Commit graph

73387 commits

Author SHA1 Message Date
Kristian Høgsberg Kristensen
c71f0d45e6 i965: Link compiler unit tests to libi965_compiler.la
We can now link the unit tests against just libi965_compiler.la. This
lets us drop a lot of DRI driver dependencies, but we still pull in all
of libmesa and more.

This also provides a few standalone users of libi965_compiler.la, which
will help us accidentally using i965_dri.so functions from the compiler.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Signed-off-by: Kristian Høgsberg Kristensen <krh@bitplanet.net>
2015-10-08 12:15:03 -07:00
Kristian Høgsberg Kristensen
08d890d3bb i965: Break out backend compiler to its own library
This introduces a new libtool helper library, libi965_compiler.la.  This
library is moderately self-contained, but still needs to link to all of
libmesa.la among other things.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Signed-off-by: Kristian Høgsberg Kristensen <krh@bitplanet.net>
2015-10-08 12:15:03 -07:00
Kristian Høgsberg Kristensen
9a2573e5fc i965/cs: Get max_cs_threads from brw_compiler devinfo
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Signed-off-by: Kristian Høgsberg Kristensen <krh@bitplanet.net>
2015-10-08 12:15:03 -07:00
Kristian Høgsberg Kristensen
ee0f0108c8 i965: Move brw_get_shader_time_index() call out of emit functions
brw_get_shader_time_index() is all tangled up in brw_context state and
we can't call it from the compiler. Thanks the Jasons recent
refactoring, we can just get the index and pass to the emit functions
instead.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Signed-off-by: Kristian Høgsberg Kristensen <krh@bitplanet.net>
2015-10-08 12:15:03 -07:00
Kristian Høgsberg Kristensen
ffc841cae5 i965: Move brw_select_clip_planes() to brw_shader.cpp
We call this from the compiler so move it to brw_shader.cpp.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Signed-off-by: Kristian Høgsberg Kristensen <krh@bitplanet.net>
2015-10-08 12:15:03 -07:00
Kristian Høgsberg Kristensen
365e5d7892 i965: Use util_next_power_of_two() for brw_get_scratch_size()
This function computes the next power of two, but at least 1024. We can
do that by bitwise or'ing in 1023 and calling util_next_power_of_two().

We use brw_get_scratch_size() from the compiler so we need it out of
brw_program.c. We could move it to brw_shader.cpp, but let's make it a
small inline function instead.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Signed-off-by: Kristian Høgsberg Kristensen <krh@bitplanet.net>
2015-10-08 12:15:03 -07:00
Kristian Høgsberg Kristensen
cc4683992b i965: Move brw_mark_surface_used() to brw_shader.cpp
brw_program.c won't be part of the compiler library, but we need
brw_mark_surface_used() in the compiler. Move to brw_shader.cpp.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Signed-off-by: Kristian Høgsberg Kristensen <krh@bitplanet.net>
2015-10-08 12:15:03 -07:00
Kristian Høgsberg Kristensen
469d0e449b i965/cs: Split out helper for building local id payload
The initial motivation for this patch was to avoid calling
brw_cs_prog_local_id_payload_dwords() in gen7_cs_state.c from the
compiler. This commit ends up refactoring things a bit more so as to
split out the logic to build the local id payload to brw_fs.cpp. This
moves the payload building closer to the compiler code that uses the
payload layout and makes it available to other users of the compiler.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Signed-off-by: Kristian Høgsberg Kristensen <krh@bitplanet.net>
2015-10-08 12:15:02 -07:00
Kristian Høgsberg Kristensen
4f33700f5a i965: Move brw_link_shader() and friends to new file brw_link.cpp
We want to use the rest of brw_shader.cpp with the rest of the compiler
without pulling in the GLSL linking code.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Signed-off-by: Kristian Høgsberg Kristensen <krh@bitplanet.net>
2015-10-08 12:14:44 -07:00
Kristian Høgsberg Kristensen
99ca2256c1 i965: Configure bufmgr debug options from intel_screen.c
We need the debug flag parsing and INTEL_DEBUG in the compiler, but we
don't want the dependency on bufmgr (libdrm_intel) in there. Move to
intel_screen.c.

There are now only two lines left in brw_process_intel_debug_variable(),
but we keep it in intel_debug.h to avoid having to expose
'debug_control' as a global variable.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Kristian Høgsberg Kristensen <krh@bitplanet.net>
2015-10-08 12:13:31 -07:00
Kristian Høgsberg Kristensen
04158fb0f6 util: Move DRI parse_debug_string() to util
We want to use intel_debug.c in code that doesn't link to dri common.

v2: Remove unnecessary stddef.h include (Topi), use util/debug.h
    in all DRI driver and remove driParseDebugString() (Iago).

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Signed-off-by: Kristian Høgsberg Kristensen <krh@bitplanet.net>
2015-10-08 12:13:31 -07:00
Kristian Høgsberg Kristensen
ba71d581ae i965: Move brw_dump_ir() out of brw_*_emit() functions
We move these calls one level up into the codegen functions.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Signed-off-by: Kristian Høgsberg Kristensen <krh@bitplanet.net>
2015-10-08 12:13:31 -07:00
Emil Velikov
1fda56cdb2 gallium/ddebug: add missing dd_util.h to sources list
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2015-10-08 18:13:24 +01:00
Emil Velikov
62741ff052 gallium/ddebug: automake: sort sources alphabetically
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2015-10-08 18:13:24 +01:00
Jason Ekstrand
9c528f5dfa nir/sweep: Reparent the shader name
Previously the name of the nir shader was being freed prematurely during
nir_sweep. Since 756613ed35 the name was later being used to generate
filenames for the optimiser debug output and these would end up with
garbage from the dangling pointer.

Co-authored-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-10-08 08:20:31 -07:00
Jan Vesely
c8031a879a c11/threads: initialize timeout structure
Signed-off-by: Jan Vesely <jano.vesely@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-10-08 14:05:57 +01:00
Boyan Ding
89ae41ab4c docs/relnotes: document EGL_KHR_create_context on llvmpipe and softpipe
Signed-off-by: Boyan Ding <boyan.j.ding@gmail.com>
2015-10-08 14:05:36 +01:00
Iago Toral Quiroga
1efbb8151b i965/gs/gen6: Maximum allowed size of SEND messages is 15 (4 bits)
Comit d48ac93066 addressed this for VS, but we forgot to do the same for
URB writes generated by the gen6 GS.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-10-08 11:28:16 +02:00
Iago Toral Quiroga
3141906fa3 i965: Define FIRST_SPILL_MRF and FIRST_PULL_LOAD_MRF only once and in one place
That should make tracking where we do spills and pull loads a bit easier.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-10-08 11:28:16 +02:00
Iago Toral Quiroga
36e82b137d i965: make pull constant loads in gen6 start at MRFs 16/17
So they do not conflict with our (un)spills (MRF 21..23) or our
URB writes (MRF 1..15)

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-10-08 11:28:16 +02:00
Iago Toral Quiroga
0c2add7751 i965: Fix remove_duplicate_mrf_writes so it can handle 24 MRFs in gen6
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-10-08 11:28:16 +02:00
Tapani Pälli
aee28a0aa3 mesa: include bad type in error string of _mesa_pack_depth_span
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-10-08 09:25:16 +03:00
Tapani Pälli
4e7fd66cf0 glsl: add varyings to resource list only with SSO
Varyings can be considered inputs or outputs of a program only when
SSO is in use. With multi-stage programs, inputs contain only inputs
for first stage and outputs contains outputs of the final shader stage.

I've tested that fix works for Assault Android Cactus (demo version)
and does not cause Piglit or CTS regressions in glGetProgramiv tests.

Following ES 3.1 CTS separate shader tests that do query properties
of varyings in SSO shader programs pass:

   ES31-CTS.program_interface_query.separate-programs-vertex
   ES31-CTS.program_interface_query.separate-programs-fragment

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92122
2015-10-08 07:43:11 +03:00
Jason Ekstrand
6ad9ebb073 mesa: Correctly handle GL_BGRA_EXT in ES3 format_and_type checks
The EXT_texture_format_BGRA8888 extension (which mesa supports
unconditionally) adds a new format and internal format called GL_BGRA_EXT.
Previously, this was not really handled at all in
_mesa_ex3_error_check_format_and_type.  When the checks were tightened in
commit f15a7f3c, we accidentally tightened things too far and GL_BGRA_EXT
would always cause an error to be thrown.

There were two primary issues here.  First, is that
_mesa_es3_effective_internal_format_for_format_and_type didn't handle the
GL_BGRA_EXT format.  Second is that it blindly uses _mesa_base_tex_format
which returns GL_RGBA for GL_BGRA_EXT.  This commit fixes both of these
issues as well as adds explicit checks that GL_BGRA_EXT is only ever used
with GL_BGRA_EXT and GL_UNSIGNED_BYTE.

Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92265
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: "11.0" <mesa-stable@lists.freedesktop.org>
2015-10-07 20:32:53 -07:00
Emil Velikov
bbf728f11b Revert "mesa: enable KHR_debug for ES contexts"
This reverts commit b69cfbdf18.

This isn't quite baked yet. Seems that despite building the ES piglits,
none of them got executed.
2015-10-07 21:49:50 +01:00
Matt Turner
164c8277f0 egl/dri2: Properly dereference array.
Fixes a regression that broke EGL since

commit 858f2f2ae6
Author: Emil Velikov <emil.l.velikov@gmail.com>
Date:   Sun Sep 13 12:25:27 2015 +0100

    egl/dri2: ease srgb __DRIconfig conditionals
2015-10-07 11:48:49 -07:00
Marek Olšák
13e69805ea radeonsi: fix a GS hang on VI
Broken by one of the cleanups: 0d46c3bc9d
Not applicable to stable.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2015-10-07 19:18:50 +02:00
Marek Olšák
5749676d03 radeonsi: remove TC L2 cache flush for index buffers on VI
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2015-10-07 19:18:50 +02:00
Brian Paul
6ed8fd3d67 svga: whitespace fixes in svga_sampler_view.c 2015-10-07 08:45:56 -06:00
Brian Paul
70c4cde453 svga: whitespace fixes in svga_resource_buffer.c 2015-10-07 08:45:56 -06:00
Stefan Dösinger
a2bc4a7b04 mesa: Remove GL_ARB_sampler_object depth compare error checking.
Version 3: Simplify the code comment, word wrap commit description.

Version 2: Return GL_FALSE if ARB_shadow is unsupported instead of
pretending to store the value as suggested by Brian Paul.

This fixes a GL error warning on r200 in Wine.

The GL_ARB_sampler_objects extension does not specify a dependency on
GL_ARB_shadow or GL_ARB_depth_texture for setting the depth texture
compare mode and function. Silently ignore attempts to change these
settings. They won't matter without a depth texture being assigned
anyway.

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-10-07 08:45:56 -06:00
Brian Paul
2bad030ac9 svga: round UBO constant buffer size up/down to multiple of 16 bytes
The svga3d device requires constant buffers to be a multiple of 16 bytes
in size.  OpenGL UBOs may not fit that restriction.  As a work-around,
round the size up if possible, else round down.

Note that this patch only effects UBO constant buffers (index 1 or higher),
not the 0th/default constant buffer.

Fixes the game Grim Fandango Remastered.  VMware bug 1510130.

Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
2015-10-07 08:45:56 -06:00
Emil Velikov
4ea5ed9f51 egl/dri2: enable EGL_KHR_gl_colorspace for swrast
No driver changes needed for softpipe/llvmpipe - things just work.

v2: Whitespace fixes.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Boyan Ding <boyan.j.ding@gmail.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
2015-10-07 15:18:03 +01:00
Emil Velikov
858f2f2ae6 egl/dri2: ease srgb __DRIconfig conditionals
One can simplify the if-else chain, by declaring the driconfigs as a
two sized array, whist using srgb as a index to the correct entry.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
2015-10-07 15:17:57 +01:00
Emil Velikov
b69cfbdf18 mesa: enable KHR_debug for ES contexts
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-10-07 15:08:50 +01:00
Matthew Waters
70643a1389 main/get: make KHR_debug enums available everywhere
Move all the enums but CONTEXT_FLAGS. The spec seems quite explicit
about the latter (wrt OpenGL ES)

    "In OpenGL ES versions prior to and including ES 3.1 there is no
    CONTEXT_FLAGS state and therefore the CONTEXT_FLAG_DEBUG_BIT cannot
    be queried."

v2 [Emil Velikov] Rebase.
v3 [Emil Veliokv] Drop the CONTEXT_FLAGS hunk - not applicable for GLES

Signed-off-by: Matthew Waters <ystreet00@gmail.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-10-07 15:07:01 +01:00
Matthew Waters
ae6ff72f5a glapi: add function pointers for KHR_debug for gles
v2 [Emil Velikov]
 - Rebase.
 - Correct version in gles11 dispatch_sanity.
 - Move the extension enable to a separate patch.

Signed-off-by: Matthew Waters <ystreet00@gmail.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-10-07 15:07:01 +01:00
Varad Gautam
deb1765ec6 egl: move memcpy to bring conf->base operations together
Signed-off-by: Varad Gautam <varadgautam@gmail.com>
Suggested-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-10-07 15:05:28 +01:00
Varad Gautam
f988eff379 egl: restore surface type before linking config to its display
commit c2c2e9a (egl: implement EGL_KHR_gl_colorspace (v2)) leaves
_EGLConfig->SurfaceType set incorrectly before calling _eglLinkConfig(),
and the bad value is passed around to platform_android. set it to zero
as earlier.

v2: Set SurfaceType to 0, rather than surface_type (Suggested by Emil)

Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91596
Signed-off-by: Varad Gautam <varadgautam@gmail.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-10-07 15:05:20 +01:00
Ilia Mirkin
47d11990b2 nouveau: make sure there's always room to emit a fence
I started seeing a lot of situations on nv30 where fence emission
wouldn't fit into the previous buffer (causing assertions). This ensures
that whenever checking for space, we always leave a bit of extra room
for the fence emission commands. Adjusts the nv30 and nvc0 fence
emission logic to bypass the space checking as well.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2015-10-07 04:30:05 -04:00
Boyan Ding
64d9d4b730 vc4: use nir two-sided-color lowering
Similar to 9ffc1049ca (freedreno/ir3: use nir two-sided-color lowering).
No piglit regression.

Signed-off-by: Boyan Ding <boyan.j.ding@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-10-06 16:34:07 -07:00
Eric Anholt
b6cd39fc47 vc4: Fix a leak of the last color read/write surface on context destroy. 2015-10-06 16:32:03 -07:00
Eric Anholt
922e0680f9 vc4: Fix a memory leak in the simulator case.
We validate per draw call, and need to free the shader per draw call, too.
2015-10-06 16:29:14 -07:00
Mark Janes
3861010213 mesa: remove unneeded #include of colormac.h
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-10-06 12:36:32 -07:00
Mark Janes
3475b68abd radeon/r200: remove unneeded #include of colormac.h
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-10-06 12:36:32 -07:00
Mark Janes
eb6b80842f i965: remove unneeded #include of colormac.h
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-10-06 12:36:32 -07:00
Mark Janes
83f9f911b2 i915: remove unneeded #include of colormac.h
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-10-06 12:36:32 -07:00
Ville Syrjälä
3bcc780126 i915: Drop broken front_buffer_reading/drawing optimization
Bring the following commit over to i915:
 commit ec542d7457
 Author: Eric Anholt <eric@anholt.net>
 Date:   Mon Mar 3 10:43:10 2014 -0800

    i965: Drop broken front_buffer_reading/drawing optimization.

Not sure if it might fix anything, but since the i965 and i915 used to
share a bunch of that code, it would seem reasonable the same problems
could be present in the i915 code still, and the i965 approach is well
tested by now so bringing it over seems fairly safe.

No piglit regressions on 855.

v2: Rebase on _mesa_is_front_buffer_* refactor.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-10-06 11:36:37 -07:00
Ian Romanick
ea8b77e892 mesa/i965: Refactor brw_is_front_buffer_{drawing,reading} to common code
There are multiple similar implementations of these functions, and a
later patch was going to add another.

v2: Move removing intel_framebuffer to a different patch.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2015-10-06 11:36:37 -07:00
Ian Romanick
5c4ef9f1d2 st/mesa: Don't override NewFramebuffer just to call _mesa_new_framebuffer
v2: Since state_tracker does not call _mesa_init_driver_functions, we
need to initialize the dd::NewFramebuffer pointer to
_mesa_new_framebuffer here.  Suggested by Brian.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-10-06 11:36:37 -07:00