u_blitter doesn't support this, and changing u_blitter to support a niche
lavapipe feature seems like overkill
fixes dEQP-VK.conditional_rendering.conditional_ignore.resolve_image*
cc: mesa-stable
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35076>
(cherry picked from commit 753d3e71d3)
Freedreno limits set_global_binding() to 16 resource entries
(MAX_GLOBAL_BUFFERS), however RustiCL can pass more global resources
(e.g. OpenCL CTS test api / min_max_constant_args requires passing of
17). Follow example of other drivers and use dynamic array for global
bindings.
Backport-to: 25.1
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@oss.qualcomm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35122>
(cherry picked from commit 5c43cf823c)
The cubemap-to-array pass was changing variable types from samplerCubeArray
to sampler2DArray but leaving the corresponding deref instruction types
unchanged. This caused NIR validation to fail with "instr->type ==
instr->var->type" assertion.
Fix by updating both the variable type and the deref instruction type
to maintain consistency required by NIR validation.
Cc: mesa-stable
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35117>
(cherry picked from commit 86f7ce06be)
As stated in the OpenCL standard, the lowest allowed values
CL_DEVICE_MAX_PARAMETER_SIZE and CL_DEVICE_LOCAL_MEM_SIZE in case of the
embedded profile are 1K. Limit the check to full profile only, in order
to stop forcing OpenCL 1.0 for embedded-profile device like Qualcomm
Adreno A702.
Backport-to: 25.1
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@oss.qualcomm.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35073>
(cherry picked from commit 275a39b3c6)
`lp_build_round` intends to implement round with ties-to-even behavior,
as can be seen by its test's use of `nearbyint` to generate reference
values and by it use in implementing `nir_op_fround_even`.
Fixes: 0d3b285360 ("gallivm: use llvm intrinsics for 16-bit round/trunc/roundeven")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34937>
(cherry picked from commit eea3ed6a37)
There is no need to use second task for config when creating the
session, also it doesn't work now as we don't set the next task
offset in task info anymore.
Fixes: 9ca1cda2be ("radeonsi/vce: Cleanup")
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34894>
(cherry picked from commit ad96031ec6)
Right now llvmpipe only successfully supports single-plane formats,
limiting the number of supported YCbCr formats to a relatively small
number.
The implicit support for R8G8_R8B8 style subsampled RGB formats
causes the most common ones, YUYV and its variants, to chain up
to to lp_build_fetch_subsampled_rgba_aos() when importing (u)dmabufs
with EXT_image_dma_buf_import.
This code path currently has at least the following issues:
1. It doesn't support the YVYU/PIPE_FORMAT_R8B8_R8G8_UNORM and
VYUY/PIPE_FORMAT_B8R8_G8R8_UNORM, resulting in asserts/crashes.
2. The supported cases, YUYV and UYVY, end up with sub-optimal results
as they always return BT.601/narrow results, ignoring
EGL_YUV_COLOR_SPACE_HINT_EXT and EGL_SAMPLE_RANGE_HINT_EXT.
Stopping advertising support for those formats, as well as native support
for PIPE_FORMAT_YUYV and PIPE_FORMAT_UYVY, results in all four variants
taking fallback paths which happen to be much better supported.
An additional effect is that YUYV and UYVY are correctly advertised as
external only.
Cc: mesa-stable
Signed-off-by: Robert Mader <robert.mader@collabora.com>
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34775>
(cherry picked from commit 4051d4ef59)
VK_ERROR_INITIALIZATION_FAILED will fail physical device enumeration.
Returning VK_ERROR_INCOMPATIBLE_DRIVER means that the driver can still
be used on supported GPUs when multiple GPUs are installed.
cc: mesa-stable
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34783>
(cherry picked from commit 84b9c281fe)
This allow us to force mesa to use GL_UNSIGNED_INT rather than
GL_UNSIGNED_SHORT for when chosing the texture format for
GL_DEPTH_COMPONENT. The increased depth precision allows us to
match the Nvidia/AMD closed drivers default behaviour.
Here we also enable the workaround for the remastered tombraider
games.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13032
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34752>
(cherry picked from commit e0a111540f)
Not entirely sure if it's actually required, but this makes it consistence
with r600_resource_create also calling r600_compute_global_buffer_create
for global memory buffers.
Cc: mesa-stable
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Patrick Lerda <patrick9876@free.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34623>
(cherry picked from commit f6e3c967d9)
We already had a path for sysvals in panfrost_emit_const_buf, but it was
unused because we only allowed pushing the default UBO 0. Improves
glmark2 score on G610 from 3051 to 3071, but mostly we need it as a
prerequisite for dynamic blend constants.
Signed-off-by: Olivia Lee <benjamin.lee@collabora.com>
Fixes: 59a3e12039 ("panfrost: do not push "true" UBOs")
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34664>
(cherry picked from commit e93261f579)
This is the most serious bug we've had in a long time due to a fundamental
misunderstanding of the hardware (due to incomplete reverse-engineering). It
caught me off guard.
The texture descriptor has "mode" bits which configure two aspects of how the
address pointer is interpreted:
* whether it is indirected, pointing to a secondary page table for sparse
* whether it writes texture access counters (for Metal's idea of sparse).
...Neither of these is a "null texture" mode.
So why did I see Apple's blob using a non-normal mode for null textures, and why
did I copy those settings?
1. Because the hardware texture access counters provide a cheap way to detect
null texture accesses after the fact, which I think their GPU debug tools
use. I'm not sure why release builds of the driver do/did that, but whatever.
2. Because I assumed Cupertino knew best and I didn't bother looking too close.
We can't use them here (without doing extra memory allocations), since then
the GPU will increment access counters. And since our null texture address used
to just be a pointer in the command buffer, that mean the GPU will trash
whatever memory happened to be 0x400 bytes after the start of the null texture
descriptor. The symptom being random faults.
This bug was caught when trying to use the zero-page instead, which raised a
permission fault when the GPU tried to write counts. Then I remembered the
sparse mechanism and had a bit of a eureka moment. Immediately followed by an
"oh, f#$&" moment as I realized how many random bugs could potentially be root
caused to this.
The fix is two-fold:
1. Use normal layout instead.
2. Set the address to the zero-page (which is a fixed VA) and detect null
textures by checking the address, instead of the mode.
The latter is a good idea anyway, but both parts needs to be done atomically to
maintain bisectability.
Backport-to: 25.1
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34703>
(cherry picked from commit 3eb7575679)
For h264/h265/av1/vp9, give warning when application is
sending more slices than allowed by limit, and stop copying
remaining slices to avoid unwanted behaviour.
Cc: mesa-stable
Signed-off-by: Yinjie Yao <yinjie.yao@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34633>
(cherry picked from commit eecfb02463)
Xe2 changed the MOCS field in few instructions, those now have a field
for the MOCS index and other the encryption enable bit but ISL returns
the combination of both aka MEMORY_OBJECT_CONTROL_STATE.
To minimize changes I have added 2 macros to extract the values
from the value returned by isl.
From all the instructions changed Mesa only make use of two, so the
other instruction will be handled in the next patch.
Cc: mesa-stable
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34592>
(cherry picked from commit 161c412a82)
si_destroy_context needs to call context->set_debug_callback(...) to
avoid the debug logs to access the destroyed context.
Adding this change introduced a different problem: when an aux context
is destroyed from si_destroy_screen, parts of the screen have been
freed already: the shader_compiler_queue_*.
c467a87e06 ("radeonsi: Destroy queues before the aux contexts") moved
the util_queue_destroy calls above the context destruction, but with
the 59a3f38ff6 change, it's not needed anymore: si_destroy_context
will finish the screen shader queues before proceeding with releasing,
so use-after-free isn't possible.
Fixes: 59a3f38ff6 ("radeonsi: clear the debug callback on ctx destroy")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12035
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34574>
(cherry picked from commit 2a381bbc3c)
DRM_FORMAT_MOD_QCOM_COMPRESSED forces the image to be UBWC regardless
of what's better for perf, we should respect that.
The regression is seen in GTK4 when it tries to create tiny swapchain
images.
Fixes: fc50fb35b0
("tu,freedreno: Enable linear mipmap tail for UBWC images")
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34628>
(cherry picked from commit 36f22cc951)
According to the spec, increase max supported slices of hevc to 600.
Cc: mesa-stable
Signed-off-by: Yinjie Yao <yinjie.yao@amd.com>
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34632>
(cherry picked from commit 2b5ca87927)
On v12+, the hardware report support for 8 levels but
effectively only support up to 4 levels.
In case more than 4 levels are used, it will default to 0xAA when
tile_size is 32x32 or lower, otherwise 0xAC when the tile_size is greater than 32x32.
This patch makes it that we now ensure that the bins can fit inside out
tiler budget and otherwise drop levels until it fit.
This also allows the hardware to decide the hierarchy on v12+
if we know it will fit.
This fixes "dEQP-GLES31.functional.fbo.no_attachments.maximums.all" and
dEQP-GLES31.functional.fbo.no_attachments.maximums.size" on v12+ but
also likely more if we were exhausting the memory budget.
Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Backport-to: 25.1
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34559>
(cherry picked from commit 92afeb37bf)
With H264 the target surface can also be in the reference list for
current frame, so it can only be inserted into the DPB list after
iterating over all references.
Fixes: 0e68a2655f ("radeonsi/vcn: Rework decode ref handling")
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34527>
(cherry picked from commit b0b52d4922)
This commit implements the following requirement:
"Keep any UMD-recycling of compression-enabled/disabled
memory separate."
As additional info there are 2 related wa's for the issue:
Wa_14018443005
Wa_18038669374
Cc: mesa-stable
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34499>
(cherry picked from commit 6d70ec449f)
These values are shared with xcb/dri2.h, and can't be changed
without breaking the legacy dri2 compatibility. This change
reverses partially the update done by 3b603d1646.
For instance this issue is triggered on dri2 i915 with
"piglit/bin/glx-copy-sub-buffer -auto" or
"piglit/bin/hiz-depth-read-window-stencil0 -auto".
Fixes: 3b603d1646 ("mesa_interface: remove unused stuff")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34561>
(cherry picked from commit 60a31156b0)
If application doesn't specify color range, use studio for YUV and
full for RGB.
Also stop always forcing full for RGB as that's wrong.
Reviewed-by: Peyton Lee <peytolee@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34519>