mesa: Add getters for ARB_ES2_compatibility MAX_*_VECTORS.

Fixes piglit arb_es2_compatibility-maxvectors.
This commit is contained in:
Eric Anholt 2011-01-14 16:12:18 -08:00
parent e12c4faf7e
commit 8395f206a8

View file

@ -273,6 +273,7 @@ static const int extra_EXT_gpu_shader4[] = {
};
EXTRA_EXT(ARB_ES2_compatibility);
EXTRA_EXT(ARB_multitexture);
EXTRA_EXT(ARB_texture_cube_map);
EXTRA_EXT(MESA_texture_array);
@ -587,6 +588,14 @@ static const struct value_desc values[] = {
{ GL_TEXTURE_COORD_ARRAY_STRIDE,
LOC_CUSTOM, TYPE_BOOLEAN, offsetof(struct gl_client_array, Stride), NO_EXTRA },
/* GL_ARB_ES2_compatibility */
{ GL_MAX_VARYING_VECTORS, CONTEXT_INT(Const.MaxVarying),
extra_ARB_ES2_compatibility },
{ GL_MAX_VERTEX_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0,
extra_ARB_ES2_compatibility },
{ GL_MAX_FRAGMENT_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0,
extra_ARB_ES2_compatibility },
/* GL_ARB_multitexture */
{ GL_MAX_TEXTURE_UNITS_ARB,
CONTEXT_INT(Const.MaxTextureUnits), extra_ARB_multitexture },