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remove specular color assertion (the path works)
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@ -69,7 +69,6 @@ static void calculate_vertex_layout( struct i915_context *i915 )
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}
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else {
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assert(fs->input_semantic_index[i] == 1);
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assert(0); /* untested */
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front1 = draw_emit_vertex_attr(vinfo, FORMAT_4UB, colorInterp);
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vinfo->hwfmt[0] |= S4_VFMT_SPEC_FOG;
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}
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