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Stefan Dösinger a2bc4a7b04 mesa: Remove GL_ARB_sampler_object depth compare error checking.
Version 3: Simplify the code comment, word wrap commit description.

Version 2: Return GL_FALSE if ARB_shadow is unsupported instead of
pretending to store the value as suggested by Brian Paul.

This fixes a GL error warning on r200 in Wine.

The GL_ARB_sampler_objects extension does not specify a dependency on
GL_ARB_shadow or GL_ARB_depth_texture for setting the depth texture
compare mode and function. Silently ignore attempts to change these
settings. They won't matter without a depth texture being assigned
anyway.

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-10-07 08:45:56 -06:00
bin bugzilla_mesa.sh: sort the bugs list by number 2015-07-13 20:02:09 +01:00
docs egl/dri2: enable EGL_KHR_gl_colorspace for swrast 2015-10-07 15:18:03 +01:00
doxygen doxygen: Remove doxygen_sqlite3.db with 'make clean' 2015-07-11 20:48:25 +01:00
include c11/threads: Assert that mtx is non-NULL and check return values. 2015-09-25 14:08:31 -07:00
m4 configure.ac: move AC_MSG_RESULT reporting back into the m4 macro 2015-03-24 20:49:32 +00:00
scons scons: Always define __STDC_LIMIT_MACROS. 2015-08-15 01:44:33 -07:00
src mesa: Remove GL_ARB_sampler_object depth compare error checking. 2015-10-07 08:45:56 -06:00
.dir-locals.el dir-locals.el: Don't set variables for non-programming modes 2015-02-02 12:02:55 +00:00
.gitattributes Disable autocrlf for Visual Studio project files. 2008-02-28 12:34:01 +09:00
.gitignore mesa: add .mesa-install-links files to gitignore 2015-04-17 15:24:14 -04:00
Android.common.mk android: Always define __STDC_LIMIT_MACROS. 2015-09-09 15:26:46 +01:00
Android.mk egl: android: remove DRM_GRALLOC_TOP hack 2015-07-22 16:35:27 +01:00
autogen.sh autogen.sh: pass --force to autoreconf, quote ORIGDIR 2015-03-11 23:28:26 +00:00
CleanSpec.mk android: Depend on gallium_dri from EGL, instead of linking in gallium. 2015-06-09 11:38:45 -07:00
common.py common.py: Fix PEP 8 issues. 2015-03-16 22:55:08 -07:00
configure.ac configure.ac: Add support to enable read-only text segment on x86. 2015-09-21 12:47:09 -07:00
install-gallium-links.mk targets/radeonsi/vdpau: convert to static/shared pipe-drivers 2014-06-22 23:06:01 +01:00
install-lib-links.mk install-lib-links: remove the .install-lib-links file 2015-02-24 15:33:25 +00:00
Makefile.am automake: build all drivers but vc4 during distcheck 2015-08-22 11:23:58 +01:00
SConstruct scons: Don't use bundled C99 headers for VS 2013. 2014-05-02 22:04:46 +01:00
VERSION docs: add 11.1.0-devel release notes template, bump version 2015-08-22 13:28:16 +01:00

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see http://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.