glWindowPos4sMESA, 688)
|
||||
GL_STUB(glWindowPos4svMESA, 689)
|
||||
GL_STUB(gl_dispatch_stub_690, 690)
|
||||
HIDDEN(gl_dispatch_stub_690)
|
||||
GL_STUB(gl_dispatch_stub_691, 691)
|
||||
|
|
@ -907,210 +902,220 @@ gl_dispatch_functions_start:
|
|||
HIDDEN(gl_dispatch_stub_692)
|
||||
GL_STUB(gl_dispatch_stub_693, 693)
|
||||
HIDDEN(gl_dispatch_stub_693)
|
||||
GL_STUB(glAreProgramsResidentNV, 694)
|
||||
GL_STUB(glBindProgramNV, 695)
|
||||
GL_STUB(glDeleteProgramsNV, 696)
|
||||
GL_STUB(glExecuteProgramNV, 697)
|
||||
GL_STUB(glGenProgramsNV, 698)
|
||||
GL_STUB(glGetProgramParameterdvNV, 699)
|
||||
GL_STUB(glGetProgramParameterfvNV, 700)
|
||||
GL_STUB(glGetProgramStringNV, 701)
|
||||
GL_STUB(glGetProgramivNV, 702)
|
||||
GL_STUB(glGetTrackMatrixivNV, 703)
|
||||
GL_STUB(glGetVertexAttribPointervNV, 704)
|
||||
GL_STUB(glGetVertexAttribdvNV, 705)
|
||||
GL_STUB(glGetVertexAttribfvNV, 706)
|
||||
GL_STUB(glGetVertexAttribivNV, 707)
|
||||
GL_STUB(glIsProgramNV, 708)
|
||||
GL_STUB(glLoadProgramNV, 709)
|
||||
GL_STUB(glProgramParameters4dvNV, 710)
|
||||
GL_STUB(glProgramParameters4fvNV, 711)
|
||||
GL_STUB(glRequestResidentProgramsNV, 712)
|
||||
GL_STUB(glTrackMatrixNV, 713)
|
||||
GL_STUB(glVertexAttrib1dNV, 714)
|
||||
GL_STUB(glVertexAttrib1dvNV, 715)
|
||||
GL_STUB(glVertexAttrib1fNV, 716)
|
||||
GL_STUB(glVertexAttrib1fvNV, 717)
|
||||
GL_STUB(glVertexAttrib1sNV, 718)
|
||||
GL_STUB(glVertexAttrib1svNV, 719)
|
||||
GL_STUB(glVertexAttrib2dNV, 720)
|
||||
GL_STUB(glVertexAttrib2dvNV, 721)
|
||||
GL_STUB(glVertexAttrib2fNV, 722)
|
||||
GL_STUB(glVertexAttrib2fvNV, 723)
|
||||
GL_STUB(glVertexAttrib2sNV, 724)
|
||||
GL_STUB(glVertexAttrib2svNV, 725)
|
||||
GL_STUB(glVertexAttrib3dNV, 726)
|
||||
GL_STUB(glVertexAttrib3dvNV, 727)
|
||||
GL_STUB(glVertexAttrib3fNV, 728)
|
||||
GL_STUB(glVertexAttrib3fvNV, 729)
|
||||
GL_STUB(glVertexAttrib3sNV, 730)
|
||||
GL_STUB(glVertexAttrib3svNV, 731)
|
||||
GL_STUB(glVertexAttrib4dNV, 732)
|
||||
GL_STUB(glVertexAttrib4dvNV, 733)
|
||||
GL_STUB(glVertexAttrib4fNV, 734)
|
||||
GL_STUB(glVertexAttrib4fvNV, 735)
|
||||
GL_STUB(glVertexAttrib4sNV, 736)
|
||||
GL_STUB(glVertexAttrib4svNV, 737)
|
||||
GL_STUB(glVertexAttrib4ubNV, 738)
|
||||
GL_STUB(glVertexAttrib4ubvNV, 739)
|
||||
GL_STUB(glVertexAttribPointerNV, 740)
|
||||
GL_STUB(glVertexAttribs1dvNV, 741)
|
||||
GL_STUB(glVertexAttribs1fvNV, 742)
|
||||
GL_STUB(glVertexAttribs1svNV, 743)
|
||||
GL_STUB(glVertexAttribs2dvNV, 744)
|
||||
GL_STUB(glVertexAttribs2fvNV, 745)
|
||||
GL_STUB(glVertexAttribs2svNV, 746)
|
||||
GL_STUB(glVertexAttribs3dvNV, 747)
|
||||
GL_STUB(glVertexAttribs3fvNV, 748)
|
||||
GL_STUB(glVertexAttribs3svNV, 749)
|
||||
GL_STUB(glVertexAttribs4dvNV, 750)
|
||||
GL_STUB(glVertexAttribs4fvNV, 751)
|
||||
GL_STUB(glVertexAttribs4svNV, 752)
|
||||
GL_STUB(glVertexAttribs4ubvNV, 753)
|
||||
GL_STUB(glGetTexBumpParameterfvATI, 754)
|
||||
GL_STUB(glGetTexBumpParameterivATI, 755)
|
||||
GL_STUB(glTexBumpParameterfvATI, 756)
|
||||
GL_STUB(glTexBumpParameterivATI, 757)
|
||||
GL_STUB(glAlphaFragmentOp1ATI, 758)
|
||||
GL_STUB(glAlphaFragmentOp2ATI, 759)
|
||||
GL_STUB(glAlphaFragmentOp3ATI, 760)
|
||||
GL_STUB(glBeginFragmentShaderATI, 761)
|
||||
GL_STUB(glBindFragmentShaderATI, 762)
|
||||
GL_STUB(glColorFragmentOp1ATI, 763)
|
||||
GL_STUB(glColorFragmentOp2ATI, 764)
|
||||
GL_STUB(glColorFragmentOp3ATI, 765)
|
||||
GL_STUB(glDeleteFragmentShaderATI, 766)
|
||||
GL_STUB(glEndFragmentShaderATI, 767)
|
||||
GL_STUB(glGenFragmentShadersATI, 768)
|
||||
GL_STUB(glPassTexCoordATI, 769)
|
||||
GL_STUB(glSampleMapATI, 770)
|
||||
GL_STUB(glSetFragmentShaderConstantATI, 771)
|
||||
GL_STUB(glPointParameteriNV, 772)
|
||||
GL_STUB(glPointParameterivNV, 773)
|
||||
GL_STUB(gl_dispatch_stub_774, 774)
|
||||
HIDDEN(gl_dispatch_stub_774)
|
||||
GL_STUB(gl_dispatch_stub_775, 775)
|
||||
HIDDEN(gl_dispatch_stub_775)
|
||||
GL_STUB(gl_dispatch_stub_776, 776)
|
||||
HIDDEN(gl_dispatch_stub_776)
|
||||
GL_STUB(gl_dispatch_stub_777, 777)
|
||||
HIDDEN(gl_dispatch_stub_777)
|
||||
GL_STUB(gl_dispatch_stub_778, 778)
|
||||
HIDDEN(gl_dispatch_stub_778)
|
||||
GL_STUB(glGetProgramNamedParameterdvNV, 779)
|
||||
GL_STUB(glGetProgramNamedParameterfvNV, 780)
|
||||
GL_STUB(glProgramNamedParameter4dNV, 781)
|
||||
GL_STUB(glProgramNamedParameter4dvNV, 782)
|
||||
GL_STUB(glProgramNamedParameter4fNV, 783)
|
||||
GL_STUB(glProgramNamedParameter4fvNV, 784)
|
||||
GL_STUB(glPrimitiveRestartIndexNV, 785)
|
||||
GL_STUB(glPrimitiveRestartNV, 786)
|
||||
GL_STUB(gl_dispatch_stub_787, 787)
|
||||
HIDDEN(gl_dispatch_stub_787)
|
||||
GL_STUB(gl_dispatch_stub_788, 788)
|
||||
HIDDEN(gl_dispatch_stub_788)
|
||||
GL_STUB(glBindFramebufferEXT, 789)
|
||||
GL_STUB(glBindRenderbufferEXT, 790)
|
||||
GL_STUB(glCheckFramebufferStatusEXT, 791)
|
||||
GL_STUB(glDeleteFramebuffersEXT, 792)
|
||||
GL_STUB(glDeleteRenderbuffersEXT, 793)
|
||||
GL_STUB(glFramebufferRenderbufferEXT, 794)
|
||||
GL_STUB(glFramebufferTexture1DEXT, 795)
|
||||
GL_STUB(glFramebufferTexture2DEXT, 796)
|
||||
GL_STUB(glFramebufferTexture3DEXT, 797)
|
||||
GL_STUB(glGenFramebuffersEXT, 798)
|
||||
GL_STUB(glGenRenderbuffersEXT, 799)
|
||||
GL_STUB(glGenerateMipmapEXT, 800)
|
||||
GL_STUB(glGetFramebufferAttachmentParameterivEXT, 801)
|
||||
GL_STUB(glGetRenderbufferParameterivEXT, 802)
|
||||
GL_STUB(glIsFramebufferEXT, 803)
|
||||
GL_STUB(glIsRenderbufferEXT, 804)
|
||||
GL_STUB(glRenderbufferStorageEXT, 805)
|
||||
GL_STUB(gl_dispatch_stub_806, 806)
|
||||
HIDDEN(gl_dispatch_stub_806)
|
||||
GL_STUB(gl_dispatch_stub_807, 807)
|
||||
HIDDEN(gl_dispatch_stub_807)
|
||||
GL_STUB(gl_dispatch_stub_808, 808)
|
||||
HIDDEN(gl_dispatch_stub_808)
|
||||
GL_STUB(glBindFragDataLocationEXT, 809)
|
||||
GL_STUB(glGetFragDataLocationEXT, 810)
|
||||
GL_STUB(glGetUniformuivEXT, 811)
|
||||
GL_STUB(glGetVertexAttribIivEXT, 812)
|
||||
GL_STUB(glGetVertexAttribIuivEXT, 813)
|
||||
GL_STUB(glUniform1uiEXT, 814)
|
||||
GL_STUB(glUniform1uivEXT, 815)
|
||||
GL_STUB(glUniform2uiEXT, 816)
|
||||
GL_STUB(glUniform2uivEXT, 817)
|
||||
GL_STUB(glUniform3uiEXT, 818)
|
||||
GL_STUB(glUniform3uivEXT, 819)
|
||||
GL_STUB(glUniform4uiEXT, 820)
|
||||
GL_STUB(glUniform4uivEXT, 821)
|
||||
GL_STUB(glVertexAttribI1iEXT, 822)
|
||||
GL_STUB(glVertexAttribI1ivEXT, 823)
|
||||
GL_STUB(glVertexAttribI1uiEXT, 824)
|
||||
GL_STUB(glVertexAttribI1uivEXT, 825)
|
||||
GL_STUB(glVertexAttribI2iEXT, 826)
|
||||
GL_STUB(glVertexAttribI2ivEXT, 827)
|
||||
GL_STUB(glVertexAttribI2uiEXT, 828)
|
||||
GL_STUB(glVertexAttribI2uivEXT, 829)
|
||||
GL_STUB(glVertexAttribI3iEXT, 830)
|
||||
GL_STUB(glVertexAttribI3ivEXT, 831)
|
||||
GL_STUB(glVertexAttribI3uiEXT, 832)
|
||||
GL_STUB(glVertexAttribI3uivEXT, 833)
|
||||
GL_STUB(glVertexAttribI4bvEXT, 834)
|
||||
GL_STUB(glVertexAttribI4iEXT, 835)
|
||||
GL_STUB(glVertexAttribI4ivEXT, 836)
|
||||
GL_STUB(glVertexAttribI4svEXT, 837)
|
||||
GL_STUB(glVertexAttribI4ubvEXT, 838)
|
||||
GL_STUB(glVertexAttribI4uiEXT, 839)
|
||||
GL_STUB(glVertexAttribI4uivEXT, 840)
|
||||
GL_STUB(glVertexAttribI4usvEXT, 841)
|
||||
GL_STUB(glVertexAttribIPointerEXT, 842)
|
||||
GL_STUB(glFramebufferTextureLayerEXT, 843)
|
||||
GL_STUB(glColorMaskIndexedEXT, 844)
|
||||
GL_STUB(glDisableIndexedEXT, 845)
|
||||
GL_STUB(glEnableIndexedEXT, 846)
|
||||
GL_STUB(glGetBooleanIndexedvEXT, 847)
|
||||
GL_STUB(glGetIntegerIndexedvEXT, 848)
|
||||
GL_STUB(glIsEnabledIndexedEXT, 849)
|
||||
GL_STUB(glClearColorIiEXT, 850)
|
||||
GL_STUB(glClearColorIuiEXT, 851)
|
||||
GL_STUB(glGetTexParameterIivEXT, 852)
|
||||
GL_STUB(glGetTexParameterIuivEXT, 853)
|
||||
GL_STUB(glTexParameterIivEXT, 854)
|
||||
GL_STUB(glTexParameterIuivEXT, 855)
|
||||
GL_STUB(glBeginConditionalRenderNV, 856)
|
||||
GL_STUB(glEndConditionalRenderNV, 857)
|
||||
GL_STUB(glBeginTransformFeedbackEXT, 858)
|
||||
GL_STUB(glBindBufferBaseEXT, 859)
|
||||
GL_STUB(glBindBufferOffsetEXT, 860)
|
||||
GL_STUB(glBindBufferRangeEXT, 861)
|
||||
GL_STUB(glEndTransformFeedbackEXT, 862)
|
||||
GL_STUB(glGetTransformFeedbackVaryingEXT, 863)
|
||||
GL_STUB(glTransformFeedbackVaryingsEXT, 864)
|
||||
GL_STUB(glProvokingVertexEXT, 865)
|
||||
GL_STUB(gl_dispatch_stub_866, 866)
|
||||
HIDDEN(gl_dispatch_stub_866)
|
||||
GL_STUB(gl_dispatch_stub_867, 867)
|
||||
HIDDEN(gl_dispatch_stub_867)
|
||||
GL_STUB(glGetObjectParameterivAPPLE, 868)
|
||||
GL_STUB(glObjectPurgeableAPPLE, 869)
|
||||
GL_STUB(glObjectUnpurgeableAPPLE, 870)
|
||||
GL_STUB(glActiveProgramEXT, 871)
|
||||
GL_STUB(glCreateShaderProgramEXT, 872)
|
||||
GL_STUB(glUseShaderProgramEXT, 873)
|
||||
GL_STUB(gl_dispatch_stub_874, 874)
|
||||
HIDDEN(gl_dispatch_stub_874)
|
||||
GL_STUB(gl_dispatch_stub_875, 875)
|
||||
HIDDEN(gl_dispatch_stub_875)
|
||||
GL_STUB(gl_dispatch_stub_876, 876)
|
||||
HIDDEN(gl_dispatch_stub_876)
|
||||
GL_STUB(gl_dispatch_stub_877, 877)
|
||||
HIDDEN(gl_dispatch_stub_877)
|
||||
GL_STUB(gl_dispatch_stub_878, 878)
|
||||
HIDDEN(gl_dispatch_stub_878)
|
||||
GL_STUB(glEGLImageTargetRenderbufferStorageOES, 879)
|
||||
GL_STUB(glEGLImageTargetTexture2DOES, 880)
|
||||
GL_STUB(gl_dispatch_stub_694, 694)
|
||||
HIDDEN(gl_dispatch_stub_694)
|
||||
GL_STUB(gl_dispatch_stub_695, 695)
|
||||
HIDDEN(gl_dispatch_stub_695)
|
||||
GL_STUB(gl_dispatch_stub_696, 696)
|
||||
HIDDEN(gl_dispatch_stub_696)
|
||||
GL_STUB(gl_dispatch_stub_697, 697)
|
||||
HIDDEN(gl_dispatch_stub_697)
|
||||
GL_STUB(gl_dispatch_stub_698, 698)
|
||||
HIDDEN(gl_dispatch_stub_698)
|
||||
GL_STUB(glAreProgramsResidentNV, 699)
|
||||
GL_STUB(glBindProgramNV, 700)
|
||||
GL_STUB(glDeleteProgramsNV, 701)
|
||||
GL_STUB(glExecuteProgramNV, 702)
|
||||
GL_STUB(glGenProgramsNV, 703)
|
||||
GL_STUB(glGetProgramParameterdvNV, 704)
|
||||
GL_STUB(glGetProgramParameterfvNV, 705)
|
||||
GL_STUB(glGetProgramStringNV, 706)
|
||||
GL_STUB(glGetProgramivNV, 707)
|
||||
GL_STUB(glGetTrackMatrixivNV, 708)
|
||||
GL_STUB(glGetVertexAttribPointervNV, 709)
|
||||
GL_STUB(glGetVertexAttribdvNV, 710)
|
||||
GL_STUB(glGetVertexAttribfvNV, 711)
|
||||
GL_STUB(glGetVertexAttribivNV, 712)
|
||||
GL_STUB(glIsProgramNV, 713)
|
||||
GL_STUB(glLoadProgramNV, 714)
|
||||
GL_STUB(glProgramParameters4dvNV, 715)
|
||||
GL_STUB(glProgramParameters4fvNV, 716)
|
||||
GL_STUB(glRequestResidentProgramsNV, 717)
|
||||
GL_STUB(glTrackMatrixNV, 718)
|
||||
GL_STUB(glVertexAttrib1dNV, 719)
|
||||
GL_STUB(glVertexAttrib1dvNV, 720)
|
||||
GL_STUB(glVertexAttrib1fNV, 721)
|
||||
GL_STUB(glVertexAttrib1fvNV, 722)
|
||||
GL_STUB(glVertexAttrib1sNV, 723)
|
||||
GL_STUB(glVertexAttrib1svNV, 724)
|
||||
GL_STUB(glVertexAttrib2dNV, 725)
|
||||
GL_STUB(glVertexAttrib2dvNV, 726)
|
||||
GL_STUB(glVertexAttrib2fNV, 727)
|
||||
GL_STUB(glVertexAttrib2fvNV, 728)
|
||||
GL_STUB(glVertexAttrib2sNV, 729)
|
||||
GL_STUB(glVertexAttrib2svNV, 730)
|
||||
GL_STUB(glVertexAttrib3dNV, 731)
|
||||
GL_STUB(glVertexAttrib3dvNV, 732)
|
||||
GL_STUB(glVertexAttrib3fNV, 733)
|
||||
GL_STUB(glVertexAttrib3fvNV, 734)
|
||||
GL_STUB(glVertexAttrib3sNV, 735)
|
||||
GL_STUB(glVertexAttrib3svNV, 736)
|
||||
GL_STUB(glVertexAttrib4dNV, 737)
|
||||
GL_STUB(glVertexAttrib4dvNV, 738)
|
||||
GL_STUB(glVertexAttrib4fNV, 739)
|
||||
GL_STUB(glVertexAttrib4fvNV, 740)
|
||||
GL_STUB(glVertexAttrib4sNV, 741)
|
||||
GL_STUB(glVertexAttrib4svNV, 742)
|
||||
GL_STUB(glVertexAttrib4ubNV, 743)
|
||||
GL_STUB(glVertexAttrib4ubvNV, 744)
|
||||
GL_STUB(glVertexAttribPointerNV, 745)
|
||||
GL_STUB(glVertexAttribs1dvNV, 746)
|
||||
GL_STUB(glVertexAttribs1fvNV, 747)
|
||||
GL_STUB(glVertexAttribs1svNV, 748)
|
||||
GL_STUB(glVertexAttribs2dvNV, 749)
|
||||
GL_STUB(glVertexAttribs2fvNV, 750)
|
||||
GL_STUB(glVertexAttribs2svNV, 751)
|
||||
GL_STUB(glVertexAttribs3dvNV, 752)
|
||||
GL_STUB(glVertexAttribs3fvNV, 753)
|
||||
GL_STUB(glVertexAttribs3svNV, 754)
|
||||
GL_STUB(glVertexAttribs4dvNV, 755)
|
||||
GL_STUB(glVertexAttribs4fvNV, 756)
|
||||
GL_STUB(glVertexAttribs4svNV, 757)
|
||||
GL_STUB(glVertexAttribs4ubvNV, 758)
|
||||
GL_STUB(glGetTexBumpParameterfvATI, 759)
|
||||
GL_STUB(glGetTexBumpParameterivATI, 760)
|
||||
GL_STUB(glTexBumpParameterfvATI, 761)
|
||||
GL_STUB(glTexBumpParameterivATI, 762)
|
||||
GL_STUB(glAlphaFragmentOp1ATI, 763)
|
||||
GL_STUB(glAlphaFragmentOp2ATI, 764)
|
||||
GL_STUB(glAlphaFragmentOp3ATI, 765)
|
||||
GL_STUB(glBeginFragmentShaderATI, 766)
|
||||
GL_STUB(glBindFragmentShaderATI, 767)
|
||||
GL_STUB(glColorFragmentOp1ATI, 768)
|
||||
GL_STUB(glColorFragmentOp2ATI, 769)
|
||||
GL_STUB(glColorFragmentOp3ATI, 770)
|
||||
GL_STUB(glDeleteFragmentShaderATI, 771)
|
||||
GL_STUB(glEndFragmentShaderATI, 772)
|
||||
GL_STUB(glGenFragmentShadersATI, 773)
|
||||
GL_STUB(glPassTexCoordATI, 774)
|
||||
GL_STUB(glSampleMapATI, 775)
|
||||
GL_STUB(glSetFragmentShaderConstantATI, 776)
|
||||
GL_STUB(glPointParameteriNV, 777)
|
||||
GL_STUB(glPointParameterivNV, 778)
|
||||
GL_STUB(gl_dispatch_stub_779, 779)
|
||||
HIDDEN(gl_dispatch_stub_779)
|
||||
GL_STUB(gl_dispatch_stub_780, 780)
|
||||
HIDDEN(gl_dispatch_stub_780)
|
||||
GL_STUB(gl_dispatch_stub_781, 781)
|
||||
HIDDEN(gl_dispatch_stub_781)
|
||||
GL_STUB(gl_dispatch_stub_782, 782)
|
||||
HIDDEN(gl_dispatch_stub_782)
|
||||
GL_STUB(gl_dispatch_stub_783, 783)
|
||||
HIDDEN(gl_dispatch_stub_783)
|
||||
GL_STUB(glGetProgramNamedParameterdvNV, 784)
|
||||
GL_STUB(glGetProgramNamedParameterfvNV, 785)
|
||||
GL_STUB(glProgramNamedParameter4dNV, 786)
|
||||
GL_STUB(glProgramNamedParameter4dvNV, 787)
|
||||
GL_STUB(glProgramNamedParameter4fNV, 788)
|
||||
GL_STUB(glProgramNamedParameter4fvNV, 789)
|
||||
GL_STUB(glPrimitiveRestartIndexNV, 790)
|
||||
GL_STUB(glPrimitiveRestartNV, 791)
|
||||
GL_STUB(gl_dispatch_stub_792, 792)
|
||||
HIDDEN(gl_dispatch_stub_792)
|
||||
GL_STUB(gl_dispatch_stub_793, 793)
|
||||
HIDDEN(gl_dispatch_stub_793)
|
||||
GL_STUB(glBindFramebufferEXT, 794)
|
||||
GL_STUB(glBindRenderbufferEXT, 795)
|
||||
GL_STUB(glCheckFramebufferStatusEXT, 796)
|
||||
GL_STUB(glDeleteFramebuffersEXT, 797)
|
||||
GL_STUB(glDeleteRenderbuffersEXT, 798)
|
||||
GL_STUB(glFramebufferRenderbufferEXT, 799)
|
||||
GL_STUB(glFramebufferTexture1DEXT, 800)
|
||||
GL_STUB(glFramebufferTexture2DEXT, 801)
|
||||
GL_STUB(glFramebufferTexture3DEXT, 802)
|
||||
GL_STUB(glGenFramebuffersEXT, 803)
|
||||
GL_STUB(glGenRenderbuffersEXT, 804)
|
||||
GL_STUB(glGenerateMipmapEXT, 805)
|
||||
GL_STUB(glGetFramebufferAttachmentParameterivEXT, 806)
|
||||
GL_STUB(glGetRenderbufferParameterivEXT, 807)
|
||||
GL_STUB(glIsFramebufferEXT, 808)
|
||||
GL_STUB(glIsRenderbufferEXT, 809)
|
||||
GL_STUB(glRenderbufferStorageEXT, 810)
|
||||
GL_STUB(gl_dispatch_stub_811, 811)
|
||||
HIDDEN(gl_dispatch_stub_811)
|
||||
GL_STUB(gl_dispatch_stub_812, 812)
|
||||
HIDDEN(gl_dispatch_stub_812)
|
||||
GL_STUB(gl_dispatch_stub_813, 813)
|
||||
HIDDEN(gl_dispatch_stub_813)
|
||||
GL_STUB(glBindFragDataLocationEXT, 814)
|
||||
GL_STUB(glGetFragDataLocationEXT, 815)
|
||||
GL_STUB(glGetUniformuivEXT, 816)
|
||||
GL_STUB(glGetVertexAttribIivEXT, 817)
|
||||
GL_STUB(glGetVertexAttribIuivEXT, 818)
|
||||
GL_STUB(glUniform1uiEXT, 819)
|
||||
GL_STUB(glUniform1uivEXT, 820)
|
||||
GL_STUB(glUniform2uiEXT, 821)
|
||||
GL_STUB(glUniform2uivEXT, 822)
|
||||
GL_STUB(glUniform3uiEXT, 823)
|
||||
GL_STUB(glUniform3uivEXT, 824)
|
||||
GL_STUB(glUniform4uiEXT, 825)
|
||||
GL_STUB(glUniform4uivEXT, 826)
|
||||
GL_STUB(glVertexAttribI1iEXT, 827)
|
||||
GL_STUB(glVertexAttribI1ivEXT, 828)
|
||||
GL_STUB(glVertexAttribI1uiEXT, 829)
|
||||
GL_STUB(glVertexAttribI1uivEXT, 830)
|
||||
GL_STUB(glVertexAttribI2iEXT, 831)
|
||||
GL_STUB(glVertexAttribI2ivEXT, 832)
|
||||
GL_STUB(glVertexAttribI2uiEXT, 833)
|
||||
GL_STUB(glVertexAttribI2uivEXT, 834)
|
||||
GL_STUB(glVertexAttribI3iEXT, 835)
|
||||
GL_STUB(glVertexAttribI3ivEXT, 836)
|
||||
GL_STUB(glVertexAttribI3uiEXT, 837)
|
||||
GL_STUB(glVertexAttribI3uivEXT, 838)
|
||||
GL_STUB(glVertexAttribI4bvEXT, 839)
|
||||
GL_STUB(glVertexAttribI4iEXT, 840)
|
||||
GL_STUB(glVertexAttribI4ivEXT, 841)
|
||||
GL_STUB(glVertexAttribI4svEXT, 842)
|
||||
GL_STUB(glVertexAttribI4ubvEXT, 843)
|
||||
GL_STUB(glVertexAttribI4uiEXT, 844)
|
||||
GL_STUB(glVertexAttribI4uivEXT, 845)
|
||||
GL_STUB(glVertexAttribI4usvEXT, 846)
|
||||
GL_STUB(glVertexAttribIPointerEXT, 847)
|
||||
GL_STUB(glFramebufferTextureLayerEXT, 848)
|
||||
GL_STUB(glColorMaskIndexedEXT, 849)
|
||||
GL_STUB(glDisableIndexedEXT, 850)
|
||||
GL_STUB(glEnableIndexedEXT, 851)
|
||||
GL_STUB(glGetBooleanIndexedvEXT, 852)
|
||||
GL_STUB(glGetIntegerIndexedvEXT, 853)
|
||||
GL_STUB(glIsEnabledIndexedEXT, 854)
|
||||
GL_STUB(glClearColorIiEXT, 855)
|
||||
GL_STUB(glClearColorIuiEXT, 856)
|
||||
GL_STUB(glGetTexParameterIivEXT, 857)
|
||||
GL_STUB(glGetTexParameterIuivEXT, 858)
|
||||
GL_STUB(glTexParameterIivEXT, 859)
|
||||
GL_STUB(glTexParameterIuivEXT, 860)
|
||||
GL_STUB(glBeginConditionalRenderNV, 861)
|
||||
GL_STUB(glEndConditionalRenderNV, 862)
|
||||
GL_STUB(glBeginTransformFeedbackEXT, 863)
|
||||
GL_STUB(glBindBufferBaseEXT, 864)
|
||||
GL_STUB(glBindBufferOffsetEXT, 865)
|
||||
GL_STUB(glBindBufferRangeEXT, 866)
|
||||
GL_STUB(glEndTransformFeedbackEXT, 867)
|
||||
GL_STUB(glGetTransformFeedbackVaryingEXT, 868)
|
||||
GL_STUB(glTransformFeedbackVaryingsEXT, 869)
|
||||
GL_STUB(glProvokingVertexEXT, 870)
|
||||
GL_STUB(gl_dispatch_stub_871, 871)
|
||||
HIDDEN(gl_dispatch_stub_871)
|
||||
GL_STUB(gl_dispatch_stub_872, 872)
|
||||
HIDDEN(gl_dispatch_stub_872)
|
||||
GL_STUB(glGetObjectParameterivAPPLE, 873)
|
||||
GL_STUB(glObjectPurgeableAPPLE, 874)
|
||||
GL_STUB(glObjectUnpurgeableAPPLE, 875)
|
||||
GL_STUB(glActiveProgramEXT, 876)
|
||||
GL_STUB(glCreateShaderProgramEXT, 877)
|
||||
GL_STUB(glUseShaderProgramEXT, 878)
|
||||
GL_STUB(gl_dispatch_stub_879, 879)
|
||||
HIDDEN(gl_dispatch_stub_879)
|
||||
GL_STUB(gl_dispatch_stub_880, 880)
|
||||
HIDDEN(gl_dispatch_stub_880)
|
||||
GL_STUB(gl_dispatch_stub_881, 881)
|
||||
HIDDEN(gl_dispatch_stub_881)
|
||||
GL_STUB(gl_dispatch_stub_882, 882)
|
||||
HIDDEN(gl_dispatch_stub_882)
|
||||
GL_STUB(gl_dispatch_stub_883, 883)
|
||||
HIDDEN(gl_dispatch_stub_883)
|
||||
GL_STUB(glEGLImageTargetRenderbufferStorageOES, 884)
|
||||
GL_STUB(glEGLImageTargetTexture2DOES, 885)
|
||||
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
|
||||
GL_STUB_ALIAS(glBindTextureEXT, glBindTexture)
|
||||
GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays)
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -750,322 +750,327 @@ GLNAME(gl_dispatch_functions_start):
|
|||
GL_STUB(IsTransformFeedback, 597, IsTransformFeedback@4)
|
||||
GL_STUB(PauseTransformFeedback, 598, PauseTransformFeedback@0)
|
||||
GL_STUB(ResumeTransformFeedback, 599, ResumeTransformFeedback@0)
|
||||
GL_STUB(PolygonOffsetEXT, 600, PolygonOffsetEXT@8)
|
||||
GL_STUB(_dispatch_stub_601, 601, _dispatch_stub_601@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_601, _dispatch_stub_601@8))
|
||||
GL_STUB(_dispatch_stub_602, 602, _dispatch_stub_602@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_602, _dispatch_stub_602@8))
|
||||
GL_STUB(_dispatch_stub_603, 603, _dispatch_stub_603@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_603, _dispatch_stub_603@8))
|
||||
GL_STUB(_dispatch_stub_604, 604, _dispatch_stub_604@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_604, _dispatch_stub_604@8))
|
||||
GL_STUB(_dispatch_stub_605, 605, _dispatch_stub_605@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_605, _dispatch_stub_605@8))
|
||||
GL_STUB(ClearDepthf, 600, ClearDepthf@4)
|
||||
GL_STUB(DepthRangef, 601, DepthRangef@8)
|
||||
GL_STUB(GetShaderPrecisionFormat, 602, GetShaderPrecisionFormat@16)
|
||||
GL_STUB(ReleaseShaderCompiler, 603, ReleaseShaderCompiler@0)
|
||||
GL_STUB(ShaderBinary, 604, ShaderBinary@20)
|
||||
GL_STUB(PolygonOffsetEXT, 605, PolygonOffsetEXT@8)
|
||||
GL_STUB(_dispatch_stub_606, 606, _dispatch_stub_606@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_606, _dispatch_stub_606@8))
|
||||
GL_STUB(_dispatch_stub_607, 607, _dispatch_stub_607@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_607, _dispatch_stub_607@8))
|
||||
GL_STUB(_dispatch_stub_608, 608, _dispatch_stub_608@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_608, _dispatch_stub_608@4))
|
||||
GL_STUB(ColorPointerEXT, 609, ColorPointerEXT@20)
|
||||
GL_STUB(EdgeFlagPointerEXT, 610, EdgeFlagPointerEXT@12)
|
||||
GL_STUB(IndexPointerEXT, 611, IndexPointerEXT@16)
|
||||
GL_STUB(NormalPointerEXT, 612, NormalPointerEXT@16)
|
||||
GL_STUB(TexCoordPointerEXT, 613, TexCoordPointerEXT@20)
|
||||
GL_STUB(VertexPointerEXT, 614, VertexPointerEXT@20)
|
||||
GL_STUB(PointParameterfEXT, 615, PointParameterfEXT@8)
|
||||
GL_STUB(PointParameterfvEXT, 616, PointParameterfvEXT@8)
|
||||
GL_STUB(LockArraysEXT, 617, LockArraysEXT@8)
|
||||
GL_STUB(UnlockArraysEXT, 618, UnlockArraysEXT@0)
|
||||
GL_STUB(SecondaryColor3bEXT, 619, SecondaryColor3bEXT@12)
|
||||
GL_STUB(SecondaryColor3bvEXT, 620, SecondaryColor3bvEXT@4)
|
||||
GL_STUB(SecondaryColor3dEXT, 621, SecondaryColor3dEXT@24)
|
||||
GL_STUB(SecondaryColor3dvEXT, 622, SecondaryColor3dvEXT@4)
|
||||
GL_STUB(SecondaryColor3fEXT, 623, SecondaryColor3fEXT@12)
|
||||
GL_STUB(SecondaryColor3fvEXT, 624, SecondaryColor3fvEXT@4)
|
||||
GL_STUB(SecondaryColor3iEXT, 625, SecondaryColor3iEXT@12)
|
||||
GL_STUB(SecondaryColor3ivEXT, 626, SecondaryColor3ivEXT@4)
|
||||
GL_STUB(SecondaryColor3sEXT, 627, SecondaryColor3sEXT@12)
|
||||
GL_STUB(SecondaryColor3svEXT, 628, SecondaryColor3svEXT@4)
|
||||
GL_STUB(SecondaryColor3ubEXT, 629, SecondaryColor3ubEXT@12)
|
||||
GL_STUB(SecondaryColor3ubvEXT, 630, SecondaryColor3ubvEXT@4)
|
||||
GL_STUB(SecondaryColor3uiEXT, 631, SecondaryColor3uiEXT@12)
|
||||
GL_STUB(SecondaryColor3uivEXT, 632, SecondaryColor3uivEXT@4)
|
||||
GL_STUB(SecondaryColor3usEXT, 633, SecondaryColor3usEXT@12)
|
||||
GL_STUB(SecondaryColor3usvEXT, 634, SecondaryColor3usvEXT@4)
|
||||
GL_STUB(SecondaryColorPointerEXT, 635, SecondaryColorPointerEXT@16)
|
||||
GL_STUB(MultiDrawArraysEXT, 636, MultiDrawArraysEXT@16)
|
||||
GL_STUB(MultiDrawElementsEXT, 637, MultiDrawElementsEXT@20)
|
||||
GL_STUB(FogCoordPointerEXT, 638, FogCoordPointerEXT@12)
|
||||
GL_STUB(FogCoorddEXT, 639, FogCoorddEXT@8)
|
||||
GL_STUB(FogCoorddvEXT, 640, FogCoorddvEXT@4)
|
||||
GL_STUB(FogCoordfEXT, 641, FogCoordfEXT@4)
|
||||
GL_STUB(FogCoordfvEXT, 642, FogCoordfvEXT@4)
|
||||
GL_STUB(_dispatch_stub_643, 643, _dispatch_stub_643@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_643, _dispatch_stub_643@4))
|
||||
GL_STUB(BlendFuncSeparateEXT, 644, BlendFuncSeparateEXT@16)
|
||||
GL_STUB(FlushVertexArrayRangeNV, 645, FlushVertexArrayRangeNV@0)
|
||||
GL_STUB(VertexArrayRangeNV, 646, VertexArrayRangeNV@8)
|
||||
GL_STUB(CombinerInputNV, 647, CombinerInputNV@24)
|
||||
GL_STUB(CombinerOutputNV, 648, CombinerOutputNV@40)
|
||||
GL_STUB(CombinerParameterfNV, 649, CombinerParameterfNV@8)
|
||||
GL_STUB(CombinerParameterfvNV, 650, CombinerParameterfvNV@8)
|
||||
GL_STUB(CombinerParameteriNV, 651, CombinerParameteriNV@8)
|
||||
GL_STUB(CombinerParameterivNV, 652, CombinerParameterivNV@8)
|
||||
GL_STUB(FinalCombinerInputNV, 653, FinalCombinerInputNV@16)
|
||||
GL_STUB(GetCombinerInputParameterfvNV, 654, GetCombinerInputParameterfvNV@20)
|
||||
GL_STUB(GetCombinerInputParameterivNV, 655, GetCombinerInputParameterivNV@20)
|
||||
GL_STUB(GetCombinerOutputParameterfvNV, 656, GetCombinerOutputParameterfvNV@16)
|
||||
GL_STUB(GetCombinerOutputParameterivNV, 657, GetCombinerOutputParameterivNV@16)
|
||||
GL_STUB(GetFinalCombinerInputParameterfvNV, 658, GetFinalCombinerInputParameterfvNV@12)
|
||||
GL_STUB(GetFinalCombinerInputParameterivNV, 659, GetFinalCombinerInputParameterivNV@12)
|
||||
GL_STUB(ResizeBuffersMESA, 660, ResizeBuffersMESA@0)
|
||||
GL_STUB(WindowPos2dMESA, 661, WindowPos2dMESA@16)
|
||||
GL_STUB(WindowPos2dvMESA, 662, WindowPos2dvMESA@4)
|
||||
GL_STUB(WindowPos2fMESA, 663, WindowPos2fMESA@8)
|
||||
GL_STUB(WindowPos2fvMESA, 664, WindowPos2fvMESA@4)
|
||||
GL_STUB(WindowPos2iMESA, 665, WindowPos2iMESA@8)
|
||||
GL_STUB(WindowPos2ivMESA, 666, WindowPos2ivMESA@4)
|
||||
GL_STUB(WindowPos2sMESA, 667, WindowPos2sMESA@8)
|
||||
GL_STUB(WindowPos2svMESA, 668, WindowPos2svMESA@4)
|
||||
GL_STUB(WindowPos3dMESA, 669, WindowPos3dMESA@24)
|
||||
GL_STUB(WindowPos3dvMESA, 670, WindowPos3dvMESA@4)
|
||||
GL_STUB(WindowPos3fMESA, 671, WindowPos3fMESA@12)
|
||||
GL_STUB(WindowPos3fvMESA, 672, WindowPos3fvMESA@4)
|
||||
GL_STUB(WindowPos3iMESA, 673, WindowPos3iMESA@12)
|
||||
GL_STUB(WindowPos3ivMESA, 674, WindowPos3ivMESA@4)
|
||||
GL_STUB(WindowPos3sMESA, 675, WindowPos3sMESA@12)
|
||||
GL_STUB(WindowPos3svMESA, 676, WindowPos3svMESA@4)
|
||||
GL_STUB(WindowPos4dMESA, 677, WindowPos4dMESA@32)
|
||||
GL_STUB(WindowPos4dvMESA, 678, WindowPos4dvMESA@4)
|
||||
GL_STUB(WindowPos4fMESA, 679, WindowPos4fMESA@16)
|
||||
GL_STUB(WindowPos4fvMESA, 680, WindowPos4fvMESA@4)
|
||||
GL_STUB(WindowPos4iMESA, 681, WindowPos4iMESA@16)
|
||||
GL_STUB(WindowPos4ivMESA, 682, WindowPos4ivMESA@4)
|
||||
GL_STUB(WindowPos4sMESA, 683, WindowPos4sMESA@16)
|
||||
GL_STUB(WindowPos4svMESA, 684, WindowPos4svMESA@4)
|
||||
GL_STUB(_dispatch_stub_685, 685, _dispatch_stub_685@20)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_685, _dispatch_stub_685@20))
|
||||
GL_STUB(_dispatch_stub_686, 686, _dispatch_stub_686@24)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_686, _dispatch_stub_686@24))
|
||||
GL_STUB(_dispatch_stub_687, 687, _dispatch_stub_687@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_687, _dispatch_stub_687@8))
|
||||
GL_STUB(_dispatch_stub_688, 688, _dispatch_stub_688@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_688, _dispatch_stub_688@4))
|
||||
GL_STUB(_dispatch_stub_689, 689, _dispatch_stub_689@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_689, _dispatch_stub_689@8))
|
||||
GL_STUB(_dispatch_stub_690, 690, _dispatch_stub_690@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_690, _dispatch_stub_690@12))
|
||||
GL_STUB(_dispatch_stub_691, 691, _dispatch_stub_691@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_691, _dispatch_stub_691@4))
|
||||
GL_STUB(_dispatch_stub_608, 608, _dispatch_stub_608@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_608, _dispatch_stub_608@8))
|
||||
GL_STUB(_dispatch_stub_609, 609, _dispatch_stub_609@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_609, _dispatch_stub_609@8))
|
||||
GL_STUB(_dispatch_stub_610, 610, _dispatch_stub_610@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_610, _dispatch_stub_610@8))
|
||||
GL_STUB(_dispatch_stub_611, 611, _dispatch_stub_611@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_611, _dispatch_stub_611@8))
|
||||
GL_STUB(_dispatch_stub_612, 612, _dispatch_stub_612@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_612, _dispatch_stub_612@8))
|
||||
GL_STUB(_dispatch_stub_613, 613, _dispatch_stub_613@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_613, _dispatch_stub_613@4))
|
||||
GL_STUB(ColorPointerEXT, 614, ColorPointerEXT@20)
|
||||
GL_STUB(EdgeFlagPointerEXT, 615, EdgeFlagPointerEXT@12)
|
||||
GL_STUB(IndexPointerEXT, 616, IndexPointerEXT@16)
|
||||
GL_STUB(NormalPointerEXT, 617, NormalPointerEXT@16)
|
||||
GL_STUB(TexCoordPointerEXT, 618, TexCoordPointerEXT@20)
|
||||
GL_STUB(VertexPointerEXT, 619, VertexPointerEXT@20)
|
||||
GL_STUB(PointParameterfEXT, 620, PointParameterfEXT@8)
|
||||
GL_STUB(PointParameterfvEXT, 621, PointParameterfvEXT@8)
|
||||
GL_STUB(LockArraysEXT, 622, LockArraysEXT@8)
|
||||
GL_STUB(UnlockArraysEXT, 623, UnlockArraysEXT@0)
|
||||
GL_STUB(SecondaryColor3bEXT, 624, SecondaryColor3bEXT@12)
|
||||
GL_STUB(SecondaryColor3bvEXT, 625, SecondaryColor3bvEXT@4)
|
||||
GL_STUB(SecondaryColor3dEXT, 626, SecondaryColor3dEXT@24)
|
||||
GL_STUB(SecondaryColor3dvEXT, 627, SecondaryColor3dvEXT@4)
|
||||
GL_STUB(SecondaryColor3fEXT, 628, SecondaryColor3fEXT@12)
|
||||
GL_STUB(SecondaryColor3fvEXT, 629, SecondaryColor3fvEXT@4)
|
||||
GL_STUB(SecondaryColor3iEXT, 630, SecondaryColor3iEXT@12)
|
||||
GL_STUB(SecondaryColor3ivEXT, 631, SecondaryColor3ivEXT@4)
|
||||
GL_STUB(SecondaryColor3sEXT, 632, SecondaryColor3sEXT@12)
|
||||
GL_STUB(SecondaryColor3svEXT, 633, SecondaryColor3svEXT@4)
|
||||
GL_STUB(SecondaryColor3ubEXT, 634, SecondaryColor3ubEXT@12)
|
||||
GL_STUB(SecondaryColor3ubvEXT, 635, SecondaryColor3ubvEXT@4)
|
||||
GL_STUB(SecondaryColor3uiEXT, 636, SecondaryColor3uiEXT@12)
|
||||
GL_STUB(SecondaryColor3uivEXT, 637, SecondaryColor3uivEXT@4)
|
||||
GL_STUB(SecondaryColor3usEXT, 638, SecondaryColor3usEXT@12)
|
||||
GL_STUB(SecondaryColor3usvEXT, 639, SecondaryColor3usvEXT@4)
|
||||
GL_STUB(SecondaryColorPointerEXT, 640, SecondaryColorPointerEXT@16)
|
||||
GL_STUB(MultiDrawArraysEXT, 641, MultiDrawArraysEXT@16)
|
||||
GL_STUB(MultiDrawElementsEXT, 642, MultiDrawElementsEXT@20)
|
||||
GL_STUB(FogCoordPointerEXT, 643, FogCoordPointerEXT@12)
|
||||
GL_STUB(FogCoorddEXT, 644, FogCoorddEXT@8)
|
||||
GL_STUB(FogCoorddvEXT, 645, FogCoorddvEXT@4)
|
||||
GL_STUB(FogCoordfEXT, 646, FogCoordfEXT@4)
|
||||
GL_STUB(FogCoordfvEXT, 647, FogCoordfvEXT@4)
|
||||
GL_STUB(_dispatch_stub_648, 648, _dispatch_stub_648@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_648, _dispatch_stub_648@4))
|
||||
GL_STUB(BlendFuncSeparateEXT, 649, BlendFuncSeparateEXT@16)
|
||||
GL_STUB(FlushVertexArrayRangeNV, 650, FlushVertexArrayRangeNV@0)
|
||||
GL_STUB(VertexArrayRangeNV, 651, VertexArrayRangeNV@8)
|
||||
GL_STUB(CombinerInputNV, 652, CombinerInputNV@24)
|
||||
GL_STUB(CombinerOutputNV, 653, CombinerOutputNV@40)
|
||||
GL_STUB(CombinerParameterfNV, 654, CombinerParameterfNV@8)
|
||||
GL_STUB(CombinerParameterfvNV, 655, CombinerParameterfvNV@8)
|
||||
GL_STUB(CombinerParameteriNV, 656, CombinerParameteriNV@8)
|
||||
GL_STUB(CombinerParameterivNV, 657, CombinerParameterivNV@8)
|
||||
GL_STUB(FinalCombinerInputNV, 658, FinalCombinerInputNV@16)
|
||||
GL_STUB(GetCombinerInputParameterfvNV, 659, GetCombinerInputParameterfvNV@20)
|
||||
GL_STUB(GetCombinerInputParameterivNV, 660, GetCombinerInputParameterivNV@20)
|
||||
GL_STUB(GetCombinerOutputParameterfvNV, 661, GetCombinerOutputParameterfvNV@16)
|
||||
GL_STUB(GetCombinerOutputParameterivNV, 662, GetCombinerOutputParameterivNV@16)
|
||||
GL_STUB(GetFinalCombinerInputParameterfvNV, 663, GetFinalCombinerInputParameterfvNV@12)
|
||||
GL_STUB(GetFinalCombinerInputParameterivNV, 664, GetFinalCombinerInputParameterivNV@12)
|
||||
GL_STUB(ResizeBuffersMESA, 665, ResizeBuffersMESA@0)
|
||||
GL_STUB(WindowPos2dMESA, 666, WindowPos2dMESA@16)
|
||||
GL_STUB(WindowPos2dvMESA, 667, WindowPos2dvMESA@4)
|
||||
GL_STUB(WindowPos2fMESA, 668, WindowPos2fMESA@8)
|
||||
GL_STUB(WindowPos2fvMESA, 669, WindowPos2fvMESA@4)
|
||||
GL_STUB(WindowPos2iMESA, 670, WindowPos2iMESA@8)
|
||||
GL_STUB(WindowPos2ivMESA, 671, WindowPos2ivMESA@4)
|
||||
GL_STUB(WindowPos2sMESA, 672, WindowPos2sMESA@8)
|
||||
GL_STUB(WindowPos2svMESA, 673, WindowPos2svMESA@4)
|
||||
GL_STUB(WindowPos3dMESA, 674, WindowPos3dMESA@24)
|
||||
GL_STUB(WindowPos3dvMESA, 675, WindowPos3dvMESA@4)
|
||||
GL_STUB(WindowPos3fMESA, 676, WindowPos3fMESA@12)
|
||||
GL_STUB(WindowPos3fvMESA, 677, WindowPos3fvMESA@4)
|
||||
GL_STUB(WindowPos3iMESA, 678, WindowPos3iMESA@12)
|
||||
GL_STUB(WindowPos3ivMESA, 679, WindowPos3ivMESA@4)
|
||||
GL_STUB(WindowPos3sMESA, 680, WindowPos3sMESA@12)
|
||||
GL_STUB(WindowPos3svMESA, 681, WindowPos3svMESA@4)
|
||||
GL_STUB(WindowPos4dMESA, 682, WindowPos4dMESA@32)
|
||||
GL_STUB(WindowPos4dvMESA, 683, WindowPos4dvMESA@4)
|
||||
GL_STUB(WindowPos4fMESA, 684, WindowPos4fMESA@16)
|
||||
GL_STUB(WindowPos4fvMESA, 685, WindowPos4fvMESA@4)
|
||||
GL_STUB(WindowPos4iMESA, 686, WindowPos4iMESA@16)
|
||||
GL_STUB(WindowPos4ivMESA, 687, WindowPos4ivMESA@4)
|
||||
GL_STUB(WindowPos4sMESA, 688, WindowPos4sMESA@16)
|
||||
GL_STUB(WindowPos4svMESA, 689, WindowPos4svMESA@4)
|
||||
GL_STUB(_dispatch_stub_690, 690, _dispatch_stub_690@20)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_690, _dispatch_stub_690@20))
|
||||
GL_STUB(_dispatch_stub_691, 691, _dispatch_stub_691@24)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_691, _dispatch_stub_691@24))
|
||||
GL_STUB(_dispatch_stub_692, 692, _dispatch_stub_692@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_692, _dispatch_stub_692@8))
|
||||
GL_STUB(_dispatch_stub_693, 693, _dispatch_stub_693@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_693, _dispatch_stub_693@4))
|
||||
GL_STUB(AreProgramsResidentNV, 694, AreProgramsResidentNV@12)
|
||||
GL_STUB(BindProgramNV, 695, BindProgramNV@8)
|
||||
GL_STUB(DeleteProgramsNV, 696, DeleteProgramsNV@8)
|
||||
GL_STUB(ExecuteProgramNV, 697, ExecuteProgramNV@12)
|
||||
GL_STUB(GenProgramsNV, 698, GenProgramsNV@8)
|
||||
GL_STUB(GetProgramParameterdvNV, 699, GetProgramParameterdvNV@16)
|
||||
GL_STUB(GetProgramParameterfvNV, 700, GetProgramParameterfvNV@16)
|
||||
GL_STUB(GetProgramStringNV, 701, GetProgramStringNV@12)
|
||||
GL_STUB(GetProgramivNV, 702, GetProgramivNV@12)
|
||||
GL_STUB(GetTrackMatrixivNV, 703, GetTrackMatrixivNV@16)
|
||||
GL_STUB(GetVertexAttribPointervNV, 704, GetVertexAttribPointervNV@12)
|
||||
GL_STUB(GetVertexAttribdvNV, 705, GetVertexAttribdvNV@12)
|
||||
GL_STUB(GetVertexAttribfvNV, 706, GetVertexAttribfvNV@12)
|
||||
GL_STUB(GetVertexAttribivNV, 707, GetVertexAttribivNV@12)
|
||||
GL_STUB(IsProgramNV, 708, IsProgramNV@4)
|
||||
GL_STUB(LoadProgramNV, 709, LoadProgramNV@16)
|
||||
GL_STUB(ProgramParameters4dvNV, 710, ProgramParameters4dvNV@16)
|
||||
GL_STUB(ProgramParameters4fvNV, 711, ProgramParameters4fvNV@16)
|
||||
GL_STUB(RequestResidentProgramsNV, 712, RequestResidentProgramsNV@8)
|
||||
GL_STUB(TrackMatrixNV, 713, TrackMatrixNV@16)
|
||||
GL_STUB(VertexAttrib1dNV, 714, VertexAttrib1dNV@12)
|
||||
GL_STUB(VertexAttrib1dvNV, 715, VertexAttrib1dvNV@8)
|
||||
GL_STUB(VertexAttrib1fNV, 716, VertexAttrib1fNV@8)
|
||||
GL_STUB(VertexAttrib1fvNV, 717, VertexAttrib1fvNV@8)
|
||||
GL_STUB(VertexAttrib1sNV, 718, VertexAttrib1sNV@8)
|
||||
GL_STUB(VertexAttrib1svNV, 719, VertexAttrib1svNV@8)
|
||||
GL_STUB(VertexAttrib2dNV, 720, VertexAttrib2dNV@20)
|
||||
GL_STUB(VertexAttrib2dvNV, 721, VertexAttrib2dvNV@8)
|
||||
GL_STUB(VertexAttrib2fNV, 722, VertexAttrib2fNV@12)
|
||||
GL_STUB(VertexAttrib2fvNV, 723, VertexAttrib2fvNV@8)
|
||||
GL_STUB(VertexAttrib2sNV, 724, VertexAttrib2sNV@12)
|
||||
GL_STUB(VertexAttrib2svNV, 725, VertexAttrib2svNV@8)
|
||||
GL_STUB(VertexAttrib3dNV, 726, VertexAttrib3dNV@28)
|
||||
GL_STUB(VertexAttrib3dvNV, 727, VertexAttrib3dvNV@8)
|
||||
GL_STUB(VertexAttrib3fNV, 728, VertexAttrib3fNV@16)
|
||||
GL_STUB(VertexAttrib3fvNV, 729, VertexAttrib3fvNV@8)
|
||||
GL_STUB(VertexAttrib3sNV, 730, VertexAttrib3sNV@16)
|
||||
GL_STUB(VertexAttrib3svNV, 731, VertexAttrib3svNV@8)
|
||||
GL_STUB(VertexAttrib4dNV, 732, VertexAttrib4dNV@36)
|
||||
GL_STUB(VertexAttrib4dvNV, 733, VertexAttrib4dvNV@8)
|
||||
GL_STUB(VertexAttrib4fNV, 734, VertexAttrib4fNV@20)
|
||||
GL_STUB(VertexAttrib4fvNV, 735, VertexAttrib4fvNV@8)
|
||||
GL_STUB(VertexAttrib4sNV, 736, VertexAttrib4sNV@20)
|
||||
GL_STUB(VertexAttrib4svNV, 737, VertexAttrib4svNV@8)
|
||||
GL_STUB(VertexAttrib4ubNV, 738, VertexAttrib4ubNV@20)
|
||||
GL_STUB(VertexAttrib4ubvNV, 739, VertexAttrib4ubvNV@8)
|
||||
GL_STUB(VertexAttribPointerNV, 740, VertexAttribPointerNV@20)
|
||||
GL_STUB(VertexAttribs1dvNV, 741, VertexAttribs1dvNV@12)
|
||||
GL_STUB(VertexAttribs1fvNV, 742, VertexAttribs1fvNV@12)
|
||||
GL_STUB(VertexAttribs1svNV, 743, VertexAttribs1svNV@12)
|
||||
GL_STUB(VertexAttribs2dvNV, 744, VertexAttribs2dvNV@12)
|
||||
GL_STUB(VertexAttribs2fvNV, 745, VertexAttribs2fvNV@12)
|
||||
GL_STUB(VertexAttribs2svNV, 746, VertexAttribs2svNV@12)
|
||||
GL_STUB(VertexAttribs3dvNV, 747, VertexAttribs3dvNV@12)
|
||||
GL_STUB(VertexAttribs3fvNV, 748, VertexAttribs3fvNV@12)
|
||||
GL_STUB(VertexAttribs3svNV, 749, VertexAttribs3svNV@12)
|
||||
GL_STUB(VertexAttribs4dvNV, 750, VertexAttribs4dvNV@12)
|
||||
GL_STUB(VertexAttribs4fvNV, 751, VertexAttribs4fvNV@12)
|
||||
GL_STUB(VertexAttribs4svNV, 752, VertexAttribs4svNV@12)
|
||||
GL_STUB(VertexAttribs4ubvNV, 753, VertexAttribs4ubvNV@12)
|
||||
GL_STUB(GetTexBumpParameterfvATI, 754, GetTexBumpParameterfvATI@8)
|
||||
GL_STUB(GetTexBumpParameterivATI, 755, GetTexBumpParameterivATI@8)
|
||||
GL_STUB(TexBumpParameterfvATI, 756, TexBumpParameterfvATI@8)
|
||||
GL_STUB(TexBumpParameterivATI, 757, TexBumpParameterivATI@8)
|
||||
GL_STUB(AlphaFragmentOp1ATI, 758, AlphaFragmentOp1ATI@24)
|
||||
GL_STUB(AlphaFragmentOp2ATI, 759, AlphaFragmentOp2ATI@36)
|
||||
GL_STUB(AlphaFragmentOp3ATI, 760, AlphaFragmentOp3ATI@48)
|
||||
GL_STUB(BeginFragmentShaderATI, 761, BeginFragmentShaderATI@0)
|
||||
GL_STUB(BindFragmentShaderATI, 762, BindFragmentShaderATI@4)
|
||||
GL_STUB(ColorFragmentOp1ATI, 763, ColorFragmentOp1ATI@28)
|
||||
GL_STUB(ColorFragmentOp2ATI, 764, ColorFragmentOp2ATI@40)
|
||||
GL_STUB(ColorFragmentOp3ATI, 765, ColorFragmentOp3ATI@52)
|
||||
GL_STUB(DeleteFragmentShaderATI, 766, DeleteFragmentShaderATI@4)
|
||||
GL_STUB(EndFragmentShaderATI, 767, EndFragmentShaderATI@0)
|
||||
GL_STUB(GenFragmentShadersATI, 768, GenFragmentShadersATI@4)
|
||||
GL_STUB(PassTexCoordATI, 769, PassTexCoordATI@12)
|
||||
GL_STUB(SampleMapATI, 770, SampleMapATI@12)
|
||||
GL_STUB(SetFragmentShaderConstantATI, 771, SetFragmentShaderConstantATI@8)
|
||||
GL_STUB(PointParameteriNV, 772, PointParameteriNV@8)
|
||||
GL_STUB(PointParameterivNV, 773, PointParameterivNV@8)
|
||||
GL_STUB(_dispatch_stub_774, 774, _dispatch_stub_774@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_774, _dispatch_stub_774@4))
|
||||
GL_STUB(_dispatch_stub_775, 775, _dispatch_stub_775@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_775, _dispatch_stub_775@4))
|
||||
GL_STUB(_dispatch_stub_776, 776, _dispatch_stub_776@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_776, _dispatch_stub_776@8))
|
||||
GL_STUB(_dispatch_stub_777, 777, _dispatch_stub_777@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_777, _dispatch_stub_777@8))
|
||||
GL_STUB(_dispatch_stub_778, 778, _dispatch_stub_778@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_778, _dispatch_stub_778@4))
|
||||
GL_STUB(GetProgramNamedParameterdvNV, 779, GetProgramNamedParameterdvNV@16)
|
||||
GL_STUB(GetProgramNamedParameterfvNV, 780, GetProgramNamedParameterfvNV@16)
|
||||
GL_STUB(ProgramNamedParameter4dNV, 781, ProgramNamedParameter4dNV@44)
|
||||
GL_STUB(ProgramNamedParameter4dvNV, 782, ProgramNamedParameter4dvNV@16)
|
||||
GL_STUB(ProgramNamedParameter4fNV, 783, ProgramNamedParameter4fNV@28)
|
||||
GL_STUB(ProgramNamedParameter4fvNV, 784, ProgramNamedParameter4fvNV@16)
|
||||
GL_STUB(PrimitiveRestartIndexNV, 785, PrimitiveRestartIndexNV@4)
|
||||
GL_STUB(PrimitiveRestartNV, 786, PrimitiveRestartNV@0)
|
||||
GL_STUB(_dispatch_stub_787, 787, _dispatch_stub_787@16)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_787, _dispatch_stub_787@16))
|
||||
GL_STUB(_dispatch_stub_788, 788, _dispatch_stub_788@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_788, _dispatch_stub_788@8))
|
||||
GL_STUB(BindFramebufferEXT, 789, BindFramebufferEXT@8)
|
||||
GL_STUB(BindRenderbufferEXT, 790, BindRenderbufferEXT@8)
|
||||
GL_STUB(CheckFramebufferStatusEXT, 791, CheckFramebufferStatusEXT@4)
|
||||
GL_STUB(DeleteFramebuffersEXT, 792, DeleteFramebuffersEXT@8)
|
||||
GL_STUB(DeleteRenderbuffersEXT, 793, DeleteRenderbuffersEXT@8)
|
||||
GL_STUB(FramebufferRenderbufferEXT, 794, FramebufferRenderbufferEXT@16)
|
||||
GL_STUB(FramebufferTexture1DEXT, 795, FramebufferTexture1DEXT@20)
|
||||
GL_STUB(FramebufferTexture2DEXT, 796, FramebufferTexture2DEXT@20)
|
||||
GL_STUB(FramebufferTexture3DEXT, 797, FramebufferTexture3DEXT@24)
|
||||
GL_STUB(GenFramebuffersEXT, 798, GenFramebuffersEXT@8)
|
||||
GL_STUB(GenRenderbuffersEXT, 799, GenRenderbuffersEXT@8)
|
||||
GL_STUB(GenerateMipmapEXT, 800, GenerateMipmapEXT@4)
|
||||
GL_STUB(GetFramebufferAttachmentParameterivEXT, 801, GetFramebufferAttachmentParameterivEXT@16)
|
||||
GL_STUB(GetRenderbufferParameterivEXT, 802, GetRenderbufferParameterivEXT@12)
|
||||
GL_STUB(IsFramebufferEXT, 803, IsFramebufferEXT@4)
|
||||
GL_STUB(IsRenderbufferEXT, 804, IsRenderbufferEXT@4)
|
||||
GL_STUB(RenderbufferStorageEXT, 805, RenderbufferStorageEXT@16)
|
||||
GL_STUB(_dispatch_stub_806, 806, _dispatch_stub_806@40)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_806, _dispatch_stub_806@40))
|
||||
GL_STUB(_dispatch_stub_807, 807, _dispatch_stub_807@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_807, _dispatch_stub_807@12))
|
||||
GL_STUB(_dispatch_stub_808, 808, _dispatch_stub_808@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_808, _dispatch_stub_808@12))
|
||||
GL_STUB(BindFragDataLocationEXT, 809, BindFragDataLocationEXT@12)
|
||||
GL_STUB(GetFragDataLocationEXT, 810, GetFragDataLocationEXT@8)
|
||||
GL_STUB(GetUniformuivEXT, 811, GetUniformuivEXT@12)
|
||||
GL_STUB(GetVertexAttribIivEXT, 812, GetVertexAttribIivEXT@12)
|
||||
GL_STUB(GetVertexAttribIuivEXT, 813, GetVertexAttribIuivEXT@12)
|
||||
GL_STUB(Uniform1uiEXT, 814, Uniform1uiEXT@8)
|
||||
GL_STUB(Uniform1uivEXT, 815, Uniform1uivEXT@12)
|
||||
GL_STUB(Uniform2uiEXT, 816, Uniform2uiEXT@12)
|
||||
GL_STUB(Uniform2uivEXT, 817, Uniform2uivEXT@12)
|
||||
GL_STUB(Uniform3uiEXT, 818, Uniform3uiEXT@16)
|
||||
GL_STUB(Uniform3uivEXT, 819, Uniform3uivEXT@12)
|
||||
GL_STUB(Uniform4uiEXT, 820, Uniform4uiEXT@20)
|
||||
GL_STUB(Uniform4uivEXT, 821, Uniform4uivEXT@12)
|
||||
GL_STUB(VertexAttribI1iEXT, 822, VertexAttribI1iEXT@8)
|
||||
GL_STUB(VertexAttribI1ivEXT, 823, VertexAttribI1ivEXT@8)
|
||||
GL_STUB(VertexAttribI1uiEXT, 824, VertexAttribI1uiEXT@8)
|
||||
GL_STUB(VertexAttribI1uivEXT, 825, VertexAttribI1uivEXT@8)
|
||||
GL_STUB(VertexAttribI2iEXT, 826, VertexAttribI2iEXT@12)
|
||||
GL_STUB(VertexAttribI2ivEXT, 827, VertexAttribI2ivEXT@8)
|
||||
GL_STUB(VertexAttribI2uiEXT, 828, VertexAttribI2uiEXT@12)
|
||||
GL_STUB(VertexAttribI2uivEXT, 829, VertexAttribI2uivEXT@8)
|
||||
GL_STUB(VertexAttribI3iEXT, 830, VertexAttribI3iEXT@16)
|
||||
GL_STUB(VertexAttribI3ivEXT, 831, VertexAttribI3ivEXT@8)
|
||||
GL_STUB(VertexAttribI3uiEXT, 832, VertexAttribI3uiEXT@16)
|
||||
GL_STUB(VertexAttribI3uivEXT, 833, VertexAttribI3uivEXT@8)
|
||||
GL_STUB(VertexAttribI4bvEXT, 834, VertexAttribI4bvEXT@8)
|
||||
GL_STUB(VertexAttribI4iEXT, 835, VertexAttribI4iEXT@20)
|
||||
GL_STUB(VertexAttribI4ivEXT, 836, VertexAttribI4ivEXT@8)
|
||||
GL_STUB(VertexAttribI4svEXT, 837, VertexAttribI4svEXT@8)
|
||||
GL_STUB(VertexAttribI4ubvEXT, 838, VertexAttribI4ubvEXT@8)
|
||||
GL_STUB(VertexAttribI4uiEXT, 839, VertexAttribI4uiEXT@20)
|
||||
GL_STUB(VertexAttribI4uivEXT, 840, VertexAttribI4uivEXT@8)
|
||||
GL_STUB(VertexAttribI4usvEXT, 841, VertexAttribI4usvEXT@8)
|
||||
GL_STUB(VertexAttribIPointerEXT, 842, VertexAttribIPointerEXT@20)
|
||||
GL_STUB(FramebufferTextureLayerEXT, 843, FramebufferTextureLayerEXT@20)
|
||||
GL_STUB(ColorMaskIndexedEXT, 844, ColorMaskIndexedEXT@20)
|
||||
GL_STUB(DisableIndexedEXT, 845, DisableIndexedEXT@8)
|
||||
GL_STUB(EnableIndexedEXT, 846, EnableIndexedEXT@8)
|
||||
GL_STUB(GetBooleanIndexedvEXT, 847, GetBooleanIndexedvEXT@12)
|
||||
GL_STUB(GetIntegerIndexedvEXT, 848, GetIntegerIndexedvEXT@12)
|
||||
GL_STUB(IsEnabledIndexedEXT, 849, IsEnabledIndexedEXT@8)
|
||||
GL_STUB(ClearColorIiEXT, 850, ClearColorIiEXT@16)
|
||||
GL_STUB(ClearColorIuiEXT, 851, ClearColorIuiEXT@16)
|
||||
GL_STUB(GetTexParameterIivEXT, 852, GetTexParameterIivEXT@12)
|
||||
GL_STUB(GetTexParameterIuivEXT, 853, GetTexParameterIuivEXT@12)
|
||||
GL_STUB(TexParameterIivEXT, 854, TexParameterIivEXT@12)
|
||||
GL_STUB(TexParameterIuivEXT, 855, TexParameterIuivEXT@12)
|
||||
GL_STUB(BeginConditionalRenderNV, 856, BeginConditionalRenderNV@8)
|
||||
GL_STUB(EndConditionalRenderNV, 857, EndConditionalRenderNV@0)
|
||||
GL_STUB(BeginTransformFeedbackEXT, 858, BeginTransformFeedbackEXT@4)
|
||||
GL_STUB(BindBufferBaseEXT, 859, BindBufferBaseEXT@12)
|
||||
GL_STUB(BindBufferOffsetEXT, 860, BindBufferOffsetEXT@16)
|
||||
GL_STUB(BindBufferRangeEXT, 861, BindBufferRangeEXT@20)
|
||||
GL_STUB(EndTransformFeedbackEXT, 862, EndTransformFeedbackEXT@0)
|
||||
GL_STUB(GetTransformFeedbackVaryingEXT, 863, GetTransformFeedbackVaryingEXT@28)
|
||||
GL_STUB(TransformFeedbackVaryingsEXT, 864, TransformFeedbackVaryingsEXT@16)
|
||||
GL_STUB(ProvokingVertexEXT, 865, ProvokingVertexEXT@4)
|
||||
GL_STUB(_dispatch_stub_866, 866, _dispatch_stub_866@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_866, _dispatch_stub_866@12))
|
||||
GL_STUB(_dispatch_stub_867, 867, _dispatch_stub_867@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_867, _dispatch_stub_867@12))
|
||||
GL_STUB(GetObjectParameterivAPPLE, 868, GetObjectParameterivAPPLE@16)
|
||||
GL_STUB(ObjectPurgeableAPPLE, 869, ObjectPurgeableAPPLE@12)
|
||||
GL_STUB(ObjectUnpurgeableAPPLE, 870, ObjectUnpurgeableAPPLE@12)
|
||||
GL_STUB(ActiveProgramEXT, 871, ActiveProgramEXT@4)
|
||||
GL_STUB(CreateShaderProgramEXT, 872, CreateShaderProgramEXT@8)
|
||||
GL_STUB(UseShaderProgramEXT, 873, UseShaderProgramEXT@8)
|
||||
GL_STUB(_dispatch_stub_874, 874, _dispatch_stub_874@16)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_874, _dispatch_stub_874@16))
|
||||
GL_STUB(_dispatch_stub_875, 875, _dispatch_stub_875@16)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_875, _dispatch_stub_875@16))
|
||||
GL_STUB(_dispatch_stub_876, 876, _dispatch_stub_876@16)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_876, _dispatch_stub_876@16))
|
||||
GL_STUB(_dispatch_stub_877, 877, _dispatch_stub_877@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_877, _dispatch_stub_877@12))
|
||||
GL_STUB(_dispatch_stub_878, 878, _dispatch_stub_878@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_878, _dispatch_stub_878@12))
|
||||
GL_STUB(EGLImageTargetRenderbufferStorageOES, 879, EGLImageTargetRenderbufferStorageOES@8)
|
||||
GL_STUB(EGLImageTargetTexture2DOES, 880, EGLImageTargetTexture2DOES@8)
|
||||
GL_STUB(_dispatch_stub_694, 694, _dispatch_stub_694@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_694, _dispatch_stub_694@8))
|
||||
GL_STUB(_dispatch_stub_695, 695, _dispatch_stub_695@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_695, _dispatch_stub_695@12))
|
||||
GL_STUB(_dispatch_stub_696, 696, _dispatch_stub_696@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_696, _dispatch_stub_696@4))
|
||||
GL_STUB(_dispatch_stub_697, 697, _dispatch_stub_697@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_697, _dispatch_stub_697@8))
|
||||
GL_STUB(_dispatch_stub_698, 698, _dispatch_stub_698@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_698, _dispatch_stub_698@4))
|
||||
GL_STUB(AreProgramsResidentNV, 699, AreProgramsResidentNV@12)
|
||||
GL_STUB(BindProgramNV, 700, BindProgramNV@8)
|
||||
GL_STUB(DeleteProgramsNV, 701, DeleteProgramsNV@8)
|
||||
GL_STUB(ExecuteProgramNV, 702, ExecuteProgramNV@12)
|
||||
GL_STUB(GenProgramsNV, 703, GenProgramsNV@8)
|
||||
GL_STUB(GetProgramParameterdvNV, 704, GetProgramParameterdvNV@16)
|
||||
GL_STUB(GetProgramParameterfvNV, 705, GetProgramParameterfvNV@16)
|
||||
GL_STUB(GetProgramStringNV, 706, GetProgramStringNV@12)
|
||||
GL_STUB(GetProgramivNV, 707, GetProgramivNV@12)
|
||||
GL_STUB(GetTrackMatrixivNV, 708, GetTrackMatrixivNV@16)
|
||||
GL_STUB(GetVertexAttribPointervNV, 709, GetVertexAttribPointervNV@12)
|
||||
GL_STUB(GetVertexAttribdvNV, 710, GetVertexAttribdvNV@12)
|
||||
GL_STUB(GetVertexAttribfvNV, 711, GetVertexAttribfvNV@12)
|
||||
GL_STUB(GetVertexAttribivNV, 712, GetVertexAttribivNV@12)
|
||||
GL_STUB(IsProgramNV, 713, IsProgramNV@4)
|
||||
GL_STUB(LoadProgramNV, 714, LoadProgramNV@16)
|
||||
GL_STUB(ProgramParameters4dvNV, 715, ProgramParameters4dvNV@16)
|
||||
GL_STUB(ProgramParameters4fvNV, 716, ProgramParameters4fvNV@16)
|
||||
GL_STUB(RequestResidentProgramsNV, 717, RequestResidentProgramsNV@8)
|
||||
GL_STUB(TrackMatrixNV, 718, TrackMatrixNV@16)
|
||||
GL_STUB(VertexAttrib1dNV, 719, VertexAttrib1dNV@12)
|
||||
GL_STUB(VertexAttrib1dvNV, 720, VertexAttrib1dvNV@8)
|
||||
GL_STUB(VertexAttrib1fNV, 721, VertexAttrib1fNV@8)
|
||||
GL_STUB(VertexAttrib1fvNV, 722, VertexAttrib1fvNV@8)
|
||||
GL_STUB(VertexAttrib1sNV, 723, VertexAttrib1sNV@8)
|
||||
GL_STUB(VertexAttrib1svNV, 724, VertexAttrib1svNV@8)
|
||||
GL_STUB(VertexAttrib2dNV, 725, VertexAttrib2dNV@20)
|
||||
GL_STUB(VertexAttrib2dvNV, 726, VertexAttrib2dvNV@8)
|
||||
GL_STUB(VertexAttrib2fNV, 727, VertexAttrib2fNV@12)
|
||||
GL_STUB(VertexAttrib2fvNV, 728, VertexAttrib2fvNV@8)
|
||||
GL_STUB(VertexAttrib2sNV, 729, VertexAttrib2sNV@12)
|
||||
GL_STUB(VertexAttrib2svNV, 730, VertexAttrib2svNV@8)
|
||||
GL_STUB(VertexAttrib3dNV, 731, VertexAttrib3dNV@28)
|
||||
GL_STUB(VertexAttrib3dvNV, 732, VertexAttrib3dvNV@8)
|
||||
GL_STUB(VertexAttrib3fNV, 733, VertexAttrib3fNV@16)
|
||||
GL_STUB(VertexAttrib3fvNV, 734, VertexAttrib3fvNV@8)
|
||||
GL_STUB(VertexAttrib3sNV, 735, VertexAttrib3sNV@16)
|
||||
GL_STUB(VertexAttrib3svNV, 736, VertexAttrib3svNV@8)
|
||||
GL_STUB(VertexAttrib4dNV, 737, VertexAttrib4dNV@36)
|
||||
GL_STUB(VertexAttrib4dvNV, 738, VertexAttrib4dvNV@8)
|
||||
GL_STUB(VertexAttrib4fNV, 739, VertexAttrib4fNV@20)
|
||||
GL_STUB(VertexAttrib4fvNV, 740, VertexAttrib4fvNV@8)
|
||||
GL_STUB(VertexAttrib4sNV, 741, VertexAttrib4sNV@20)
|
||||
GL_STUB(VertexAttrib4svNV, 742, VertexAttrib4svNV@8)
|
||||
GL_STUB(VertexAttrib4ubNV, 743, VertexAttrib4ubNV@20)
|
||||
GL_STUB(VertexAttrib4ubvNV, 744, VertexAttrib4ubvNV@8)
|
||||
GL_STUB(VertexAttribPointerNV, 745, VertexAttribPointerNV@20)
|
||||
GL_STUB(VertexAttribs1dvNV, 746, VertexAttribs1dvNV@12)
|
||||
GL_STUB(VertexAttribs1fvNV, 747, VertexAttribs1fvNV@12)
|
||||
GL_STUB(VertexAttribs1svNV, 748, VertexAttribs1svNV@12)
|
||||
GL_STUB(VertexAttribs2dvNV, 749, VertexAttribs2dvNV@12)
|
||||
GL_STUB(VertexAttribs2fvNV, 750, VertexAttribs2fvNV@12)
|
||||
GL_STUB(VertexAttribs2svNV, 751, VertexAttribs2svNV@12)
|
||||
GL_STUB(VertexAttribs3dvNV, 752, VertexAttribs3dvNV@12)
|
||||
GL_STUB(VertexAttribs3fvNV, 753, VertexAttribs3fvNV@12)
|
||||
GL_STUB(VertexAttribs3svNV, 754, VertexAttribs3svNV@12)
|
||||
GL_STUB(VertexAttribs4dvNV, 755, VertexAttribs4dvNV@12)
|
||||
GL_STUB(VertexAttribs4fvNV, 756, VertexAttribs4fvNV@12)
|
||||
GL_STUB(VertexAttribs4svNV, 757, VertexAttribs4svNV@12)
|
||||
GL_STUB(VertexAttribs4ubvNV, 758, VertexAttribs4ubvNV@12)
|
||||
GL_STUB(GetTexBumpParameterfvATI, 759, GetTexBumpParameterfvATI@8)
|
||||
GL_STUB(GetTexBumpParameterivATI, 760, GetTexBumpParameterivATI@8)
|
||||
GL_STUB(TexBumpParameterfvATI, 761, TexBumpParameterfvATI@8)
|
||||
GL_STUB(TexBumpParameterivATI, 762, TexBumpParameterivATI@8)
|
||||
GL_STUB(AlphaFragmentOp1ATI, 763, AlphaFragmentOp1ATI@24)
|
||||
GL_STUB(AlphaFragmentOp2ATI, 764, AlphaFragmentOp2ATI@36)
|
||||
GL_STUB(AlphaFragmentOp3ATI, 765, AlphaFragmentOp3ATI@48)
|
||||
GL_STUB(BeginFragmentShaderATI, 766, BeginFragmentShaderATI@0)
|
||||
GL_STUB(BindFragmentShaderATI, 767, BindFragmentShaderATI@4)
|
||||
GL_STUB(ColorFragmentOp1ATI, 768, ColorFragmentOp1ATI@28)
|
||||
GL_STUB(ColorFragmentOp2ATI, 769, ColorFragmentOp2ATI@40)
|
||||
GL_STUB(ColorFragmentOp3ATI, 770, ColorFragmentOp3ATI@52)
|
||||
GL_STUB(DeleteFragmentShaderATI, 771, DeleteFragmentShaderATI@4)
|
||||
GL_STUB(EndFragmentShaderATI, 772, EndFragmentShaderATI@0)
|
||||
GL_STUB(GenFragmentShadersATI, 773, GenFragmentShadersATI@4)
|
||||
GL_STUB(PassTexCoordATI, 774, PassTexCoordATI@12)
|
||||
GL_STUB(SampleMapATI, 775, SampleMapATI@12)
|
||||
GL_STUB(SetFragmentShaderConstantATI, 776, SetFragmentShaderConstantATI@8)
|
||||
GL_STUB(PointParameteriNV, 777, PointParameteriNV@8)
|
||||
GL_STUB(PointParameterivNV, 778, PointParameterivNV@8)
|
||||
GL_STUB(_dispatch_stub_779, 779, _dispatch_stub_779@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_779, _dispatch_stub_779@4))
|
||||
GL_STUB(_dispatch_stub_780, 780, _dispatch_stub_780@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_780, _dispatch_stub_780@4))
|
||||
GL_STUB(_dispatch_stub_781, 781, _dispatch_stub_781@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_781, _dispatch_stub_781@8))
|
||||
GL_STUB(_dispatch_stub_782, 782, _dispatch_stub_782@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_782, _dispatch_stub_782@8))
|
||||
GL_STUB(_dispatch_stub_783, 783, _dispatch_stub_783@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_783, _dispatch_stub_783@4))
|
||||
GL_STUB(GetProgramNamedParameterdvNV, 784, GetProgramNamedParameterdvNV@16)
|
||||
GL_STUB(GetProgramNamedParameterfvNV, 785, GetProgramNamedParameterfvNV@16)
|
||||
GL_STUB(ProgramNamedParameter4dNV, 786, ProgramNamedParameter4dNV@44)
|
||||
GL_STUB(ProgramNamedParameter4dvNV, 787, ProgramNamedParameter4dvNV@16)
|
||||
GL_STUB(ProgramNamedParameter4fNV, 788, ProgramNamedParameter4fNV@28)
|
||||
GL_STUB(ProgramNamedParameter4fvNV, 789, ProgramNamedParameter4fvNV@16)
|
||||
GL_STUB(PrimitiveRestartIndexNV, 790, PrimitiveRestartIndexNV@4)
|
||||
GL_STUB(PrimitiveRestartNV, 791, PrimitiveRestartNV@0)
|
||||
GL_STUB(_dispatch_stub_792, 792, _dispatch_stub_792@16)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_792, _dispatch_stub_792@16))
|
||||
GL_STUB(_dispatch_stub_793, 793, _dispatch_stub_793@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_793, _dispatch_stub_793@8))
|
||||
GL_STUB(BindFramebufferEXT, 794, BindFramebufferEXT@8)
|
||||
GL_STUB(BindRenderbufferEXT, 795, BindRenderbufferEXT@8)
|
||||
GL_STUB(CheckFramebufferStatusEXT, 796, CheckFramebufferStatusEXT@4)
|
||||
GL_STUB(DeleteFramebuffersEXT, 797, DeleteFramebuffersEXT@8)
|
||||
GL_STUB(DeleteRenderbuffersEXT, 798, DeleteRenderbuffersEXT@8)
|
||||
GL_STUB(FramebufferRenderbufferEXT, 799, FramebufferRenderbufferEXT@16)
|
||||
GL_STUB(FramebufferTexture1DEXT, 800, FramebufferTexture1DEXT@20)
|
||||
GL_STUB(FramebufferTexture2DEXT, 801, FramebufferTexture2DEXT@20)
|
||||
GL_STUB(FramebufferTexture3DEXT, 802, FramebufferTexture3DEXT@24)
|
||||
GL_STUB(GenFramebuffersEXT, 803, GenFramebuffersEXT@8)
|
||||
GL_STUB(GenRenderbuffersEXT, 804, GenRenderbuffersEXT@8)
|
||||
GL_STUB(GenerateMipmapEXT, 805, GenerateMipmapEXT@4)
|
||||
GL_STUB(GetFramebufferAttachmentParameterivEXT, 806, GetFramebufferAttachmentParameterivEXT@16)
|
||||
GL_STUB(GetRenderbufferParameterivEXT, 807, GetRenderbufferParameterivEXT@12)
|
||||
GL_STUB(IsFramebufferEXT, 808, IsFramebufferEXT@4)
|
||||
GL_STUB(IsRenderbufferEXT, 809, IsRenderbufferEXT@4)
|
||||
GL_STUB(RenderbufferStorageEXT, 810, RenderbufferStorageEXT@16)
|
||||
GL_STUB(_dispatch_stub_811, 811, _dispatch_stub_811@40)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_811, _dispatch_stub_811@40))
|
||||
GL_STUB(_dispatch_stub_812, 812, _dispatch_stub_812@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_812, _dispatch_stub_812@12))
|
||||
GL_STUB(_dispatch_stub_813, 813, _dispatch_stub_813@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_813, _dispatch_stub_813@12))
|
||||
GL_STUB(BindFragDataLocationEXT, 814, BindFragDataLocationEXT@12)
|
||||
GL_STUB(GetFragDataLocationEXT, 815, GetFragDataLocationEXT@8)
|
||||
GL_STUB(GetUniformuivEXT, 816, GetUniformuivEXT@12)
|
||||
GL_STUB(GetVertexAttribIivEXT, 817, GetVertexAttribIivEXT@12)
|
||||
GL_STUB(GetVertexAttribIuivEXT, 818, GetVertexAttribIuivEXT@12)
|
||||
GL_STUB(Uniform1uiEXT, 819, Uniform1uiEXT@8)
|
||||
GL_STUB(Uniform1uivEXT, 820, Uniform1uivEXT@12)
|
||||
GL_STUB(Uniform2uiEXT, 821, Uniform2uiEXT@12)
|
||||
GL_STUB(Uniform2uivEXT, 822, Uniform2uivEXT@12)
|
||||
GL_STUB(Uniform3uiEXT, 823, Uniform3uiEXT@16)
|
||||
GL_STUB(Uniform3uivEXT, 824, Uniform3uivEXT@12)
|
||||
GL_STUB(Uniform4uiEXT, 825, Uniform4uiEXT@20)
|
||||
GL_STUB(Uniform4uivEXT, 826, Uniform4uivEXT@12)
|
||||
GL_STUB(VertexAttribI1iEXT, 827, VertexAttribI1iEXT@8)
|
||||
GL_STUB(VertexAttribI1ivEXT, 828, VertexAttribI1ivEXT@8)
|
||||
GL_STUB(VertexAttribI1uiEXT, 829, VertexAttribI1uiEXT@8)
|
||||
GL_STUB(VertexAttribI1uivEXT, 830, VertexAttribI1uivEXT@8)
|
||||
GL_STUB(VertexAttribI2iEXT, 831, VertexAttribI2iEXT@12)
|
||||
GL_STUB(VertexAttribI2ivEXT, 832, VertexAttribI2ivEXT@8)
|
||||
GL_STUB(VertexAttribI2uiEXT, 833, VertexAttribI2uiEXT@12)
|
||||
GL_STUB(VertexAttribI2uivEXT, 834, VertexAttribI2uivEXT@8)
|
||||
GL_STUB(VertexAttribI3iEXT, 835, VertexAttribI3iEXT@16)
|
||||
GL_STUB(VertexAttribI3ivEXT, 836, VertexAttribI3ivEXT@8)
|
||||
GL_STUB(VertexAttribI3uiEXT, 837, VertexAttribI3uiEXT@16)
|
||||
GL_STUB(VertexAttribI3uivEXT, 838, VertexAttribI3uivEXT@8)
|
||||
GL_STUB(VertexAttribI4bvEXT, 839, VertexAttribI4bvEXT@8)
|
||||
GL_STUB(VertexAttribI4iEXT, 840, VertexAttribI4iEXT@20)
|
||||
GL_STUB(VertexAttribI4ivEXT, 841, VertexAttribI4ivEXT@8)
|
||||
GL_STUB(VertexAttribI4svEXT, 842, VertexAttribI4svEXT@8)
|
||||
GL_STUB(VertexAttribI4ubvEXT, 843, VertexAttribI4ubvEXT@8)
|
||||
GL_STUB(VertexAttribI4uiEXT, 844, VertexAttribI4uiEXT@20)
|
||||
GL_STUB(VertexAttribI4uivEXT, 845, VertexAttribI4uivEXT@8)
|
||||
GL_STUB(VertexAttribI4usvEXT, 846, VertexAttribI4usvEXT@8)
|
||||
GL_STUB(VertexAttribIPointerEXT, 847, VertexAttribIPointerEXT@20)
|
||||
GL_STUB(FramebufferTextureLayerEXT, 848, FramebufferTextureLayerEXT@20)
|
||||
GL_STUB(ColorMaskIndexedEXT, 849, ColorMaskIndexedEXT@20)
|
||||
GL_STUB(DisableIndexedEXT, 850, DisableIndexedEXT@8)
|
||||
GL_STUB(EnableIndexedEXT, 851, EnableIndexedEXT@8)
|
||||
GL_STUB(GetBooleanIndexedvEXT, 852, GetBooleanIndexedvEXT@12)
|
||||
GL_STUB(GetIntegerIndexedvEXT, 853, GetIntegerIndexedvEXT@12)
|
||||
GL_STUB(IsEnabledIndexedEXT, 854, IsEnabledIndexedEXT@8)
|
||||
GL_STUB(ClearColorIiEXT, 855, ClearColorIiEXT@16)
|
||||
GL_STUB(ClearColorIuiEXT, 856, ClearColorIuiEXT@16)
|
||||
GL_STUB(GetTexParameterIivEXT, 857, GetTexParameterIivEXT@12)
|
||||
GL_STUB(GetTexParameterIuivEXT, 858, GetTexParameterIuivEXT@12)
|
||||
GL_STUB(TexParameterIivEXT, 859, TexParameterIivEXT@12)
|
||||
GL_STUB(TexParameterIuivEXT, 860, TexParameterIuivEXT@12)
|
||||
GL_STUB(BeginConditionalRenderNV, 861, BeginConditionalRenderNV@8)
|
||||
GL_STUB(EndConditionalRenderNV, 862, EndConditionalRenderNV@0)
|
||||
GL_STUB(BeginTransformFeedbackEXT, 863, BeginTransformFeedbackEXT@4)
|
||||
GL_STUB(BindBufferBaseEXT, 864, BindBufferBaseEXT@12)
|
||||
GL_STUB(BindBufferOffsetEXT, 865, BindBufferOffsetEXT@16)
|
||||
GL_STUB(BindBufferRangeEXT, 866, BindBufferRangeEXT@20)
|
||||
GL_STUB(EndTransformFeedbackEXT, 867, EndTransformFeedbackEXT@0)
|
||||
GL_STUB(GetTransformFeedbackVaryingEXT, 868, GetTransformFeedbackVaryingEXT@28)
|
||||
GL_STUB(TransformFeedbackVaryingsEXT, 869, TransformFeedbackVaryingsEXT@16)
|
||||
GL_STUB(ProvokingVertexEXT, 870, ProvokingVertexEXT@4)
|
||||
GL_STUB(_dispatch_stub_871, 871, _dispatch_stub_871@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_871, _dispatch_stub_871@12))
|
||||
GL_STUB(_dispatch_stub_872, 872, _dispatch_stub_872@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_872, _dispatch_stub_872@12))
|
||||
GL_STUB(GetObjectParameterivAPPLE, 873, GetObjectParameterivAPPLE@16)
|
||||
GL_STUB(ObjectPurgeableAPPLE, 874, ObjectPurgeableAPPLE@12)
|
||||
GL_STUB(ObjectUnpurgeableAPPLE, 875, ObjectUnpurgeableAPPLE@12)
|
||||
GL_STUB(ActiveProgramEXT, 876, ActiveProgramEXT@4)
|
||||
GL_STUB(CreateShaderProgramEXT, 877, CreateShaderProgramEXT@8)
|
||||
GL_STUB(UseShaderProgramEXT, 878, UseShaderProgramEXT@8)
|
||||
GL_STUB(_dispatch_stub_879, 879, _dispatch_stub_879@16)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_879, _dispatch_stub_879@16))
|
||||
GL_STUB(_dispatch_stub_880, 880, _dispatch_stub_880@16)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_880, _dispatch_stub_880@16))
|
||||
GL_STUB(_dispatch_stub_881, 881, _dispatch_stub_881@16)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_881, _dispatch_stub_881@16))
|
||||
GL_STUB(_dispatch_stub_882, 882, _dispatch_stub_882@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_882, _dispatch_stub_882@12))
|
||||
GL_STUB(_dispatch_stub_883, 883, _dispatch_stub_883@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_883, _dispatch_stub_883@12))
|
||||
GL_STUB(EGLImageTargetRenderbufferStorageOES, 884, EGLImageTargetRenderbufferStorageOES@8)
|
||||
GL_STUB(EGLImageTargetTexture2DOES, 885, EGLImageTargetTexture2DOES@8)
|
||||
GL_STUB_ALIAS(ArrayElementEXT, 306, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
|
||||
GL_STUB_ALIAS(BindTextureEXT, 307, BindTextureEXT@8, BindTexture, BindTexture@8)
|
||||
GL_STUB_ALIAS(DrawArraysEXT, 310, DrawArraysEXT@12, DrawArrays, DrawArrays@12)
|
||||
|
|
@ -1255,151 +1260,151 @@ GLNAME(gl_dispatch_functions_start):
|
|||
GL_STUB_ALIAS(DrawElementsInstancedEXT, 573, DrawElementsInstancedEXT@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20)
|
||||
GL_STUB_ALIAS(DrawElementsInstanced, 573, DrawElementsInstanced@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20)
|
||||
GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, 574, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20)
|
||||
GL_STUB_ALIAS(PointParameterf, 615, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8)
|
||||
GL_STUB_ALIAS(PointParameterfARB, 615, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8)
|
||||
GL_STUB_ALIAS(PointParameterfv, 616, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8)
|
||||
GL_STUB_ALIAS(PointParameterfvARB, 616, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8)
|
||||
GL_STUB_ALIAS(SecondaryColor3b, 619, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12)
|
||||
GL_STUB_ALIAS(SecondaryColor3bv, 620, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColor3d, 621, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24)
|
||||
GL_STUB_ALIAS(SecondaryColor3dv, 622, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColor3f, 623, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12)
|
||||
GL_STUB_ALIAS(SecondaryColor3fv, 624, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColor3i, 625, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12)
|
||||
GL_STUB_ALIAS(SecondaryColor3iv, 626, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColor3s, 627, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12)
|
||||
GL_STUB_ALIAS(SecondaryColor3sv, 628, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColor3ub, 629, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12)
|
||||
GL_STUB_ALIAS(SecondaryColor3ubv, 630, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColor3ui, 631, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12)
|
||||
GL_STUB_ALIAS(SecondaryColor3uiv, 632, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColor3us, 633, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12)
|
||||
GL_STUB_ALIAS(SecondaryColor3usv, 634, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColorPointer, 635, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16)
|
||||
GL_STUB_ALIAS(MultiDrawArrays, 636, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16)
|
||||
GL_STUB_ALIAS(MultiDrawElements, 637, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20)
|
||||
GL_STUB_ALIAS(FogCoordPointer, 638, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12)
|
||||
GL_STUB_ALIAS(FogCoordd, 639, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8)
|
||||
GL_STUB_ALIAS(FogCoorddv, 640, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4)
|
||||
GL_STUB_ALIAS(FogCoordf, 641, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4)
|
||||
GL_STUB_ALIAS(FogCoordfv, 642, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4)
|
||||
GL_STUB_ALIAS(BlendFuncSeparate, 644, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
|
||||
GL_STUB_ALIAS(WindowPos2d, 661, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16)
|
||||
GL_STUB_ALIAS(WindowPos2dARB, 661, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16)
|
||||
GL_STUB_ALIAS(WindowPos2dv, 662, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos2dvARB, 662, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos2f, 663, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8)
|
||||
GL_STUB_ALIAS(WindowPos2fARB, 663, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8)
|
||||
GL_STUB_ALIAS(WindowPos2fv, 664, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos2fvARB, 664, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos2i, 665, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8)
|
||||
GL_STUB_ALIAS(WindowPos2iARB, 665, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8)
|
||||
GL_STUB_ALIAS(WindowPos2iv, 666, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos2ivARB, 666, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos2s, 667, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8)
|
||||
GL_STUB_ALIAS(WindowPos2sARB, 667, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8)
|
||||
GL_STUB_ALIAS(WindowPos2sv, 668, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos2svARB, 668, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3d, 669, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24)
|
||||
GL_STUB_ALIAS(WindowPos3dARB, 669, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24)
|
||||
GL_STUB_ALIAS(WindowPos3dv, 670, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3dvARB, 670, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3f, 671, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12)
|
||||
GL_STUB_ALIAS(WindowPos3fARB, 671, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12)
|
||||
GL_STUB_ALIAS(WindowPos3fv, 672, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3fvARB, 672, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3i, 673, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12)
|
||||
GL_STUB_ALIAS(WindowPos3iARB, 673, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12)
|
||||
GL_STUB_ALIAS(WindowPos3iv, 674, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3ivARB, 674, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3s, 675, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12)
|
||||
GL_STUB_ALIAS(WindowPos3sARB, 675, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12)
|
||||
GL_STUB_ALIAS(WindowPos3sv, 676, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3svARB, 676, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4)
|
||||
GL_STUB_ALIAS(BindProgramARB, 695, BindProgramARB@8, BindProgramNV, BindProgramNV@8)
|
||||
GL_STUB_ALIAS(DeleteProgramsARB, 696, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8)
|
||||
GL_STUB_ALIAS(GenProgramsARB, 698, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8)
|
||||
GL_STUB_ALIAS(GetVertexAttribPointerv, 704, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
|
||||
GL_STUB_ALIAS(GetVertexAttribPointervARB, 704, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
|
||||
GL_STUB_ALIAS(IsProgramARB, 708, IsProgramARB@4, IsProgramNV, IsProgramNV@4)
|
||||
GL_STUB_ALIAS(PointParameteri, 772, PointParameteri@8, PointParameteriNV, PointParameteriNV@8)
|
||||
GL_STUB_ALIAS(PointParameteriv, 773, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8)
|
||||
GL_STUB_ALIAS(DeleteVertexArrays, 776, DeleteVertexArrays@8, _dispatch_stub_776, _dispatch_stub_776@8)
|
||||
GL_STUB_ALIAS(IsVertexArray, 778, IsVertexArray@4, _dispatch_stub_778, _dispatch_stub_778@4)
|
||||
GL_STUB_ALIAS(PrimitiveRestartIndex, 785, PrimitiveRestartIndex@4, PrimitiveRestartIndexNV, PrimitiveRestartIndexNV@4)
|
||||
GL_STUB_ALIAS(BlendEquationSeparate, 788, BlendEquationSeparate@8, _dispatch_stub_788, _dispatch_stub_788@8)
|
||||
GL_STUB_ALIAS(BindFramebuffer, 789, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8)
|
||||
GL_STUB_ALIAS(BindRenderbuffer, 790, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8)
|
||||
GL_STUB_ALIAS(CheckFramebufferStatus, 791, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
|
||||
GL_STUB_ALIAS(DeleteFramebuffers, 792, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8)
|
||||
GL_STUB_ALIAS(DeleteRenderbuffers, 793, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8)
|
||||
GL_STUB_ALIAS(FramebufferRenderbuffer, 794, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16)
|
||||
GL_STUB_ALIAS(FramebufferTexture1D, 795, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20)
|
||||
GL_STUB_ALIAS(FramebufferTexture2D, 796, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20)
|
||||
GL_STUB_ALIAS(FramebufferTexture3D, 797, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24)
|
||||
GL_STUB_ALIAS(GenFramebuffers, 798, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8)
|
||||
GL_STUB_ALIAS(GenRenderbuffers, 799, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8)
|
||||
GL_STUB_ALIAS(GenerateMipmap, 800, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4)
|
||||
GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, 801, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16)
|
||||
GL_STUB_ALIAS(GetRenderbufferParameteriv, 802, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12)
|
||||
GL_STUB_ALIAS(IsFramebuffer, 803, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4)
|
||||
GL_STUB_ALIAS(IsRenderbuffer, 804, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4)
|
||||
GL_STUB_ALIAS(RenderbufferStorage, 805, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16)
|
||||
GL_STUB_ALIAS(BlitFramebuffer, 806, BlitFramebuffer@40, _dispatch_stub_806, _dispatch_stub_806@40)
|
||||
GL_STUB_ALIAS(BindFragDataLocation, 809, BindFragDataLocation@12, BindFragDataLocationEXT, BindFragDataLocationEXT@12)
|
||||
GL_STUB_ALIAS(GetFragDataLocation, 810, GetFragDataLocation@8, GetFragDataLocationEXT, GetFragDataLocationEXT@8)
|
||||
GL_STUB_ALIAS(GetUniformuiv, 811, GetUniformuiv@12, GetUniformuivEXT, GetUniformuivEXT@12)
|
||||
GL_STUB_ALIAS(GetVertexAttribIiv, 812, GetVertexAttribIiv@12, GetVertexAttribIivEXT, GetVertexAttribIivEXT@12)
|
||||
GL_STUB_ALIAS(GetVertexAttribIuiv, 813, GetVertexAttribIuiv@12, GetVertexAttribIuivEXT, GetVertexAttribIuivEXT@12)
|
||||
GL_STUB_ALIAS(Uniform1ui, 814, Uniform1ui@8, Uniform1uiEXT, Uniform1uiEXT@8)
|
||||
GL_STUB_ALIAS(Uniform1uiv, 815, Uniform1uiv@12, Uniform1uivEXT, Uniform1uivEXT@12)
|
||||
GL_STUB_ALIAS(Uniform2ui, 816, Uniform2ui@12, Uniform2uiEXT, Uniform2uiEXT@12)
|
||||
GL_STUB_ALIAS(Uniform2uiv, 817, Uniform2uiv@12, Uniform2uivEXT, Uniform2uivEXT@12)
|
||||
GL_STUB_ALIAS(Uniform3ui, 818, Uniform3ui@16, Uniform3uiEXT, Uniform3uiEXT@16)
|
||||
GL_STUB_ALIAS(Uniform3uiv, 819, Uniform3uiv@12, Uniform3uivEXT, Uniform3uivEXT@12)
|
||||
GL_STUB_ALIAS(Uniform4ui, 820, Uniform4ui@20, Uniform4uiEXT, Uniform4uiEXT@20)
|
||||
GL_STUB_ALIAS(Uniform4uiv, 821, Uniform4uiv@12, Uniform4uivEXT, Uniform4uivEXT@12)
|
||||
GL_STUB_ALIAS(VertexAttribI1i, 822, VertexAttribI1i@8, VertexAttribI1iEXT, VertexAttribI1iEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI1iv, 823, VertexAttribI1iv@8, VertexAttribI1ivEXT, VertexAttribI1ivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI1ui, 824, VertexAttribI1ui@8, VertexAttribI1uiEXT, VertexAttribI1uiEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI1uiv, 825, VertexAttribI1uiv@8, VertexAttribI1uivEXT, VertexAttribI1uivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI2i, 826, VertexAttribI2i@12, VertexAttribI2iEXT, VertexAttribI2iEXT@12)
|
||||
GL_STUB_ALIAS(VertexAttribI2iv, 827, VertexAttribI2iv@8, VertexAttribI2ivEXT, VertexAttribI2ivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI2ui, 828, VertexAttribI2ui@12, VertexAttribI2uiEXT, VertexAttribI2uiEXT@12)
|
||||
GL_STUB_ALIAS(VertexAttribI2uiv, 829, VertexAttribI2uiv@8, VertexAttribI2uivEXT, VertexAttribI2uivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI3i, 830, VertexAttribI3i@16, VertexAttribI3iEXT, VertexAttribI3iEXT@16)
|
||||
GL_STUB_ALIAS(VertexAttribI3iv, 831, VertexAttribI3iv@8, VertexAttribI3ivEXT, VertexAttribI3ivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI3ui, 832, VertexAttribI3ui@16, VertexAttribI3uiEXT, VertexAttribI3uiEXT@16)
|
||||
GL_STUB_ALIAS(VertexAttribI3uiv, 833, VertexAttribI3uiv@8, VertexAttribI3uivEXT, VertexAttribI3uivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI4bv, 834, VertexAttribI4bv@8, VertexAttribI4bvEXT, VertexAttribI4bvEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI4i, 835, VertexAttribI4i@20, VertexAttribI4iEXT, VertexAttribI4iEXT@20)
|
||||
GL_STUB_ALIAS(VertexAttribI4iv, 836, VertexAttribI4iv@8, VertexAttribI4ivEXT, VertexAttribI4ivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI4sv, 837, VertexAttribI4sv@8, VertexAttribI4svEXT, VertexAttribI4svEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI4ubv, 838, VertexAttribI4ubv@8, VertexAttribI4ubvEXT, VertexAttribI4ubvEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI4ui, 839, VertexAttribI4ui@20, VertexAttribI4uiEXT, VertexAttribI4uiEXT@20)
|
||||
GL_STUB_ALIAS(VertexAttribI4uiv, 840, VertexAttribI4uiv@8, VertexAttribI4uivEXT, VertexAttribI4uivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI4usv, 841, VertexAttribI4usv@8, VertexAttribI4usvEXT, VertexAttribI4usvEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribIPointer, 842, VertexAttribIPointer@20, VertexAttribIPointerEXT, VertexAttribIPointerEXT@20)
|
||||
GL_STUB_ALIAS(FramebufferTextureLayer, 843, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
|
||||
GL_STUB_ALIAS(ColorMaski, 844, ColorMaski@20, ColorMaskIndexedEXT, ColorMaskIndexedEXT@20)
|
||||
GL_STUB_ALIAS(Disablei, 845, Disablei@8, DisableIndexedEXT, DisableIndexedEXT@8)
|
||||
GL_STUB_ALIAS(Enablei, 846, Enablei@8, EnableIndexedEXT, EnableIndexedEXT@8)
|
||||
GL_STUB_ALIAS(GetBooleani_v, 847, GetBooleani_v@12, GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12)
|
||||
GL_STUB_ALIAS(GetIntegeri_v, 848, GetIntegeri_v@12, GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12)
|
||||
GL_STUB_ALIAS(IsEnabledi, 849, IsEnabledi@8, IsEnabledIndexedEXT, IsEnabledIndexedEXT@8)
|
||||
GL_STUB_ALIAS(GetTexParameterIiv, 852, GetTexParameterIiv@12, GetTexParameterIivEXT, GetTexParameterIivEXT@12)
|
||||
GL_STUB_ALIAS(GetTexParameterIuiv, 853, GetTexParameterIuiv@12, GetTexParameterIuivEXT, GetTexParameterIuivEXT@12)
|
||||
GL_STUB_ALIAS(TexParameterIiv, 854, TexParameterIiv@12, TexParameterIivEXT, TexParameterIivEXT@12)
|
||||
GL_STUB_ALIAS(TexParameterIuiv, 855, TexParameterIuiv@12, TexParameterIuivEXT, TexParameterIuivEXT@12)
|
||||
GL_STUB_ALIAS(BeginConditionalRender, 856, BeginConditionalRender@8, BeginConditionalRenderNV, BeginConditionalRenderNV@8)
|
||||
GL_STUB_ALIAS(EndConditionalRender, 857, EndConditionalRender@0, EndConditionalRenderNV, EndConditionalRenderNV@0)
|
||||
GL_STUB_ALIAS(BeginTransformFeedback, 858, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4)
|
||||
GL_STUB_ALIAS(BindBufferBase, 859, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12)
|
||||
GL_STUB_ALIAS(BindBufferRange, 861, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20)
|
||||
GL_STUB_ALIAS(EndTransformFeedback, 862, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0)
|
||||
GL_STUB_ALIAS(GetTransformFeedbackVarying, 863, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28)
|
||||
GL_STUB_ALIAS(TransformFeedbackVaryings, 864, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16)
|
||||
GL_STUB_ALIAS(ProvokingVertex, 865, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4)
|
||||
GL_STUB_ALIAS(PointParameterf, 620, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8)
|
||||
GL_STUB_ALIAS(PointParameterfARB, 620, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8)
|
||||
GL_STUB_ALIAS(PointParameterfv, 621, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8)
|
||||
GL_STUB_ALIAS(PointParameterfvARB, 621, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8)
|
||||
GL_STUB_ALIAS(SecondaryColor3b, 624, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12)
|
||||
GL_STUB_ALIAS(SecondaryColor3bv, 625, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColor3d, 626, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24)
|
||||
GL_STUB_ALIAS(SecondaryColor3dv, 627, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColor3f, 628, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12)
|
||||
GL_STUB_ALIAS(SecondaryColor3fv, 629, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColor3i, 630, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12)
|
||||
GL_STUB_ALIAS(SecondaryColor3iv, 631, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColor3s, 632, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12)
|
||||
GL_STUB_ALIAS(SecondaryColor3sv, 633, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColor3ub, 634, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12)
|
||||
GL_STUB_ALIAS(SecondaryColor3ubv, 635, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColor3ui, 636, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12)
|
||||
GL_STUB_ALIAS(SecondaryColor3uiv, 637, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColor3us, 638, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12)
|
||||
GL_STUB_ALIAS(SecondaryColor3usv, 639, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColorPointer, 640, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16)
|
||||
GL_STUB_ALIAS(MultiDrawArrays, 641, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16)
|
||||
GL_STUB_ALIAS(MultiDrawElements, 642, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20)
|
||||
GL_STUB_ALIAS(FogCoordPointer, 643, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12)
|
||||
GL_STUB_ALIAS(FogCoordd, 644, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8)
|
||||
GL_STUB_ALIAS(FogCoorddv, 645, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4)
|
||||
GL_STUB_ALIAS(FogCoordf, 646, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4)
|
||||
GL_STUB_ALIAS(FogCoordfv, 647, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4)
|
||||
GL_STUB_ALIAS(BlendFuncSeparate, 649, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
|
||||
GL_STUB_ALIAS(WindowPos2d, 666, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16)
|
||||
GL_STUB_ALIAS(WindowPos2dARB, 666, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16)
|
||||
GL_STUB_ALIAS(WindowPos2dv, 667, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos2dvARB, 667, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos2f, 668, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8)
|
||||
GL_STUB_ALIAS(WindowPos2fARB, 668, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8)
|
||||
GL_STUB_ALIAS(WindowPos2fv, 669, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos2fvARB, 669, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos2i, 670, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8)
|
||||
GL_STUB_ALIAS(WindowPos2iARB, 670, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8)
|
||||
GL_STUB_ALIAS(WindowPos2iv, 671, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos2ivARB, 671, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos2s, 672, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8)
|
||||
GL_STUB_ALIAS(WindowPos2sARB, 672, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8)
|
||||
GL_STUB_ALIAS(WindowPos2sv, 673, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos2svARB, 673, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3d, 674, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24)
|
||||
GL_STUB_ALIAS(WindowPos3dARB, 674, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24)
|
||||
GL_STUB_ALIAS(WindowPos3dv, 675, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3dvARB, 675, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3f, 676, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12)
|
||||
GL_STUB_ALIAS(WindowPos3fARB, 676, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12)
|
||||
GL_STUB_ALIAS(WindowPos3fv, 677, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3fvARB, 677, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3i, 678, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12)
|
||||
GL_STUB_ALIAS(WindowPos3iARB, 678, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12)
|
||||
GL_STUB_ALIAS(WindowPos3iv, 679, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3ivARB, 679, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3s, 680, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12)
|
||||
GL_STUB_ALIAS(WindowPos3sARB, 680, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12)
|
||||
GL_STUB_ALIAS(WindowPos3sv, 681, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3svARB, 681, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4)
|
||||
GL_STUB_ALIAS(BindProgramARB, 700, BindProgramARB@8, BindProgramNV, BindProgramNV@8)
|
||||
GL_STUB_ALIAS(DeleteProgramsARB, 701, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8)
|
||||
GL_STUB_ALIAS(GenProgramsARB, 703, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8)
|
||||
GL_STUB_ALIAS(GetVertexAttribPointerv, 709, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
|
||||
GL_STUB_ALIAS(GetVertexAttribPointervARB, 709, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
|
||||
GL_STUB_ALIAS(IsProgramARB, 713, IsProgramARB@4, IsProgramNV, IsProgramNV@4)
|
||||
GL_STUB_ALIAS(PointParameteri, 777, PointParameteri@8, PointParameteriNV, PointParameteriNV@8)
|
||||
GL_STUB_ALIAS(PointParameteriv, 778, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8)
|
||||
GL_STUB_ALIAS(DeleteVertexArrays, 781, DeleteVertexArrays@8, _dispatch_stub_781, _dispatch_stub_781@8)
|
||||
GL_STUB_ALIAS(IsVertexArray, 783, IsVertexArray@4, _dispatch_stub_783, _dispatch_stub_783@4)
|
||||
GL_STUB_ALIAS(PrimitiveRestartIndex, 790, PrimitiveRestartIndex@4, PrimitiveRestartIndexNV, PrimitiveRestartIndexNV@4)
|
||||
GL_STUB_ALIAS(BlendEquationSeparate, 793, BlendEquationSeparate@8, _dispatch_stub_793, _dispatch_stub_793@8)
|
||||
GL_STUB_ALIAS(BindFramebuffer, 794, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8)
|
||||
GL_STUB_ALIAS(BindRenderbuffer, 795, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8)
|
||||
GL_STUB_ALIAS(CheckFramebufferStatus, 796, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
|
||||
GL_STUB_ALIAS(DeleteFramebuffers, 797, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8)
|
||||
GL_STUB_ALIAS(DeleteRenderbuffers, 798, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8)
|
||||
GL_STUB_ALIAS(FramebufferRenderbuffer, 799, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16)
|
||||
GL_STUB_ALIAS(FramebufferTexture1D, 800, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20)
|
||||
GL_STUB_ALIAS(FramebufferTexture2D, 801, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20)
|
||||
GL_STUB_ALIAS(FramebufferTexture3D, 802, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24)
|
||||
GL_STUB_ALIAS(GenFramebuffers, 803, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8)
|
||||
GL_STUB_ALIAS(GenRenderbuffers, 804, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8)
|
||||
GL_STUB_ALIAS(GenerateMipmap, 805, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4)
|
||||
GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, 806, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16)
|
||||
GL_STUB_ALIAS(GetRenderbufferParameteriv, 807, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12)
|
||||
GL_STUB_ALIAS(IsFramebuffer, 808, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4)
|
||||
GL_STUB_ALIAS(IsRenderbuffer, 809, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4)
|
||||
GL_STUB_ALIAS(RenderbufferStorage, 810, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16)
|
||||
GL_STUB_ALIAS(BlitFramebuffer, 811, BlitFramebuffer@40, _dispatch_stub_811, _dispatch_stub_811@40)
|
||||
GL_STUB_ALIAS(BindFragDataLocation, 814, BindFragDataLocation@12, BindFragDataLocationEXT, BindFragDataLocationEXT@12)
|
||||
GL_STUB_ALIAS(GetFragDataLocation, 815, GetFragDataLocation@8, GetFragDataLocationEXT, GetFragDataLocationEXT@8)
|
||||
GL_STUB_ALIAS(GetUniformuiv, 816, GetUniformuiv@12, GetUniformuivEXT, GetUniformuivEXT@12)
|
||||
GL_STUB_ALIAS(GetVertexAttribIiv, 817, GetVertexAttribIiv@12, GetVertexAttribIivEXT, GetVertexAttribIivEXT@12)
|
||||
GL_STUB_ALIAS(GetVertexAttribIuiv, 818, GetVertexAttribIuiv@12, GetVertexAttribIuivEXT, GetVertexAttribIuivEXT@12)
|
||||
GL_STUB_ALIAS(Uniform1ui, 819, Uniform1ui@8, Uniform1uiEXT, Uniform1uiEXT@8)
|
||||
GL_STUB_ALIAS(Uniform1uiv, 820, Uniform1uiv@12, Uniform1uivEXT, Uniform1uivEXT@12)
|
||||
GL_STUB_ALIAS(Uniform2ui, 821, Uniform2ui@12, Uniform2uiEXT, Uniform2uiEXT@12)
|
||||
GL_STUB_ALIAS(Uniform2uiv, 822, Uniform2uiv@12, Uniform2uivEXT, Uniform2uivEXT@12)
|
||||
GL_STUB_ALIAS(Uniform3ui, 823, Uniform3ui@16, Uniform3uiEXT, Uniform3uiEXT@16)
|
||||
GL_STUB_ALIAS(Uniform3uiv, 824, Uniform3uiv@12, Uniform3uivEXT, Uniform3uivEXT@12)
|
||||
GL_STUB_ALIAS(Uniform4ui, 825, Uniform4ui@20, Uniform4uiEXT, Uniform4uiEXT@20)
|
||||
GL_STUB_ALIAS(Uniform4uiv, 826, Uniform4uiv@12, Uniform4uivEXT, Uniform4uivEXT@12)
|
||||
GL_STUB_ALIAS(VertexAttribI1i, 827, VertexAttribI1i@8, VertexAttribI1iEXT, VertexAttribI1iEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI1iv, 828, VertexAttribI1iv@8, VertexAttribI1ivEXT, VertexAttribI1ivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI1ui, 829, VertexAttribI1ui@8, VertexAttribI1uiEXT, VertexAttribI1uiEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI1uiv, 830, VertexAttribI1uiv@8, VertexAttribI1uivEXT, VertexAttribI1uivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI2i, 831, VertexAttribI2i@12, VertexAttribI2iEXT, VertexAttribI2iEXT@12)
|
||||
GL_STUB_ALIAS(VertexAttribI2iv, 832, VertexAttribI2iv@8, VertexAttribI2ivEXT, VertexAttribI2ivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI2ui, 833, VertexAttribI2ui@12, VertexAttribI2uiEXT, VertexAttribI2uiEXT@12)
|
||||
GL_STUB_ALIAS(VertexAttribI2uiv, 834, VertexAttribI2uiv@8, VertexAttribI2uivEXT, VertexAttribI2uivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI3i, 835, VertexAttribI3i@16, VertexAttribI3iEXT, VertexAttribI3iEXT@16)
|
||||
GL_STUB_ALIAS(VertexAttribI3iv, 836, VertexAttribI3iv@8, VertexAttribI3ivEXT, VertexAttribI3ivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI3ui, 837, VertexAttribI3ui@16, VertexAttribI3uiEXT, VertexAttribI3uiEXT@16)
|
||||
GL_STUB_ALIAS(VertexAttribI3uiv, 838, VertexAttribI3uiv@8, VertexAttribI3uivEXT, VertexAttribI3uivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI4bv, 839, VertexAttribI4bv@8, VertexAttribI4bvEXT, VertexAttribI4bvEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI4i, 840, VertexAttribI4i@20, VertexAttribI4iEXT, VertexAttribI4iEXT@20)
|
||||
GL_STUB_ALIAS(VertexAttribI4iv, 841, VertexAttribI4iv@8, VertexAttribI4ivEXT, VertexAttribI4ivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI4sv, 842, VertexAttribI4sv@8, VertexAttribI4svEXT, VertexAttribI4svEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI4ubv, 843, VertexAttribI4ubv@8, VertexAttribI4ubvEXT, VertexAttribI4ubvEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI4ui, 844, VertexAttribI4ui@20, VertexAttribI4uiEXT, VertexAttribI4uiEXT@20)
|
||||
GL_STUB_ALIAS(VertexAttribI4uiv, 845, VertexAttribI4uiv@8, VertexAttribI4uivEXT, VertexAttribI4uivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI4usv, 846, VertexAttribI4usv@8, VertexAttribI4usvEXT, VertexAttribI4usvEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribIPointer, 847, VertexAttribIPointer@20, VertexAttribIPointerEXT, VertexAttribIPointerEXT@20)
|
||||
GL_STUB_ALIAS(FramebufferTextureLayer, 848, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
|
||||
GL_STUB_ALIAS(ColorMaski, 849, ColorMaski@20, ColorMaskIndexedEXT, ColorMaskIndexedEXT@20)
|
||||
GL_STUB_ALIAS(Disablei, 850, Disablei@8, DisableIndexedEXT, DisableIndexedEXT@8)
|
||||
GL_STUB_ALIAS(Enablei, 851, Enablei@8, EnableIndexedEXT, EnableIndexedEXT@8)
|
||||
GL_STUB_ALIAS(GetBooleani_v, 852, GetBooleani_v@12, GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12)
|
||||
GL_STUB_ALIAS(GetIntegeri_v, 853, GetIntegeri_v@12, GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12)
|
||||
GL_STUB_ALIAS(IsEnabledi, 854, IsEnabledi@8, IsEnabledIndexedEXT, IsEnabledIndexedEXT@8)
|
||||
GL_STUB_ALIAS(GetTexParameterIiv, 857, GetTexParameterIiv@12, GetTexParameterIivEXT, GetTexParameterIivEXT@12)
|
||||
GL_STUB_ALIAS(GetTexParameterIuiv, 858, GetTexParameterIuiv@12, GetTexParameterIuivEXT, GetTexParameterIuivEXT@12)
|
||||
GL_STUB_ALIAS(TexParameterIiv, 859, TexParameterIiv@12, TexParameterIivEXT, TexParameterIivEXT@12)
|
||||
GL_STUB_ALIAS(TexParameterIuiv, 860, TexParameterIuiv@12, TexParameterIuivEXT, TexParameterIuivEXT@12)
|
||||
GL_STUB_ALIAS(BeginConditionalRender, 861, BeginConditionalRender@8, BeginConditionalRenderNV, BeginConditionalRenderNV@8)
|
||||
GL_STUB_ALIAS(EndConditionalRender, 862, EndConditionalRender@0, EndConditionalRenderNV, EndConditionalRenderNV@0)
|
||||
GL_STUB_ALIAS(BeginTransformFeedback, 863, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4)
|
||||
GL_STUB_ALIAS(BindBufferBase, 864, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12)
|
||||
GL_STUB_ALIAS(BindBufferRange, 866, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20)
|
||||
GL_STUB_ALIAS(EndTransformFeedback, 867, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0)
|
||||
GL_STUB_ALIAS(GetTransformFeedbackVarying, 868, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28)
|
||||
GL_STUB_ALIAS(TransformFeedbackVaryings, 869, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16)
|
||||
GL_STUB_ALIAS(ProvokingVertex, 870, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4)
|
||||
|
||||
GLOBL GLNAME(gl_dispatch_functions_end)
|
||||
HIDDEN(GLNAME(gl_dispatch_functions_end))
|
||||
|
|
|
|||
|
|
@ -640,287 +640,292 @@ struct _glapi_table
|
|||
GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 597 */
|
||||
void (GLAPIENTRYP PauseTransformFeedback)(void); /* 598 */
|
||||
void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 599 */
|
||||
void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 600 */
|
||||
void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 601 */
|
||||
void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 602 */
|
||||
void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 603 */
|
||||
void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 604 */
|
||||
void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 605 */
|
||||
void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 606 */
|
||||
void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 607 */
|
||||
void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 608 */
|
||||
void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 609 */
|
||||
void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 610 */
|
||||
void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 611 */
|
||||
void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 612 */
|
||||
void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 613 */
|
||||
void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 614 */
|
||||
void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 615 */
|
||||
void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 616 */
|
||||
void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 617 */
|
||||
void (GLAPIENTRYP UnlockArraysEXT)(void); /* 618 */
|
||||
void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 619 */
|
||||
void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 620 */
|
||||
void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 621 */
|
||||
void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 622 */
|
||||
void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 623 */
|
||||
void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 624 */
|
||||
void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 625 */
|
||||
void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 626 */
|
||||
void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 627 */
|
||||
void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 628 */
|
||||
void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 629 */
|
||||
void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 630 */
|
||||
void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 631 */
|
||||
void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 632 */
|
||||
void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 633 */
|
||||
void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 634 */
|
||||
void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 635 */
|
||||
void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 636 */
|
||||
void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 637 */
|
||||
void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 638 */
|
||||
void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 639 */
|
||||
void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 640 */
|
||||
void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 641 */
|
||||
void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 642 */
|
||||
void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 643 */
|
||||
void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 644 */
|
||||
void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 645 */
|
||||
void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 646 */
|
||||
void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 647 */
|
||||
void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 648 */
|
||||
void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 649 */
|
||||
void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 650 */
|
||||
void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 651 */
|
||||
void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 652 */
|
||||
void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 653 */
|
||||
void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 654 */
|
||||
void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 655 */
|
||||
void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 656 */
|
||||
void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 657 */
|
||||
void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 658 */
|
||||
void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 659 */
|
||||
void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 660 */
|
||||
void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 661 */
|
||||
void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 662 */
|
||||
void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 663 */
|
||||
void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 664 */
|
||||
void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 665 */
|
||||
void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 666 */
|
||||
void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 667 */
|
||||
void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 668 */
|
||||
void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 669 */
|
||||
void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 670 */
|
||||
void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 671 */
|
||||
void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 672 */
|
||||
void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 673 */
|
||||
void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 674 */
|
||||
void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 675 */
|
||||
void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 676 */
|
||||
void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 677 */
|
||||
void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 678 */
|
||||
void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 679 */
|
||||
void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 680 */
|
||||
void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 681 */
|
||||
void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 682 */
|
||||
void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 683 */
|
||||
void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 684 */
|
||||
void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 685 */
|
||||
void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 686 */
|
||||
void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 687 */
|
||||
void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 688 */
|
||||
void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 689 */
|
||||
void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 690 */
|
||||
GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 691 */
|
||||
void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 692 */
|
||||
GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 693 */
|
||||
GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 694 */
|
||||
void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 695 */
|
||||
void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 696 */
|
||||
void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 697 */
|
||||
void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 698 */
|
||||
void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 699 */
|
||||
void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 700 */
|
||||
void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 701 */
|
||||
void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 702 */
|
||||
void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 703 */
|
||||
void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 704 */
|
||||
void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 705 */
|
||||
void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 706 */
|
||||
void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 707 */
|
||||
GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 708 */
|
||||
void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 709 */
|
||||
void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 710 */
|
||||
void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 711 */
|
||||
void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 712 */
|
||||
void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 713 */
|
||||
void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 714 */
|
||||
void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 715 */
|
||||
void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 716 */
|
||||
void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 717 */
|
||||
void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 718 */
|
||||
void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 719 */
|
||||
void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 720 */
|
||||
void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 721 */
|
||||
void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 722 */
|
||||
void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 723 */
|
||||
void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 724 */
|
||||
void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 725 */
|
||||
void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 726 */
|
||||
void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 727 */
|
||||
void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 728 */
|
||||
void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 729 */
|
||||
void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 730 */
|
||||
void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 731 */
|
||||
void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 732 */
|
||||
void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 733 */
|
||||
void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 734 */
|
||||
void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 735 */
|
||||
void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 736 */
|
||||
void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 737 */
|
||||
void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 738 */
|
||||
void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 739 */
|
||||
void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 740 */
|
||||
void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 741 */
|
||||
void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 742 */
|
||||
void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 743 */
|
||||
void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 744 */
|
||||
void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 745 */
|
||||
void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 746 */
|
||||
void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 747 */
|
||||
void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 748 */
|
||||
void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 749 */
|
||||
void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 750 */
|
||||
void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 751 */
|
||||
void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 752 */
|
||||
void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 753 */
|
||||
void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 754 */
|
||||
void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 755 */
|
||||
void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 756 */
|
||||
void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 757 */
|
||||
void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 758 */
|
||||
void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 759 */
|
||||
void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 760 */
|
||||
void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 761 */
|
||||
void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 762 */
|
||||
void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 763 */
|
||||
void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 764 */
|
||||
void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 765 */
|
||||
void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 766 */
|
||||
void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 767 */
|
||||
GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 768 */
|
||||
void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 769 */
|
||||
void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 770 */
|
||||
void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 771 */
|
||||
void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 772 */
|
||||
void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 773 */
|
||||
void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 774 */
|
||||
void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 775 */
|
||||
void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 776 */
|
||||
void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 777 */
|
||||
GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 778 */
|
||||
void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 779 */
|
||||
void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 780 */
|
||||
void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 781 */
|
||||
void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 782 */
|
||||
void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 783 */
|
||||
void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 784 */
|
||||
void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 785 */
|
||||
void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 786 */
|
||||
void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 787 */
|
||||
void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 788 */
|
||||
void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 789 */
|
||||
void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 790 */
|
||||
GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 791 */
|
||||
void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 792 */
|
||||
void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 793 */
|
||||
void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 794 */
|
||||
void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 795 */
|
||||
void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 796 */
|
||||
void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 797 */
|
||||
void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 798 */
|
||||
void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 799 */
|
||||
void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 800 */
|
||||
void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 801 */
|
||||
void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 802 */
|
||||
GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 803 */
|
||||
GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 804 */
|
||||
void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 805 */
|
||||
void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 806 */
|
||||
void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 807 */
|
||||
void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 808 */
|
||||
void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 809 */
|
||||
GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 810 */
|
||||
void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 811 */
|
||||
void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 812 */
|
||||
void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 813 */
|
||||
void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 814 */
|
||||
void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 815 */
|
||||
void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 816 */
|
||||
void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 817 */
|
||||
void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 818 */
|
||||
void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 819 */
|
||||
void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 820 */
|
||||
void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 821 */
|
||||
void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 822 */
|
||||
void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 823 */
|
||||
void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 824 */
|
||||
void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 825 */
|
||||
void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 826 */
|
||||
void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 827 */
|
||||
void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 828 */
|
||||
void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 829 */
|
||||
void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 830 */
|
||||
void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 831 */
|
||||
void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 832 */
|
||||
void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 833 */
|
||||
void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 834 */
|
||||
void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 835 */
|
||||
void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 836 */
|
||||
void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 837 */
|
||||
void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 838 */
|
||||
void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 839 */
|
||||
void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 840 */
|
||||
void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 841 */
|
||||
void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 842 */
|
||||
void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 843 */
|
||||
void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 844 */
|
||||
void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 845 */
|
||||
void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 846 */
|
||||
void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 847 */
|
||||
void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 848 */
|
||||
GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 849 */
|
||||
void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 850 */
|
||||
void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 851 */
|
||||
void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 852 */
|
||||
void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 853 */
|
||||
void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 854 */
|
||||
void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 855 */
|
||||
void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 856 */
|
||||
void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 857 */
|
||||
void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 858 */
|
||||
void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 859 */
|
||||
void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 860 */
|
||||
void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 861 */
|
||||
void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 862 */
|
||||
void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 863 */
|
||||
void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 864 */
|
||||
void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 865 */
|
||||
void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 866 */
|
||||
void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 867 */
|
||||
void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 868 */
|
||||
GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 869 */
|
||||
GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 870 */
|
||||
void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 871 */
|
||||
GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 872 */
|
||||
void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 873 */
|
||||
void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 874 */
|
||||
void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 875 */
|
||||
void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 876 */
|
||||
void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 877 */
|
||||
void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 878 */
|
||||
void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 879 */
|
||||
void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 880 */
|
||||
void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 600 */
|
||||
void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 601 */
|
||||
void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 602 */
|
||||
void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 603 */
|
||||
void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 604 */
|
||||
void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 605 */
|
||||
void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 606 */
|
||||
void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 607 */
|
||||
void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 608 */
|
||||
void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 609 */
|
||||
void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 610 */
|
||||
void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 611 */
|
||||
void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 612 */
|
||||
void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 613 */
|
||||
void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 614 */
|
||||
void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 615 */
|
||||
void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 616 */
|
||||
void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 617 */
|
||||
void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 618 */
|
||||
void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 619 */
|
||||
void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 620 */
|
||||
void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 621 */
|
||||
void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 622 */
|
||||
void (GLAPIENTRYP UnlockArraysEXT)(void); /* 623 */
|
||||
void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 624 */
|
||||
void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 625 */
|
||||
void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 626 */
|
||||
void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 627 */
|
||||
void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 628 */
|
||||
void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 629 */
|
||||
void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 630 */
|
||||
void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 631 */
|
||||
void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 632 */
|
||||
void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 633 */
|
||||
void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 634 */
|
||||
void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 635 */
|
||||
void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 636 */
|
||||
void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 637 */
|
||||
void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 638 */
|
||||
void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 639 */
|
||||
void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 640 */
|
||||
void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 641 */
|
||||
void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 642 */
|
||||
void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 643 */
|
||||
void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 644 */
|
||||
void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 645 */
|
||||
void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 646 */
|
||||
void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 647 */
|
||||
void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 648 */
|
||||
void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 649 */
|
||||
void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 650 */
|
||||
void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 651 */
|
||||
void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 652 */
|
||||
void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 653 */
|
||||
void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 654 */
|
||||
void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 655 */
|
||||
void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 656 */
|
||||
void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 657 */
|
||||
void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 658 */
|
||||
void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 659 */
|
||||
void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 660 */
|
||||
void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 661 */
|
||||
void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 662 */
|
||||
void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 663 */
|
||||
void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 664 */
|
||||
void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 665 */
|
||||
void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 666 */
|
||||
void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 667 */
|
||||
void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 668 */
|
||||
void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 669 */
|
||||
void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 670 */
|
||||
void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 671 */
|
||||
void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 672 */
|
||||
void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 673 */
|
||||
void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 674 */
|
||||
void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 675 */
|
||||
void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 676 */
|
||||
void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 677 */
|
||||
void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 678 */
|
||||
void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 679 */
|
||||
void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 680 */
|
||||
void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 681 */
|
||||
void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 682 */
|
||||
void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 683 */
|
||||
void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 684 */
|
||||
void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 685 */
|
||||
void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 686 */
|
||||
void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 687 */
|
||||
void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 688 */
|
||||
void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 689 */
|
||||
void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 690 */
|
||||
void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 691 */
|
||||
void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 692 */
|
||||
void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 693 */
|
||||
void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 694 */
|
||||
void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 695 */
|
||||
GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 696 */
|
||||
void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 697 */
|
||||
GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 698 */
|
||||
GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 699 */
|
||||
void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 700 */
|
||||
void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 701 */
|
||||
void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 702 */
|
||||
void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 703 */
|
||||
void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 704 */
|
||||
void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 705 */
|
||||
void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 706 */
|
||||
void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 707 */
|
||||
void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 708 */
|
||||
void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 709 */
|
||||
void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 710 */
|
||||
void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 711 */
|
||||
void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 712 */
|
||||
GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 713 */
|
||||
void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 714 */
|
||||
void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 715 */
|
||||
void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 716 */
|
||||
void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 717 */
|
||||
void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 718 */
|
||||
void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 719 */
|
||||
void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 720 */
|
||||
void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 721 */
|
||||
void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 722 */
|
||||
void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 723 */
|
||||
void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 724 */
|
||||
void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 725 */
|
||||
void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 726 */
|
||||
void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 727 */
|
||||
void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 728 */
|
||||
void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 729 */
|
||||
void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 730 */
|
||||
void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 731 */
|
||||
void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 732 */
|
||||
void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 733 */
|
||||
void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 734 */
|
||||
void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 735 */
|
||||
void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 736 */
|
||||
void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 737 */
|
||||
void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 738 */
|
||||
void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 739 */
|
||||
void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 740 */
|
||||
void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 741 */
|
||||
void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 742 */
|
||||
void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 743 */
|
||||
void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 744 */
|
||||
void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 745 */
|
||||
void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 746 */
|
||||
void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 747 */
|
||||
void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 748 */
|
||||
void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 749 */
|
||||
void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 750 */
|
||||
void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 751 */
|
||||
void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 752 */
|
||||
void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 753 */
|
||||
void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 754 */
|
||||
void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 755 */
|
||||
void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 756 */
|
||||
void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 757 */
|
||||
void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 758 */
|
||||
void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 759 */
|
||||
void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 760 */
|
||||
void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 761 */
|
||||
void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 762 */
|
||||
void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 763 */
|
||||
void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 764 */
|
||||
void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 765 */
|
||||
void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 766 */
|
||||
void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 767 */
|
||||
void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 768 */
|
||||
void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 769 */
|
||||
void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 770 */
|
||||
void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 771 */
|
||||
void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 772 */
|
||||
GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 773 */
|
||||
void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 774 */
|
||||
void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 775 */
|
||||
void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 776 */
|
||||
void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 777 */
|
||||
void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 778 */
|
||||
void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 779 */
|
||||
void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 780 */
|
||||
void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 781 */
|
||||
void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 782 */
|
||||
GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 783 */
|
||||
void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 784 */
|
||||
void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 785 */
|
||||
void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 786 */
|
||||
void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 787 */
|
||||
void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 788 */
|
||||
void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 789 */
|
||||
void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 790 */
|
||||
void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 791 */
|
||||
void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 792 */
|
||||
void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 793 */
|
||||
void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 794 */
|
||||
void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 795 */
|
||||
GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 796 */
|
||||
void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 797 */
|
||||
void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 798 */
|
||||
void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 799 */
|
||||
void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 800 */
|
||||
void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 801 */
|
||||
void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 802 */
|
||||
void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 803 */
|
||||
void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 804 */
|
||||
void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 805 */
|
||||
void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 806 */
|
||||
void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 807 */
|
||||
GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 808 */
|
||||
GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 809 */
|
||||
void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 810 */
|
||||
void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 811 */
|
||||
void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 812 */
|
||||
void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 813 */
|
||||
void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 814 */
|
||||
GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 815 */
|
||||
void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 816 */
|
||||
void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 817 */
|
||||
void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 818 */
|
||||
void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 819 */
|
||||
void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 820 */
|
||||
void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 821 */
|
||||
void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 822 */
|
||||
void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 823 */
|
||||
void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 824 */
|
||||
void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 825 */
|
||||
void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 826 */
|
||||
void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 827 */
|
||||
void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 828 */
|
||||
void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 829 */
|
||||
void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 830 */
|
||||
void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 831 */
|
||||
void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 832 */
|
||||
void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 833 */
|
||||
void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 834 */
|
||||
void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 835 */
|
||||
void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 836 */
|
||||
void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 837 */
|
||||
void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 838 */
|
||||
void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 839 */
|
||||
void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 840 */
|
||||
void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 841 */
|
||||
void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 842 */
|
||||
void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 843 */
|
||||
void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 844 */
|
||||
void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 845 */
|
||||
void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 846 */
|
||||
void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 847 */
|
||||
void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 848 */
|
||||
void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 849 */
|
||||
void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 850 */
|
||||
void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 851 */
|
||||
void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 852 */
|
||||
void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 853 */
|
||||
GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 854 */
|
||||
void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 855 */
|
||||
void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 856 */
|
||||
void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 857 */
|
||||
void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 858 */
|
||||
void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 859 */
|
||||
void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 860 */
|
||||
void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 861 */
|
||||
void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 862 */
|
||||
void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 863 */
|
||||
void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 864 */
|
||||
void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 865 */
|
||||
void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 866 */
|
||||
void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 867 */
|
||||
void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 868 */
|
||||
void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 869 */
|
||||
void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 870 */
|
||||
void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 871 */
|
||||
void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 872 */
|
||||
void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 873 */
|
||||
GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 874 */
|
||||
GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 875 */
|
||||
void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 876 */
|
||||
GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 877 */
|
||||
void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 878 */
|
||||
void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 879 */
|
||||
void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 880 */
|
||||
void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 881 */
|
||||
void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 882 */
|
||||
void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 883 */
|
||||
void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 884 */
|
||||
void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 885 */
|
||||
};
|
||||
|
||||
#endif /* !defined( _GLAPI_TABLE_H_ ) */
|
||||
|
|
|
|||
|
|
@ -4062,63 +4062,88 @@ KEYWORD1 void KEYWORD2 NAME(ResumeTransformFeedback)(void)
|
|||
DISPATCH(ResumeTransformFeedback, (), (F, "glResumeTransformFeedback();\n"));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(ClearDepthf)(GLclampf depth)
|
||||
{
|
||||
DISPATCH(ClearDepthf, (depth), (F, "glClearDepthf(%f);\n", depth));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(DepthRangef)(GLclampf zNear, GLclampf zFar)
|
||||
{
|
||||
DISPATCH(DepthRangef, (zNear, zFar), (F, "glDepthRangef(%f, %f);\n", zNear, zFar));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision)
|
||||
{
|
||||
DISPATCH(GetShaderPrecisionFormat, (shadertype, precisiontype, range, precision), (F, "glGetShaderPrecisionFormat(0x%x, 0x%x, %p, %p);\n", shadertype, precisiontype, (const void *) range, (const void *) precision));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(ReleaseShaderCompiler)(void)
|
||||
{
|
||||
DISPATCH(ReleaseShaderCompiler, (), (F, "glReleaseShaderCompiler();\n"));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length)
|
||||
{
|
||||
DISPATCH(ShaderBinary, (n, shaders, binaryformat, binary, length), (F, "glShaderBinary(%d, %p, 0x%x, %p, %d);\n", n, (const void *) shaders, binaryformat, (const void *) binary, length));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
|
||||
{
|
||||
DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_601)(GLenum pname, GLfloat * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_606)(GLenum pname, GLfloat * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_601)(GLenum pname, GLfloat * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_606)(GLenum pname, GLfloat * params)
|
||||
{
|
||||
DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_602)(GLenum pname, GLint * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLenum pname, GLint * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_602)(GLenum pname, GLint * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLenum pname, GLint * params)
|
||||
{
|
||||
DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_603)(GLenum pname, GLfloat param);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum pname, GLfloat param);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_603)(GLenum pname, GLfloat param)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum pname, GLfloat param)
|
||||
{
|
||||
DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_604)(GLenum pname, const GLfloat * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_609)(GLenum pname, const GLfloat * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_604)(GLenum pname, const GLfloat * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_609)(GLenum pname, const GLfloat * params)
|
||||
{
|
||||
DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_605)(GLenum pname, GLint param);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_610)(GLenum pname, GLint param);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_605)(GLenum pname, GLint param)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_610)(GLenum pname, GLint param)
|
||||
{
|
||||
DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_606)(GLenum pname, const GLint * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_611)(GLenum pname, const GLint * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_606)(GLenum pname, const GLint * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_611)(GLenum pname, const GLint * params)
|
||||
{
|
||||
DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLclampf value, GLboolean invert);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLclampf value, GLboolean invert);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLclampf value, GLboolean invert)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLclampf value, GLboolean invert)
|
||||
{
|
||||
DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum pattern);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pattern);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum pattern)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pattern)
|
||||
{
|
||||
DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern));
|
||||
}
|
||||
|
|
@ -4168,9 +4193,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param)
|
|||
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLfloat param);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_620)(GLenum pname, GLfloat param);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLfloat param)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_620)(GLenum pname, GLfloat param)
|
||||
{
|
||||
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
|
||||
}
|
||||
|
|
@ -4190,9 +4215,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p
|
|||
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLfloat * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_621)(GLenum pname, const GLfloat * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLfloat * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_621)(GLenum pname, const GLfloat * params)
|
||||
{
|
||||
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
|
||||
}
|
||||
|
|
@ -4447,9 +4472,9 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
|
|||
DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_643)(GLenum mode);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_648)(GLenum mode);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_643)(GLenum mode)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_648)(GLenum mode)
|
||||
{
|
||||
DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
|
||||
}
|
||||
|
|
@ -4464,9 +4489,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac
|
|||
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_644)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_644)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
|
||||
{
|
||||
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
|
||||
}
|
||||
|
|
@ -4831,65 +4856,65 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v)
|
|||
DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_685)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_685)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
|
||||
{
|
||||
DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_686)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_691)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_686)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_691)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
|
||||
{
|
||||
DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_687)(GLsizei n, const GLuint * fences);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLsizei n, const GLuint * fences);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_687)(GLsizei n, const GLuint * fences)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLsizei n, const GLuint * fences)
|
||||
{
|
||||
DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_688)(GLuint fence);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_693)(GLuint fence);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_688)(GLuint fence)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_693)(GLuint fence)
|
||||
{
|
||||
DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_689)(GLsizei n, GLuint * fences);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_694)(GLsizei n, GLuint * fences);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_689)(GLsizei n, GLuint * fences)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_694)(GLsizei n, GLuint * fences)
|
||||
{
|
||||
DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLuint fence, GLenum pname, GLint * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_695)(GLuint fence, GLenum pname, GLint * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLuint fence, GLenum pname, GLint * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_695)(GLuint fence, GLenum pname, GLint * params)
|
||||
{
|
||||
DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_691)(GLuint fence);
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_696)(GLuint fence);
|
||||
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_691)(GLuint fence)
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_696)(GLuint fence)
|
||||
{
|
||||
RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLuint fence, GLenum condition);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLuint fence, GLenum condition);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLuint fence, GLenum condition)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLuint fence, GLenum condition)
|
||||
{
|
||||
DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_693)(GLuint fence);
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_698)(GLuint fence);
|
||||
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_693)(GLuint fence)
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_698)(GLuint fence)
|
||||
{
|
||||
RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
|
||||
}
|
||||
|
|
@ -5334,16 +5359,16 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para
|
|||
DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum face);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLenum face);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum face)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLenum face)
|
||||
{
|
||||
DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint array);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLuint array);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint array)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLuint array)
|
||||
{
|
||||
DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
|
||||
}
|
||||
|
|
@ -5353,16 +5378,16 @@ KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays
|
|||
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLsizei n, const GLuint * arrays);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLsizei n, const GLuint * arrays);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLsizei n, const GLuint * arrays)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLsizei n, const GLuint * arrays)
|
||||
{
|
||||
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLsizei n, GLuint * arrays);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLsizei n, GLuint * arrays);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLsizei n, GLuint * arrays)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLsizei n, GLuint * arrays)
|
||||
{
|
||||
DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
|
||||
}
|
||||
|
|
@ -5372,9 +5397,9 @@ KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array)
|
|||
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_778)(GLuint array);
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_783)(GLuint array);
|
||||
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_778)(GLuint array)
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_783)(GLuint array)
|
||||
{
|
||||
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
|
||||
}
|
||||
|
|
@ -5424,9 +5449,9 @@ KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void)
|
|||
DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n"));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLclampd zmin, GLclampd zmax);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLclampd zmin, GLclampd zmax);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLclampd zmin, GLclampd zmax)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLclampd zmin, GLclampd zmax)
|
||||
{
|
||||
DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
|
||||
}
|
||||
|
|
@ -5436,9 +5461,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
|
|||
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum modeRGB, GLenum modeA);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLenum modeRGB, GLenum modeA);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum modeRGB, GLenum modeA)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLenum modeRGB, GLenum modeA)
|
||||
{
|
||||
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
|
||||
}
|
||||
|
|
@ -5618,23 +5643,23 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src
|
|||
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_806)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_811)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_806)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_811)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
|
||||
{
|
||||
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_807)(GLenum target, GLenum pname, GLint param);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_812)(GLenum target, GLenum pname, GLint param);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_807)(GLenum target, GLenum pname, GLint param)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_812)(GLenum target, GLenum pname, GLint param)
|
||||
{
|
||||
DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_808)(GLenum target, GLintptr offset, GLsizeiptr size);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_813)(GLenum target, GLintptr offset, GLsizeiptr size);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_808)(GLenum target, GLintptr offset, GLsizeiptr size)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_813)(GLenum target, GLintptr offset, GLsizeiptr size)
|
||||
{
|
||||
DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
|
||||
}
|
||||
|
|
@ -6194,16 +6219,16 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
|
|||
DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLenum target, GLenum pname, GLvoid ** params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_871)(GLenum target, GLenum pname, GLvoid ** params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLenum target, GLenum pname, GLvoid ** params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_871)(GLenum target, GLenum pname, GLvoid ** params)
|
||||
{
|
||||
DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLenum target, GLsizei length, GLvoid * pointer);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_872)(GLenum target, GLsizei length, GLvoid * pointer);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLenum target, GLsizei length, GLvoid * pointer)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_872)(GLenum target, GLsizei length, GLvoid * pointer)
|
||||
{
|
||||
DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
|
||||
}
|
||||
|
|
@ -6238,37 +6263,37 @@ KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program)
|
|||
DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_874)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_879)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_874)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_879)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
|
||||
{
|
||||
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_875)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_880)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_875)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_880)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
|
||||
{
|
||||
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_881)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_881)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
|
||||
{
|
||||
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLuint id, GLenum pname, GLint64EXT * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_882)(GLuint id, GLenum pname, GLint64EXT * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLuint id, GLenum pname, GLint64EXT * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_882)(GLuint id, GLenum pname, GLint64EXT * params)
|
||||
{
|
||||
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLuint id, GLenum pname, GLuint64EXT * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_883)(GLuint id, GLenum pname, GLuint64EXT * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLuint id, GLenum pname, GLuint64EXT * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_883)(GLuint id, GLenum pname, GLuint64EXT * params)
|
||||
{
|
||||
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
|
||||
}
|
||||
|
|
@ -7036,15 +7061,20 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
|||
TABLE_ENTRY(IsTransformFeedback),
|
||||
TABLE_ENTRY(PauseTransformFeedback),
|
||||
TABLE_ENTRY(ResumeTransformFeedback),
|
||||
TABLE_ENTRY(ClearDepthf),
|
||||
TABLE_ENTRY(DepthRangef),
|
||||
TABLE_ENTRY(GetShaderPrecisionFormat),
|
||||
TABLE_ENTRY(ReleaseShaderCompiler),
|
||||
TABLE_ENTRY(ShaderBinary),
|
||||
TABLE_ENTRY(PolygonOffsetEXT),
|
||||
TABLE_ENTRY(_dispatch_stub_601),
|
||||
TABLE_ENTRY(_dispatch_stub_602),
|
||||
TABLE_ENTRY(_dispatch_stub_603),
|
||||
TABLE_ENTRY(_dispatch_stub_604),
|
||||
TABLE_ENTRY(_dispatch_stub_605),
|
||||
TABLE_ENTRY(_dispatch_stub_606),
|
||||
TABLE_ENTRY(_dispatch_stub_607),
|
||||
TABLE_ENTRY(_dispatch_stub_608),
|
||||
TABLE_ENTRY(_dispatch_stub_609),
|
||||
TABLE_ENTRY(_dispatch_stub_610),
|
||||
TABLE_ENTRY(_dispatch_stub_611),
|
||||
TABLE_ENTRY(_dispatch_stub_612),
|
||||
TABLE_ENTRY(_dispatch_stub_613),
|
||||
TABLE_ENTRY(ColorPointerEXT),
|
||||
TABLE_ENTRY(EdgeFlagPointerEXT),
|
||||
TABLE_ENTRY(IndexPointerEXT),
|
||||
|
|
@ -7079,7 +7109,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
|||
TABLE_ENTRY(FogCoorddvEXT),
|
||||
TABLE_ENTRY(FogCoordfEXT),
|
||||
TABLE_ENTRY(FogCoordfvEXT),
|
||||
TABLE_ENTRY(_dispatch_stub_643),
|
||||
TABLE_ENTRY(_dispatch_stub_648),
|
||||
TABLE_ENTRY(BlendFuncSeparateEXT),
|
||||
TABLE_ENTRY(FlushVertexArrayRangeNV),
|
||||
TABLE_ENTRY(VertexArrayRangeNV),
|
||||
|
|
@ -7121,15 +7151,15 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
|||
TABLE_ENTRY(WindowPos4ivMESA),
|
||||
TABLE_ENTRY(WindowPos4sMESA),
|
||||
TABLE_ENTRY(WindowPos4svMESA),
|
||||
TABLE_ENTRY(_dispatch_stub_685),
|
||||
TABLE_ENTRY(_dispatch_stub_686),
|
||||
TABLE_ENTRY(_dispatch_stub_687),
|
||||
TABLE_ENTRY(_dispatch_stub_688),
|
||||
TABLE_ENTRY(_dispatch_stub_689),
|
||||
TABLE_ENTRY(_dispatch_stub_690),
|
||||
TABLE_ENTRY(_dispatch_stub_691),
|
||||
TABLE_ENTRY(_dispatch_stub_692),
|
||||
TABLE_ENTRY(_dispatch_stub_693),
|
||||
TABLE_ENTRY(_dispatch_stub_694),
|
||||
TABLE_ENTRY(_dispatch_stub_695),
|
||||
TABLE_ENTRY(_dispatch_stub_696),
|
||||
TABLE_ENTRY(_dispatch_stub_697),
|
||||
TABLE_ENTRY(_dispatch_stub_698),
|
||||
TABLE_ENTRY(AreProgramsResidentNV),
|
||||
TABLE_ENTRY(BindProgramNV),
|
||||
TABLE_ENTRY(DeleteProgramsNV),
|
||||
|
|
@ -7210,11 +7240,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
|||
TABLE_ENTRY(SetFragmentShaderConstantATI),
|
||||
TABLE_ENTRY(PointParameteriNV),
|
||||
TABLE_ENTRY(PointParameterivNV),
|
||||
TABLE_ENTRY(_dispatch_stub_774),
|
||||
TABLE_ENTRY(_dispatch_stub_775),
|
||||
TABLE_ENTRY(_dispatch_stub_776),
|
||||
TABLE_ENTRY(_dispatch_stub_777),
|
||||
TABLE_ENTRY(_dispatch_stub_778),
|
||||
TABLE_ENTRY(_dispatch_stub_779),
|
||||
TABLE_ENTRY(_dispatch_stub_780),
|
||||
TABLE_ENTRY(_dispatch_stub_781),
|
||||
TABLE_ENTRY(_dispatch_stub_782),
|
||||
TABLE_ENTRY(_dispatch_stub_783),
|
||||
TABLE_ENTRY(GetProgramNamedParameterdvNV),
|
||||
TABLE_ENTRY(GetProgramNamedParameterfvNV),
|
||||
TABLE_ENTRY(ProgramNamedParameter4dNV),
|
||||
|
|
@ -7223,8 +7253,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
|||
TABLE_ENTRY(ProgramNamedParameter4fvNV),
|
||||
TABLE_ENTRY(PrimitiveRestartIndexNV),
|
||||
TABLE_ENTRY(PrimitiveRestartNV),
|
||||
TABLE_ENTRY(_dispatch_stub_787),
|
||||
TABLE_ENTRY(_dispatch_stub_788),
|
||||
TABLE_ENTRY(_dispatch_stub_792),
|
||||
TABLE_ENTRY(_dispatch_stub_793),
|
||||
TABLE_ENTRY(BindFramebufferEXT),
|
||||
TABLE_ENTRY(BindRenderbufferEXT),
|
||||
TABLE_ENTRY(CheckFramebufferStatusEXT),
|
||||
|
|
@ -7242,9 +7272,9 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
|||
TABLE_ENTRY(IsFramebufferEXT),
|
||||
TABLE_ENTRY(IsRenderbufferEXT),
|
||||
TABLE_ENTRY(RenderbufferStorageEXT),
|
||||
TABLE_ENTRY(_dispatch_stub_806),
|
||||
TABLE_ENTRY(_dispatch_stub_807),
|
||||
TABLE_ENTRY(_dispatch_stub_808),
|
||||
TABLE_ENTRY(_dispatch_stub_811),
|
||||
TABLE_ENTRY(_dispatch_stub_812),
|
||||
TABLE_ENTRY(_dispatch_stub_813),
|
||||
TABLE_ENTRY(BindFragDataLocationEXT),
|
||||
TABLE_ENTRY(GetFragDataLocationEXT),
|
||||
TABLE_ENTRY(GetUniformuivEXT),
|
||||
|
|
@ -7302,19 +7332,19 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
|||
TABLE_ENTRY(GetTransformFeedbackVaryingEXT),
|
||||
TABLE_ENTRY(TransformFeedbackVaryingsEXT),
|
||||
TABLE_ENTRY(ProvokingVertexEXT),
|
||||
TABLE_ENTRY(_dispatch_stub_866),
|
||||
TABLE_ENTRY(_dispatch_stub_867),
|
||||
TABLE_ENTRY(_dispatch_stub_871),
|
||||
TABLE_ENTRY(_dispatch_stub_872),
|
||||
TABLE_ENTRY(GetObjectParameterivAPPLE),
|
||||
TABLE_ENTRY(ObjectPurgeableAPPLE),
|
||||
TABLE_ENTRY(ObjectUnpurgeableAPPLE),
|
||||
TABLE_ENTRY(ActiveProgramEXT),
|
||||
TABLE_ENTRY(CreateShaderProgramEXT),
|
||||
TABLE_ENTRY(UseShaderProgramEXT),
|
||||
TABLE_ENTRY(_dispatch_stub_874),
|
||||
TABLE_ENTRY(_dispatch_stub_875),
|
||||
TABLE_ENTRY(_dispatch_stub_876),
|
||||
TABLE_ENTRY(_dispatch_stub_877),
|
||||
TABLE_ENTRY(_dispatch_stub_878),
|
||||
TABLE_ENTRY(_dispatch_stub_879),
|
||||
TABLE_ENTRY(_dispatch_stub_880),
|
||||
TABLE_ENTRY(_dispatch_stub_881),
|
||||
TABLE_ENTRY(_dispatch_stub_882),
|
||||
TABLE_ENTRY(_dispatch_stub_883),
|
||||
TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES),
|
||||
TABLE_ENTRY(EGLImageTargetTexture2DOES),
|
||||
/* A whole bunch of no-op functions. These might be called
|
||||
|
|
@ -7621,10 +7651,10 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
|
|||
TABLE_ENTRY(RenderbufferStorageMultisampleEXT),
|
||||
TABLE_ENTRY(PointParameterf),
|
||||
TABLE_ENTRY(PointParameterfARB),
|
||||
TABLE_ENTRY(_dispatch_stub_615),
|
||||
TABLE_ENTRY(_dispatch_stub_620),
|
||||
TABLE_ENTRY(PointParameterfv),
|
||||
TABLE_ENTRY(PointParameterfvARB),
|
||||
TABLE_ENTRY(_dispatch_stub_616),
|
||||
TABLE_ENTRY(_dispatch_stub_621),
|
||||
TABLE_ENTRY(SecondaryColor3b),
|
||||
TABLE_ENTRY(SecondaryColor3bv),
|
||||
TABLE_ENTRY(SecondaryColor3d),
|
||||
|
|
@ -7650,7 +7680,7 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
|
|||
TABLE_ENTRY(FogCoordf),
|
||||
TABLE_ENTRY(FogCoordfv),
|
||||
TABLE_ENTRY(BlendFuncSeparate),
|
||||
TABLE_ENTRY(_dispatch_stub_644),
|
||||
TABLE_ENTRY(_dispatch_stub_649),
|
||||
TABLE_ENTRY(WindowPos2d),
|
||||
TABLE_ENTRY(WindowPos2dARB),
|
||||
TABLE_ENTRY(WindowPos2dv),
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -5909,8 +5909,8 @@ static const unsigned reduced_enums[1551] =
|
|||
1306, /* GL_PALETTE8_R5_G6_B5_OES */
|
||||
1309, /* GL_PALETTE8_RGBA4_OES */
|
||||
1307, /* GL_PALETTE8_RGB5_A1_OES */
|
||||
726, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
|
||||
724, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
|
||||
725, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
|
||||
723, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
|
||||
1355, /* GL_POINT_SIZE_ARRAY_OES */
|
||||
2014, /* GL_TEXTURE_CROP_RECT_OES */
|
||||
996, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
Loading…
Add table
Reference in a new issue