Commit graph

95546 commits

Author SHA1 Message Date
Tapani Pälli
c77ea0501c egl: remove unused 'Screens' array from _egl_display
This was used by EGL_MESA_screen_surface that has been removed
in commit 7a58262e58.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <eml.velikov@collabora.com>
2017-09-06 07:59:14 +03:00
Dave Airlie
e38685cc62 Revert "radv: disable support for VEGA for now."
This reverts commit 611076a41a.

With the two previous commits, vega shouldn't be unstable,
doesn't pass CTS, but can do a complete run, and games shouldn't
hang anymore, so bring it back online.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "17.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-09-06 03:23:10 +01:00
Dave Airlie
6d929d3f85 radv/gfx9: set descriptor up for base_mip to level range.
This is required on GFX9, fixes a bug in Talos where all the
mipmaps overlay each other.

Just pushing this as well as it fixes Talos.

Cc: "17.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-09-06 03:22:22 +01:00
Dave Airlie
d118ff8765 radv: disable 1d/2d linear optimisation on gfx9.
This causes hangs in some of the CTS tests with a 2d
1536x2 texture.

This fixes hangs with:
dEQP-VK.pipeline.image.suballocation.sampling_type.combined.iew_type.1d_aray.format.r4g4b4a4_unorm_pack16.count_1.size.512x1_array_of_3
if we reenable it, make sure these don't regress.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "17.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-09-06 03:06:08 +01:00
Dave Airlie
b880cd3b59 radv/gfx9: fix buffer size on gfx9.
The VI sizing only applies to VI.

This fixes:
dEQP-VK.image.image_size.buffer.*

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-09-06 03:05:44 +01:00
Bas Nieuwenhuizen
ff23e03d60 radv: Fix vkCopyImage with both depth and stencil aspects.
Fixes: f4e499ec79 "radv: add initial non-conformant radv vulkan driver"
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-09-06 01:54:37 +02:00
Dave Airlie
9e6b382142 mesa/mtypes: repack gl_sampler_object.
160->152.

Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-09-06 06:14:25 +10:00
Dave Airlie
ff6123925c mesa/mtypes: repack gl_texture_object.
reduces size from 1144 to 1128.

Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-09-06 06:13:52 +10:00
Dave Airlie
ef660abdd5 mesa/mtypes: repack gl_shader_program_data.
This reduces the size from 144 bytes to 128 bytes.

Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-09-06 06:13:22 +10:00
Dave Airlie
449ac347dd mesa/mtypes: reorganise gl_shader
This reduces this from 200->182 bytes.

Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-09-06 06:13:03 +10:00
Dave Airlie
a53c63e46b mesa/mtypes: repack display list structs.
This reduces each of these by 8 bytes.

Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-09-06 06:12:53 +10:00
Dave Airlie
a265ffa69f mesa/mtypes: reduce size of gl_sync_object.
Drops from 40->32 bytes.

Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-09-06 06:12:47 +10:00
Dave Airlie
e4bcbe03b5 mesa/mtypes: reorg vertex/fragment program state.
reduces both of these by 8 bytes.

Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-09-06 06:12:44 +10:00
Dave Airlie
cff02d214f mesa/bindless: reorder gl_bindless_image gl_bindless_sampler.
This makes these use 16-bytes instead of 24-bytes.

Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-09-06 06:12:12 +10:00
Samuel Pitoiset
7f952eb931 radv: fix a memleak when compiling the GS copy shader
Found by inspection.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-09-05 21:36:44 +02:00
Charmaine Lee
c12ef63b69 svga: move index buffer bind flag assertion
The buffer bind flags can be promoted in svga_buffer_handle(), so
move the assertion after it. This has already been done for
vertex buffer in commit 6b4bf7e8be, but it misses the one for
index buffer.

Fixes assertion running WarThunder.

Reviewed-by: Neha Bhende <bhenden@vmware.com>
2017-09-05 10:31:18 -06:00
Charmaine Lee
98badd7f6e svga: avoid emitting redundant SetShaderResources and SetVertexBuffers
Minor performance improvement in avoiding binding the same shader resource
or the same vertex buffer for the same slot.

Tested with MTT glretrace.

v2: Per Brian's suggestion, add a helper function to do vertex buffer
    comparision.
v3: Change the helper function to vertex_buffers_equal().

Reviewed-by: Brian Paul <brianp@vmware.com>
2017-09-05 10:31:18 -06:00
Jason Ekstrand
e439908af9 spirv: Add support for the HelperInvocation builtin
I have no idea how this got missed but it's been missing since forever.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2017-09-05 16:39:24 +03:00
Thomas Hellstrom
86df05eb26 loader/dri3: Use client local back to front blit in copySubBuffer if available
The copySubBuffer functionality always attempted a server side blit from
back to fake front if a fake front was present, and we weren't displaying
on a remote GPU.

Now that we always have local blit capability on modern drivers, first
attempt a local blit, and only if that fails, try the server blit.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Axel Davy <axel.davy@normalesup.org>
2017-09-05 12:22:17 +02:00
Marek Olšák
c3ebac6890 radeonsi/gfx9: implement primitive binning
This increases performance, but it was tuned for Raven, not Vega.
We don't know yet how Vega will perform, hopefully not worse.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-09-05 12:09:02 +02:00
Marek Olšák
51e10c2770 radeonsi: add more state flags into si_state_dsa
3 flags for primitive binning, 2 flags for out-of-order rasterization
(but that will be done some other time)

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-09-05 12:09:02 +02:00
Marek Olšák
0797eea758 radeonsi/gfx9: don't use BREAK_BATCH and FLUSH_DFSM if DFSM is disabled
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-09-05 12:09:02 +02:00
Tapani Pälli
0986f68632 vbo: fix build errors on android
incompatible pointer to integer conversion assigning to 'GLintptr' (aka 'int')
from 'const char *' [-Werror,-Wint-conversion]

      offset = indices;
             ^ ~~~~~~~

Fixes: 2d93b462b4 ("vbo: fix offset in minmax cache key")
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-09-05 07:55:34 +03:00
Emil Velikov
bddf4a51c1 docs: add news item and link release notes for 17.2.0
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2017-09-04 18:26:34 +01:00
Emil Velikov
cd48ffc755 docs: add sha256 checksums for 17.2.0
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit b4473dd519)
2017-09-04 18:24:52 +01:00
Emil Velikov
f60fe7a448 docs: Update 17.2.0 release notes
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit f5925b2897)
2017-09-04 18:24:51 +01:00
Marek Olšák
fb7ba68f6c radeonsi: eliminate PS color outputs when colormask kills them
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-09-04 15:10:39 +02:00
Marek Olšák
468c131033 gallium/radeon: sort DBG shader flags according to pipe_shader_type
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-09-04 15:10:39 +02:00
Nicolai Hähnle
50283109aa radeonsi: ensure cache flushes happen before SET_PREDICATION packets
The data is read when the render_cond_atom is emitted, so we must
delay emitting the atom until after the flush.

Fixes: 0fe0320dc0 ("radeonsi: use optimal packet order when doing a pipeline sync")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-09-04 13:50:57 +02:00
Nicolai Hähnle
097cfe9fde radeonsi: fix ARB_transform_feedback_overflow_query on <= VI
The result written by the shader workaround needs to be written back, or
the CP may read stale data.

Fixes: 78476cfe07 ("radeonsi: enable ARB_transform_feedback_overflow_query")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-09-04 13:50:54 +02:00
Nicolai Hähnle
55df3d2286 radeonsi: fix compute shader state dumping
Fixes: 420c438589 ("radeonsi: log draw and compute state into log context")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-09-04 13:50:47 +02:00
Nicolai Hähnle
30a2f0dfd4 radeonsi: add an assertion that only two-dimensional constant references are used
v2: remove some redundant checks

Acked-by: Roland Scheidegger <sroland@vmware.com> (v1)
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de> (v1)
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-09-04 13:44:09 +02:00
Nicolai Hähnle
3e4dff4f00 gallium/radeon: always use two-dimensional constant references
Acked-by: Roland Scheidegger <sroland@vmware.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-09-04 13:44:06 +02:00
Nicolai Hähnle
83923a1f17 gallium/tests: always use two-dimensional constant references
Acked-by: Roland Scheidegger <sroland@vmware.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-09-04 13:44:04 +02:00
Nicolai Hähnle
33661190d2 pp: always use two-dimensional constant references
Acked-by: Roland Scheidegger <sroland@vmware.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-09-04 13:44:01 +02:00
Nicolai Hähnle
41fba40776 gallium/hud: always use two-dimensional constant references
Acked-by: Roland Scheidegger <sroland@vmware.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-09-04 13:43:59 +02:00
Nicolai Hähnle
f143354d06 nine: always generate two-dimensional constant file accesses
Acked-by: Roland Scheidegger <sroland@vmware.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-09-04 13:43:56 +02:00
Nicolai Hähnle
d14f7f7210 st/glsl_to_tgsi: inline src_register into translate_src
src_register has no meaningful standalone use, it only makes sense when
called from translate_src.

v2: fix input array handling

Acked-by: Roland Scheidegger <sroland@vmware.com> (v1)
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-09-04 13:43:52 +02:00
Nicolai Hähnle
42b444ca18 st/glsl_to_tgsi: ir_load_ubo always has a second index
Acked-by: Roland Scheidegger <sroland@vmware.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-09-04 13:43:49 +02:00
Nicolai Hähnle
1424163798 st/drawpixels: always use two-dimensional constant references
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-09-04 13:43:46 +02:00
Nicolai Hähnle
a852ae3620 tgsi/build: always generate two-dimensional constant file accesses
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-09-04 13:43:44 +02:00
Nicolai Hähnle
41e342d548 tgsi/ureg: always emit constants (and their decls) as 2D
Acked-by: Roland Scheidegger <sroland@vmware.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-09-04 13:43:40 +02:00
Nicolai Hähnle
37dd8e8dee gallium: all drivers should accept two-dimensional constant buffer indexing
Most older drivers seem to just ignore the Dimension setting, so virtually
no changes should be needed.

Acked-by: Roland Scheidegger <sroland@vmware.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-09-04 13:43:36 +02:00
Eric Engestrom
0c7272a66c anv: fix off by one in array check
`anv_formats[ARRAY_SIZE(anv_formats)]` is already one too far.
Spotted by Coverity.

CovID: 1417259
Fixes: 242211933a "anv/formats: Nicely handle unknown VkFormat enums"
Cc: Jason Ekstrand <jason.ekstrand@intel.com>
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
2017-09-04 08:05:36 +01:00
Dave Airlie
979be4f9c8 ac: reorg ac_shader_binary struct to take less space.
This reduces the size from 96 to 80 bytes but putting all the
32-bit sizes at the start.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-09-04 08:40:37 +10:00
Dave Airlie
2b79bbde89 radv: drop emit2d_dst_type.
This is completely unused now.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuien.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-09-04 08:40:27 +10:00
Xavier Bouchoux
bf8637addf radv/meta: missing initialisations in create_pass().
Otherwise radv_cmd_state_setup_attachments() will complain it has no clearvalues,
when called via radv_process_depth_image_inplace().

v2: use LOAD/STORE instead of DONT_CARE, to preserve stencil values.

Signed-off-by: Xavier Bouchoux <xavierb@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-09-04 00:26:39 +02:00
Bas Nieuwenhuizen
45e68ed065 radv: Enable command buffer chaining by default.
For approx 5-10% performance improvement in dota2.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-09-04 00:06:40 +02:00
Bas Nieuwenhuizen
1a72ca5667 radv: Put semaphore waits in preamble cs.
The separate flush cs gets in the way of batchchain.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-09-04 00:06:40 +02:00
Bas Nieuwenhuizen
dec7b38fe6 radv: Actually set the cmd_buffer usage_flags.
Otherwise, the simultaneous uage bit doesn't get set from the begin
info, which we need for batchchaining.

Fixes: f4e499ec79 "radv: add initial non-conformant radv vulkan driver"
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-09-04 00:06:40 +02:00