Brian
dab288b982
remove specular color assertion (the path works)
2007-10-01 13:50:24 -06:00
Brian
b13618c316
fix a few vert/frag program items to get i915 driver going again
2007-10-01 13:45:53 -06:00
Brian
2727cfddbf
hack in some code to test loops, break
2007-09-29 10:44:05 -06:00
Brian
78f3cd1e08
Initial conditional execution support for loops and BRK instruction.
...
Also, instead of passing cond mask to each micro op, just apply it in the
store_dest() function.
2007-09-29 10:43:29 -06:00
Brian
91550f0a17
remove unused tgsi_exec_cond_* types
2007-09-29 09:51:11 -06:00
Brian
9405ec6251
temporary hack to test nested conditionals
2007-09-28 21:04:56 -06:00
Brian
fc38c82771
Initial implementation of IF/ELSE/ENDIF using conditional masking.
...
mach->CondMask controls writing to each of the 4 components in a quad.
mach->CondMaskStack handles nested conditionals.
Only a few of the micro ops (add/sub/mul/store) have been updated to obey CondMask at this time.
2007-09-28 21:04:34 -06:00
Brian
ae7f200788
fix bug causing unnecessary translations
2007-09-28 20:31:24 -06:00
Brian
bbcbd362a9
remove old debug code, fix warning
2007-09-28 16:20:10 -06:00
Brian
78876bf61c
fix st_use_program()
2007-09-28 16:19:51 -06:00
Brian
636480cc9c
Instead of linked program pairs, keep a list of vertex programs translated for each fragment program.
2007-09-28 15:39:39 -06:00
Brian
f14ece2d2c
Use texture->first_level, not 0, when not mipmapping.
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Fixes crash when GL_BASE_LEVEL!=0.
Also, remove old assertion.
2007-09-28 15:39:39 -06:00
José Fonseca
f971bdc051
Gallium's doxygen documentation.
2007-09-28 18:48:15 +01:00
José Fonseca
59424e2d34
Update x86's static and profile configs.
2007-09-28 18:18:50 +01:00
Zack Rusin
8731e391f5
Use sse only if GALLIUM_SSE is defined
2007-09-28 12:29:30 -04:00
Zack Rusin
a1a989f0be
Redoing the way we handle vertex shaders for the draw module.
2007-09-28 12:29:22 -04:00
Zack Rusin
f78193f444
Remove gl dependency from the x86 assembler code
2007-09-28 12:29:14 -04:00
Zack Rusin
901577e07f
Revert "Redoing the way we handle vertex shaders for the draw module."
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This reverts commit 6dcfddb8e2 .
2007-09-28 12:28:16 -04:00
Zack Rusin
f2a33a63f1
Revert "Use sse only if GALLIUM_SSE is defined"
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This reverts commit 57b5d36057 .
2007-09-28 12:28:06 -04:00
Zack Rusin
57b5d36057
Use sse only if GALLIUM_SSE is defined
2007-09-28 09:12:20 -04:00
Zack Rusin
6dcfddb8e2
Redoing the way we handle vertex shaders for the draw module.
2007-09-28 09:12:20 -04:00
Brian
7966e479dc
set miptree pitch to region pitch after allocating the region in st_miptree_create()
...
This fixes rendering with small (4x4) textures with softpipe.
Haven't yet tested with i915.
2007-09-27 16:33:01 -06:00
Brian
28b315dc1a
comments
2007-09-27 16:31:13 -06:00
keithw
e0271e16da
remove dead code
2007-09-27 16:20:31 +01:00
keithw
48385cd13a
reduced debug
2007-09-27 12:50:02 +01:00
Keith Whitwell
82e2d32268
Fix some compiler warnings with -pedantic
2007-09-27 07:56:23 +01:00
Keith Whitwell
65e3af51ef
Enable codegen based whenever __i386__ is defined.
2007-09-27 07:56:23 +01:00
keithw
035a824730
fix merge
2007-09-27 07:56:23 +01:00
Keith Whitwell
c5cfa63988
disable debug
2007-09-27 07:56:23 +01:00
keithw
e078f910dc
restore primitive trimming in sp_draw_arrays.c
2007-09-27 07:56:23 +01:00
Keith Whitwell
08589f7105
Make flushing more lazy in the draw module.
2007-09-27 07:56:23 +01:00
keithw
7770acf8d4
Use Gallium in the renderer string
2007-09-27 07:56:22 +01:00
Brian
5c83f13719
Do image flipping in do_copy_texsubimage() and GL pixel transfer ops (except convolution).
2007-09-26 18:54:20 -06:00
Brian
c6717a8642
fallback_copy_texsubimage() basically works now (at least w/ Xlib driver).
...
Have to map regions before calling get_tile()/put_tile().
Need to invert srcY of glCopyTexSubImage() depending on renderbuffers
up/down orientation.
Still need to invert image in fallback_copy_texsubimage() when needed.
2007-09-26 18:39:14 -06:00
Brian
78008dbcaa
added a8r8g8b8_put_tile()
2007-09-26 18:34:43 -06:00
Brian
fcd4eeb743
don't use scissored bounds in _mesa_clip_copytexsubimage()
2007-09-26 18:34:13 -06:00
Brian
038cb561eb
More work on glCopyTexSubImage.
...
Start sketching out a fallback path based on surface->get_tile(), put_tile()
which will do format convertion and GL's pixel transfer ops.
2007-09-26 17:57:15 -06:00
Brian
b27498c7ca
checkpoint: glCopyTexImage work
2007-09-26 17:18:42 -06:00
Brian
b3bb1e3ebf
s/_mesa_copy_rect/copy_rect/
2007-09-26 17:03:40 -06:00
Brian
324ecadbfd
Added new _mesa_clip_copytexsubimage() function to do avoid clipping down in the drivers.
...
This should probably be pulled into main-line Mesa...
2007-09-26 17:03:11 -06:00
Brian
bad4e10af7
check for _NEW_PROGRAM mesa state (fixes arbfplight)
2007-09-26 15:34:51 -06:00
Brian
715e5edff6
better debugging
2007-09-26 15:34:31 -06:00
Brian
960fe21008
comments, null ptr checks, etc.
2007-09-25 17:07:59 -06:00
Brian
b28f4a27d5
don't apply pixelzoom to bitmaps
2007-09-25 17:03:19 -06:00
Brian
0dfa5506a3
st_draw_vertices() no longer needs attribs[] array parameter
2007-09-25 16:56:35 -06:00
Brian
ccff14de0d
Simple implementation of glBitmap rendering.
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Create a texture matching the bitmap image and use a fragment program
to modulate current raster color by the boolean-valued texture. Need to
eventually use fragment culling (see comments in code).
2007-09-25 16:52:38 -06:00
Brian
02ea8b8141
re-org/prep for glBitmap
2007-09-25 15:48:14 -06:00
Brian
b5051bf6bb
clean-up #includes
2007-09-25 15:21:19 -06:00
Brian
38504011c8
better debug output
2007-09-25 15:20:58 -06:00
Brian
83fad68ec1
include programopt.h
2007-09-25 15:20:04 -06:00