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mesa: Add getters for ARB_ES2_compatibility MAX_*_VECTORS.
Fixes piglit arb_es2_compatibility-maxvectors.
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1 changed files with 9 additions and 0 deletions
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@ -273,6 +273,7 @@ static const int extra_EXT_gpu_shader4[] = {
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};
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EXTRA_EXT(ARB_ES2_compatibility);
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EXTRA_EXT(ARB_multitexture);
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EXTRA_EXT(ARB_texture_cube_map);
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EXTRA_EXT(MESA_texture_array);
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@ -587,6 +588,14 @@ static const struct value_desc values[] = {
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{ GL_TEXTURE_COORD_ARRAY_STRIDE,
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LOC_CUSTOM, TYPE_BOOLEAN, offsetof(struct gl_client_array, Stride), NO_EXTRA },
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/* GL_ARB_ES2_compatibility */
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{ GL_MAX_VARYING_VECTORS, CONTEXT_INT(Const.MaxVarying),
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extra_ARB_ES2_compatibility },
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{ GL_MAX_VERTEX_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0,
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extra_ARB_ES2_compatibility },
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{ GL_MAX_FRAGMENT_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0,
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extra_ARB_ES2_compatibility },
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/* GL_ARB_multitexture */
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{ GL_MAX_TEXTURE_UNITS_ARB,
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CONTEXT_INT(Const.MaxTextureUnits), extra_ARB_multitexture },
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