Much faster because CB is optimal with 2D swizzle modes. This isn't
applied for storage images because it depends on the access pattern,
and benchmark results are very different.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38084>
Replace the duplicated swapchain image detection pattern across all
Vulkan drivers with the new wsi_common_is_swapchain_image() helper.
Since the swapchain handle can be extracted from VkImageCreateInfo's
pNext chain inside wsi_common_create_swapchain_image(), remove the
now-redundant VkSwapchainKHR parameter from that function.
This removes the #ifdef guards for Android/WSI platforms from each
driver, as the helper now handles this uniformly.
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38541>
They shouldn't have any effects because on GFX12 DCC is transparent
to the userspace driver, and they should improve performance for the
games listed below:
- DOOM (2016)
- Wolfenstein II
- Red Dead Redemption 2
- WWE 2k23
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38481>
radeon_surf stops being an input to ac_compute_surface. It's only an output
now.
This makes it clear which fields affect ac_compute_surface.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38093>
Saw this when implementing something else, that I could just add the handling here to radv_choose_tiling in order to expose OPTIMAL.
Signed-off-by: Autumn Ashton <misyl@froggi.es>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36943>
OPTIMAL is actually linear for VCN4 and older, so this needs to check
the surface flags instead.
Fixes: 2d06b43292 ("radv: Enable tiling for video images on VCN5")
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36669>
In the C23 standard unreachable() is now a predefined function-like
macro in <stddef.h>
See https://android.googlesource.com/platform/bionic/+/HEAD/docs/c23.md#is-now-a-predefined-function_like-macro-in
And this causes build errors when building for C23:
-----------------------------------------------------------------------
In file included from ../src/util/log.h:30,
from ../src/util/log.c:30:
../src/util/macros.h:123:9: warning: "unreachable" redefined
123 | #define unreachable(str) \
| ^~~~~~~~~~~
In file included from ../src/util/macros.h:31:
/usr/lib/gcc/x86_64-linux-gnu/14/include/stddef.h:456:9: note: this is the location of the previous definition
456 | #define unreachable() (__builtin_unreachable ())
| ^~~~~~~~~~~
-----------------------------------------------------------------------
So don't redefine it with the same name, but use the name UNREACHABLE()
to also signify it's a macro.
Using a different name also makes sense because the behavior of the
macro was extending the one of __builtin_unreachable() anyway, and it
also had a different signature, accepting one argument, compared to the
standard unreachable() with no arguments.
This change improves the chances of building mesa with the C23 standard,
which for instance is the default in recent AOSP versions.
All the instances of the macro, including the definition, were updated
with the following command line:
git grep -l '[^_]unreachable(' -- "src/**" | sort | uniq | \
while read file; \
do \
sed -e 's/\([^_]\)unreachable(/\1UNREACHABLE(/g' -i "$file"; \
done && \
sed -e 's/#undef unreachable/#undef UNREACHABLE/g' -i src/intel/isl/isl_aux_info.c
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36437>
All planes must have the same swizzle mode and no tile swizzle.
Only linear decode target requires the custom height alignment.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35878>
DCC tilings info needs to be set for all surfaces, including
depth/stencil. But because this is a C union, settings those fields
for depth/stencil surfaces might accidentally overwrite HiZ info.
This fixes rendering issues with RADV_DEBUG=nohiz.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35515>
The sparse image VA needs to be returned to the application for replay.
Reported by Baldur.
VKCTS has coverage but it doesn't verify this yet.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35162>
Remapping was missing for format description which made these formats
effectively unsupported as zero format features were reported.
Fixes: 0098f8ef35 ("radv: Remap 10 and 12 bit formats to 16 bit formats")
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34274>
It's really only useful for depth/stencil attachments. vkd3d and DXVK
both always use that usage flag for depth/stencil images.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34231>